feat: Expose ActionManager.registerAction
through ExcalidrawImperativeAPI
(#6995)
* feat: Expose `ActionManager` through `ExcalidrawImperativeAPI` * Only expose `registerAction` instead of `ActionManager`
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@ -40,7 +40,7 @@ import {
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import { createRedoAction, createUndoAction } from "../actions/actionHistory";
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import { ActionManager } from "../actions/manager";
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import { actions } from "../actions/register";
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import { ActionResult } from "../actions/types";
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import { Action, ActionResult } from "../actions/types";
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import { trackEvent } from "../analytics";
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import {
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getDefaultAppState,
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@ -565,6 +565,12 @@ class App extends React.Component<AppProps, AppState> {
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this.id = nanoid();
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this.library = new Library(this);
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this.actionManager = new ActionManager(
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this.syncActionResult,
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() => this.state,
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() => this.scene.getElementsIncludingDeleted(),
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this,
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);
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this.scene = new Scene();
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this.canvas = document.createElement("canvas");
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@ -585,6 +591,9 @@ class App extends React.Component<AppProps, AppState> {
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getSceneElements: this.getSceneElements,
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getAppState: () => this.state,
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getFiles: () => this.files,
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registerAction: (action: Action) => {
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this.actionManager.registerAction(action);
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},
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refresh: this.refresh,
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setToast: this.setToast,
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id: this.id,
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@ -614,12 +623,6 @@ class App extends React.Component<AppProps, AppState> {
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onSceneUpdated: this.onSceneUpdated,
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});
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this.history = new History();
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this.actionManager = new ActionManager(
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this.syncActionResult,
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() => this.state,
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() => this.scene.getElementsIncludingDeleted(),
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this,
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);
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this.actionManager.registerAll(actions);
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this.actionManager.registerAction(createUndoAction(this.history));
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@ -18,6 +18,7 @@ import {
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ExcalidrawFrameElement,
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ExcalidrawEmbeddableElement,
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} from "./element/types";
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import { Action } from "./actions/types";
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import { Point as RoughPoint } from "roughjs/bin/geometry";
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import { LinearElementEditor } from "./element/linearElementEditor";
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import { SuggestedBinding } from "./element/binding";
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@ -621,6 +622,7 @@ export type ExcalidrawImperativeAPI = {
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getSceneElements: InstanceType<typeof App>["getSceneElements"];
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getAppState: () => InstanceType<typeof App>["state"];
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getFiles: () => InstanceType<typeof App>["files"];
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registerAction: (action: Action) => void;
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refresh: InstanceType<typeof App>["refresh"];
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setToast: InstanceType<typeof App>["setToast"];
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addFiles: (data: BinaryFileData[]) => void;
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