54 Commits

Author SHA1 Message Date
David Luzar
399c92d882
fix: utils leaking Scene state (#6461
* fix: utils leaking Scene state

* remove debug

* doc

* add tests for group duplicating

* tweaks
2023-04-16 11:56:25 +02:00
David Luzar
bbe0c35f66
fix: stop font loadingdone loop when rendering element SVGs (#5883)
* fix: stop font `loadingdone` loop when rendering element SVGs

* update snaps

* stop updating scene elements array if no change was made

* always re-render if invalidating element shape
2022-11-15 21:02:57 +01:00
Aakansha Doshi
fd946adbae
refactor: cleanup renderScene (#5573)
* refactor: cleanup renderScene

* pass object instead of individual params
2022-08-16 16:09:53 +05:30
Aakansha Doshi
da94eb1284
fix: use excalidraw asset path in fonts when exporting to svg (#5065)
* fix: use excalidraw asset path in fonts when exporting

* fix

* fix

* introduce env variables and determine asset path correctly

* fix snaps

* use env vars to determine pkg name and version

* update docs

* quotes
2022-04-28 20:19:41 +05:30
luzpaz
c5a7723185
chore: fix various typos (#4857)
Found via `codespell -q 3 -S ./src/locales,./yarn.lock,./src/packages/excalidraw/yarn.lock -L afterall,doubleclick,originaly,reenable,whats,sur`
2022-03-02 11:37:12 +05:30
David Luzar
8ff159e76e
fix: export scale quality regression (#4316) 2021-11-25 14:05:22 +01:00
zsviczian
b6ef953dc9
fix: SVG export in dark mode with embedded bitmap image (#4285)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-20 15:31:51 +01:00
Lipis
8d4f455cd3
chore: Update Typescript to 4.4.4 (#4188) 2021-11-02 14:24:16 +02:00
Lipis
1c7056bdaa
chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
David Luzar
163ad1f4c4
feat: image support (#4011)
Co-authored-by: Emil Atanasov <heitara@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-10-21 22:05:48 +02:00
Aakansha Doshi
f861a9fdd0
feat: support appState.exportEmbedScene to embed scene data in exportToSvg util (#3777)
* feat: add embedScene attribute to exportToSvg util

* fix

* return promise

* add docs and remove

* fix

* fix tests

* use

* fix

* fix

* remove metadata and use exportEmbedScene

* fix

* fix

* fix

* fix

* IIFE
2021-07-03 02:07:01 +05:30
David Laban
abfc58eb24
feat: save exportScale in AppState (#3580)
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-05-30 16:31:12 +02:00
David Luzar
dd12abc583
refactor: remove watermark code (#3639)
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-05-26 21:44:54 +02:00
Aakansha Doshi
f1daff2437
refactor: Rename appearance to theme (#3237)
* refactor: Rename appearance to theme

* fix

* update changelog

* rename theme_dark to theme--dark

* add about migration
2021-03-13 18:58:06 +05:30
Lipis
053353841a
feat: Use the latest version of Virgil (#3124) 2021-02-28 13:22:32 +01:00
Arun
4e421e6e9e
feat: Support exporting with dark mode (#3046)
Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-02-24 15:22:17 +01:00
David Luzar
23a8891e0e
fix: mistakenly hardcoding scale (#2925) 2021-02-04 16:52:00 +01:00
David Luzar
f0f5430313
feat: support supplying custom scale when exporting canvas (#2904) 2021-02-04 14:54:08 +01:00
Thomas Steiner
1837147c55
feat: Add idle detection to collaboration feature (#2877)
* Start idle detection implementation

* First working version

* Add screen state

* Add type safety

* Better rendering, enum types, localization

* Add origin trial token

* Fix

* Refactor idle detection to no longer use IdleDetector API

* Cleanup some leftovers

* Fix

* Apply suggestions from code review

* Three state: active 🟢, idle 💤, away ️

* Address feedback from code review
Thanks, @lipis

* Deal with unmount

Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2021-02-04 11:55:43 +01:00
David Luzar
1973ae9444
fix: stop flooring scroll positions (#2883) 2021-01-31 10:47:43 +01:00
João Forja
566e6a5ede
Zoom on cursor | Issue #940 (#2319) 2020-11-04 19:49:15 +02:00
Guillaume Grossetie
a7da8901d8
Excalidraw export (#2246) 2020-11-02 20:14:20 +01:00
Geraint
5c26bd19d7
SVG export: add image size (#2292) 2020-10-28 19:10:22 +02:00
David Luzar
5950fa9a40
support embedding scene data to PNG/SVG (#2219)
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-10-13 14:47:07 +02:00
Andrew Aquino
215128ffdf
add titles with width/height to scale buttons in ExportDialog (#2193) 2020-10-07 15:37:38 +02:00
Daishi Kato
41cb1fbeba
feat: sharpness (#1931)
* feat: sharpness

* feat: fill sharp lines, et al.

* fix: rotated positioning

* chore: simplify path with Q

* fix: hit test inside sharp elements

* make sharp / round buttons work properly

* fix tsc tests

* update snapshots

* update snapshots

* fix: sharp arrow creation error

* fix merge and test

* avoid type assertion

* remove duplicate helper

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-14 17:59:43 +02:00
David Luzar
cd87bd6901
do not center text when not applicable (#1783) 2020-06-25 21:21:27 +02:00
Daishi Kato
caa9b54893
do not render grid on export (#1814) 2020-06-24 10:16:03 +02:00
David Luzar
ff93d95998
Revert "Fix RTL text direction rendering (#1687)" (#1705)
This reverts commit a118bed82f898a365cf5f71ed32f69f51fd08a47.
2020-06-03 12:12:43 +02:00
Youness Fkhach
a118bed82f
Fix RTL text direction rendering (#1687)
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-06-02 21:31:34 +03:00
David Luzar
63c10743fb
split font into fontSize and fontFamily (#1635) 2020-05-27 15:14:50 +02:00
Lipis
c427aa3cce
Prefer arrow functions and callbacks (#1210) 2020-05-20 15:21:37 +02:00
David Luzar
39c56a4c01
implement stroke style (#1571) 2020-05-14 17:04:33 +02:00
Ed Bentley
5822117e23
Add optional watermark on export (#1365)
* Add optional watermark on export

* Address init PR feedback

* Add SVG export with refactoring

* Update export.ts

* Move addWatermark to appState

* Update snapshots

* Fit watermark in small scene

* Rename watermark things

Co-authored-by: Lipis <lipiridis@gmail.com>
2020-04-19 12:50:23 -07:00
Faustino Kialungila
51ccf61cc6
Bring root fonts back (#1422)
* redirect font loading

* bring preloading back

* change paths

* add css type

* move fonts to root

* correct paths

* remove redirects

* correct ext

* remove fonts from main CSS

* remove unneeded fonts

Co-authored-by: kbariotis <konmpar@gmail.com>
2020-04-13 20:53:07 +01:00
Timur Khazamov
4228c2e094
[POC] use serviceWorker from create-react-app (#1286)
* Service worker with toast notifications

* Update CSP to allow fetches from now.sh

* Fixed clearing timers

* rounded icon for pwa (#1301)

* rounded icon for pwa

* cirle pwa app icon

* fix fonts caching

* fix app

* fix css import

* Updated csp tp inlcude worker-src: self

* add worker CSP rule

* use square icon

Co-authored-by: Timur Khazamov <t1mmaas@skbkontur.ru>
Co-authored-by: Faustino Kialungila <Faustino.kialungila@gmail.com>
Co-authored-by: kbariotis <konmpar@gmail.com>
2020-04-13 16:08:39 +02:00
Pete Hunt
df0613d8ac
Add NonDeleted<ExcalidrawElement> (#1068)
* add NonDeleted

* make test:all script run tests without prompt

* rename helper

* replace with helper

* make element contructors return nonDeleted elements

* cache filtered elements where appliacable for better perf

* rename manager element getter

* remove unnecessary assertion

* fix test

* make element types in resizeElement into nonDeleted

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-04-08 18:49:52 +02:00
Timur Khazamov
ed378170b7
Use woff2 instead ttf (#1307)
* Use woff2 instead ttf

* Update font in svg-exported files to use woff2

Co-authored-by: Timur Khazamov <t1mmaas@skbkontur.ru>
2020-04-07 15:28:44 -07:00
Kostas Bariotis
67805bc7a7
Add collaborators names (#1223)
* add random usernames

* add username state

* add username input

* ability to set names

* fix tests

* set username oon mobile

* remove auto generated names

* remove commented code

* always string

* updaate snapshots

* maintain username when clearing canvas

* Update src/renderer/renderScene.ts

Co-Authored-By: Lipis <lipiridis@gmail.com>

* add border

* fix styles

Co-authored-by: Pete Hunt <petehunt@users.noreply.github.com>
Co-authored-by: Faustino Kialungila <faustino.kialungila@gmail.com>
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-04-07 14:02:42 +01:00
David Luzar
729aeacc47
prevent pasting svg copied from excalidraw (#1288)
* prevent pasting svg copied from excalidraw

* remove unnecessary template
2020-04-06 23:02:17 +02:00
David Luzar
23540eba4c
sync remote selection (#1207)
* sync remote selection

* skip deleted elements

* remove unnecessary condition & change naming
2020-04-04 16:02:16 +02:00
Christopher Chedeau
24fa657093
Don't reset cache while zooming using a gesture (#1103)
* Don't reset cache while zooming using a gesture

This reuses the cached canvas while the gesture is happening. Once it has stop updating, then recompute the cache with the proper zoom.

This should massively improve performance when panning on big scenes on mobile

Fixes #1056

* update snapshot tests
2020-03-28 16:59:36 -07:00
dependabot-preview[bot]
722c498abe
Bump prettier from 1.19.1 to 2.0.1 (#1060)
* Bump prettier from 1.19.1 to 2.0.1

Bumps [prettier](https://github.com/prettier/prettier) from 1.19.1 to 2.0.1.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/master/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/1.19.1...2.0.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

* Update formatting

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2020-03-23 13:05:07 +02:00
Christopher Chedeau
db1f97f59e
Revert "[RFC] Randomized names next to mouse pointers. (#971)" (#972)
This reverts commit dcb93f75e6b721738fad9d17d9197636fa8643cd.
2020-03-16 00:38:37 -07:00
Pete Hunt
dcb93f75e6
[RFC] Randomized names next to mouse pointers. (#971)
* [WIP] Add names next to pointers

This implements the rendering and messaging across. Still need to do the UI to set the name.

Also, not really sure what's the best place to send the name and store it.

* Add randomized names

Co-authored-by: Christopher Chedeau <vjeux@fb.com>
2020-03-15 18:56:38 -07:00
Christopher Chedeau
2937efacde
Remove last get/setTransform (#964)
My original hack to put the scale when we create the canvas element doesn't make much sense. It should be done when we are rendering the scene. I moved it there in this PR.

The rest was all about forwarding the scale to where it's needed.
2020-03-15 12:25:18 -07:00
Christopher Chedeau
b20d4539c0
Stop using getTransform (#950)
* Stop using getTransform

Fixes #861

The original motivation behind this is to make it work with Firefox. But it also helped make the code more intentional.

Test Plan:
- Create one square, select it, zoom in repeatedly, make sure that it zooms centered in the screen and everything looks good
- Scroll at various zoom levels, things look good
- Export a small scene at 1x and 3x, make sure the background is properly set and look good

* fix selection element
2020-03-14 17:24:28 -07:00
Edwin Lin
0e5c29b3f3
basic Socket.io implementation of collaborative editing (#879)
* Enable collaborative syncing for elements

* Don't fall back to local storage if using a room, as that is confusing

* Use remote socket server

* Send updates to new users when they join

* ~

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* Enable collaborative syncing for elements

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* prettier

* Fix bug with remote pointers not changing on scroll

* Enable collaborative syncing for elements

* add mouse tracking

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* Add Live button and app state to support tracking collaborator counts

* enable collaboration, rooms, and mouse tracking

* fix syncing bugs and add a button to start syncing mid session

* fix syncing bugs and add a button to start syncing mid session

* Fix bug with remote pointers not changing on scroll

* remove UI for collaboration

* remove link

* clean up lingering unused UI

* set random IV passed per encrypted message, reduce room id length, refactored socket broadcasting API, rename room_id to room, removed throttling of pointer movement

* fix package.json conflict
2020-03-09 08:48:25 -07:00
Pete Hunt
ccbbdb75a6
Refactor ExcalidrawElement (#874)
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.

* Fix most unit tests. Fix cmd a. Fix alt drag

* Focus on paste

* shift select should include previously selected items

* Fix last test

* Move this.shape out of ExcalidrawElement and into a WeakMap
2020-03-08 10:20:55 -07:00
Jed Fox
c6a0cfc2b1
Refactor (#862)
* Initial factoring out of parts of the LayerUI component

2360 → 2224 LOC

* Create a Section component

* Break up src/index.tsx

* Refactor actions to reduce duplication, fix CSS

Also consolidate icons

* Move scene/data.ts to its own directory

* Fix accidental reverts, banish further single-character variables

* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR

* Further refactoring the icons file

* Log all errors

* Pointer Event polyfill to make the tests work

* add test hooks & fix tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-03-07 16:20:38 +01:00