Update ESLint rules (#2342)
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@ -105,9 +105,9 @@ const duplicateElements = (
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const finalElements: ExcalidrawElement[] = [];
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let i = 0;
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while (i < elements.length) {
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const element = elements[i];
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let index = 0;
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while (index < elements.length) {
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const element = elements[index];
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if (appState.selectedElementIds[element.id]) {
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if (element.groupIds.length) {
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const groupId = getSelectedGroupForElement(appState, element);
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@ -120,7 +120,7 @@ const duplicateElements = (
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duplicateAndOffsetElement(element),
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),
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);
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i = i + groupElements.length;
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index = index + groupElements.length;
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continue;
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}
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}
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@ -128,7 +128,7 @@ const duplicateElements = (
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} else {
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finalElements.push(element);
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}
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i++;
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index++;
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}
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fixBindingsAfterDuplication(finalElements, oldElements, oldIdToDuplicatedId);
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@ -92,8 +92,8 @@ export const actionFinalize = register({
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const linePoints = multiPointElement.points;
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const firstPoint = linePoints[0];
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mutateElement(multiPointElement, {
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points: linePoints.map((point, i) =>
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i === linePoints.length - 1
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points: linePoints.map((point, index) =>
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index === linePoints.length - 1
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? ([firstPoint[0], firstPoint[1]] as const)
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: point,
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),
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