feat: support scrollToContent opts.fitToViewport (#6581)
Co-authored-by: dwelle <luzar.david@gmail.com> Co-authored-by: Arnošt Pleskot <arnostpleskot@gmail.com>
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@ -306,30 +306,32 @@ This is the history API. history.clear() will clear the history.
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## scrollToContent
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<pre>
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(<br />
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{" "}
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target?:{" "}
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<a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L115">
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ExcalidrawElement
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</a>{" "}
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|{" "}
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<a href="https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L115">
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ExcalidrawElement
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</a>
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[],
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<br />
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{" "}opts?: { fitToContent?: boolean; animate?: boolean; duration?: number
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}
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<br />) => void
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</pre>
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```tsx
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(
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target?: ExcalidrawElement | ExcalidrawElement[],
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opts?:
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| {
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fitToContent?: boolean;
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animate?: boolean;
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duration?: number;
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}
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| {
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fitToViewport?: boolean;
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viewportZoomFactor?: number;
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animate?: boolean;
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duration?: number;
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}
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) => void
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```
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Scroll the nearest element out of the elements supplied to the center of the viewport. Defaults to the elements on the scene.
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| Attribute | type | default | Description |
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| --- | --- | --- | --- |
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| target | <code>ExcalidrawElement | ExcalidrawElement[]</code> | All scene elements | The element(s) to scroll to. |
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| opts.fitToContent | boolean | false | Whether to fit the elements to viewport by automatically changing zoom as needed. |
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| target | [ExcalidrawElement](https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L115) | [ExcalidrawElement[]](https://github.com/excalidraw/excalidraw/blob/master/src/element/types.ts#L115) | All scene elements | The element(s) to scroll to. |
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| opts.fitToContent | boolean | false | Whether to fit the elements to viewport by automatically changing zoom as needed. Note that the zoom range is between 10%-100%. |
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| opts.fitToViewport | boolean | false | Similar to fitToContent but the zoom range is not limited. If elements are smaller than the viewport, zoom will go above 100%. |
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| opts.viewportZoomFactor | number | 0.7 | when fitToViewport=true, how much screen should the content cover, between 0.1 (10%) and 1 (100%) |
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| opts.animate | boolean | false | Whether to animate between starting and ending position. Note that for larger scenes the animation may not be smooth due to performance issues. |
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| opts.duration | number | 500 | Duration of the animation if `opts.animate` is `true`. |
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@ -20,7 +20,6 @@ import {
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isHandToolActive,
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} from "../appState";
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import { DEFAULT_CANVAS_BACKGROUND_PICKS } from "../colors";
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import { excludeElementsInFramesFromSelection } from "../scene/selection";
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import { Bounds } from "../element/bounds";
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export const actionChangeViewBackgroundColor = register({
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@ -226,52 +225,96 @@ const zoomValueToFitBoundsOnViewport = (
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return clampedZoomValueToFitElements as NormalizedZoomValue;
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};
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export const zoomToFitElements = (
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elements: readonly ExcalidrawElement[],
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appState: Readonly<AppState>,
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zoomToSelection: boolean,
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) => {
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const nonDeletedElements = getNonDeletedElements(elements);
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const selectedElements = getSelectedElements(nonDeletedElements, appState);
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const commonBounds =
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zoomToSelection && selectedElements.length > 0
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? getCommonBounds(excludeElementsInFramesFromSelection(selectedElements))
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: getCommonBounds(
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excludeElementsInFramesFromSelection(nonDeletedElements),
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);
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const newZoom = {
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value: zoomValueToFitBoundsOnViewport(commonBounds, {
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width: appState.width,
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height: appState.height,
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}),
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};
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export const zoomToFit = ({
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targetElements,
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appState,
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fitToViewport = false,
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viewportZoomFactor = 0.7,
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}: {
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targetElements: readonly ExcalidrawElement[];
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appState: Readonly<AppState>;
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/** whether to fit content to viewport (beyond >100%) */
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fitToViewport: boolean;
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/** zoom content to cover X of the viewport, when fitToViewport=true */
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viewportZoomFactor?: number;
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}) => {
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const commonBounds = getCommonBounds(getNonDeletedElements(targetElements));
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const [x1, y1, x2, y2] = commonBounds;
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const centerX = (x1 + x2) / 2;
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const centerY = (y1 + y2) / 2;
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return {
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appState: {
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...appState,
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...centerScrollOn({
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let newZoomValue;
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let scrollX;
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let scrollY;
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if (fitToViewport) {
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const commonBoundsWidth = x2 - x1;
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const commonBoundsHeight = y2 - y1;
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newZoomValue =
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Math.min(
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appState.width / commonBoundsWidth,
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appState.height / commonBoundsHeight,
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) * Math.min(1, Math.max(viewportZoomFactor, 0.1));
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// Apply clamping to newZoomValue to be between 10% and 3000%
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newZoomValue = Math.min(
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Math.max(newZoomValue, 0.1),
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30.0,
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) as NormalizedZoomValue;
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scrollX = (appState.width / 2) * (1 / newZoomValue) - centerX;
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scrollY = (appState.height / 2) * (1 / newZoomValue) - centerY;
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} else {
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newZoomValue = zoomValueToFitBoundsOnViewport(commonBounds, {
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width: appState.width,
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height: appState.height,
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});
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const centerScroll = centerScrollOn({
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scenePoint: { x: centerX, y: centerY },
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viewportDimensions: {
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width: appState.width,
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height: appState.height,
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},
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zoom: newZoom,
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}),
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zoom: newZoom,
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zoom: { value: newZoomValue },
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});
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scrollX = centerScroll.scrollX;
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scrollY = centerScroll.scrollY;
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}
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return {
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appState: {
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...appState,
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scrollX,
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scrollY,
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zoom: { value: newZoomValue },
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},
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commitToHistory: false,
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};
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};
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export const actionZoomToSelected = register({
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name: "zoomToSelection",
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// Note, this action differs from actionZoomToFitSelection in that it doesn't
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// zoom beyond 100%. In other words, if the content is smaller than viewport
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// size, it won't be zoomed in.
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export const actionZoomToFitSelectionInViewport = register({
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name: "zoomToFitSelectionInViewport",
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trackEvent: { category: "canvas" },
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perform: (elements, appState) => zoomToFitElements(elements, appState, true),
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perform: (elements, appState) => {
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const selectedElements = getSelectedElements(
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getNonDeletedElements(elements),
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appState,
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);
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return zoomToFit({
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targetElements: selectedElements.length ? selectedElements : elements,
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appState,
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fitToViewport: false,
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});
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},
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// NOTE shift-2 should have been assigned actionZoomToFitSelection.
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// TBD on how proceed
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keyTest: (event) =>
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event.code === CODES.TWO &&
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event.shiftKey &&
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@ -279,11 +322,34 @@ export const actionZoomToSelected = register({
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!event[KEYS.CTRL_OR_CMD],
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});
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export const actionZoomToFitSelection = register({
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name: "zoomToFitSelection",
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trackEvent: { category: "canvas" },
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perform: (elements, appState) => {
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const selectedElements = getSelectedElements(
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getNonDeletedElements(elements),
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appState,
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);
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return zoomToFit({
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targetElements: selectedElements.length ? selectedElements : elements,
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appState,
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fitToViewport: true,
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});
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},
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// NOTE this action should use shift-2 per figma, alas
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keyTest: (event) =>
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event.code === CODES.THREE &&
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event.shiftKey &&
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!event.altKey &&
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!event[KEYS.CTRL_OR_CMD],
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});
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export const actionZoomToFit = register({
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name: "zoomToFit",
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viewMode: true,
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trackEvent: { category: "canvas" },
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perform: (elements, appState) => zoomToFitElements(elements, appState, false),
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perform: (elements, appState) =>
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zoomToFit({ targetElements: elements, appState, fitToViewport: false }),
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keyTest: (event) =>
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event.code === CODES.ONE &&
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event.shiftKey &&
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@ -82,7 +82,8 @@ export type ActionName =
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| "zoomOut"
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| "resetZoom"
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| "zoomToFit"
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| "zoomToSelection"
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| "zoomToFitSelection"
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| "zoomToFitSelectionInViewport"
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| "changeFontFamily"
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| "changeTextAlign"
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| "changeVerticalAlign"
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@ -245,6 +245,7 @@ import {
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isTransparent,
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easeToValuesRAF,
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muteFSAbortError,
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easeOut,
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} from "../utils";
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import {
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ContextMenu,
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@ -320,10 +321,7 @@ import {
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actionRemoveAllElementsFromFrame,
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actionSelectAllElementsInFrame,
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} from "../actions/actionFrame";
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import {
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actionToggleHandTool,
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zoomToFitElements,
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} from "../actions/actionCanvas";
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import { actionToggleHandTool, zoomToFit } from "../actions/actionCanvas";
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import { jotaiStore } from "../jotai";
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import { activeConfirmDialogAtom } from "./ActiveConfirmDialog";
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import { actionWrapTextInContainer } from "../actions/actionBoundText";
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@ -2239,27 +2237,51 @@ class App extends React.Component<AppProps, AppState> {
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target:
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| ExcalidrawElement
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| readonly ExcalidrawElement[] = this.scene.getNonDeletedElements(),
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opts?: { fitToContent?: boolean; animate?: boolean; duration?: number },
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opts?:
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| {
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fitToContent?: boolean;
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fitToViewport?: never;
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viewportZoomFactor?: never;
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animate?: boolean;
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duration?: number;
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}
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| {
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fitToContent?: never;
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fitToViewport?: boolean;
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/** when fitToViewport=true, how much screen should the content cover,
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* between 0.1 (10%) and 1 (100%)
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*/
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viewportZoomFactor?: number;
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animate?: boolean;
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duration?: number;
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},
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) => {
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this.cancelInProgresAnimation?.();
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// convert provided target into ExcalidrawElement[] if necessary
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const targets = Array.isArray(target) ? target : [target];
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const targetElements = Array.isArray(target) ? target : [target];
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let zoom = this.state.zoom;
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let scrollX = this.state.scrollX;
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let scrollY = this.state.scrollY;
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if (opts?.fitToContent) {
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// compute an appropriate viewport location (scroll X, Y) and zoom level
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// that fit the target elements on the scene
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const { appState } = zoomToFitElements(targets, this.state, false);
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if (opts?.fitToContent || opts?.fitToViewport) {
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const { appState } = zoomToFit({
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targetElements,
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appState: this.state,
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fitToViewport: !!opts?.fitToViewport,
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viewportZoomFactor: opts?.viewportZoomFactor,
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});
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zoom = appState.zoom;
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scrollX = appState.scrollX;
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scrollY = appState.scrollY;
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} else {
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// compute only the viewport location, without any zoom adjustment
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const scroll = calculateScrollCenter(targets, this.state, this.canvas);
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const scroll = calculateScrollCenter(
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targetElements,
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this.state,
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this.canvas,
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);
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scrollX = scroll.scrollX;
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scrollY = scroll.scrollY;
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}
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@ -2269,19 +2291,42 @@ class App extends React.Component<AppProps, AppState> {
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if (opts?.animate) {
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const origScrollX = this.state.scrollX;
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const origScrollY = this.state.scrollY;
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const origZoom = this.state.zoom.value;
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// zoom animation could become problematic on scenes with large number
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// of elements, setting it to its final value to improve user experience.
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//
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// using zoomCanvas() to zoom on current viewport center
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this.zoomCanvas(zoom.value);
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const cancel = easeToValuesRAF({
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fromValues: {
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scrollX: origScrollX,
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scrollY: origScrollY,
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zoom: origZoom,
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},
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toValues: { scrollX, scrollY, zoom: zoom.value },
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interpolateValue: (from, to, progress, key) => {
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// for zoom, use different easing
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if (key === "zoom") {
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return from * Math.pow(to / from, easeOut(progress));
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}
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// handle using default
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return undefined;
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},
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onStep: ({ scrollX, scrollY, zoom }) => {
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this.setState({
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scrollX,
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scrollY,
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zoom: { value: zoom },
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});
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},
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onStart: () => {
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this.setState({ shouldCacheIgnoreZoom: true });
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},
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onEnd: () => {
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this.setState({ shouldCacheIgnoreZoom: false });
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},
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onCancel: () => {
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this.setState({ shouldCacheIgnoreZoom: false });
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},
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duration: opts?.duration ?? 500,
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});
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const cancel = easeToValuesRAF(
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[origScrollX, origScrollY],
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[scrollX, scrollY],
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(scrollX, scrollY) => this.setState({ scrollX, scrollY }),
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{ duration: opts?.duration ?? 500 },
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);
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this.cancelInProgresAnimation = () => {
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cancel();
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this.cancelInProgresAnimation = null;
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@ -10,6 +10,7 @@ export const CODES = {
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BRACKET_LEFT: "BracketLeft",
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ONE: "Digit1",
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TWO: "Digit2",
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THREE: "Digit3",
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NINE: "Digit9",
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QUOTE: "Quote",
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ZERO: "Digit0",
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@ -15,6 +15,7 @@ Please add the latest change on the top under the correct section.
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### Features
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- Add support for `opts.fitToViewport` and `opts.viewportZoomFactor` in the [`ExcalidrawAPI.scrollToContent`](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/props/ref#scrolltocontent) API. [#6581](https://github.com/excalidraw/excalidraw/pull/6581).
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- Properly sanitize element `link` urls. [#6728](https://github.com/excalidraw/excalidraw/pull/6728).
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- Sidebar component now supports tabs — for more detailed description of new behavior and breaking changes, see the linked PR. [#6213](https://github.com/excalidraw/excalidraw/pull/6213)
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- Exposed `DefaultSidebar` component to allow modifying the default sidebar, such as adding custom tabs to it. [#6213](https://github.com/excalidraw/excalidraw/pull/6213)
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@ -64,7 +65,7 @@ Please add the latest change on the top under the correct section.
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### Features
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- [`ExcalidrawAPI.scrolToContent`](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/props/ref#scrolltocontent) has new opts object allowing you to fit viewport to content, and animate the scrolling. [#6319](https://github.com/excalidraw/excalidraw/pull/6319)
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- [`ExcalidrawAPI.scrollToContent`](https://docs.excalidraw.com/docs/@excalidraw/excalidraw/api/props/ref#scrolltocontent) has new opts object allowing you to fit viewport to content, and animate the scrolling. [#6319](https://github.com/excalidraw/excalidraw/pull/6319)
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- Expose `useI18n()` hook return an object containing `t()` i18n helper and current `langCode`. You can use this in components you render as `<Excalidraw>` children to render any of our i18n locale strings. [#6224](https://github.com/excalidraw/excalidraw/pull/6224)
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|
@ -784,7 +784,6 @@ export default function App({ appTitle, useCustom, customArgs }: AppProps) {
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<div className="export export-blob">
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<img src={blobUrl} alt="" />
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</div>
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<button
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onClick={async () => {
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if (!excalidrawAPI) {
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@ -806,6 +805,78 @@ export default function App({ appTitle, useCustom, customArgs }: AppProps) {
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>
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Export to Canvas
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</button>
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<button
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onClick={async () => {
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if (!excalidrawAPI) {
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return;
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}
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const canvas = await exportToCanvas({
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elements: excalidrawAPI.getSceneElements(),
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appState: {
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...initialData.appState,
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exportWithDarkMode,
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},
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files: excalidrawAPI.getFiles(),
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});
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const ctx = canvas.getContext("2d")!;
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ctx.font = "30px Virgil";
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ctx.strokeText("My custom text", 50, 60);
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setCanvasUrl(canvas.toDataURL());
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}}
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>
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Export to Canvas
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</button>
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<button
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type="button"
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onClick={() => {
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if (!excalidrawAPI) {
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return;
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}
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const elements = excalidrawAPI.getSceneElements();
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excalidrawAPI.scrollToContent(elements[0], {
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fitToViewport: true,
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});
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}}
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>
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Fit to viewport, first element
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</button>
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<button
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type="button"
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onClick={() => {
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if (!excalidrawAPI) {
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return;
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}
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const elements = excalidrawAPI.getSceneElements();
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excalidrawAPI.scrollToContent(elements[0], {
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fitToContent: true,
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});
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excalidrawAPI.scrollToContent(elements[0], {
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fitToContent: true,
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});
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}}
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>
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Fit to content, first element
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</button>
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<button
|
||||
type="button"
|
||||
onClick={() => {
|
||||
if (!excalidrawAPI) {
|
||||
return;
|
||||
}
|
||||
|
||||
const elements = excalidrawAPI.getSceneElements();
|
||||
excalidrawAPI.scrollToContent(elements[0], {
|
||||
fitToContent: true,
|
||||
});
|
||||
|
||||
excalidrawAPI.scrollToContent(elements[0]);
|
||||
}}
|
||||
>
|
||||
Scroll to first element, no fitToContent, no fitToViewport
|
||||
</button>
|
||||
<div className="export export-canvas">
|
||||
<img src={canvasUrl} alt="" />
|
||||
</div>
|
||||
|
@ -160,19 +160,6 @@ describe("fitToContent animated", () => {
|
||||
|
||||
expect(window.requestAnimationFrame).toHaveBeenCalled();
|
||||
|
||||
// Since this is an animation, we expect values to change through time.
|
||||
// We'll verify that the zoom/scroll values change in each animation frame
|
||||
|
||||
// zoom is not animated, it should be set to its final value, which in our
|
||||
// case zooms out to 50% so that th element is fully visible (it's 2x large
|
||||
// as the canvas)
|
||||
expect(h.state.zoom.value).toBeLessThanOrEqual(0.5);
|
||||
|
||||
// FIXME I think this should be [-100, -100] so we may have a bug in our zoom
|
||||
// hadnling, alas
|
||||
expect(h.state.scrollX).toBe(25);
|
||||
expect(h.state.scrollY).toBe(25);
|
||||
|
||||
await waitForNextAnimationFrame();
|
||||
|
||||
const prevScrollX = h.state.scrollX;
|
||||
|
130
src/utils.ts
130
src/utils.ts
@ -197,68 +197,134 @@ export const throttleRAF = <T extends any[]>(
|
||||
* @param {number} k - The value to be tweened.
|
||||
* @returns {number} The tweened value.
|
||||
*/
|
||||
function easeOut(k: number): number {
|
||||
export const easeOut = (k: number) => {
|
||||
return 1 - Math.pow(1 - k, 4);
|
||||
}
|
||||
};
|
||||
|
||||
const easeOutInterpolate = (from: number, to: number, progress: number) => {
|
||||
return (to - from) * easeOut(progress) + from;
|
||||
};
|
||||
|
||||
/**
|
||||
* Compute new values based on the same ease function and trigger the
|
||||
* callback through a requestAnimationFrame call
|
||||
* Animates values from `fromValues` to `toValues` using the requestAnimationFrame API.
|
||||
* Executes the `onStep` callback on each step with the interpolated values.
|
||||
* Returns a function that can be called to cancel the animation.
|
||||
*
|
||||
* use `opts` to define a duration and/or an easeFn
|
||||
* @example
|
||||
* // Example usage:
|
||||
* const fromValues = { x: 0, y: 0 };
|
||||
* const toValues = { x: 100, y: 200 };
|
||||
* const onStep = ({x, y}) => {
|
||||
* setState(x, y)
|
||||
* };
|
||||
* const onCancel = () => {
|
||||
* console.log("Animation canceled");
|
||||
* };
|
||||
*
|
||||
* for example:
|
||||
* ```ts
|
||||
* easeToValuesRAF([10, 20, 10], [0, 0, 0], (a, b, c) => setState(a,b, c))
|
||||
* ```
|
||||
* const cancelAnimation = easeToValuesRAF({
|
||||
* fromValues,
|
||||
* toValues,
|
||||
* onStep,
|
||||
* onCancel,
|
||||
* });
|
||||
*
|
||||
* @param fromValues The initial values, must be numeric
|
||||
* @param toValues The destination values, must also be numeric
|
||||
* @param callback The callback receiving the values
|
||||
* @param opts default to 250ms duration and the easeOut function
|
||||
* // To cancel the animation:
|
||||
* cancelAnimation();
|
||||
*/
|
||||
export const easeToValuesRAF = (
|
||||
fromValues: number[],
|
||||
toValues: number[],
|
||||
callback: (...values: number[]) => void,
|
||||
opts?: { duration?: number; easeFn?: (value: number) => number },
|
||||
) => {
|
||||
export const easeToValuesRAF = <
|
||||
T extends Record<keyof T, number>,
|
||||
K extends keyof T,
|
||||
>({
|
||||
fromValues,
|
||||
toValues,
|
||||
onStep,
|
||||
duration = 250,
|
||||
interpolateValue,
|
||||
onStart,
|
||||
onEnd,
|
||||
onCancel,
|
||||
}: {
|
||||
fromValues: T;
|
||||
toValues: T;
|
||||
/**
|
||||
* Interpolate a single value.
|
||||
* Return undefined to be handled by the default interpolator.
|
||||
*/
|
||||
interpolateValue?: (
|
||||
fromValue: number,
|
||||
toValue: number,
|
||||
/** no easing applied */
|
||||
progress: number,
|
||||
key: K,
|
||||
) => number | undefined;
|
||||
onStep: (values: T) => void;
|
||||
duration?: number;
|
||||
onStart?: () => void;
|
||||
onEnd?: () => void;
|
||||
onCancel?: () => void;
|
||||
}) => {
|
||||
let canceled = false;
|
||||
let frameId = 0;
|
||||
let startTime: number;
|
||||
|
||||
const duration = opts?.duration || 250; // default animation to 0.25 seconds
|
||||
const easeFn = opts?.easeFn || easeOut; // default the easeFn to easeOut
|
||||
|
||||
function step(timestamp: number) {
|
||||
if (canceled) {
|
||||
return;
|
||||
}
|
||||
if (startTime === undefined) {
|
||||
startTime = timestamp;
|
||||
onStart?.();
|
||||
}
|
||||
|
||||
const elapsed = timestamp - startTime;
|
||||
const elapsed = Math.min(timestamp - startTime, duration);
|
||||
const factor = easeOut(elapsed / duration);
|
||||
|
||||
const newValues = {} as T;
|
||||
|
||||
Object.keys(fromValues).forEach((key) => {
|
||||
const _key = key as keyof T;
|
||||
const result = ((toValues[_key] - fromValues[_key]) * factor +
|
||||
fromValues[_key]) as T[keyof T];
|
||||
newValues[_key] = result;
|
||||
});
|
||||
|
||||
onStep(newValues);
|
||||
|
||||
if (elapsed < duration) {
|
||||
// console.log(elapsed, duration, elapsed / duration);
|
||||
const factor = easeFn(elapsed / duration);
|
||||
const newValues = fromValues.map(
|
||||
(fromValue, index) =>
|
||||
(toValues[index] - fromValue) * factor + fromValue,
|
||||
);
|
||||
const progress = elapsed / duration;
|
||||
|
||||
const newValues = {} as T;
|
||||
|
||||
Object.keys(fromValues).forEach((key) => {
|
||||
const _key = key as K;
|
||||
const startValue = fromValues[_key];
|
||||
const endValue = toValues[_key];
|
||||
|
||||
let result;
|
||||
|
||||
result = interpolateValue
|
||||
? interpolateValue(startValue, endValue, progress, _key)
|
||||
: easeOutInterpolate(startValue, endValue, progress);
|
||||
|
||||
if (result == null) {
|
||||
result = easeOutInterpolate(startValue, endValue, progress);
|
||||
}
|
||||
|
||||
newValues[_key] = result as T[K];
|
||||
});
|
||||
onStep(newValues);
|
||||
|
||||
callback(...newValues);
|
||||
frameId = window.requestAnimationFrame(step);
|
||||
} else {
|
||||
// ensure final values are reached at the end of the transition
|
||||
callback(...toValues);
|
||||
onStep(toValues);
|
||||
onEnd?.();
|
||||
}
|
||||
}
|
||||
|
||||
frameId = window.requestAnimationFrame(step);
|
||||
|
||||
return () => {
|
||||
onCancel?.();
|
||||
canceled = true;
|
||||
window.cancelAnimationFrame(frameId);
|
||||
};
|
||||
|
Loading…
x
Reference in New Issue
Block a user