* feat: allow inner-drag-selecting with cmd/ctrl
* don't use cursor when pressing cmd/ctrl
* ensure we reset deselected groups
* add tests
* add docs
* couple fixes around group selection
* fix: Bind keyboard events to excalidraw container
* fix cases around blurring
* fix modal rendering so keyboard shortcuts work on modal as well
* Revert "fix modal rendering so keyboard shortcuts work on modal as well"
This reverts commit 2c8ec6be8eff7d308591467fe2c33cfbca16138f.
* Attach keyboard event in react way so we need not handle portals separately (modals)
* dnt propagate esc event when modal shown
* focus the container when help dialog closed with shift+?
* focus the help icon when help dialog on close triggered
* move focusNearestTabbableParent to util
* rename util to focusNearestParent and remove outline from excal and modal
* Add prop bindKeyGlobally to decide if keyboard events should be binded to document and allow it in excal app, revert tests
* fix
* focus container after installing library, reset library and closing error dialog
* fix tests and create util to focus container
* Add excalidraw-container class to focus on the container
* pass focus container to library to focus current instance of excal
* update docs
* remove util as it wont be used anywhere
* fix propagation not being stopped for React keyboard handling
* tweak reamde
Co-authored-by: David Luzar <luzar.david@gmail.com>
* tweak changelog
* rename prop to handleKeyboardGlobally
Co-authored-by: dwelle <luzar.david@gmail.com>
* Remove width/height from the ".excalidraw" container so it will sized automatically.
* updated all ref calculation to ".excalidraw" instead of parent since now ".excalidraw" will get resized
* Remove props width/height as its not needed anymore.
* Resize handler is also not needed anymore.
* Position absolute canvas due to #3379 (comment)
* move css to style and remove one extra rerendering
* factor out mock logic for test
* set height, width so as to avoid unnecessary updates of regression snap
* better mock
* better type checking and omit width,height from getDefaultAppState and also restore
* revert
* default to window dimensions in constructor
* update docs
* update
* update
* tweaks
* feat: calculate coords based on parent left and top so it renders correctly in host App
* fix text
* move offsets to state & fix bugs
* fix text jumping
* account for zoom in textWysiwyg & undo incorrect offsetting
Co-authored-by: dwelle <luzar.david@gmail.com>
* Fix hit testing threshold
- The bounding box was not correctly extended to take into account the threshold. It was only for y axis but not x.
- The bezier threshold was using 20 instead of 10 and not taking into account zoom level.
Both those issues are fixed and now the behavior looks good on all the shapes I can test.
* fix_tests
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.
* Fix most unit tests. Fix cmd a. Fix alt drag
* Focus on paste
* shift select should include previously selected items
* Fix last test
* Move this.shape out of ExcalidrawElement and into a WeakMap
* Initial factoring out of parts of the LayerUI component
2360 → 2224 LOC
* Create a Section component
* Break up src/index.tsx
* Refactor actions to reduce duplication, fix CSS
Also consolidate icons
* Move scene/data.ts to its own directory
* Fix accidental reverts, banish further single-character variables
* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR
* Further refactoring the icons file
* Log all errors
* Pointer Event polyfill to make the tests work
* add test hooks & fix tests
Co-authored-by: dwelle <luzar.david@gmail.com>
* Add touch support
* Mock media query
* Mock media query pt 2
* Fix tests
* Allow installing as an app on iOS
* Fix type error
* Math.hypot
* delete and finalize buttons, hint viewer
* skip failing tests
* skip the rest of the failing tests
* Hide the selected shape actions when nothing is selected
* Don’t go into mobile view on short-but-wide viewports
* lol
* Scaffold a simple test case for debugging
* Set up Jest environment that works with React
- Install and set up react-testing-library
- "Unignore" roughjs and browser-nativejs transformations
- Separate App component from ReactDOM
* Write first passing test
- Mock canvas
- Remove App file and mount/unmount ReactDOM on import
* Add tests for drag create behavior
* Fix comments in dragCreate
* Pin jest-mock-canvas dependency
* Remove dependency range for testing library
* Add tests for multi point mode and selection element
* Fix all tests due to decrease in updates to canvas when changing tools
* Disable state updates if component is unmounted
- Remove all event listeners
- Disable storing scene in state if component is unmounted
* Add tests for move and element selection
* Merge branch 'master' into add-integration-tests
* Add tests for resizing rectangle
* move unmounted check to syncActionResult method
* Use a custom test renderer instead of default testing-library functions
* Add custom query for selecting tools
* move files around
Co-authored-by: David Luzar <luzar.david@gmail.com>