Show move and resize cursors on hover (#280)
* Change to move cursor on hover * Show resize handlers on hover
This commit is contained in:
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a16cd3a34f
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4a044d3ace
@ -1,11 +1,11 @@
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import { SceneState } from "../scene/types";
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import { ExcalidrawElement } from "./types";
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import { ExcalidrawElement } from "./types";
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import { SceneScroll } from "../scene/types";
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type Sides = "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se";
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type Sides = "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se";
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export function handlerRectangles(
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export function handlerRectangles(
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element: ExcalidrawElement,
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element: ExcalidrawElement,
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sceneState: SceneState
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{ scrollX, scrollY }: SceneScroll
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) {
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) {
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const elementX1 = element.x;
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const elementX1 = element.x;
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const elementX2 = element.x + element.width;
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const elementX2 = element.x + element.width;
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@ -21,15 +21,15 @@ export function handlerRectangles(
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if (Math.abs(elementX2 - elementX1) > minimumSize) {
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if (Math.abs(elementX2 - elementX1) > minimumSize) {
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handlers["n"] = [
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handlers["n"] = [
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elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
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elementX1 + (elementX2 - elementX1) / 2 + scrollX - 4,
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elementY1 - margin + sceneState.scrollY + marginY,
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elementY1 - margin + scrollY + marginY,
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8,
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8,
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8
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8
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];
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];
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handlers["s"] = [
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handlers["s"] = [
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elementX1 + (elementX2 - elementX1) / 2 + sceneState.scrollX - 4,
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elementX1 + (elementX2 - elementX1) / 2 + scrollX - 4,
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elementY2 - margin + sceneState.scrollY - marginY,
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elementY2 - margin + scrollY - marginY,
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8,
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8,
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8
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8
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];
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];
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@ -37,41 +37,41 @@ export function handlerRectangles(
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if (Math.abs(elementY2 - elementY1) > minimumSize) {
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if (Math.abs(elementY2 - elementY1) > minimumSize) {
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handlers["w"] = [
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handlers["w"] = [
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elementX1 - margin + sceneState.scrollX + marginX,
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elementX1 - margin + scrollX + marginX,
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elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
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elementY1 + (elementY2 - elementY1) / 2 + scrollY - 4,
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8,
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8,
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8
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8
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];
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];
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handlers["e"] = [
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handlers["e"] = [
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elementX2 - margin + sceneState.scrollX - marginX,
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elementX2 - margin + scrollX - marginX,
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elementY1 + (elementY2 - elementY1) / 2 + sceneState.scrollY - 4,
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elementY1 + (elementY2 - elementY1) / 2 + scrollY - 4,
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8,
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8,
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8
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8
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];
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];
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}
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}
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handlers["nw"] = [
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handlers["nw"] = [
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elementX1 - margin + sceneState.scrollX + marginX,
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elementX1 - margin + scrollX + marginX,
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elementY1 - margin + sceneState.scrollY + marginY,
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elementY1 - margin + scrollY + marginY,
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8,
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8,
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8
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8
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]; // nw
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]; // nw
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handlers["ne"] = [
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handlers["ne"] = [
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elementX2 - margin + sceneState.scrollX - marginX,
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elementX2 - margin + scrollX - marginX,
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elementY1 - margin + sceneState.scrollY + marginY,
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elementY1 - margin + scrollY + marginY,
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8,
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8,
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8
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8
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]; // ne
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]; // ne
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handlers["sw"] = [
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handlers["sw"] = [
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elementX1 - margin + sceneState.scrollX + marginX,
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elementX1 - margin + scrollX + marginX,
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elementY2 - margin + sceneState.scrollY - marginY,
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elementY2 - margin + scrollY - marginY,
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8,
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8,
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8
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8
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]; // sw
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]; // sw
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handlers["se"] = [
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handlers["se"] = [
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elementX2 - margin + sceneState.scrollX - marginX,
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elementX2 - margin + scrollX - marginX,
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elementY2 - margin + sceneState.scrollY - marginY,
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elementY2 - margin + scrollY - marginY,
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8,
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8,
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8
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8
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]; // se
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]; // se
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@ -1,7 +1,7 @@
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import { ExcalidrawElement } from "./types";
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import { ExcalidrawElement } from "./types";
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import { SceneState } from "../scene/types";
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import { handlerRectangles } from "./handlerRectangles";
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import { handlerRectangles } from "./handlerRectangles";
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import { SceneScroll } from "../scene/types";
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type HandlerRectanglesRet = keyof ReturnType<typeof handlerRectangles>;
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type HandlerRectanglesRet = keyof ReturnType<typeof handlerRectangles>;
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@ -9,20 +9,20 @@ export function resizeTest(
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element: ExcalidrawElement,
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element: ExcalidrawElement,
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x: number,
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x: number,
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y: number,
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y: number,
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sceneState: SceneState
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{ scrollX, scrollY }: SceneScroll
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): HandlerRectanglesRet | false {
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): HandlerRectanglesRet | false {
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if (!element.isSelected || element.type === "text") return false;
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if (!element.isSelected || element.type === "text") return false;
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const handlers = handlerRectangles(element, sceneState);
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const handlers = handlerRectangles(element, { scrollX, scrollY });
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const filter = Object.keys(handlers).filter(key => {
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const filter = Object.keys(handlers).filter(key => {
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const handler = handlers[key as HandlerRectanglesRet]!;
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const handler = handlers[key as HandlerRectanglesRet]!;
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return (
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return (
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x + sceneState.scrollX >= handler[0] &&
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x + scrollX >= handler[0] &&
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x + sceneState.scrollX <= handler[0] + handler[2] &&
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x + scrollX <= handler[0] + handler[2] &&
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y + sceneState.scrollY >= handler[1] &&
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y + scrollY >= handler[1] &&
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y + sceneState.scrollY <= handler[1] + handler[3]
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y + scrollY <= handler[1] + handler[3]
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);
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);
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});
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});
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@ -32,3 +32,20 @@ export function resizeTest(
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return false;
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return false;
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}
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}
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export function getElementWithResizeHandler(
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elements: ExcalidrawElement[],
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{ x, y }: { x: number; y: number },
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{ scrollX, scrollY }: SceneScroll
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) {
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return elements.reduce((result, element) => {
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if (result) {
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return result;
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}
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const resizeHandle = resizeTest(element, x, y, {
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scrollX,
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scrollY
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});
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return resizeHandle ? { element, resizeHandle } : null;
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}, null as { element: ExcalidrawElement; resizeHandle: ReturnType<typeof resizeTest> } | null);
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}
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@ -53,6 +53,7 @@ import { PanelCanvas } from "./components/panels/PanelCanvas";
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import { Panel } from "./components/Panel";
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import { Panel } from "./components/Panel";
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import "./styles.scss";
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import "./styles.scss";
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import { getElementWithResizeHandler } from "./element/resizeTest";
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const { elements } = createScene();
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const { elements } = createScene();
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const { history } = createHistory();
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const { history } = createHistory();
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@ -99,6 +100,15 @@ let lastCanvasHeight = -1;
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let lastMouseUp: ((e: any) => void) | null = null;
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let lastMouseUp: ((e: any) => void) | null = null;
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export function viewportCoordsToSceneCoords(
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{ clientX, clientY }: { clientX: number; clientY: number },
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{ scrollX, scrollY }: { scrollX: number; scrollY: number }
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) {
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const x = clientX - CANVAS_WINDOW_OFFSET_LEFT - scrollX;
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const y = clientY - CANVAS_WINDOW_OFFSET_TOP - scrollY;
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return { x, y };
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}
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export class App extends React.Component<{}, AppState> {
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export class App extends React.Component<{}, AppState> {
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canvas: HTMLCanvasElement | null = null;
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canvas: HTMLCanvasElement | null = null;
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rc: RoughCanvas | null = null;
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rc: RoughCanvas | null = null;
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@ -591,9 +601,7 @@ export class App extends React.Component<{}, AppState> {
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onContextMenu={e => {
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onContextMenu={e => {
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e.preventDefault();
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e.preventDefault();
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const x =
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
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const y = e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
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const element = getElementAtPosition(elements, x, y);
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const element = getElementAtPosition(elements, x, y);
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if (!element) {
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if (!element) {
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@ -670,9 +678,8 @@ export class App extends React.Component<{}, AppState> {
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this.state.scrollY
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this.state.scrollY
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);
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);
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const x =
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
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const y = e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
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const element = newElement(
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const element = newElement(
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this.state.elementType,
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this.state.elementType,
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x,
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x,
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@ -684,28 +691,23 @@ export class App extends React.Component<{}, AppState> {
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1,
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1,
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100
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100
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);
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);
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let resizeHandle: ReturnType<typeof resizeTest> = false;
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type ResizeTestType = ReturnType<typeof resizeTest>;
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let resizeHandle: ResizeTestType = false;
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let isDraggingElements = false;
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let isDraggingElements = false;
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let isResizingElements = false;
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let isResizingElements = false;
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if (this.state.elementType === "selection") {
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if (this.state.elementType === "selection") {
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const resizeElement = elements.find(element => {
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const resizeElement = getElementWithResizeHandler(
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return resizeTest(element, x, y, {
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elements,
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scrollX: this.state.scrollX,
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{ x, y },
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scrollY: this.state.scrollY,
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this.state
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viewBackgroundColor: this.state.viewBackgroundColor
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);
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});
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});
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this.setState({
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this.setState({
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resizingElement: resizeElement ? resizeElement : null
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resizingElement: resizeElement ? resizeElement.element : null
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});
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});
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if (resizeElement) {
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if (resizeElement) {
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resizeHandle = resizeTest(resizeElement, x, y, {
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resizeHandle = resizeElement.resizeHandle;
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scrollX: this.state.scrollX,
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scrollY: this.state.scrollY,
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viewBackgroundColor: this.state.viewBackgroundColor
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});
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document.documentElement.style.cursor = `${resizeHandle}-resize`;
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document.documentElement.style.cursor = `${resizeHandle}-resize`;
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isResizingElements = true;
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isResizingElements = true;
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} else {
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} else {
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@ -714,7 +716,7 @@ export class App extends React.Component<{}, AppState> {
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// If we click on something
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// If we click on something
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if (hitElement) {
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if (hitElement) {
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if (hitElement.isSelected) {
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if (hitElement.isSelected) {
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// If that element is not already selected, do nothing,
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// If that element is already selected, do nothing,
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// we're likely going to drag it
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// we're likely going to drag it
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} else {
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} else {
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// We unselect every other elements unless shift is pressed
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// We unselect every other elements unless shift is pressed
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@ -829,10 +831,8 @@ export class App extends React.Component<{}, AppState> {
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const el = this.state.resizingElement;
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const el = this.state.resizingElement;
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const selectedElements = elements.filter(el => el.isSelected);
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const selectedElements = elements.filter(el => el.isSelected);
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if (selectedElements.length === 1) {
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if (selectedElements.length === 1) {
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const x =
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
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const y =
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e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
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selectedElements.forEach(element => {
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selectedElements.forEach(element => {
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switch (resizeHandle) {
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switch (resizeHandle) {
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case "nw":
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case "nw":
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@ -904,10 +904,8 @@ export class App extends React.Component<{}, AppState> {
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if (isDraggingElements) {
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if (isDraggingElements) {
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const selectedElements = elements.filter(el => el.isSelected);
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const selectedElements = elements.filter(el => el.isSelected);
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if (selectedElements.length) {
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if (selectedElements.length) {
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const x =
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
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const y =
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e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
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selectedElements.forEach(element => {
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selectedElements.forEach(element => {
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element.x += x - lastX;
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element.x += x - lastX;
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element.y += y - lastY;
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element.y += y - lastY;
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@ -991,9 +989,8 @@ export class App extends React.Component<{}, AppState> {
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this.forceUpdate();
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this.forceUpdate();
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}}
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}}
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onDoubleClick={e => {
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onDoubleClick={e => {
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const x =
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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e.clientX - CANVAS_WINDOW_OFFSET_LEFT - this.state.scrollX;
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const y = e.clientY - CANVAS_WINDOW_OFFSET_TOP - this.state.scrollY;
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const elementAtPosition = getElementAtPosition(elements, x, y);
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const elementAtPosition = getElementAtPosition(elements, x, y);
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const element = newElement(
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const element = newElement(
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@ -1066,6 +1063,34 @@ export class App extends React.Component<{}, AppState> {
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}
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}
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});
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});
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}}
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}}
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onMouseMove={e => {
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const hasDeselectedButton = Boolean(e.buttons);
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if (hasDeselectedButton || this.state.elementType !== "selection") {
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return;
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}
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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const resizeElement = getElementWithResizeHandler(
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elements,
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{ x, y },
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this.state
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);
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if (resizeElement && resizeElement.resizeHandle) {
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document.documentElement.style.cursor = `${resizeElement.resizeHandle}-resize`;
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return;
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}
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const hitElement = getElementAtPosition(elements, x, y);
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if (hitElement) {
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const resizeHandle = resizeTest(hitElement, x, y, {
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scrollX: this.state.scrollX,
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scrollY: this.state.scrollY
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});
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document.documentElement.style.cursor = resizeHandle
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? `${resizeHandle}-resize`
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: `move`;
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} else {
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document.documentElement.style.cursor = ``;
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}
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}}
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/>
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/>
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</div>
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</div>
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);
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);
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@ -7,6 +7,11 @@ export type SceneState = {
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viewBackgroundColor: string | null;
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viewBackgroundColor: string | null;
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};
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};
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export type SceneScroll = {
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scrollX: number;
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scrollY: number;
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};
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export interface Scene {
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export interface Scene {
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elements: ExcalidrawTextElement[];
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elements: ExcalidrawTextElement[];
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}
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}
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