feat: better default radius sizes for rectangles (#5553)
Co-authored-by: Ryan <diweihao@bytedance.com> Co-authored-by: dwelle <luzar.david@gmail.com>
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@ -378,7 +378,7 @@ const generateLinearElementShape = (
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const options = generateRoughOptions(element);
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const method = (() => {
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if (element.strokeSharpness !== "sharp") {
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if (element.roundness) {
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return "curve";
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}
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if (options.fill) {
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@ -561,16 +561,12 @@ export const getResizedElementAbsoluteCoords = (
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} else {
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// Line
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const gen = rough.generator();
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const curve =
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element.strokeSharpness === "sharp"
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? gen.linearPath(
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points as [number, number][],
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generateRoughOptions(element),
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)
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: gen.curve(
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points as [number, number][],
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generateRoughOptions(element),
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);
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const curve = !element.roundness
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? gen.linearPath(
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points as [number, number][],
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generateRoughOptions(element),
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)
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: gen.curve(points as [number, number][], generateRoughOptions(element));
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const ops = getCurvePathOps(curve);
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bounds = getMinMaxXYFromCurvePathOps(ops);
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@ -588,12 +584,11 @@ export const getResizedElementAbsoluteCoords = (
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export const getElementPointsCoords = (
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element: ExcalidrawLinearElement,
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points: readonly (readonly [number, number])[],
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sharpness: ExcalidrawElement["strokeSharpness"],
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): [number, number, number, number] => {
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// This might be computationally heavey
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const gen = rough.generator();
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const curve =
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sharpness === "sharp"
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element.roundness == null
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? gen.linearPath(
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points as [number, number][],
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generateRoughOptions(element),
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