excalidraw/src/history.ts

87 lines
1.9 KiB
TypeScript
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import { ExcalidrawElement } from "./element/types";
class SceneHistory {
private recording: boolean = true;
private stateHistory: string[] = [];
private redoStack: string[] = [];
generateCurrentEntry(elements: readonly ExcalidrawElement[]) {
return JSON.stringify(
elements.map(({ shape, ...element }) => ({
...element,
isSelected: false
}))
);
}
pushEntry(newEntry: string) {
if (
this.stateHistory.length > 0 &&
this.stateHistory[this.stateHistory.length - 1] === newEntry
) {
// If the last entry is the same as this one, ignore it
return;
}
this.stateHistory.push(newEntry);
}
restoreEntry(entry: string) {
// When restoring, we shouldn't add an history entry otherwise we'll be stuck with it and can't go back
this.skipRecording();
try {
return JSON.parse(entry);
} catch {
return null;
}
}
clearRedoStack() {
this.redoStack.splice(0, this.redoStack.length);
}
redoOnce(elements: readonly ExcalidrawElement[]) {
const currentEntry = this.generateCurrentEntry(elements);
const entryToRestore = this.redoStack.pop();
if (entryToRestore !== undefined) {
this.stateHistory.push(currentEntry);
return this.restoreEntry(entryToRestore);
}
return null;
}
undoOnce() {
if (this.stateHistory.length === 0) {
return null;
}
const currentEntry = this.stateHistory.pop();
const entryToRestore = this.stateHistory[this.stateHistory.length - 1];
if (currentEntry !== undefined) {
this.redoStack.push(currentEntry);
return this.restoreEntry(entryToRestore);
}
return null;
}
isRecording() {
return this.recording;
}
skipRecording() {
this.recording = false;
}
resumeRecording() {
this.recording = true;
}
}
export const createHistory: () => { history: SceneHistory } = () => {
const history = new SceneHistory();
return { history };
};