Remove last get/setTransform (#964)
My original hack to put the scale when we create the canvas element doesn't make much sense. It should be done when we are rendering the scene. I moved it there in this PR. The rest was all about forwarding the scale to where it's needed.
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@ -36,7 +36,6 @@ export function exportToCanvas(
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const height = distance(minY, maxY) + exportPadding * 2;
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const tempCanvas: any = createCanvas(width, height);
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tempCanvas.getContext("2d")?.scale(scale, scale);
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renderScene(
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elements,
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