feat: reconcile when saving to firebase (#4991)
* naming tweaks * do not mark local element as duplicate when there's no remote counterpart * merge instead of overwrite elements when saving to firebase & reconcile local state * decouple syncing from persistence * fix ts * clarify doc * fix reconciliation not removing duplicates
This commit is contained in:
@ -11,12 +11,12 @@ export const FILE_UPLOAD_MAX_BYTES = 3 * 1024 * 1024; // 3 MiB
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// 1 year (https://stackoverflow.com/a/25201898/927631)
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export const FILE_CACHE_MAX_AGE_SEC = 31536000;
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export const BROADCAST = {
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export const WS_EVENTS = {
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SERVER_VOLATILE: "server-volatile-broadcast",
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SERVER: "server-broadcast",
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};
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export enum SCENE {
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export enum WS_SCENE_EVENT_TYPES {
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INIT = "SCENE_INIT",
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UPDATE = "SCENE_UPDATE",
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}
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@ -22,7 +22,7 @@ import {
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FIREBASE_STORAGE_PREFIXES,
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INITIAL_SCENE_UPDATE_TIMEOUT,
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LOAD_IMAGES_TIMEOUT,
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SCENE,
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WS_SCENE_EVENT_TYPES,
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STORAGE_KEYS,
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SYNC_FULL_SCENE_INTERVAL_MS,
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} from "../app_constants";
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@ -88,7 +88,7 @@ export interface CollabAPI {
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onPointerUpdate: CollabInstance["onPointerUpdate"];
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initializeSocketClient: CollabInstance["initializeSocketClient"];
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onCollabButtonClick: CollabInstance["onCollabButtonClick"];
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broadcastElements: CollabInstance["broadcastElements"];
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syncElements: CollabInstance["syncElements"];
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fetchImageFilesFromFirebase: CollabInstance["fetchImageFilesFromFirebase"];
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setUsername: (username: string) => void;
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}
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@ -232,12 +232,20 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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});
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saveCollabRoomToFirebase = async (
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syncableElements: readonly ExcalidrawElement[] = this.getSyncableElements(
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this.excalidrawAPI.getSceneElementsIncludingDeleted(),
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),
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syncableElements: readonly ExcalidrawElement[],
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) => {
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try {
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await saveToFirebase(this.portal, syncableElements);
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const savedData = await saveToFirebase(
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this.portal,
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syncableElements,
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this.excalidrawAPI.getAppState(),
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);
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if (this.isCollaborating() && savedData && savedData.reconciledElements) {
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this.handleRemoteSceneUpdate(
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this.reconcileElements(savedData.reconciledElements),
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);
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}
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} catch (error: any) {
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console.error(error);
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}
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@ -250,9 +258,14 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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closePortal = () => {
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this.queueBroadcastAllElements.cancel();
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this.queueSaveToFirebase.cancel();
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this.loadImageFiles.cancel();
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this.saveCollabRoomToFirebase();
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this.saveCollabRoomToFirebase(
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this.getSyncableElements(
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this.excalidrawAPI.getSceneElementsIncludingDeleted(),
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),
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);
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if (window.confirm(t("alerts.collabStopOverridePrompt"))) {
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// hack to ensure that we prefer we disregard any new browser state
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// that could have been saved in other tabs while we were collaborating
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@ -400,10 +413,7 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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commitToHistory: true,
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});
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this.broadcastElements(elements);
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const syncableElements = this.getSyncableElements(elements);
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this.saveCollabRoomToFirebase(syncableElements);
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this.saveCollabRoomToFirebase(this.getSyncableElements(elements));
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}
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// fallback in case you're not alone in the room but still don't receive
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@ -433,7 +443,7 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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switch (decryptedData.type) {
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case "INVALID_RESPONSE":
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return;
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case SCENE.INIT: {
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case WS_SCENE_EVENT_TYPES.INIT: {
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if (!this.portal.socketInitialized) {
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this.initializeRoom({ fetchScene: false });
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const remoteElements = decryptedData.payload.elements;
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@ -449,7 +459,7 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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}
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break;
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}
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case SCENE.UPDATE:
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case WS_SCENE_EVENT_TYPES.UPDATE:
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this.handleRemoteSceneUpdate(
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this.reconcileElements(decryptedData.payload.elements),
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);
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@ -711,15 +721,20 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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getSceneVersion(elements) >
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this.getLastBroadcastedOrReceivedSceneVersion()
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) {
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this.portal.broadcastScene(SCENE.UPDATE, elements, false);
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this.portal.broadcastScene(WS_SCENE_EVENT_TYPES.UPDATE, elements, false);
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this.lastBroadcastedOrReceivedSceneVersion = getSceneVersion(elements);
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this.queueBroadcastAllElements();
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}
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};
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syncElements = (elements: readonly ExcalidrawElement[]) => {
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this.broadcastElements(elements);
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this.queueSaveToFirebase();
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};
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queueBroadcastAllElements = throttle(() => {
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this.portal.broadcastScene(
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SCENE.UPDATE,
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WS_SCENE_EVENT_TYPES.UPDATE,
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this.excalidrawAPI.getSceneElementsIncludingDeleted(),
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true,
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);
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@ -731,6 +746,16 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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this.setLastBroadcastedOrReceivedSceneVersion(newVersion);
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}, SYNC_FULL_SCENE_INTERVAL_MS);
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queueSaveToFirebase = throttle(() => {
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if (this.portal.socketInitialized) {
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this.saveCollabRoomToFirebase(
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this.getSyncableElements(
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this.excalidrawAPI.getSceneElementsIncludingDeleted(),
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),
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);
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}
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}, SYNC_FULL_SCENE_INTERVAL_MS);
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handleClose = () => {
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this.setState({ modalIsShown: false });
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};
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@ -771,7 +796,7 @@ class CollabWrapper extends PureComponent<Props, CollabState> {
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this.contextValue.onPointerUpdate = this.onPointerUpdate;
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this.contextValue.initializeSocketClient = this.initializeSocketClient;
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this.contextValue.onCollabButtonClick = this.onCollabButtonClick;
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this.contextValue.broadcastElements = this.broadcastElements;
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this.contextValue.syncElements = this.syncElements;
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this.contextValue.fetchImageFilesFromFirebase =
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this.fetchImageFilesFromFirebase;
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this.contextValue.setUsername = this.setUsername;
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@ -3,7 +3,11 @@ import { SocketUpdateData, SocketUpdateDataSource } from "../data";
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import CollabWrapper from "./CollabWrapper";
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import { ExcalidrawElement } from "../../element/types";
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import { BROADCAST, FILE_UPLOAD_TIMEOUT, SCENE } from "../app_constants";
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import {
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WS_EVENTS,
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FILE_UPLOAD_TIMEOUT,
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WS_SCENE_EVENT_TYPES,
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} from "../app_constants";
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import { UserIdleState } from "../../types";
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import { trackEvent } from "../../analytics";
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import { throttle } from "lodash";
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@ -37,7 +41,7 @@ class Portal {
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});
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this.socket.on("new-user", async (_socketId: string) => {
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this.broadcastScene(
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SCENE.INIT,
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WS_SCENE_EVENT_TYPES.INIT,
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this.collab.getSceneElementsIncludingDeleted(),
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/* syncAll */ true,
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);
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@ -81,7 +85,7 @@ class Portal {
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const { encryptedBuffer, iv } = await encryptData(this.roomKey!, encoded);
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this.socket?.emit(
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volatile ? BROADCAST.SERVER_VOLATILE : BROADCAST.SERVER,
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volatile ? WS_EVENTS.SERVER_VOLATILE : WS_EVENTS.SERVER,
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this.roomId,
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encryptedBuffer,
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iv,
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@ -121,11 +125,11 @@ class Portal {
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}, FILE_UPLOAD_TIMEOUT);
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broadcastScene = async (
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sceneType: SCENE.INIT | SCENE.UPDATE,
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updateType: WS_SCENE_EVENT_TYPES.INIT | WS_SCENE_EVENT_TYPES.UPDATE,
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allElements: readonly ExcalidrawElement[],
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syncAll: boolean,
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) => {
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if (sceneType === SCENE.INIT && !syncAll) {
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if (updateType === WS_SCENE_EVENT_TYPES.INIT && !syncAll) {
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throw new Error("syncAll must be true when sending SCENE.INIT");
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}
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@ -152,8 +156,8 @@ class Portal {
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[] as BroadcastedExcalidrawElement[],
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);
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const data: SocketUpdateDataSource[typeof sceneType] = {
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type: sceneType,
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const data: SocketUpdateDataSource[typeof updateType] = {
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type: updateType,
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payload: {
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elements: syncableElements,
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},
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@ -166,20 +170,9 @@ class Portal {
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);
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}
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const broadcastPromise = this._broadcastSocketData(
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data as SocketUpdateData,
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);
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this.queueFileUpload();
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if (syncAll && this.collab.isCollaborating()) {
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await Promise.all([
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broadcastPromise,
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this.collab.saveCollabRoomToFirebase(syncableElements),
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]);
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} else {
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await broadcastPromise;
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}
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await this._broadcastSocketData(data as SocketUpdateData);
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};
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broadcastIdleChange = (userState: UserIdleState) => {
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@ -78,8 +78,14 @@ export const reconcileElements = (
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continue;
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}
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// Mark duplicate for removal as it'll be replaced with the remote element
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if (local) {
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// mark for removal since it'll be replaced with the remote element
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// Unless the ramote and local elements are the same element in which case
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// we need to keep it as we'd otherwise discard it from the resulting
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// array.
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if (local[0] === remoteElement) {
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continue;
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}
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duplicates.set(local[0], true);
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}
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@ -2,11 +2,17 @@ import { ExcalidrawElement, FileId } from "../../element/types";
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import { getSceneVersion } from "../../element";
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import Portal from "../collab/Portal";
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import { restoreElements } from "../../data/restore";
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import { BinaryFileData, BinaryFileMetadata, DataURL } from "../../types";
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import {
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AppState,
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BinaryFileData,
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BinaryFileMetadata,
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DataURL,
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} from "../../types";
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import { FILE_CACHE_MAX_AGE_SEC } from "../app_constants";
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import { decompressData } from "../../data/encode";
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import { encryptData, decryptData } from "../../data/encryption";
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import { MIME_TYPES } from "../../constants";
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import { reconcileElements } from "../collab/reconciliation";
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// private
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// -----------------------------------------------------------------------------
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@ -108,11 +114,13 @@ const encryptElements = async (
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};
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const decryptElements = async (
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key: string,
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iv: Uint8Array,
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ciphertext: ArrayBuffer | Uint8Array,
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data: FirebaseStoredScene,
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roomKey: string,
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): Promise<readonly ExcalidrawElement[]> => {
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const decrypted = await decryptData(iv, ciphertext, key);
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const ciphertext = data.ciphertext.toUint8Array();
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const iv = data.iv.toUint8Array();
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const decrypted = await decryptData(iv, ciphertext, roomKey);
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const decodedData = new TextDecoder("utf-8").decode(
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new Uint8Array(decrypted),
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);
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@ -171,57 +179,86 @@ export const saveFilesToFirebase = async ({
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return { savedFiles, erroredFiles };
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};
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export const saveToFirebase = async (
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portal: Portal,
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const createFirebaseSceneDocument = async (
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firebase: ResolutionType<typeof loadFirestore>,
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elements: readonly ExcalidrawElement[],
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roomKey: string,
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) => {
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const { roomId, roomKey, socket } = portal;
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if (
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// if no room exists, consider the room saved because there's nothing we can
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// do at this point
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!roomId ||
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!roomKey ||
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!socket ||
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isSavedToFirebase(portal, elements)
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) {
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return true;
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}
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const firebase = await loadFirestore();
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const sceneVersion = getSceneVersion(elements);
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const { ciphertext, iv } = await encryptElements(roomKey, elements);
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const nextDocData = {
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return {
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sceneVersion,
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ciphertext: firebase.firestore.Blob.fromUint8Array(
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new Uint8Array(ciphertext),
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),
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iv: firebase.firestore.Blob.fromUint8Array(iv),
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} as FirebaseStoredScene;
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};
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const db = firebase.firestore();
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const docRef = db.collection("scenes").doc(roomId);
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const didUpdate = await db.runTransaction(async (transaction) => {
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const doc = await transaction.get(docRef);
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if (!doc.exists) {
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transaction.set(docRef, nextDocData);
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return true;
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}
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const prevDocData = doc.data() as FirebaseStoredScene;
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if (prevDocData.sceneVersion >= nextDocData.sceneVersion) {
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return false;
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}
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transaction.update(docRef, nextDocData);
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return true;
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});
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if (didUpdate) {
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firebaseSceneVersionCache.set(socket, sceneVersion);
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export const saveToFirebase = async (
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portal: Portal,
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elements: readonly ExcalidrawElement[],
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appState: AppState,
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) => {
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const { roomId, roomKey, socket } = portal;
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if (
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// bail if no room exists as there's nothing we can do at this point
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!roomId ||
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!roomKey ||
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!socket ||
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isSavedToFirebase(portal, elements)
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) {
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return false;
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}
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return didUpdate;
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const firebase = await loadFirestore();
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const firestore = firebase.firestore();
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const docRef = firestore.collection("scenes").doc(roomId);
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const savedData = await firestore.runTransaction(async (transaction) => {
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const snapshot = await transaction.get(docRef);
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if (!snapshot.exists) {
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const sceneDocument = await createFirebaseSceneDocument(
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firebase,
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elements,
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roomKey,
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);
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transaction.set(docRef, sceneDocument);
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return {
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sceneVersion: sceneDocument.sceneVersion,
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reconciledElements: null,
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};
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}
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const prevDocData = snapshot.data() as FirebaseStoredScene;
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const prevElements = await decryptElements(prevDocData, roomKey);
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const reconciledElements = reconcileElements(
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elements,
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prevElements,
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appState,
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);
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const sceneDocument = await createFirebaseSceneDocument(
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firebase,
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reconciledElements,
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roomKey,
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);
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transaction.update(docRef, sceneDocument);
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return {
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reconciledElements,
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sceneVersion: sceneDocument.sceneVersion,
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};
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});
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firebaseSceneVersionCache.set(socket, savedData.sceneVersion);
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return savedData;
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};
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export const loadFromFirebase = async (
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@ -238,10 +275,7 @@ export const loadFromFirebase = async (
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return null;
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}
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const storedScene = doc.data() as FirebaseStoredScene;
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const ciphertext = storedScene.ciphertext.toUint8Array();
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const iv = storedScene.iv.toUint8Array();
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const elements = await decryptElements(roomKey, iv, ciphertext);
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const elements = await decryptElements(storedScene, roomKey);
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if (socket) {
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firebaseSceneVersionCache.set(socket, getSceneVersion(elements));
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|
@ -455,7 +455,7 @@ const ExcalidrawWrapper = () => {
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files: BinaryFiles,
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) => {
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if (collabAPI?.isCollaborating()) {
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collabAPI.broadcastElements(elements);
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collabAPI.syncElements(elements);
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}
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// this check is redundant, but since this is a hot path, it's best
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|
Reference in New Issue
Block a user