feat: Add idle detection to collaboration feature (#2877)
* Start idle detection implementation * First working version * Add screen state * Add type safety * Better rendering, enum types, localization * Add origin trial token * Fix * Refactor idle detection to no longer use IdleDetector API * Cleanup some leftovers * Fix * Apply suggestions from code review * Three state: active 🟢, idle 💤, away ⚫️ * Address feedback from code review Thanks, @lipis * Deal with unmount Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
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@ -46,6 +46,7 @@ export enum EVENT {
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TOUCH_START = "touchstart",
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TOUCH_END = "touchend",
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HASHCHANGE = "hashchange",
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VISIBILITY_CHANGE = "visibilitychange",
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}
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export const ENV = {
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@ -93,3 +94,8 @@ export const TOAST_TIMEOUT = 5000;
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export const VERSION_TIMEOUT = 30000;
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export const ZOOM_STEP = 0.1;
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// Report a user inactive after IDLE_THRESHOLD milliseconds
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export const IDLE_THRESHOLD = 60_000;
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// Report a user active each ACTIVE_THRESHOLD milliseconds
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export const ACTIVE_THRESHOLD = 3_000;
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