8 Commits

Author SHA1 Message Date
Gasim Gasimzada
16263e942b
Feature: Multi Point Arrows (#338)
* Add points to arrow on double click

* Use line generator instead of path to generate line segments

* Switch color of the circle when it is on an existing point in the segment

* Check point against both ends of the line segment to find collinearity

* Keep drawing the arrow based on mouse position until shape is changed

* Always select the arrow when in multi element mode

* Use curves instead of lines when drawing arrow points

* Add basic collision detection with some debug points

* Use roughjs shape when performing hit testing

* Draw proper handler rectangles for arrows

* Add argument to renderScene in export

* Globally resize all points on the arrow when bounds are resized

* Hide handler rectangles if an arrow has no size

- Allow continuing adding arrows when selected element is deleted

* Add dragging functionality to arrows

* Add SHIFT functionality to two point arrows

- Fix arrow positions when scrolling
- Revert the element back to selection when not in multi select mode

* Clean app state for export (JSON)

* Set curve options manually instead of using global options

- For some reason, this fixed the flickering issue in all shapes when arrows are rendered

* Set proper options for the arrow

* Increaase accuracy of hit testing arrows

- Additionally, skip testing if point is outside the domain of arrow and each curve

* Calculate bounding box of arrow based on roughjs curves

- Remove domain check per curve

* Change bounding box threshold to 10 and remove unnecessary code

* Fix handler rectangles for 2 and multi point arrows

- Fix margins of handler rectangles when using arrows
- Show handler rectangles in endpoints of 2-point arrows

* Remove unnecessary values from app state for export

* Use `resetTransform` instead of "retranslating" canvas space after each element rendering

* Allow resizing 2-point arrows

- Fix position of one of the handler rectangles

* refactor variable initialization

* Refactored to extract out mult-point generation to the abstracted function

* prevent dragging on arrow creation if under threshold

* Finalize selection during multi element mode when ENTER or ESC is clicked

* Set dragging element to null when finalizing

* Remove pathSegmentCircle from code

* Check if element is any "non-value" instead of NULL

* Show two points on any two point arrow and fix visibility of arrows during scroll

* Resume recording when done with drawing

- When deleting a multi select element, revert back to selection element type

* Resize arrow starting points perfectly

* Fix direction of arrow resize based for NW

* Resume recording history when there is more than one arrow

* Set dragging element to NULL when element is not locked

* Blur active element when finalizing

* Disable undo/redo for multielement, editingelement, and resizing element

- Allow undoing parts of the arrow

* Disable element visibility for arrow

* Use points array for arrow bounds when bezier curve shape is not available

Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
2020-01-31 18:16:33 +01:00
Robinson Marquez
4ad38e317e
485: Ability to switch to previously loaded ids in UI (#583) 2020-01-30 21:39:37 +02:00
lissitz
1bae203a78 changing new shape property sets it as default (#520)
* changing new shape property sets it as default

* set correct opacity while editing new test

Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
2020-01-25 09:58:57 -08:00
Jilles Soeters
a72a143c84 Introduce Shapelock (#480)
* Introduce shape lock

* Format code with prettier

* Do not reset elementLocked on selection change

* Don't set isSelected to true if element is locked

* Don't reset the cursor

* Move reset cursor call to better spot

* Run prettier + lint
2020-01-20 15:52:19 -08:00
Faustino Kialungila
61be0f7b61
Render text actions panel on double click (#450)
* Render text actions panel on double click

* cleanup wysiwyg on click

* use `state.editingElement` instead of global to determine whether t ext panel is shown

* clarify comment

Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-01-19 23:32:24 +01:00
Faustino Kialungila
1ea72e9134
Center element on paste (#248)
* Center element on paste

* paste on cursor position

* correctly center elements

* rename vars
2020-01-09 12:34:46 +01:00
Timur Khazamov
10955f8bb0 Wysiwyg text 2.0 (#238)
* Fixed cleaning handlers after cleanup

* Double click to edit text

* Preserve text styles on change
2020-01-07 09:21:05 -08:00
Gasim Gasimzada
86a1c29eec
Extract scene functions to their respective modules (#208)
- Also, extract utilities into utils module -- capitalizeString, getDateTime, isInputLike
2020-01-06 20:24:54 +04:00