208 lines
5.6 KiB
TypeScript
208 lines
5.6 KiB
TypeScript
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import { register } from "./register";
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import { getSelectedElements } from "../scene";
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import { getElementMap, getNonDeletedElements } from "../element";
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import { mutateElement } from "../element/mutateElement";
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import { ExcalidrawElement, NonDeleted } from "../element/types";
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import { normalizeAngle, resizeSingleElement } from "../element/resizeElements";
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import { AppState } from "../types";
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import { getTransformHandles } from "../element/transformHandles";
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import { isLinearElement } from "../element/typeChecks";
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import { updateBoundElements } from "../element/binding";
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import { LinearElementEditor } from "../element/linearElementEditor";
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const enableActionFlipHorizontal = (
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) => {
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const eligibleElements = getSelectedElements(
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getNonDeletedElements(elements),
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appState,
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);
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return eligibleElements.length === 1 && eligibleElements[0].type !== "text";
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};
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const enableActionFlipVertical = (
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) => {
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const eligibleElements = getSelectedElements(
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getNonDeletedElements(elements),
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appState,
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);
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return eligibleElements.length === 1;
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};
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export const actionFlipHorizontal = register({
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name: "flipHorizontal",
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perform: (elements, appState) => {
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return {
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elements: flipSelectedElements(elements, appState, "horizontal"),
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appState,
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commitToHistory: true,
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};
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},
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keyTest: (event) => event.shiftKey && event.code === "KeyH",
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contextItemLabel: "labels.flipHorizontal",
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contextItemPredicate: (elements, appState) =>
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enableActionFlipHorizontal(elements, appState),
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});
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export const actionFlipVertical = register({
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name: "flipVertical",
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perform: (elements, appState) => {
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return {
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elements: flipSelectedElements(elements, appState, "vertical"),
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appState,
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commitToHistory: true,
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};
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},
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keyTest: (event) => event.shiftKey && event.code === "KeyV",
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contextItemLabel: "labels.flipVertical",
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contextItemPredicate: (elements, appState) =>
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enableActionFlipVertical(elements, appState),
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});
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const flipSelectedElements = (
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elements: readonly ExcalidrawElement[],
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appState: Readonly<AppState>,
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flipDirection: "horizontal" | "vertical",
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) => {
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const selectedElements = getSelectedElements(
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getNonDeletedElements(elements),
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appState,
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);
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// remove once we allow for groups of elements to be flipped
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if (selectedElements.length > 1) {
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return elements;
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}
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const updatedElements = flipElements(
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selectedElements,
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appState,
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flipDirection,
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);
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const updatedElementsMap = getElementMap(updatedElements);
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return elements.map((element) => updatedElementsMap[element.id] || element);
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};
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const flipElements = (
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elements: NonDeleted<ExcalidrawElement>[],
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appState: AppState,
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flipDirection: "horizontal" | "vertical",
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): ExcalidrawElement[] => {
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for (let i = 0; i < elements.length; i++) {
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flipElement(elements[i], appState);
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// If vertical flip, rotate an extra 180
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if (flipDirection === "vertical") {
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rotateElement(elements[i], Math.PI);
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}
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}
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return elements;
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};
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const flipElement = (
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element: NonDeleted<ExcalidrawElement>,
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appState: AppState,
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) => {
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const originalX = element.x;
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const originalY = element.y;
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const width = element.width;
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const height = element.height;
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const originalAngle = normalizeAngle(element.angle);
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let finalOffsetX = 0;
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if (isLinearElement(element)) {
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finalOffsetX =
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element.points.reduce((max, point) => Math.max(max, point[0]), 0) * 2 -
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element.width;
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}
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// Rotate back to zero, if necessary
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mutateElement(element, {
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angle: normalizeAngle(0),
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});
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// Flip unrotated by pulling TransformHandle to opposite side
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const transformHandles = getTransformHandles(element, appState.zoom);
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let usingNWHandle = true;
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let newNCoordsX = 0;
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let nHandle = transformHandles.nw;
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if (!nHandle) {
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// Use ne handle instead
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usingNWHandle = false;
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nHandle = transformHandles.ne;
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if (!nHandle) {
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mutateElement(element, {
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angle: originalAngle,
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});
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return;
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}
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}
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if (isLinearElement(element)) {
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for (let i = 1; i < element.points.length; i++) {
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LinearElementEditor.movePoint(element, i, [
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-element.points[i][0],
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element.points[i][1],
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]);
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}
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LinearElementEditor.normalizePoints(element);
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} else {
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// calculate new x-coord for transformation
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newNCoordsX = usingNWHandle ? element.x + 2 * width : element.x - 2 * width;
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resizeSingleElement(
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element,
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true,
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element,
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usingNWHandle ? "nw" : "ne",
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false,
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newNCoordsX,
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nHandle[1],
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);
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// fix the size to account for handle sizes
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mutateElement(element, {
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width,
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height,
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});
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}
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// Rotate by (360 degrees - original angle)
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let angle = normalizeAngle(2 * Math.PI - originalAngle);
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if (angle < 0) {
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// check, probably unnecessary
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angle = normalizeAngle(angle + 2 * Math.PI);
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}
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mutateElement(element, {
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angle,
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});
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// Move back to original spot to appear "flipped in place"
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mutateElement(element, {
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x: originalX + finalOffsetX,
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y: originalY,
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});
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updateBoundElements(element);
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};
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const rotateElement = (element: ExcalidrawElement, rotationAngle: number) => {
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const originalX = element.x;
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const originalY = element.y;
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let angle = normalizeAngle(element.angle + rotationAngle);
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if (angle < 0) {
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// check, probably unnecessary
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angle = normalizeAngle(2 * Math.PI + angle);
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}
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mutateElement(element, {
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angle,
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});
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// Move back to original spot
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mutateElement(element, {
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x: originalX,
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y: originalY,
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});
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};
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