24 Commits

Author SHA1 Message Date
Aakansha Doshi
46a61ad4df
feat: enable midpoint inside linear element editor (#5564)
* feat: enable midpoint inside linear element editor

* fix

* fix

* hack to set pointerDownState.hit.hasHitElementInside when mid point added

* remove hacks as not needed :)

* remove newline

* fix

* add doc
2022-08-18 19:56:26 +05:30
Aakansha Doshi
b67a2b4f65
fix: call static methods via class instead of instance in linearElementEditor (#5561)
* fix: call getMidPoint via class instead of instance

* fix

* fix
2022-08-11 20:33:07 +05:30
Aakansha Doshi
5a8dbe8030
feat: show a mid point for linear elements (#5534)
* feat: Add a mid point for linear elements

* fix tests

* show mid point only on hover

* hacky fix :(

* don't add mid points if present and only add outside editor

* improve styling and always show phantom point instead of just on hover

* fix tests

* fix

* only add polyfill for test

* add hover state for phantom point

* fix tests

* fix

* Add Array.at polyfill

* reuse `centerPoint()` helper

* reuse `distance2d`

* use `Point` type

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-08-11 20:16:25 +05:30
David Luzar
45b592227d
fix: remove rounding to fix jitter when shift-editing (#5543)
Co-authored-by: Ryan Di <ryan.weihao.di@gmail.com>
2022-08-05 20:22:46 +05:30
Ryan Di
b818df1098
feat: lock angle when editing linear elements with shift pressed (#5527)
Co-authored-by: Ryan <diweihao@bytedance.com>
2022-08-04 22:42:31 +00:00
Aakansha Doshi
08ce7c7fc3
feat: redesign linear elements 🎉 (#5501)
* feat: redesign arrows and lines

* set selectedLinearElement on pointerup

* fix tests

* fix lint

* set selectionLinearElement to null when element is not selected

* fix

* don't set selectedElementIds to empty object when linear element selected

* don't move arrows when clicked on bounding box

* don't consider bounding box when linear element selected

* better hitbox

* show pointer when over the points in linear elements

* highlight points when hovered

* tweak design whene editing linear element points

* tweak

* fix test

* fix multi point editing

* cleanup

* fix

* fix

* remove stroke when hovered

* account for zoom when hover

* review fix

* set selectedLinearElement to null when selectedElementIds doesn't contain the linear element

* remove hover affect when moved away from linear element

* don't set selectedLinearAElement if already set

* fix selection

* render reduced in test :p

* fix box selection for single linear element

* set selectedLinearElement when deselecting selected elements and linear element is selected

* don't show linear element handles when element locked

* selected linear element when only linear present and selected with selectAll

* don't set selectedLinearElement if already set

* store selectedLinearElement in browser to persist

* remove redundant checks

* test fix

* select linear element handles when user has finished multipoint editing

* fix snap

* add comments

* show bounding box for locked linear elements

* add stroke param to fillCircle and remove stroke when linear element point hovered

* set selectedLinearElement when thats the only element left when deselcting others

* skip tests instead of removing for rotation

* (un)bind on pointerUp when moving linear element points outside editor

* render bounding box for linear elements as a fallback on state mismatch

* simplify and remove type assertion

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-08-03 20:58:17 +05:30
Tom Sherman
327ed0e2d1
feat: Element locking (#4964)
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Zsolt Viczian <viczian.zsolt@gmail.com>
2022-04-07 13:43:29 +02:00
luzpaz
c5a7723185
chore: fix various typos (#4857)
Found via `codespell -q 3 -S ./src/locales,./yarn.lock,./src/packages/excalidraw/yarn.lock -L afterall,doubleclick,originaly,reenable,whats,sur`
2022-03-02 11:37:12 +05:30
David Luzar
104664cb9e
feat: support selecting multiple points when editing line (#4373) 2021-12-13 13:35:07 +01:00
Lipis
1c7056bdaa
chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
David Luzar
0bbb4535cf
fix: normalize linear element points on restore (#3633) 2021-05-24 20:35:53 +02:00
Aakansha Doshi
d3106495b2
fix: make history local to a given excalidraw instance (#3481)
* fix: make history local to a given excalidraw instance

* changelog

* Update src/packages/excalidraw/CHANGELOG.md
2021-04-24 18:21:02 +05:30
David Luzar
e6cd97c4f2
feat: adjust line-confirm-threshold based on zoom (#2884)
Co-authored-by: Lipis <lipiridis@gmail.com>
2021-02-14 14:43:23 +01:00
Lipis
5d295415db
Keep errors, elements and comments consistent (#2340)
Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-11-05 18:06:18 +01:00
João Forja
566e6a5ede
Zoom on cursor | Issue #940 (#2319) 2020-11-04 19:49:15 +02:00
João Forja
e7d186b439
Fix drag multiple elements bug (#2023)
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-26 18:37:44 +02:00
Daishi Kato
41cb1fbeba
feat: sharpness (#1931)
* feat: sharpness

* feat: fill sharp lines, et al.

* fix: rotated positioning

* chore: simplify path with Q

* fix: hit test inside sharp elements

* make sharp / round buttons work properly

* fix tsc tests

* update snapshots

* update snapshots

* fix: sharp arrow creation error

* fix merge and test

* avoid type assertion

* remove duplicate helper

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-14 17:59:43 +02:00
Michal Srb
26f67d27ec
Allow binding linear elements to other elements (#1899)
* Refactor: simplify linear element type

* Refactor: dedupe scrollbar handling

* First step towards binding - establish relationship and basic test for dragged lines

* Refactor: use zoom from appstate

* Refactor: generalize getElementAtPosition

* Only consider bindable elements in hit test

* Refactor: pull out pieces of hit test for reuse later

* Refactor: pull out diamond from hit test for reuse later

* Refactor: pull out text from hit test for reuse later

* Suggest binding when hovering

* Give shapes in regression test real size

* Give shapes in undo/redo test real size

* Keep bound element highlighted

* Show binding suggestion for multi-point elements

* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements

* Use Id instead of ID

* Improve boundary offset for non-squarish elements

* Fix localStorage for binding on linear elements

* Simplify dragging code and fix elements bound twice to the same shape

* Fix binding for rectangles

* Bind both ends at the end of the linear element creation, needed for focus points

* wip

* Refactor: Renames and reshapes for next commit

* Calculate and store focus points and gaps, but dont use them yet

* Focus points for rectangles

* Dont blow up when canceling linear element

* Stop suggesting binding when a non-compatible tool is selected

* Clean up collision code

* Using Geometric Algebra for hit tests

* Correct binding for all shapes

* Constant gap around polygon corners

* Fix rotation handling

* Generalize update and fix hit test for rotated elements

* Handle rotation realtime

* Handle scaling

* Remove vibration when moving bound and binding element together

* Handle simultenous scaling

* Allow binding and unbinding when editing linear elements

* Dont delete binding when the end point wasnt touched

* Bind on enter/escape when editing

* Support multiple suggested bindable elements in preparation for supporting linear elements dragging

* Update binding when moving linear elements

* Update binding when resizing linear elements

* Dont re-render UI on binding hints

* Update both ends when one is moved

* Use distance instead of focus point for binding

* Complicated approach for posterity, ignore this commit

* Revert the complicated approach

* Better focus point strategy, working for all shapes

* Update snapshots

* Dont break binding gap when mirroring shape

* Dont break binding gap when grid mode pushes it inside

* Dont bind draw elements

* Support alt duplication

* Fix alt duplication to

* Support cmd+D duplication

* All copy mechanisms are supported

* Allow binding shapes to arrows, having arrows created first

* Prevent arrows from disappearing for ellipses

* Better binding suggestion highlight for shapes

* Dont suggest second binding for simple elements when editing or moving them

* Dont steal already bound linear elements when moving shapes

* Fix highlighting diamonds and more precisely highlight other shapes

* Highlight linear element edges for binding

* Highlight text binding too

* Handle deletion

* Dont suggest second binding for simple linear elements when creating them

* Dont highlight bound element during creation

* Fix binding for rotated linear elements

* Fix collision check for ellipses

* Dont show suggested bindings for selected pairs

* Bind multi-point linear elements when the tool is switched - important for mobile

* Handle unbinding one of two bound edges correctly

* Rename boundElement in state to startBoundElement

* Dont double account for zoom when rendering binding highlight

* Fix rendering of edited linear element point handles

* Suggest binding when adding new point to a linear element

* Bind when adding a new point to a linear element and dont unbind when moving middle elements

* Handle deleting points

* Add cmd modifier key to disable binding

* Use state for enabling binding, fix not binding for linear elements during creation

* Drop support for binding lines, only arrows are bindable

* Reset binding mode on blur

* Fix not binding lines
2020-08-08 21:04:15 -07:00
Daishi Kato
818821c293
feat: grid mode for line editing (#1984) 2020-07-30 17:09:51 +02:00
David Luzar
c171fb4c7f
simplify by replacing draggingElementPointIndex with isDragging (#1982)
* simplify by replacing draggingElementPointIndex with isDragging

* add tsdoc
2020-07-30 12:58:06 +02:00
Aakansha Doshi
20500b7822
remove shared global scene and attach it to every instance (#1706)
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-07-30 11:20:59 +02:00
David Luzar
f295550940
ensure editingLinearElement handles are rendered on top (#1967) 2020-07-26 20:52:25 +02:00
fujimoto kyosuke
476c0e9f8a
Fix undo with line editing (#1717) 2020-06-05 17:11:24 +02:00
David Luzar
14a66956d7
Implement line editing (#1616)
* implement line editing

* line editing with rotation

* ensure adding new points is disabled on point dragging

* fix hotkey replacement

* don't paint bounding box when creating new multipoint

* tweak points style, account for zoom and z-index

* don't persist editingLinearElement to localStorage

* don't mutate on noop points updates

* account for rotation when adding new point

* ensure clicking on points doesn't deselect element

* tweak history handling around editingline element

* update snapshots

* refactor pointerMove handling

* factor out point dragging

* factor out pointerDown

* improve positioning with rotation

* revert to use roughjs for calculating points bounds

* migrate from storing editingLinearElement.element to id

* make GlobalScene.getElement into O(1)

* use Alt for adding new points

* fix adding and deleting a point with rotation

* disable resize handlers & bounding box on line edit

Co-authored-by: daishi <daishi@axlight.com>
2020-06-01 11:35:44 +02:00