feat: redesign linear elements 🎉 (#5501)
* feat: redesign arrows and lines * set selectedLinearElement on pointerup * fix tests * fix lint * set selectionLinearElement to null when element is not selected * fix * don't set selectedElementIds to empty object when linear element selected * don't move arrows when clicked on bounding box * don't consider bounding box when linear element selected * better hitbox * show pointer when over the points in linear elements * highlight points when hovered * tweak design whene editing linear element points * tweak * fix test * fix multi point editing * cleanup * fix * fix * remove stroke when hovered * account for zoom when hover * review fix * set selectedLinearElement to null when selectedElementIds doesn't contain the linear element * remove hover affect when moved away from linear element * don't set selectedLinearAElement if already set * fix selection * render reduced in test :p * fix box selection for single linear element * set selectedLinearElement when deselecting selected elements and linear element is selected * don't show linear element handles when element locked * selected linear element when only linear present and selected with selectAll * don't set selectedLinearElement if already set * store selectedLinearElement in browser to persist * remove redundant checks * test fix * select linear element handles when user has finished multipoint editing * fix snap * add comments * show bounding box for locked linear elements * add stroke param to fillCircle and remove stroke when linear element point hovered * set selectedLinearElement when thats the only element left when deselcting others * skip tests instead of removing for rotation * (un)bind on pointerUp when moving linear element points outside editor * render bounding box for linear elements as a fallback on state mismatch * simplify and remove type assertion Co-authored-by: dwelle <luzar.david@gmail.com>
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@ -13,7 +13,7 @@ import {
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maybeBindLinearElement,
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bindOrUnbindLinearElement,
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} from "../element/binding";
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import { isBindingElement } from "../element/typeChecks";
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import { isBindingElement, isLinearElement } from "../element/typeChecks";
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import { AppState } from "../types";
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export const actionFinalize = register({
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@ -181,6 +181,11 @@ export const actionFinalize = register({
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[multiPointElement.id]: true,
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}
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: appState.selectedElementIds,
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// To select the linear element when user has finished mutipoint editing
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selectedLinearElement:
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multiPointElement && isLinearElement(multiPointElement)
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? new LinearElementEditor(multiPointElement, scene)
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: appState.selectedLinearElement,
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pendingImageElementId: null,
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},
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commitToHistory: appState.activeTool.type === "freedraw",
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