* Add RTL styles. Most of the work is done by the browser 💖
* Refactor getLanguage
* Additional fixes
* Mirror the mouse pointer icon
* Move the vertical scrollbar to the left on RTL
* Revert "Mirror the mouse pointer icon"
This reverts commit f69b132538038d231b1b1acc0d6f4a28c91130bb.
* Update shortcuts.md for Lock
* Add 'Q' as a shortcut for toggling shape lock
* Add shortcut to LockIcon title
* use event.key instead
Co-authored-by: Faustino Kialungila <Faustino.kialungila@gmail.com>
* support ToolIcon className and fix label padding
* factor some ExportDialog classes out to Modal
* initial RoomDialog prototype
* change label for another-session button
* remove unused css
* add color comments
* Move the collaboration button to the main menu, add support for mobile
* remove button for creating another session
* add locks
* Fix alignment issue
* Reorder button
* reuse current scene for collab session
* keep collaboration state on restore
Co-authored-by: Jed Fox <git@twopointzero.us>
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.
* Fix most unit tests. Fix cmd a. Fix alt drag
* Focus on paste
* shift select should include previously selected items
* Fix last test
* Move this.shape out of ExcalidrawElement and into a WeakMap
* Initial factoring out of parts of the LayerUI component
2360 → 2224 LOC
* Create a Section component
* Break up src/index.tsx
* Refactor actions to reduce duplication, fix CSS
Also consolidate icons
* Move scene/data.ts to its own directory
* Fix accidental reverts, banish further single-character variables
* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR
* Further refactoring the icons file
* Log all errors
* Pointer Event polyfill to make the tests work
* add test hooks & fix tests
Co-authored-by: dwelle <luzar.david@gmail.com>