* Add keybindings for shapes
I'm not 100% sure about this one. I feel like it's going to help people be a lot more productive to display the key bindings at all time. But it also clutters the UI...
* increase font-size
* fix shape keybindings for non-qwerty keyboards
* tweak position and color
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Add keybindings for color picker
This adds the ability to navigate using left/right/bottom/up keys and shows key bindings for all the different colors. This is only optimized for the qwerty keyboard layout, but unfortunately it's not possible to detect other keyboard layouts :(
* add aria-keyshortcuts and keybinding in title
* make focus select color, confirm on enter
Co-authored-by: David Luzar <luzar.david@gmail.com>
The test that was added is not a good test. If we want to test things, we should be testing logic that is error prone such as all the mouse handling logic and state management. Adding a test for something trivial as displaying a list of data is just going to be annoying when we eventually change the UI and the test breaks.
Since this is the only test using enzyme, I also removed enzyme. We can add it back if we want to test a component using it.
There are two problems with the current localization strategy:
- We download the translations on-demand, which means that it does a serial roundtrip for nothing.
- withTranslation helper actually renders the app 3 times on startup, instead of once (I haven't tried to debug it)
* first draft of export to SVG. WIP
* enabled text rendeing - which is not quite right atm
* placeholder svg icon
* size the canvas based on the bounding box of elements
* Do not add opacity attributes if default
* render background rect
* Ensure arrows are in the same SVG group
* parse font-size from font
* export web fonts
* use fixed locations for fonts
* Rename export functions
* renamed export file
* oops broke the icon.
Use HTML semantic elements to set the landmarks of the page.
This is helpful for assistive technologies to determine the different regions of content. In our case it's useful for jumping between the different islands that we use to group the form controls.
* Add a gap between shapes and lock
The lock is a different type as the rest of the shapes, so we should visually separate it.
* redesign lock icon
Co-authored-by: David Luzar <luzar.david@gmail.com>
Sorry my OCD is kicking in... It's super weird that the base of the lock moves when we check / unckeck it. Instead, just the semi-circle shape should move (what this PR implements).
Improve the accessibility of our modals (the color picker and the export dialog)
Implement a focus trap so that tapping through the controls inside them don't escape to outer elements, it also allows to close the modals with the "Escape" key.
Right now we're running useEffect block which runs getExportCanvasPreview on every state update, even if the modal is not visible (eg: when moving the mouse around!). This puts the modal code in its own component so that it doesn't trigger useEffect when not visible.
The code isn't very elegant as we're forwarding all the props, there's likely a better way to handle it (if anyone is interested, PR would be appreciated), but at least now it no longer double renders the scene.
Fixes#559
* Rename ToolIcon to ToolButton
It makes more semantic sense
* Label and keyboard shortcuts announcement
* Refactor common props for ToolButton
* Better doc outline and form controls
* Adjust color picker
* Styling fixes
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
* add translations in data.ts
* add language list
add spanish version
* fixes pr review
* add more translations
* remove unused label
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Introduce shape lock
* Format code with prettier
* Do not reset elementLocked on selection change
* Don't set isSelected to true if element is locked
* Don't reset the cursor
* Move reset cursor call to better spot
* Run prettier + lint
* ensure panel props are sync to editing elem
* ensure we don't create empty-text elements (fixes#468)
* remove dead code
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
* feat: add line shape
* fix: align line tool
* fix: hitbox bug sw to ne
* fix: add stroke width n sloppiness for line
* fix: center line inside a panel box
* fix: use color as a unique key
* Redisign idea
* Code cleanup
* Fixed to right container
* Reoredered layout
* Reordering panels
* Export dialog
* Removed redunant code
* Fixed not removing temp canvas
* Fixed preview not using only selected elements
* Returned file name on export
* Toggle export selected/all elements
* Hide copy to clipboard button if no support of clipboard
* Added border to swatches
* Fixed modal flickering
Unfortunately, react-color has a bug where transparent color doesn't trigger onChange. I've been annoyed by the huge dependency anyway so decided to take the generated html (which is awesome) and reimplement a specific component for it.
I also made sure that we don't actually render anything when the background is transparent on rough (I looked at the generated path and made sure it didn't have the commands for the background)