fix: incorrectly rendering freedraw elements (#5481)
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2b71a1f0bd
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@ -752,12 +752,6 @@ export const renderElement = (
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generateElementShape(element, generator);
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generateElementShape(element, generator);
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if (renderConfig.isExporting) {
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if (renderConfig.isExporting) {
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const elementWithCanvas = generateElementWithCanvas(
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element,
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renderConfig,
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);
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drawElementFromCanvas(elementWithCanvas, rc, context, renderConfig);
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} else {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2 + renderConfig.scrollX;
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const cx = (x1 + x2) / 2 + renderConfig.scrollX;
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const cy = (y1 + y2) / 2 + renderConfig.scrollY;
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const cy = (y1 + y2) / 2 + renderConfig.scrollY;
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@ -769,6 +763,12 @@ export const renderElement = (
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context.translate(-shiftX, -shiftY);
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context.translate(-shiftX, -shiftY);
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drawElementOnCanvas(element, rc, context, renderConfig);
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drawElementOnCanvas(element, rc, context, renderConfig);
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context.restore();
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context.restore();
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} else {
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const elementWithCanvas = generateElementWithCanvas(
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element,
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renderConfig,
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);
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drawElementFromCanvas(elementWithCanvas, rc, context, renderConfig);
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}
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}
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break;
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break;
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