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@ -4,7 +4,6 @@ import { rescalePoints } from "../points";
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import {
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rotate,
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adjustXYWithRotation,
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getFlipAdjustment,
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centerPoint,
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rotatePoint,
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} from "../math";
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@ -13,21 +12,16 @@ import {
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ExcalidrawTextElement,
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NonDeletedExcalidrawElement,
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NonDeleted,
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ExcalidrawGenericElement,
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ExcalidrawElement,
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} from "./types";
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import {
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getElementAbsoluteCoords,
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getCommonBounds,
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getResizedElementAbsoluteCoords,
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} from "./bounds";
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import { isGenericElement, isLinearElement, isTextElement } from "./typeChecks";
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import { isLinearElement, isTextElement } from "./typeChecks";
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import { mutateElement } from "./mutateElement";
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import { getPerfectElementSize } from "./sizeHelpers";
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import {
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getCursorForResizingElement,
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normalizeTransformHandleType,
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} from "./resizeTest";
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import { getCursorForResizingElement } from "./resizeTest";
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import { measureText, getFontString } from "../utils";
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import { updateBoundElements } from "./binding";
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import {
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@ -49,7 +43,6 @@ const normalizeAngle = (angle: number): number => {
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export const transformElements = (
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pointerDownState: PointerDownState,
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transformHandleType: MaybeTransformHandleType,
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setTransformHandle: (nextTransformHandle: MaybeTransformHandleType) => void,
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selectedElements: readonly NonDeletedExcalidrawElement[],
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resizeArrowDirection: "origin" | "end",
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isRotateWithDiscreteAngle: boolean,
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@ -101,36 +94,15 @@ export const transformElements = (
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);
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updateBoundElements(element);
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} else if (transformHandleType) {
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if (isGenericElement(element)) {
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resizeSingleGenericElement(
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pointerDownState.originalElements.get(element.id) as typeof element,
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shouldKeepSidesRatio,
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element,
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transformHandleType,
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isResizeCenterPoint,
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pointerX,
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pointerY,
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);
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} else {
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const keepSquareAspectRatio = shouldKeepSidesRatio;
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resizeSingleNonGenericElement(
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element,
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transformHandleType,
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isResizeCenterPoint,
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keepSquareAspectRatio,
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pointerX,
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pointerY,
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);
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setTransformHandle(
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normalizeTransformHandleType(element, transformHandleType),
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);
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if (element.width < 0) {
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mutateElement(element, { width: -element.width });
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}
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if (element.height < 0) {
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mutateElement(element, { height: -element.height });
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}
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}
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resizeSingleElement(
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pointerDownState.originalElements.get(element.id) as typeof element,
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shouldKeepSidesRatio,
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element,
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transformHandleType,
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isResizeCenterPoint,
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pointerX,
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pointerY,
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);
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}
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// update cursor
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@ -414,8 +386,8 @@ const resizeSingleTextElement = (
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}
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};
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const resizeSingleGenericElement = (
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stateAtResizeStart: NonDeleted<ExcalidrawGenericElement>,
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const resizeSingleElement = (
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stateAtResizeStart: NonDeletedExcalidrawElement,
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shouldKeepSidesRatio: boolean,
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element: NonDeletedExcalidrawElement,
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transformHandleDirection: TransformHandleDirection,
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@ -423,251 +395,184 @@ const resizeSingleGenericElement = (
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pointerX: number,
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pointerY: number,
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) => {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(stateAtResizeStart);
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// Gets bounds corners
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const [x1, y1, x2, y2] = getResizedElementAbsoluteCoords(
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stateAtResizeStart,
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stateAtResizeStart.width,
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stateAtResizeStart.height,
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);
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const startTopLeft: Point = [x1, y1];
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const startBottomRight: Point = [x2, y2];
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const startCenter: Point = centerPoint(startTopLeft, startBottomRight);
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// Calculate new dimensions based on cursor position
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let newWidth = stateAtResizeStart.width;
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let newHeight = stateAtResizeStart.height;
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const rotatedPointer = rotatePoint(
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[pointerX, pointerY],
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startCenter,
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-stateAtResizeStart.angle,
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);
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//Get bounds corners rendered on screen
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const [esx1, esy1, esx2, esy2] = getResizedElementAbsoluteCoords(
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element,
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element.width,
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element.height,
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);
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const boundsCurrentWidth = esx2 - esx1;
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const boundsCurrentHeight = esy2 - esy1;
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// It's important we set the initial scale value based on the width and height at resize start,
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// otherwise previous dimensions affected by modifiers will be taken into account.
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const atStartBoundsWidth = startBottomRight[0] - startTopLeft[0];
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const atStartBoundsHeight = startBottomRight[1] - startTopLeft[1];
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let scaleX = atStartBoundsWidth / boundsCurrentWidth;
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let scaleY = atStartBoundsHeight / boundsCurrentHeight;
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if (transformHandleDirection.includes("e")) {
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newWidth = rotatedPointer[0] - startTopLeft[0];
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scaleX = (rotatedPointer[0] - startTopLeft[0]) / boundsCurrentWidth;
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}
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if (transformHandleDirection.includes("s")) {
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newHeight = rotatedPointer[1] - startTopLeft[1];
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scaleY = (rotatedPointer[1] - startTopLeft[1]) / boundsCurrentHeight;
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}
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if (transformHandleDirection.includes("w")) {
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newWidth = startBottomRight[0] - rotatedPointer[0];
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scaleX = (startBottomRight[0] - rotatedPointer[0]) / boundsCurrentWidth;
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}
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if (transformHandleDirection.includes("n")) {
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newHeight = startBottomRight[1] - rotatedPointer[1];
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scaleY = (startBottomRight[1] - rotatedPointer[1]) / boundsCurrentHeight;
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}
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// Linear elements dimensions differ from bounds dimensions
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const eleInitialWidth = stateAtResizeStart.width;
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const eleInitialHeight = stateAtResizeStart.height;
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// We have to use dimensions of element on screen, otherwise the scaling of the
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// dimensions won't match the cursor for linear elements.
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let eleNewWidth = element.width * scaleX;
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let eleNewHeight = element.height * scaleY;
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// adjust dimensions for resizing from center
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if (isResizeFromCenter) {
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newWidth = 2 * newWidth - stateAtResizeStart.width;
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newHeight = 2 * newHeight - stateAtResizeStart.height;
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eleNewWidth = 2 * eleNewWidth - eleInitialWidth;
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eleNewHeight = 2 * eleNewHeight - eleInitialHeight;
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}
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// adjust dimensions to keep sides ratio
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if (shouldKeepSidesRatio) {
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const widthRatio = Math.abs(newWidth) / stateAtResizeStart.width;
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const heightRatio = Math.abs(newHeight) / stateAtResizeStart.height;
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const widthRatio = Math.abs(eleNewWidth) / eleInitialWidth;
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const heightRatio = Math.abs(eleNewHeight) / eleInitialHeight;
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if (transformHandleDirection.length === 1) {
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newHeight *= widthRatio;
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newWidth *= heightRatio;
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eleNewHeight *= widthRatio;
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eleNewWidth *= heightRatio;
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}
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if (transformHandleDirection.length === 2) {
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const ratio = Math.max(widthRatio, heightRatio);
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newWidth = stateAtResizeStart.width * ratio * Math.sign(newWidth);
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newHeight = stateAtResizeStart.height * ratio * Math.sign(newHeight);
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eleNewWidth = eleInitialWidth * ratio * Math.sign(eleNewWidth);
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eleNewHeight = eleInitialHeight * ratio * Math.sign(eleNewHeight);
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}
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}
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const [
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newBoundsX1,
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newBoundsY1,
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newBoundsX2,
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newBoundsY2,
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] = getResizedElementAbsoluteCoords(
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stateAtResizeStart,
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eleNewWidth,
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eleNewHeight,
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);
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const newBoundsWidth = newBoundsX2 - newBoundsX1;
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const newBoundsHeight = newBoundsY2 - newBoundsY1;
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// Calculate new topLeft based on fixed corner during resize
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let newTopLeft = startTopLeft as [number, number];
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let newTopLeft = [...startTopLeft] as [number, number];
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if (["n", "w", "nw"].includes(transformHandleDirection)) {
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newTopLeft = [
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startBottomRight[0] - Math.abs(newWidth),
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startBottomRight[1] - Math.abs(newHeight),
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startBottomRight[0] - Math.abs(newBoundsWidth),
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startBottomRight[1] - Math.abs(newBoundsHeight),
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];
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}
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if (transformHandleDirection === "ne") {
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const bottomLeft = [
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stateAtResizeStart.x,
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stateAtResizeStart.y + stateAtResizeStart.height,
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];
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newTopLeft = [bottomLeft[0], bottomLeft[1] - Math.abs(newHeight)];
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const bottomLeft = [startTopLeft[0], startBottomRight[1]];
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newTopLeft = [bottomLeft[0], bottomLeft[1] - Math.abs(newBoundsHeight)];
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}
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if (transformHandleDirection === "sw") {
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const topRight = [
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stateAtResizeStart.x + stateAtResizeStart.width,
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stateAtResizeStart.y,
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];
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newTopLeft = [topRight[0] - Math.abs(newWidth), topRight[1]];
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const topRight = [startBottomRight[0], startTopLeft[1]];
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newTopLeft = [topRight[0] - Math.abs(newBoundsWidth), topRight[1]];
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}
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// Keeps opposite handle fixed during resize
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if (shouldKeepSidesRatio) {
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if (["s", "n"].includes(transformHandleDirection)) {
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newTopLeft[0] = startCenter[0] - newWidth / 2;
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newTopLeft[0] = startCenter[0] - newBoundsWidth / 2;
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}
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if (["e", "w"].includes(transformHandleDirection)) {
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newTopLeft[1] = startCenter[1] - newHeight / 2;
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newTopLeft[1] = startCenter[1] - newBoundsHeight / 2;
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}
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}
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// Flip horizontally
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if (newWidth < 0) {
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if (eleNewWidth < 0) {
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if (transformHandleDirection.includes("e")) {
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newTopLeft[0] -= Math.abs(newWidth);
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newTopLeft[0] -= Math.abs(newBoundsWidth);
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}
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if (transformHandleDirection.includes("w")) {
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newTopLeft[0] += Math.abs(newWidth);
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newTopLeft[0] += Math.abs(newBoundsWidth);
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}
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}
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// Flip vertically
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if (newHeight < 0) {
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if (eleNewHeight < 0) {
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if (transformHandleDirection.includes("s")) {
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newTopLeft[1] -= Math.abs(newHeight);
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newTopLeft[1] -= Math.abs(newBoundsHeight);
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}
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if (transformHandleDirection.includes("n")) {
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newTopLeft[1] += Math.abs(newHeight);
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newTopLeft[1] += Math.abs(newBoundsHeight);
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}
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}
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if (isResizeFromCenter) {
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newTopLeft[0] = startCenter[0] - Math.abs(newWidth) / 2;
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newTopLeft[1] = startCenter[1] - Math.abs(newHeight) / 2;
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newTopLeft[0] = startCenter[0] - Math.abs(newBoundsWidth) / 2;
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newTopLeft[1] = startCenter[1] - Math.abs(newBoundsHeight) / 2;
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}
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// adjust topLeft to new rotation point
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const angle = stateAtResizeStart.angle;
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const rotatedTopLeft = rotatePoint(newTopLeft, startCenter, angle);
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const newCenter: Point = [
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newTopLeft[0] + Math.abs(newWidth) / 2,
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newTopLeft[1] + Math.abs(newHeight) / 2,
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newTopLeft[0] + Math.abs(newBoundsWidth) / 2,
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newTopLeft[1] + Math.abs(newBoundsHeight) / 2,
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];
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const rotatedNewCenter = rotatePoint(newCenter, startCenter, angle);
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newTopLeft = rotatePoint(rotatedTopLeft, rotatedNewCenter, -angle);
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// Readjust points for linear elements
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const rescaledPoints = rescalePointsInElement(
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stateAtResizeStart,
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eleNewWidth,
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eleNewHeight,
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);
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// For linear elements (x,y) are the coordinates of the first drawn point not the top-left corner
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// So we need to readjust (x,y) to be where the first point should be
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const newOrigin = [...newTopLeft];
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newOrigin[0] += stateAtResizeStart.x - newBoundsX1;
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newOrigin[1] += stateAtResizeStart.y - newBoundsY1;
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const resizedElement = {
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width: Math.abs(newWidth),
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height: Math.abs(newHeight),
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x: newTopLeft[0],
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y: newTopLeft[1],
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width: Math.abs(eleNewWidth),
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height: Math.abs(eleNewHeight),
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x: newOrigin[0],
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y: newOrigin[1],
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...rescaledPoints,
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};
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updateBoundElements(element, {
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newSize: { width: resizedElement.width, height: resizedElement.height },
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});
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mutateElement(element, resizedElement);
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};
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const resizeSingleNonGenericElement = (
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element: NonDeleted<Exclude<ExcalidrawElement, ExcalidrawGenericElement>>,
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transformHandleType: "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se",
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isResizeFromCenter: boolean,
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keepSquareAspectRatio: boolean,
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pointerX: number,
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pointerY: number,
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) => {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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// rotation pointer with reverse angle
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const [rotatedX, rotatedY] = rotate(
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pointerX,
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pointerY,
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cx,
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cy,
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-element.angle,
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);
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let scaleX = 1;
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let scaleY = 1;
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if (
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transformHandleType === "e" ||
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transformHandleType === "ne" ||
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transformHandleType === "se"
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) {
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scaleX = (rotatedX - x1) / (x2 - x1);
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}
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if (
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transformHandleType === "s" ||
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transformHandleType === "sw" ||
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transformHandleType === "se"
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) {
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scaleY = (rotatedY - y1) / (y2 - y1);
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}
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if (
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transformHandleType === "w" ||
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transformHandleType === "nw" ||
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transformHandleType === "sw"
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) {
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scaleX = (x2 - rotatedX) / (x2 - x1);
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}
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if (
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transformHandleType === "n" ||
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transformHandleType === "nw" ||
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transformHandleType === "ne"
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) {
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scaleY = (y2 - rotatedY) / (y2 - y1);
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}
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let nextWidth = element.width * scaleX;
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let nextHeight = element.height * scaleY;
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|
if (keepSquareAspectRatio) {
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nextWidth = nextHeight = Math.max(nextWidth, nextHeight);
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}
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const [nextX1, nextY1, nextX2, nextY2] = getResizedElementAbsoluteCoords(
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element,
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nextWidth,
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|
nextHeight,
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);
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const deltaX1 = (x1 - nextX1) / 2;
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const deltaY1 = (y1 - nextY1) / 2;
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const deltaX2 = (x2 - nextX2) / 2;
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|
const deltaY2 = (y2 - nextY2) / 2;
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|
const rescaledPoints = rescalePointsInElement(element, nextWidth, nextHeight);
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|
updateBoundElements(element, {
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|
newSize: { width: nextWidth, height: nextHeight },
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|
});
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|
const [finalX1, finalY1, finalX2, finalY2] = getResizedElementAbsoluteCoords(
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|
{
|
|
|
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|
...element,
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|
|
...rescaledPoints,
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|
|
},
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|
|
|
Math.abs(nextWidth),
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|
|
|
Math.abs(nextHeight),
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|
|
|
|
);
|
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|
|
const [flipDiffX, flipDiffY] = getFlipAdjustment(
|
|
|
|
|
transformHandleType,
|
|
|
|
|
nextWidth,
|
|
|
|
|
nextHeight,
|
|
|
|
|
nextX1,
|
|
|
|
|
nextY1,
|
|
|
|
|
nextX2,
|
|
|
|
|
nextY2,
|
|
|
|
|
finalX1,
|
|
|
|
|
finalY1,
|
|
|
|
|
finalX2,
|
|
|
|
|
finalY2,
|
|
|
|
|
isLinearElement(element),
|
|
|
|
|
element.angle,
|
|
|
|
|
);
|
|
|
|
|
const [nextElementX, nextElementY] = adjustXYWithRotation(
|
|
|
|
|
getSidesForTransformHandle(transformHandleType, isResizeFromCenter),
|
|
|
|
|
element.x - flipDiffX,
|
|
|
|
|
element.y - flipDiffY,
|
|
|
|
|
element.angle,
|
|
|
|
|
deltaX1,
|
|
|
|
|
deltaY1,
|
|
|
|
|
deltaX2,
|
|
|
|
|
deltaY2,
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
if (
|
|
|
|
|
nextWidth !== 0 &&
|
|
|
|
|
nextHeight !== 0 &&
|
|
|
|
|
Number.isFinite(nextElementX) &&
|
|
|
|
|
Number.isFinite(nextElementY)
|
|
|
|
|
resizedElement.width !== 0 &&
|
|
|
|
|
resizedElement.height !== 0 &&
|
|
|
|
|
Number.isFinite(resizedElement.x) &&
|
|
|
|
|
Number.isFinite(resizedElement.y)
|
|
|
|
|
) {
|
|
|
|
|
mutateElement(element, {
|
|
|
|
|
width: nextWidth,
|
|
|
|
|
height: nextHeight,
|
|
|
|
|
x: nextElementX,
|
|
|
|
|
y: nextElementY,
|
|
|
|
|
...rescaledPoints,
|
|
|
|
|
updateBoundElements(element, {
|
|
|
|
|
newSize: { width: resizedElement.width, height: resizedElement.height },
|
|
|
|
|
});
|
|
|
|
|
mutateElement(element, resizedElement);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|