excalidraw/src/actions/actionStyles.ts

61 lines
1.7 KiB
TypeScript
Raw Normal View History

import {
isTextElement,
isExcalidrawElement,
redrawTextBoundingBox,
} from "../element";
2020-01-19 13:21:33 -08:00
import { KEYS } from "../keys";
import { DEFAULT_FONT } from "../appState";
import { register } from "./register";
let copiedStyles: string = "{}";
export const actionCopyStyles = register({
name: "copyStyles",
perform: elements => {
const element = elements.find(el => el.isSelected);
if (element) {
copiedStyles = JSON.stringify(element);
}
return {};
},
contextItemLabel: "labels.copyStyles",
keyTest: event => event[KEYS.META] && event.shiftKey && event.key === "C",
2020-01-24 12:04:54 +02:00
contextMenuOrder: 0,
});
export const actionPasteStyles = register({
name: "pasteStyles",
perform: elements => {
const pastedElement = JSON.parse(copiedStyles);
if (!isExcalidrawElement(pastedElement)) {
return { elements };
}
return {
elements: elements.map(element => {
if (element.isSelected) {
const newElement = {
...element,
shape: null,
backgroundColor: pastedElement?.backgroundColor,
strokeWidth: pastedElement?.strokeWidth,
strokeColor: pastedElement?.strokeColor,
fillStyle: pastedElement?.fillStyle,
opacity: pastedElement?.opacity,
2020-01-24 12:04:54 +02:00
roughness: pastedElement?.roughness,
};
if (isTextElement(newElement)) {
newElement.font = pastedElement?.font || DEFAULT_FONT;
redrawTextBoundingBox(newElement);
}
return newElement;
}
return element;
2020-01-24 12:04:54 +02:00
}),
};
},
Fix issues related to history (#701) * Separate UI from Canvas * Explicitly define history recording * ActionManager: Set syncActionState during construction instead of in every call * Add commit to history flag to necessary actions * Disable undoing during multiElement * Write custom equality function for UI component to render it only when specific props and elements change * Remove stale comments about history skipping * Stop undo/redoing when in resizing element mode * wip * correctly reset resizingElement & add undo check * Separate selection element from the rest of the array and stop redrawing the UI when dragging the selection * Remove selectionElement from local storage * Remove unnecessary readonly type casting in actionFinalize * Fix undo / redo for multi points * Fix an issue that did not update history when elements were locked * Disable committing to history for noops - deleteSelected without deleting anything - Basic selection * Use generateEntry only inside history and pass elements and appstate to history * Update component after every history resume * Remove last item from the history only if in multi mode * Resume recording when element type is not selection * ensure we prevent hotkeys only on writable elements * Remove selection clearing from history * Remove one point arrows as they are invisibly small * Remove shape of elements from local storage * Fix removing invisible element from the array * add missing history resuming cases & simplify slice * fix lint * don't regenerate elements if no elements deselected * regenerate elements array on selection * reset state.selectionElement unconditionally * Use getter instead of passing appState and scene data through functions to actions * fix import Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-02-05 22:47:10 +04:00
commitToHistory: () => true,
contextItemLabel: "labels.pasteStyles",
keyTest: event => event[KEYS.META] && event.shiftKey && event.key === "V",
2020-01-24 12:04:54 +02:00
contextMenuOrder: 1,
});