* Remove width/height from the ".excalidraw" container so it will sized automatically.
* updated all ref calculation to ".excalidraw" instead of parent since now ".excalidraw" will get resized
* Remove props width/height as its not needed anymore.
* Resize handler is also not needed anymore.
* Position absolute canvas due to #3379 (comment)
* move css to style and remove one extra rerendering
* factor out mock logic for test
* set height, width so as to avoid unnecessary updates of regression snap
* better mock
* better type checking and omit width,height from getDefaultAppState and also restore
* revert
* default to window dimensions in constructor
* update docs
* update
* update
* tweaks
* feat: set window.name in excalidraw app so library installation always opens on same tab & also support target for excalidraw libraries
* update changelog and readme
* Update public/index.html
Co-authored-by: David Luzar <luzar.david@gmail.com>
* use level 4 heading
* Update src/packages/excalidraw/README.md
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Use the web share target API
* Make requested changes
* Remove line
* Add application/json back
* Add application/vnd.excalidraw+json
* Add 'POST' check back
* Make requested changes
* Update src/appState.ts
Co-authored-by: Thomas Steiner <tomac@google.com>
* Update test
* Override initializeScene
* Use Excalidraw MIME type
* Minor fixes
* More MIME type tweaks
* More permissive file open
* Be overpermissive in file open
Co-authored-by: Thomas Steiner <tomac@google.com>
Co-authored-by: tomayac <steiner.thomas@gmail.com>
* fix: wrap excalidraw in position relative so that host need not add it explicitly to fix positioning when non zero offsets
* patch version
* Hide scrollbars on excalidraw container
* remove overflow hidden from index.html since its handled in excalidraw container
* review fix
* update changelog
* feat: expose variable window.EXCALIDRAW_ASSET_PATH to allow host define the path for excalidraw assets
No more __webpack_public_path__ needed explicitly in host and it will default to unpkg cdn if window.EXCALIDRAW_ASSET_PATH is not defined
* fix
* add public path
* add public path
* assign only when env not test
* read from package.json
* Append content hash to excalidraw-assets so cache bursting happens when version update
* update changelog and readme
* update