feat: Bind keyboard events to the current excalidraw container and add handleKeyboardGlobally prop to allow host to bind to document (#3430)
* fix: Bind keyboard events to excalidraw container * fix cases around blurring * fix modal rendering so keyboard shortcuts work on modal as well * Revert "fix modal rendering so keyboard shortcuts work on modal as well" This reverts commit 2c8ec6be8eff7d308591467fe2c33cfbca16138f. * Attach keyboard event in react way so we need not handle portals separately (modals) * dnt propagate esc event when modal shown * focus the container when help dialog closed with shift+? * focus the help icon when help dialog on close triggered * move focusNearestTabbableParent to util * rename util to focusNearestParent and remove outline from excal and modal * Add prop bindKeyGlobally to decide if keyboard events should be binded to document and allow it in excal app, revert tests * fix * focus container after installing library, reset library and closing error dialog * fix tests and create util to focus container * Add excalidraw-container class to focus on the container * pass focus container to library to focus current instance of excal * update docs * remove util as it wont be used anywhere * fix propagation not being stopped for React keyboard handling * tweak reamde Co-authored-by: David Luzar <luzar.david@gmail.com> * tweak changelog * rename prop to handleKeyboardGlobally Co-authored-by: dwelle <luzar.david@gmail.com>
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@ -100,7 +100,9 @@ describe("select single element on the scene", () => {
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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fireEvent.pointerUp(canvas);
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fireEvent.keyDown(document, { key: KEYS.ESCAPE });
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fireEvent.keyDown(document, {
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key: KEYS.ESCAPE,
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});
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}
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const tool = getByToolName("selection");
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@ -127,7 +129,9 @@ describe("select single element on the scene", () => {
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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fireEvent.pointerUp(canvas);
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fireEvent.keyDown(document, { key: KEYS.ESCAPE });
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fireEvent.keyDown(document, {
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key: KEYS.ESCAPE,
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});
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}
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const tool = getByToolName("selection");
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@ -154,7 +158,9 @@ describe("select single element on the scene", () => {
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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fireEvent.pointerUp(canvas);
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fireEvent.keyDown(document, { key: KEYS.ESCAPE });
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fireEvent.keyDown(document, {
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key: KEYS.ESCAPE,
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});
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}
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const tool = getByToolName("selection");
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@ -181,7 +187,9 @@ describe("select single element on the scene", () => {
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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fireEvent.pointerUp(canvas);
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fireEvent.keyDown(document, { key: KEYS.ESCAPE });
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fireEvent.keyDown(document, {
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key: KEYS.ESCAPE,
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});
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}
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/*
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@ -220,7 +228,9 @@ describe("select single element on the scene", () => {
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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fireEvent.pointerUp(canvas);
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fireEvent.keyDown(document, { key: KEYS.ESCAPE });
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fireEvent.keyDown(document, {
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key: KEYS.ESCAPE,
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});
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}
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/*
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