excalidraw/src/scene/scroll.ts

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import { AppState, PointerCoords, Zoom } from "../types";
import { ExcalidrawElement } from "../element/types";
import {
getCommonBounds,
getClosestElementBounds,
getVisibleElements,
} from "../element";
import {
sceneCoordsToViewportCoords,
viewportCoordsToSceneCoords,
} from "../utils";
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const isOutsideViewPort = (
appState: AppState,
canvas: HTMLCanvasElement | null,
cords: Array<number>,
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) => {
const [x1, y1, x2, y2] = cords;
const { x: viewportX1, y: viewportY1 } = sceneCoordsToViewportCoords(
{ sceneX: x1, sceneY: y1 },
appState,
);
const { x: viewportX2, y: viewportY2 } = sceneCoordsToViewportCoords(
{ sceneX: x2, sceneY: y2 },
appState,
);
return (
viewportX2 - viewportX1 > appState.width ||
viewportY2 - viewportY1 > appState.height
);
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};
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export const centerScrollOn = ({
scenePoint,
viewportDimensions,
zoom,
}: {
scenePoint: PointerCoords;
viewportDimensions: { height: number; width: number };
zoom: Zoom;
}) => {
return {
scrollX: (viewportDimensions.width / 2) * (1 / zoom.value) - scenePoint.x,
scrollY: (viewportDimensions.height / 2) * (1 / zoom.value) - scenePoint.y,
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};
};
export const calculateScrollCenter = (
elements: readonly ExcalidrawElement[],
appState: AppState,
canvas: HTMLCanvasElement | null,
): { scrollX: number; scrollY: number } => {
elements = getVisibleElements(elements);
if (!elements.length) {
return {
scrollX: 0,
scrollY: 0,
};
}
let [x1, y1, x2, y2] = getCommonBounds(elements);
if (isOutsideViewPort(appState, canvas, [x1, y1, x2, y2])) {
[x1, y1, x2, y2] = getClosestElementBounds(
elements,
viewportCoordsToSceneCoords(
{ clientX: appState.scrollX, clientY: appState.scrollY },
appState,
),
);
}
const centerX = (x1 + x2) / 2;
const centerY = (y1 + y2) / 2;
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return centerScrollOn({
scenePoint: { x: centerX, y: centerY },
viewportDimensions: { width: appState.width, height: appState.height },
zoom: appState.zoom,
});
};