expose a few state props for debugging (#1008)
* expose a few state props for debugging * rename h.appState & add h.setState * support setting elements
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@ -64,7 +64,7 @@ import {
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import { KEYS, isArrowKey } from "../keys";
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import { findShapeByKey, shapesShortcutKeys } from "../shapes";
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import { createHistory } from "../history";
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import { createHistory, SceneHistory } from "../history";
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import ContextMenu from "./ContextMenu";
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@ -113,33 +113,6 @@ function withBatchedUpdates<
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}) as TFunction;
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}
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// -----------------------------------------------------------------------------
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// TEST HOOKS
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// -----------------------------------------------------------------------------
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declare global {
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interface Window {
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__TEST__: {
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elements: readonly ExcalidrawElement[];
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appState: AppState;
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};
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}
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}
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if (process.env.NODE_ENV === "test") {
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window.__TEST__ = {} as Window["__TEST__"];
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}
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// -----------------------------------------------------------------------------
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if (process.env.NODE_ENV === "test") {
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Object.defineProperty(window.__TEST__, "elements", {
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get() {
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return globalSceneState.getAllElements();
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},
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});
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}
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const { history } = createHistory();
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let cursorX = 0;
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@ -476,11 +449,23 @@ export class App extends React.Component<any, AppState> {
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private unmounted = false;
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public async componentDidMount() {
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if (process.env.NODE_ENV === "test") {
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Object.defineProperty(window.__TEST__, "appState", {
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configurable: true,
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get: () => {
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return this.state;
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if (
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process.env.NODE_ENV === "test" ||
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process.env.NODE_ENV === "development"
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) {
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const setState = this.setState.bind(this);
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Object.defineProperties(window.h, {
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state: {
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configurable: true,
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get: () => {
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return this.state;
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},
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},
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setState: {
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configurable: true,
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value: (...args: Parameters<typeof setState>) => {
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return this.setState(...args);
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},
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},
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});
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}
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@ -2447,3 +2432,39 @@ export class App extends React.Component<any, AppState> {
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}
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}
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}
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// -----------------------------------------------------------------------------
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// TEST HOOKS
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// -----------------------------------------------------------------------------
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declare global {
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interface Window {
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h: {
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elements: readonly ExcalidrawElement[];
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state: AppState;
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history: SceneHistory;
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};
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}
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}
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if (process.env.NODE_ENV === "test" || process.env.NODE_ENV === "development") {
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window.h = {} as Window["h"];
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Object.defineProperties(window.h, {
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elements: {
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get() {
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return globalSceneState.getAllElements();
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},
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set(elements: ExcalidrawElement[]) {
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return globalSceneState.replaceAllElements(elements);
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},
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},
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history: {
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get() {
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return history;
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},
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},
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});
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}
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// -----------------------------------------------------------------------------
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