Make gesture.pointers a Map instead of an array of pointers (#877)
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@ -118,7 +118,7 @@ let currentScrollBars: ScrollBars = { horizontal: null, vertical: null };
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let lastPointerUp: ((event: any) => void) | null = null;
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const gesture: Gesture = {
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pointers: [],
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pointers: new Map(),
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lastCenter: null,
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initialDistance: null,
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initialScale: null,
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@ -354,7 +354,7 @@ export class App extends React.Component<any, AppState> {
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this.state.draggingElement === null
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) {
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this.selectShapeTool(shape);
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} else if (event.key === KEYS.SPACE && gesture.pointers.length === 0) {
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} else if (event.key === KEYS.SPACE && gesture.pointers.size === 0) {
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isHoldingSpace = true;
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document.documentElement.style.cursor = CURSOR_TYPE.GRABBING;
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}
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@ -465,9 +465,7 @@ export class App extends React.Component<any, AppState> {
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};
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removePointer = (event: React.PointerEvent<HTMLElement>) => {
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gesture.pointers = gesture.pointers.filter(
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pointer => pointer.id !== event.pointerId,
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);
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gesture.pointers.delete(event.pointerId);
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};
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public render() {
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@ -722,23 +720,18 @@ export class App extends React.Component<any, AppState> {
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private handleCanvasPointerMove = (
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event: React.PointerEvent<HTMLCanvasElement>,
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) => {
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gesture.pointers = gesture.pointers.map(pointer =>
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pointer.id === event.pointerId
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? {
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id: event.pointerId,
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gesture.pointers.set(event.pointerId, {
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x: event.clientX,
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y: event.clientY,
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}
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: pointer,
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);
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});
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if (gesture.pointers.length === 2) {
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if (gesture.pointers.size === 2) {
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const center = getCenter(gesture.pointers);
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const deltaX = center.x - gesture.lastCenter!.x;
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const deltaY = center.y - gesture.lastCenter!.y;
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gesture.lastCenter = center;
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const distance = getDistance(gesture.pointers);
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const distance = getDistance(Array.from(gesture.pointers.values()));
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const scaleFactor = distance / gesture.initialDistance!;
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this.setState({
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@ -835,7 +828,7 @@ export class App extends React.Component<any, AppState> {
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// pan canvas on wheel button drag or space+drag
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if (
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gesture.pointers.length === 0 &&
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gesture.pointers.size === 0 &&
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(event.button === POINTER_BUTTON.WHEEL ||
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(event.button === POINTER_BUTTON.MAIN && isHoldingSpace))
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) {
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@ -883,15 +876,17 @@ export class App extends React.Component<any, AppState> {
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return;
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}
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gesture.pointers.push({
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id: event.pointerId,
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gesture.pointers.set(event.pointerId, {
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x: event.clientX,
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y: event.clientY,
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});
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if (gesture.pointers.length === 2) {
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if (gesture.pointers.size === 2) {
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gesture.lastCenter = getCenter(gesture.pointers);
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gesture.initialScale = this.state.zoom;
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gesture.initialDistance = getDistance(gesture.pointers);
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gesture.initialDistance = getDistance(
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Array.from(gesture.pointers.values()),
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);
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}
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// fixes pointermove causing selection of UI texts #32
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@ -904,7 +899,7 @@ export class App extends React.Component<any, AppState> {
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}
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// don't select while panning
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if (gesture.pointers.length > 1) {
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if (gesture.pointers.size > 1) {
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return;
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}
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@ -1,14 +1,15 @@
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import { Pointer } from "./types";
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import { PointerCoords } from "./types";
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import { normalizeScroll } from "./scene";
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export function getCenter(pointers: readonly Pointer[]) {
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export function getCenter(pointers: Map<number, PointerCoords>) {
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const allCoords = Array.from(pointers.values());
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return {
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x: normalizeScroll(sum(pointers, pointer => pointer.x) / pointers.length),
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y: normalizeScroll(sum(pointers, pointer => pointer.y) / pointers.length),
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x: normalizeScroll(sum(allCoords, coords => coords.x) / allCoords.length),
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y: normalizeScroll(sum(allCoords, coords => coords.y) / allCoords.length),
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};
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}
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export function getDistance([a, b]: readonly Pointer[]) {
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export function getDistance([a, b]: readonly PointerCoords[]) {
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return Math.hypot(a.x - b.x, a.y - b.y);
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}
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@ -36,14 +36,13 @@ export type AppState = {
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selectedElementIds: { [id: string]: boolean };
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};
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export type Pointer = Readonly<{
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id: number;
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export type PointerCoords = Readonly<{
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x: number;
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y: number;
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}>;
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export type Gesture = {
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pointers: Array<Pointer>;
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pointers: Map<number, PointerCoords>;
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lastCenter: { x: number; y: number } | null;
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initialDistance: number | null;
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initialScale: number | null;
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