docs: release @excalidraw/excalidraw@0.17.0 🎉 (#7284)
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@ -11,7 +11,7 @@ The change should be grouped under one of the below section and must contain PR
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Please add the latest change on the top under the correct section.
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## Unreleased
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## 0.17.0 (2023-11-14)
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### Features
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@ -29,6 +29,8 @@ UIOptions.tools = {
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- Export [`getCommonBounds`](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/utils#getcommonbounds) helper from the package [#7247](https://github.com/excalidraw/excalidraw/pull/7247).
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- Support frames via programmatic API [#7205](https://github.com/excalidraw/excalidraw/pull/7205).
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- Export `elementsOverlappingBBox`, `isElementInsideBBox`, `elementPartiallyOverlapsWithOrContainsBBox` helpers for filtering/checking if elements within bounds. [#6727](https://github.com/excalidraw/excalidraw/pull/6727)
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- Regenerate ids by default when using transform api and also update bindings by 0.5px to avoid possible overlapping [#7195](https://github.com/excalidraw/excalidraw/pull/7195)
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@ -55,14 +57,134 @@ UIOptions.tools = {
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- Support Preact [#7255](https://github.com/excalidraw/excalidraw/pull/7255). The host needs to set `process.env.IS_PREACT` to `true`
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When using vite, you will have to make sure the variable process.env.IS_PREACT is available at runtime since Vite removes it by default, so you can update the vite config to ensure its available
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When using `vite` or any build tools, you will have to make sure the `process` is accessible as we are accessing `process.env.IS_PREACT` to decide whether to use the `preact` build.
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```js
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Since `Vite` removes env variables by default, you can update the Vite config to ensure its available :point_down:
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```
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define: {
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"process.env.IS_PREACT": process.env.IS_PREACT,
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}
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},
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```
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## Excalidraw Library
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**_This section lists the updates made to the excalidraw library and will not affect the integration._**
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### Features
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- Allow D&D dice app domain for embeds [#7263](https://github.com/excalidraw/excalidraw/pull/7263)
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- Remove full screen shortcut [#7222](https://github.com/excalidraw/excalidraw/pull/7222)
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- Make adaptive-roughness less aggressive [#7250](https://github.com/excalidraw/excalidraw/pull/7250)
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- Render frames on export [#7210](https://github.com/excalidraw/excalidraw/pull/7210)
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- Support mermaid flowchart and sequence diagrams to excalidraw diagrams 🥳 [#6920](https://github.com/excalidraw/excalidraw/pull/6920)
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- Support frames via programmatic API [#7205](https://github.com/excalidraw/excalidraw/pull/7205)
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- Make clipboard more robust and reintroduce contextmenu actions [#7198](https://github.com/excalidraw/excalidraw/pull/7198)
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- Support giphy.com embed domain [#7192](https://github.com/excalidraw/excalidraw/pull/7192)
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- Renderer tweaks [#6698](https://github.com/excalidraw/excalidraw/pull/6698)
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- Closing of "Save to.." Dialog on Save To Disk [#7168](https://github.com/excalidraw/excalidraw/pull/7168)
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- Added Copy/Paste from Google Docs [#7136](https://github.com/excalidraw/excalidraw/pull/7136)
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- Remove bound-arrows from frames [#7157](https://github.com/excalidraw/excalidraw/pull/7157)
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- New dark mode theme & light theme tweaks [#7104](https://github.com/excalidraw/excalidraw/pull/7104)
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- Better laser cursor for dark mode [#7132](https://github.com/excalidraw/excalidraw/pull/7132)
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- Laser pointer improvements [#7128](https://github.com/excalidraw/excalidraw/pull/7128)
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- Initial Laser Pointer MVP [#6739](https://github.com/excalidraw/excalidraw/pull/6739)
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- Export `iconFillColor()` [#6996](https://github.com/excalidraw/excalidraw/pull/6996)
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- Element alignments - snapping [#6256](https://github.com/excalidraw/excalidraw/pull/6256)
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### Fixes
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- Image insertion bugs [#7278](https://github.com/excalidraw/excalidraw/pull/7278)
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- ExportToSvg to honor frameRendering also for name not only for frame itself [#7270](https://github.com/excalidraw/excalidraw/pull/7270)
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- Can't toggle penMode off due to missing typecheck in togglePenMode [#7273](https://github.com/excalidraw/excalidraw/pull/7273)
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- Replace hard coded font family with const value in addFrameLabelsAsTextElements [#7269](https://github.com/excalidraw/excalidraw/pull/7269)
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- Perf issue when ungrouping elements within frame [#7265](https://github.com/excalidraw/excalidraw/pull/7265)
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- Fixes the shortcut collision between "toggleHandTool" and "distributeHorizontally" [#7189](https://github.com/excalidraw/excalidraw/pull/7189)
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- Allow pointer events when editing a linear element [#7238](https://github.com/excalidraw/excalidraw/pull/7238)
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- Make modal use viewport breakpoints [#7246](https://github.com/excalidraw/excalidraw/pull/7246)
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- Align input `:hover`/`:focus` with spec [#7225](https://github.com/excalidraw/excalidraw/pull/7225)
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- Dialog remounting on className updates [#7224](https://github.com/excalidraw/excalidraw/pull/7224)
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- Don't update label position when dragging labelled arrows [#6891](https://github.com/excalidraw/excalidraw/pull/6891)
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- Frame add/remove/z-index ordering changes [#7194](https://github.com/excalidraw/excalidraw/pull/7194)
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- Element relative position when dragging multiple elements on grid [#7107](https://github.com/excalidraw/excalidraw/pull/7107)
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- Freedraw non-solid bg hitbox not working [#7193](https://github.com/excalidraw/excalidraw/pull/7193)
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- Actions panel ux improvement [#6850](https://github.com/excalidraw/excalidraw/pull/6850)
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- Better fill rendering with latest RoughJS [#7031](https://github.com/excalidraw/excalidraw/pull/7031)
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- Fix for Strange Symbol Appearing on Canvas after Deleting Grouped Graphics (Issue #7116) [#7170](https://github.com/excalidraw/excalidraw/pull/7170)
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- Attempt to fix flake in wysiwyg tests [#7173](https://github.com/excalidraw/excalidraw/pull/7173)
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- Ensure `ClipboardItem` created in the same tick to fix safari [#7066](https://github.com/excalidraw/excalidraw/pull/7066)
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- Wysiwyg left in undefined state on reload [#7123](https://github.com/excalidraw/excalidraw/pull/7123)
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- Ensure relative z-index of elements added to frame is retained [#7134](https://github.com/excalidraw/excalidraw/pull/7134)
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- Memoize static canvas on `props.renderConfig` [#7131](https://github.com/excalidraw/excalidraw/pull/7131)
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- Regression from #6739 preventing redirect link in view mode [#7120](https://github.com/excalidraw/excalidraw/pull/7120)
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- Update links to excalidraw-app [#7072](https://github.com/excalidraw/excalidraw/pull/7072)
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- Ensure we do not stop laser update prematurely [#7100](https://github.com/excalidraw/excalidraw/pull/7100)
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- Remove invisible elements safely [#7083](https://github.com/excalidraw/excalidraw/pull/7083)
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- Icon size in manifest [#7073](https://github.com/excalidraw/excalidraw/pull/7073)
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- Elements being dropped/duplicated when added to frame [#7057](https://github.com/excalidraw/excalidraw/pull/7057)
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- Frame name not editable on dbl-click [#7037](https://github.com/excalidraw/excalidraw/pull/7037)
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- Polyfill `Element.replaceChildren` [#7034](https://github.com/excalidraw/excalidraw/pull/7034)
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### Refactor
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- DRY out tool typing [#7086](https://github.com/excalidraw/excalidraw/pull/7086)
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- Refactor event globals to differentiate from `lastPointerUp` [#7084](https://github.com/excalidraw/excalidraw/pull/7084)
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- DRY out and simplify setting active tool from toolbar [#7079](https://github.com/excalidraw/excalidraw/pull/7079)
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### Performance
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- Improve element in frame check [#7124](https://github.com/excalidraw/excalidraw/pull/7124)
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---
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## 0.16.1 (2023-09-21)
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## Excalidraw Library
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{
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"name": "@excalidraw/excalidraw",
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"version": "0.16.1",
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"version": "0.17.0",
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"main": "main.js",
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"types": "types/packages/excalidraw/index.d.ts",
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"files": [
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