* change resize math to absolute instead of delta * typings * small change for width on rotation * apply absolute resize to other sides * revert&change math.ts * polish, polish, polish * refactor with offset * eliminate nextX * rename to offsetPointer * fix curved lines * prefer arrow function * remove unused variables/comments for now Co-authored-by: daishi <daishi@axlight.com>
This commit is contained in:
parent
bd32a26653
commit
8efe0b7d05
@ -2,7 +2,7 @@ import { AppState } from "../types";
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import { SHIFT_LOCKING_ANGLE } from "../constants";
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import { getSelectedElements, globalSceneState } from "../scene";
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import { rescalePoints } from "../points";
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import { rotate, adjustXYWithRotation } from "../math";
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import { rotate, resizeXYWidthHightWithRotation } from "../math";
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import {
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ExcalidrawLinearElement,
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NonDeletedExcalidrawElement,
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@ -27,7 +27,7 @@ export type ResizeArrowFnType = (
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deltaY: number,
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pointerX: number,
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pointerY: number,
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perfect: boolean,
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sidesWithSameLength: boolean,
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) => void;
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const arrowResizeOrigin: ResizeArrowFnType = (
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@ -37,7 +37,7 @@ const arrowResizeOrigin: ResizeArrowFnType = (
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deltaY,
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pointerX,
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pointerY,
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perfect,
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sidesWithSameLength,
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) => {
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const [px, py] = element.points[pointIndex];
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let x = element.x + deltaX;
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@ -45,7 +45,7 @@ const arrowResizeOrigin: ResizeArrowFnType = (
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let pointX = px - deltaX;
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let pointY = py - deltaY;
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if (perfect) {
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if (sidesWithSameLength) {
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const { width, height } = getPerfectElementSize(
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element.type,
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px + element.x - pointerX,
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@ -73,10 +73,10 @@ const arrowResizeEnd: ResizeArrowFnType = (
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deltaY,
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pointerX,
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pointerY,
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perfect,
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sidesWithSameLength,
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) => {
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const [px, py] = element.points[pointIndex];
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if (perfect) {
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if (sidesWithSameLength) {
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const { width, height } = getPerfectElementSize(
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element.type,
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pointerX - element.x,
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@ -96,7 +96,31 @@ const arrowResizeEnd: ResizeArrowFnType = (
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}
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};
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export function resizeElements(
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const applyResizeArrowFn = (
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element: NonDeleted<ExcalidrawLinearElement>,
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resizeArrowFn: ResizeArrowFnType | null,
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setResizeArrowFn: (fn: ResizeArrowFnType) => void,
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isResizeEnd: boolean,
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sidesWithSameLength: boolean,
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x: number,
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y: number,
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lastX: number,
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lastY: number,
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) => {
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const angle = element.angle;
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const [deltaX, deltaY] = rotate(x - lastX, y - lastY, 0, 0, -angle);
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if (!resizeArrowFn) {
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if (isResizeEnd) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, sidesWithSameLength);
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setResizeArrowFn(resizeArrowFn);
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};
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export const resizeElements = (
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resizeHandle: ResizeTestType,
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setResizeHandle: (nextResizeHandle: ResizeTestType) => void,
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appState: AppState,
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@ -104,11 +128,11 @@ export function resizeElements(
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resizeArrowFn: ResizeArrowFnType | null,
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setResizeArrowFn: (fn: ResizeArrowFnType) => void,
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event: PointerEvent,
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x: number,
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y: number,
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xPointer: number,
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yPointer: number,
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lastX: number,
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lastY: number,
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) {
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) => {
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setAppState({
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isResizing: resizeHandle !== "rotation",
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isRotating: resizeHandle === "rotation",
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@ -117,224 +141,79 @@ export function resizeElements(
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globalSceneState.getElements(),
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appState,
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);
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const handleOffset = 4 / appState.zoom; // XXX import constant
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const dashedLinePadding = 4 / appState.zoom; // XXX import constant
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const offsetPointer = handleOffset + dashedLinePadding;
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const minSize = handleOffset * 4;
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if (selectedElements.length === 1) {
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const element = selectedElements[0];
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const angle = element.angle;
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// reverse rotate delta
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const [deltaX, deltaY] = rotate(x - lastX, y - lastY, 0, 0, -angle);
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switch (resizeHandle) {
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case "nw":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] < 0 || p1[1] < 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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setResizeArrowFn(resizeArrowFn);
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} else {
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const width = element.width - deltaX;
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const height = event.shiftKey ? width : element.height - deltaY;
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const dY = element.height - height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("nw", element, deltaX, dY, angle),
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...(isLinearElement(element) && width !== 0 && height !== 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "ne":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] >= 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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setResizeArrowFn(resizeArrowFn);
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} else {
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const width = element.width + deltaX;
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const height = event.shiftKey ? width : element.height - deltaY;
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const dY = element.height - height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("ne", element, deltaX, dY, angle),
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...(isLinearElement(element) && width !== 0 && height !== 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "sw":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] <= 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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setResizeArrowFn(resizeArrowFn);
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} else {
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const width = element.width - deltaX;
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const height = event.shiftKey ? width : element.height + deltaY;
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const dY = height - element.height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("sw", element, deltaX, dY, angle),
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...(isLinearElement(element) && width !== 0 && height !== 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "se":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] > 0 || p1[1] > 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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setResizeArrowFn(resizeArrowFn);
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} else {
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const width = element.width + deltaX;
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const height = event.shiftKey ? width : element.height + deltaY;
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const dY = height - element.height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("se", element, deltaX, dY, angle),
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...(isLinearElement(element) && width !== 0 && height !== 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "n": {
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const height = element.height - deltaY;
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if (isLinearElement(element) && height !== 0) {
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mutateElement(element, {
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height,
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...adjustXYWithRotation("n", element, 0, deltaY, angle),
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points: rescalePoints(1, height, element.points),
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});
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} else {
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mutateElement(element, {
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height,
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...adjustXYWithRotation("n", element, 0, deltaY, angle),
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});
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}
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break;
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const [element] = selectedElements;
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if (resizeHandle === "rotation") {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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let angle = (5 * Math.PI) / 2 + Math.atan2(yPointer - cy, xPointer - cx);
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if (event.shiftKey) {
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angle += SHIFT_LOCKING_ANGLE / 2;
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angle -= angle % SHIFT_LOCKING_ANGLE;
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}
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case "w": {
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const width = element.width - deltaX;
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if (isLinearElement(element) && width !== 0) {
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mutateElement(element, {
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width,
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...adjustXYWithRotation("w", element, deltaX, 0, angle),
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points: rescalePoints(0, width, element.points),
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});
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} else {
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mutateElement(element, {
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width,
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...adjustXYWithRotation("w", element, deltaX, 0, angle),
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});
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}
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break;
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if (angle >= 2 * Math.PI) {
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angle -= 2 * Math.PI;
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}
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case "s": {
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const height = element.height + deltaY;
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if (isLinearElement(element) && height !== 0) {
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mutateElement(element, {
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height,
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...adjustXYWithRotation("s", element, 0, deltaY, angle),
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points: rescalePoints(1, height, element.points),
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});
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} else {
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mutateElement(element, {
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height,
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...adjustXYWithRotation("s", element, 0, deltaY, angle),
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});
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}
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break;
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}
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case "e": {
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const width = element.width + deltaX;
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if (isLinearElement(element) && width !== 0) {
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mutateElement(element, {
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width,
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...adjustXYWithRotation("e", element, deltaX, 0, angle),
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points: rescalePoints(0, width, element.points),
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});
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} else {
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mutateElement(element, {
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width,
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...adjustXYWithRotation("e", element, deltaX, 0, angle),
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});
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}
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break;
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}
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case "rotation": {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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let angle = (5 * Math.PI) / 2 + Math.atan2(y - cy, x - cx);
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if (event.shiftKey) {
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angle += SHIFT_LOCKING_ANGLE / 2;
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angle -= angle % SHIFT_LOCKING_ANGLE;
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}
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if (angle >= 2 * Math.PI) {
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angle -= 2 * Math.PI;
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}
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mutateElement(element, { angle });
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break;
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mutateElement(element, { angle });
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} else if (
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isLinearElement(element) &&
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element.points.length === 2 &&
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(resizeHandle === "nw" ||
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resizeHandle === "ne" ||
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resizeHandle === "sw" ||
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resizeHandle === "se")
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) {
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const [, [px, py]] = element.points;
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const isResizeEnd =
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(resizeHandle === "nw" && (px < 0 || py < 0)) ||
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(resizeHandle === "ne" && px >= 0) ||
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(resizeHandle === "sw" && px <= 0) ||
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(resizeHandle === "se" && (px > 0 || py > 0));
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applyResizeArrowFn(
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element,
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resizeArrowFn,
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setResizeArrowFn,
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isResizeEnd,
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event.shiftKey,
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xPointer,
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yPointer,
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lastX,
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lastY,
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);
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} else if (resizeHandle) {
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const [x1, y1] = getElementAbsoluteCoords(element);
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const resized = resizeXYWidthHightWithRotation(
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resizeHandle,
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x1,
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y1,
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element.width,
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element.height,
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x1 - element.x,
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y1 - element.y,
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element.angle,
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xPointer,
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yPointer,
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offsetPointer,
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event.shiftKey,
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);
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if (resized.width !== 0 && resized.height !== 0) {
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mutateElement(element, {
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...resized,
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...(isLinearElement(element)
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? {
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points: rescalePoints(
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0,
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resized.width,
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rescalePoints(1, resized.height, element.points),
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),
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}
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: {}),
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});
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}
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}
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@ -359,15 +238,12 @@ export function resizeElements(
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return true;
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} else if (selectedElements.length > 1) {
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const [x1, y1, x2, y2] = getCommonBounds(selectedElements);
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const handleOffset = 4 / appState.zoom; // XXX import constant
|
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const dashedLinePadding = 4 / appState.zoom; // XXX import constant
|
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const minSize = handleOffset * 4;
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const minScale = Math.max(minSize / (x2 - x1), minSize / (y2 - y1));
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switch (resizeHandle) {
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case "se": {
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const scale = Math.max(
|
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(x - handleOffset - dashedLinePadding - x1) / (x2 - x1),
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(y - handleOffset - dashedLinePadding - y1) / (y2 - y1),
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(xPointer - offsetPointer - x1) / (x2 - x1),
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(yPointer - offsetPointer - y1) / (y2 - y1),
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);
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if (scale > minScale) {
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selectedElements.forEach((element) => {
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@ -382,8 +258,8 @@ export function resizeElements(
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}
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case "nw": {
|
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const scale = Math.max(
|
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(x2 - handleOffset - dashedLinePadding - x) / (x2 - x1),
|
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(y2 - handleOffset - dashedLinePadding - y) / (y2 - y1),
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(x2 - offsetPointer - xPointer) / (x2 - x1),
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(y2 - offsetPointer - yPointer) / (y2 - y1),
|
||||
);
|
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if (scale > minScale) {
|
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selectedElements.forEach((element) => {
|
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@ -398,8 +274,8 @@ export function resizeElements(
|
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}
|
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case "ne": {
|
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const scale = Math.max(
|
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(x - handleOffset - dashedLinePadding - x1) / (x2 - x1),
|
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(y2 - handleOffset - dashedLinePadding - y) / (y2 - y1),
|
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(xPointer - offsetPointer - x1) / (x2 - x1),
|
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(y2 - offsetPointer - yPointer) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
@ -414,8 +290,8 @@ export function resizeElements(
|
||||
}
|
||||
case "sw": {
|
||||
const scale = Math.max(
|
||||
(x2 - handleOffset - dashedLinePadding - x) / (x2 - x1),
|
||||
(y - handleOffset - dashedLinePadding - y1) / (y2 - y1),
|
||||
(x2 - offsetPointer - xPointer) / (x2 - x1),
|
||||
(yPointer - offsetPointer - y1) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
@ -431,12 +307,12 @@ export function resizeElements(
|
||||
}
|
||||
}
|
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return false;
|
||||
}
|
||||
};
|
||||
|
||||
export function canResizeMutlipleElements(
|
||||
export const canResizeMutlipleElements = (
|
||||
elements: readonly NonDeletedExcalidrawElement[],
|
||||
) {
|
||||
) => {
|
||||
return elements.every((element) =>
|
||||
["rectangle", "diamond", "ellipse"].includes(element.type),
|
||||
);
|
||||
}
|
||||
};
|
||||
|
15
src/math.test.ts
Normal file
15
src/math.test.ts
Normal file
@ -0,0 +1,15 @@
|
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import { rotate } from "./math";
|
||||
|
||||
describe("rotate", () => {
|
||||
it("should rotate over (x2, y2) and return the rotated coordinates for (x1, y1)", () => {
|
||||
const x1 = 10;
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const y1 = 20;
|
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const x2 = 20;
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const y2 = 30;
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const angle = Math.PI / 2;
|
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const [rotatedX, rotatedY] = rotate(x1, y1, x2, y2, angle);
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expect([rotatedX, rotatedY]).toEqual([30, 20]);
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const res2 = rotate(rotatedX, rotatedY, x2, y2, -angle);
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expect(res2).toEqual([x1, x2]);
|
||||
});
|
||||
});
|
88
src/math.ts
88
src/math.ts
@ -56,32 +56,92 @@ export function rotate(
|
||||
];
|
||||
}
|
||||
|
||||
export function adjustXYWithRotation(
|
||||
const adjustXYWithRotation = (
|
||||
side: "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se",
|
||||
position: { x: number; y: number },
|
||||
x: number,
|
||||
y: number,
|
||||
angle: number,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
angle: number,
|
||||
) {
|
||||
let { x, y } = position;
|
||||
) => {
|
||||
const cos = Math.cos(angle);
|
||||
const sin = Math.sin(angle);
|
||||
deltaX /= 2;
|
||||
deltaY /= 2;
|
||||
if (side === "e" || side === "ne" || side === "se") {
|
||||
x -= (deltaX / 2) * (1 - Math.cos(angle));
|
||||
y -= (deltaX / 2) * -Math.sin(angle);
|
||||
x += deltaX * (1 - cos);
|
||||
y += deltaX * -sin;
|
||||
}
|
||||
if (side === "s" || side === "sw" || side === "se") {
|
||||
x -= (deltaY / 2) * Math.sin(angle);
|
||||
y -= (deltaY / 2) * (1 - Math.cos(angle));
|
||||
x += deltaY * sin;
|
||||
y += deltaY * (1 - cos);
|
||||
}
|
||||
if (side === "w" || side === "nw" || side === "sw") {
|
||||
x += (deltaX / 2) * (1 + Math.cos(angle));
|
||||
y += (deltaX / 2) * Math.sin(angle);
|
||||
x += deltaX * (1 + cos);
|
||||
y += deltaX * sin;
|
||||
}
|
||||
if (side === "n" || side === "nw" || side === "ne") {
|
||||
x += (deltaY / 2) * -Math.sin(angle);
|
||||
y += (deltaY / 2) * (1 + Math.cos(angle));
|
||||
x += deltaY * -sin;
|
||||
y += deltaY * (1 + cos);
|
||||
}
|
||||
return { x, y };
|
||||
}
|
||||
};
|
||||
|
||||
export const resizeXYWidthHightWithRotation = (
|
||||
side: "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se",
|
||||
x: number,
|
||||
y: number,
|
||||
width: number,
|
||||
height: number,
|
||||
offsetX: number,
|
||||
offsetY: number,
|
||||
angle: number,
|
||||
xPointer: number,
|
||||
yPointer: number,
|
||||
offsetPointer: number,
|
||||
sidesWithSameLength: boolean,
|
||||
) => {
|
||||
// center point for rotation
|
||||
const cx = x + width / 2;
|
||||
const cy = y + height / 2;
|
||||
|
||||
// rotation with current angle
|
||||
const [rotatedX, rotatedY] = rotate(xPointer, yPointer, cx, cy, -angle);
|
||||
|
||||
let scaleX = 1;
|
||||
let scaleY = 1;
|
||||
if (side === "e" || side === "ne" || side === "se") {
|
||||
scaleX = (rotatedX - offsetPointer - x) / width;
|
||||
}
|
||||
if (side === "s" || side === "sw" || side === "se") {
|
||||
scaleY = (rotatedY - offsetPointer - y) / height;
|
||||
}
|
||||
if (side === "w" || side === "nw" || side === "sw") {
|
||||
scaleX = (x + width - offsetPointer - rotatedX) / width;
|
||||
}
|
||||
if (side === "n" || side === "nw" || side === "ne") {
|
||||
scaleY = (y + height - offsetPointer - rotatedY) / height;
|
||||
}
|
||||
|
||||
let nextWidth = width * scaleX;
|
||||
let nextHeight = height * scaleY;
|
||||
if (sidesWithSameLength) {
|
||||
nextWidth = nextHeight = Math.max(nextWidth, nextHeight);
|
||||
}
|
||||
|
||||
return {
|
||||
width: nextWidth,
|
||||
height: nextHeight,
|
||||
...adjustXYWithRotation(
|
||||
side,
|
||||
x - offsetX,
|
||||
y - offsetY,
|
||||
angle,
|
||||
width - nextWidth,
|
||||
height - nextHeight,
|
||||
),
|
||||
};
|
||||
};
|
||||
|
||||
export const getPointOnAPath = (point: Point, path: Point[]) => {
|
||||
const [px, py] = point;
|
||||
|
Loading…
x
Reference in New Issue
Block a user