322 lines
8.2 KiB
TypeScript
322 lines
8.2 KiB
TypeScript
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/**
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* this file defines pure geometric shapes
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*
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* for instance, a cubic bezier curve is specified by its four control points and
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* an ellipse is defined by its center, angle, semi major axis and semi minor axis
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* (but in semi-width and semi-height so it's more relevant to Excalidraw)
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*
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* the idea with pure shapes is so that we can provide collision and other geoemtric methods not depending on
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* the specifics of roughjs or elements in Excalidraw; instead, we can focus on the pure shapes themselves
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*
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* also included in this file are methods for converting an Excalidraw element or a Drawable from roughjs
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* to pure shapes
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*/
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import { getElementAbsoluteCoords } from "../../excalidraw/element";
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import type {
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ElementsMap,
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ExcalidrawDiamondElement,
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ExcalidrawElement,
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ExcalidrawEllipseElement,
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ExcalidrawEmbeddableElement,
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ExcalidrawFrameLikeElement,
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ExcalidrawFreeDrawElement,
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ExcalidrawIframeElement,
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ExcalidrawImageElement,
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ExcalidrawLinearElement,
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ExcalidrawRectangleElement,
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ExcalidrawSelectionElement,
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ExcalidrawTextElement,
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} from "../../excalidraw/element/types";
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import { angleToDegrees, close, pointAdd, pointRotate } from "./geometry";
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import { pointsOnBezierCurves } from "points-on-curve";
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import type { Drawable, Op } from "roughjs/bin/core";
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// a point is specified by its coordinate (x, y)
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export type Point = [number, number];
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export type Vector = Point;
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// a line (segment) is defined by two endpoints
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export type Line = [Point, Point];
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// a polyline (made up term here) is a line consisting of other line segments
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// this corresponds to a straight line element in the editor but it could also
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// be used to model other elements
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export type Polyline = Line[];
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// cubic bezier curve with four control points
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export type Curve = [Point, Point, Point, Point];
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// a polycurve is a curve consisting of ther curves, this corresponds to a complex
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// curve on the canvas
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export type Polycurve = Curve[];
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// a polygon is a closed shape by connecting the given points
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// rectangles and diamonds are modelled by polygons
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export type Polygon = Point[];
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// an ellipse is specified by its center, angle, and its major and minor axes
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// but for the sake of simplicity, we've used halfWidth and halfHeight instead
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// in replace of semi major and semi minor axes
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export type Ellipse = {
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center: Point;
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angle: number;
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halfWidth: number;
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halfHeight: number;
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};
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export type GeometricShape =
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type: "line";
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data: Line;
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}
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type: "polygon";
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data: Polygon;
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}
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type: "curve";
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data: Curve;
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}
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| {
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type: "ellipse";
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data: Ellipse;
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}
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| {
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type: "polyline";
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data: Polyline;
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}
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| {
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type: "polycurve";
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data: Polycurve;
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};
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type RectangularElement =
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| ExcalidrawRectangleElement
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| ExcalidrawDiamondElement
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| ExcalidrawFrameLikeElement
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| ExcalidrawEmbeddableElement
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| ExcalidrawImageElement
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| ExcalidrawIframeElement
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| ExcalidrawTextElement
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| ExcalidrawSelectionElement;
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// polygon
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export const getPolygonShape = (
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element: RectangularElement,
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): GeometricShape => {
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const { angle, width, height, x, y } = element;
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const angleInDegrees = angleToDegrees(angle);
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const cx = x + width / 2;
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const cy = y + height / 2;
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const center: Point = [cx, cy];
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let data: Polygon = [];
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if (element.type === "diamond") {
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data = [
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pointRotate([cx, y], angleInDegrees, center),
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pointRotate([x + width, cy], angleInDegrees, center),
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pointRotate([cx, y + height], angleInDegrees, center),
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pointRotate([x, cy], angleInDegrees, center),
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] as Polygon;
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} else {
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data = [
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pointRotate([x, y], angleInDegrees, center),
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pointRotate([x + width, y], angleInDegrees, center),
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pointRotate([x + width, y + height], angleInDegrees, center),
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pointRotate([x, y + height], angleInDegrees, center),
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] as Polygon;
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}
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return {
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type: "polygon",
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data,
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};
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};
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// return the selection box for an element, possibly rotated as well
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export const getSelectionBoxShape = (
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element: ExcalidrawElement,
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elementsMap: ElementsMap,
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padding = 10,
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) => {
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let [x1, y1, x2, y2, cx, cy] = getElementAbsoluteCoords(
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element,
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elementsMap,
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true,
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);
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x1 -= padding;
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x2 += padding;
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y1 -= padding;
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y2 += padding;
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const angleInDegrees = angleToDegrees(element.angle);
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const center: Point = [cx, cy];
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const topLeft = pointRotate([x1, y1], angleInDegrees, center);
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const topRight = pointRotate([x2, y1], angleInDegrees, center);
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const bottomLeft = pointRotate([x1, y2], angleInDegrees, center);
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const bottomRight = pointRotate([x2, y2], angleInDegrees, center);
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return {
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type: "polygon",
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data: [topLeft, topRight, bottomRight, bottomLeft],
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} as GeometricShape;
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};
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// ellipse
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export const getEllipseShape = (
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element: ExcalidrawEllipseElement,
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): GeometricShape => {
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const { width, height, angle, x, y } = element;
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return {
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type: "ellipse",
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data: {
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center: [x + width / 2, y + height / 2],
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angle,
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halfWidth: width / 2,
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halfHeight: height / 2,
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},
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};
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};
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export const getCurvePathOps = (shape: Drawable): Op[] => {
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for (const set of shape.sets) {
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if (set.type === "path") {
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return set.ops;
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}
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}
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return shape.sets[0].ops;
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};
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// linear
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export const getCurveShape = (
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roughShape: Drawable,
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startingPoint: Point = [0, 0],
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angleInRadian: number,
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center: Point,
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): GeometricShape => {
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const transform = (p: Point) =>
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pointRotate(
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[p[0] + startingPoint[0], p[1] + startingPoint[1]],
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angleToDegrees(angleInRadian),
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center,
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);
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const ops = getCurvePathOps(roughShape);
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const polycurve: Polycurve = [];
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let p0: Point = [0, 0];
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for (const op of ops) {
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if (op.op === "move") {
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p0 = transform(op.data as Point);
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}
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if (op.op === "bcurveTo") {
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const p1: Point = transform([op.data[0], op.data[1]]);
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const p2: Point = transform([op.data[2], op.data[3]]);
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const p3: Point = transform([op.data[4], op.data[5]]);
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polycurve.push([p0, p1, p2, p3]);
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p0 = p3;
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}
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}
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return {
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type: "polycurve",
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data: polycurve,
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};
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};
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const polylineFromPoints = (points: Point[]) => {
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let previousPoint = points[0];
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const polyline: Polyline = [];
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for (let i = 1; i < points.length; i++) {
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const nextPoint = points[i];
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polyline.push([previousPoint, nextPoint]);
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previousPoint = nextPoint;
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}
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return polyline;
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};
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export const getFreedrawShape = (
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element: ExcalidrawFreeDrawElement,
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center: Point,
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isClosed: boolean = false,
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): GeometricShape => {
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const angle = angleToDegrees(element.angle);
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const transform = (p: Point) =>
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pointRotate(pointAdd(p, [element.x, element.y] as Point), angle, center);
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const polyline = polylineFromPoints(
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element.points.map((p) => transform(p as Point)),
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);
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return isClosed
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? {
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type: "polygon",
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data: close(polyline.flat()) as Polygon,
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}
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: {
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type: "polyline",
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data: polyline,
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};
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};
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export const getClosedCurveShape = (
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element: ExcalidrawLinearElement,
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roughShape: Drawable,
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startingPoint: Point = [0, 0],
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angleInRadian: number,
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center: Point,
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): GeometricShape => {
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const transform = (p: Point) =>
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pointRotate(
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[p[0] + startingPoint[0], p[1] + startingPoint[1]],
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angleToDegrees(angleInRadian),
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center,
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);
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if (element.roundness === null) {
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return {
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type: "polygon",
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data: close(element.points.map((p) => transform(p as Point))),
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};
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}
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const ops = getCurvePathOps(roughShape);
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const points: Point[] = [];
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let odd = false;
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for (const operation of ops) {
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if (operation.op === "move") {
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odd = !odd;
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if (odd) {
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points.push([operation.data[0], operation.data[1]]);
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}
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} else if (operation.op === "bcurveTo") {
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if (odd) {
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points.push([operation.data[0], operation.data[1]]);
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points.push([operation.data[2], operation.data[3]]);
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points.push([operation.data[4], operation.data[5]]);
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}
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} else if (operation.op === "lineTo") {
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if (odd) {
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points.push([operation.data[0], operation.data[1]]);
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}
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}
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}
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const polygonPoints = pointsOnBezierCurves(points, 10, 5).map((p) =>
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transform(p),
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);
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return {
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type: "polygon",
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data: polygonPoints,
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};
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};
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