Commit Graph

176 Commits

Author SHA1 Message Date
a524eeb66e fix: eraser removed deleted elements (#5155)
* fix: eraser removed deleted elements

* rename `getElements` API

* fix one more case of not including deleted elements
2022-05-07 21:01:37 +02:00
da94eb1284 fix: use excalidraw asset path in fonts when exporting to svg (#5065)
* fix: use excalidraw asset path in fonts when exporting

* fix

* fix

* introduce env variables and determine asset path correctly

* fix snaps

* use env vars to determine pkg name and version

* update docs

* quotes
2022-04-28 20:19:41 +05:30
327ed0e2d1 feat: Element locking (#4964)
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Zsolt Viczian <viczian.zsolt@gmail.com>
2022-04-07 13:43:29 +02:00
e940aeb1a3 fix: updateWysiwygStyle updatedElement is undefined TypeError (#4980)
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-03-28 00:14:04 +02:00
6d0716eb6b fix: binding text to non-bindable containers and not always preferring selection (#4655) 2022-03-02 17:04:09 +01:00
c5a7723185 chore: fix various typos (#4857)
Found via `codespell -q 3 -S ./src/locales,./yarn.lock,./src/packages/excalidraw/yarn.lock -L afterall,doubleclick,originaly,reenable,whats,sur`
2022-03-02 11:37:12 +05:30
0cdd0eebf1 feat: support background fill for freedraw shapes (#4610)
* feat: support background fill for freedraw shapes

* refactor & support fill style

* make filled freedraw shapes selectable from inside

* get hit test on solid freedraw shapes to somewhat work

* fix SVG export of unclosed freedraw shapes & improve types

* fix lint

* type tweaks

* reuse `hitTestCurveInside` for collision tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-02-09 17:43:21 +01:00
339636caab feat: allow any precision when zooming (#4730) 2022-02-06 21:58:59 +01:00
79d323fab1 refactor: simplify zoom by removing zoom.translation (#4477) 2022-01-29 21:12:44 +01:00
dd8e465304 feat: Support updating text properties by clicking on container (#4499) 2021-12-29 16:49:52 +05:30
63ce5b82d7 fix: pending review fixes for sticky notes (#4493) 2021-12-28 16:24:44 +05:30
98b5c37e45 feat: bind text to shapes when pressing enter and support sticky notes 🎉 (#4343)
* feat: Word wrap inside rect and increase height when size exceeded

* fixes for auto increase in height

* fix height

* respect newlines when wrapping text

* shift text area when height increases beyond mid rect height until it reaches to the top

* select bound text if present when rect selected

* mutate y coord after text submit

* Add padding of 30px and update dimensions acordingly

* Don't allow selecting bound text element directly

* support deletion of bound text element when rect deleted

* trim text

* Support autoshrink and improve algo

* calculate approx line height instead of hardcoding

* use textContainerId instead of storing textContainer element itself

* rename boundTextElement -> boundTextElementId

* fix text properties not getting reflected after edit inside rect

* Support resizing

* remove ts ignore

* increase height of container when text height increases while resizing

* use original text when editing/resizing so it adjusts based on original text

* fix tests

* add util isRectangleElement

* use isTextElement util everywhere

* disable selecting text inside rect when selectAll

* Bind text to circle and diamond as well

* fix tests

* vertically center align the text always

* better vertical align

* Disable binding arrows for text inside shapes

* set min width for text container when text is binded to container

* update dimensions of container if its less than min width/ min height

* Allow selecting of text container for transparent containers when clicked inside

* fix test

* preserve whitespaces between long word exceeding width and next word
Use word break instead of whitespace no wrap for better readability and support safari

* Perf improvements for measuring text width and resizing
* Use canvas measureText instead of our algo. This has reduced the perf ~ 10 times
* Rewrite wrapText algo to break in words appropriately and for longer words
calculate the char width in order unless max width reached. This makes the
the number of runs linear (max text length times) which was earlier
textLength * textLength-1/2 as I was slicing the chars from end until max width reached for each run
* Add a util to calculate getApproxCharsToFitInWidth to calculate min chars to fit in a line

* use console.info so eslint doesnt warn :p

* cache char width and don't call resize unless min width exceeded

* update line height and height correctly when text properties inside container updated

* improve vertical centering when text properties updated, not yet perfect though

* when double clicked inside a conatiner  take the cursor to end of text same as what happens when enter is pressed

* Add hint when container selected

* Select container when escape key is pressed after submitting text

* fix copy/paste when using copy/paste action

* fix copy when dragged with alt pressed

* fix export to svg/png

* fix add to library

* Fix copy as png/svg

* Don't allow selecting text when using selection tool and support resizing when multiple elements include ones with binded text selectec

* fix rotation jump

* moove all text utils to textElement.ts

* resize text element only after container resized so that width doesnt change when editing

* insert the remaining chars for long words once it goes beyond line

* fix typo, use string for character type

* renaming

* fix bugs in word wrap algo

* make grouping work

* set boundTextElementId only when text present else unset it

* rename textContainerId to containerId

* fix

* fix snap

* use originalText in redrawTextBoundingBox so height is calculated properly and center align works after props updated

* use boundElementIds and also support binding text in images 🎉

* fix the sw/se ends when resizing from ne/nw

* fix y coord when resizing from north

* bind when enter is pressed, double click/text tool willl edit the binded text if present else create a new text

* bind when clicked on center of container

* use pre-wrap instead of normal so it works in ff

* use container boundTextElement when container present and trying to edit text

* review fixes

* make getBoundTextElementId type safe and check for existence when using this function

* fix

* don't duplicate boundElementIds when text submitted

* only remove last trailing space if present which we have added when joining words

* set width correctly when resizing to fix alignment issues

* make duplication work using cmd/ctrl+d

* set X coord correctly during resize

* don't allow resize to negative dimensions when text is bounded to container

* fix, check last char is space

* remove logs

* make sure text editor doesn't go beyond viewport and set container dimensions in case it overflows

* add a util isTextBindableContainer to check if the container could bind text
2021-12-16 21:14:03 +05:30
4ea73d5d5b feat: Add support for rounded corners in diamond (#4369) 2021-12-05 16:56:19 +01:00
618f204ddd feat: allow zooming up to 3000% (#4358) 2021-12-04 13:51:28 +00:00
8ff159e76e fix: export scale quality regression (#4316) 2021-11-25 14:05:22 +01:00
b6ef953dc9 fix: SVG export in dark mode with embedded bitmap image (#4285)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-20 15:31:51 +01:00
8d4f455cd3 chore: Update Typescript to 4.4.4 (#4188) 2021-11-02 14:24:16 +02:00
1c7056bdaa chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
163ad1f4c4 feat: image support (#4011)
Co-authored-by: Emil Atanasov <heitara@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-10-21 22:05:48 +02:00
f861a9fdd0 feat: support appState.exportEmbedScene to embed scene data in exportToSvg util (#3777)
* feat: add embedScene attribute to exportToSvg util

* fix

* return promise

* add docs and remove

* fix

* fix tests

* use

* fix

* fix

* remove metadata and use exportEmbedScene

* fix

* fix

* fix

* fix

* IIFE
2021-07-03 02:07:01 +05:30
abfc58eb24 feat: save exportScale in AppState (#3580)
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-05-30 16:31:12 +02:00
dd12abc583 refactor: remove watermark code (#3639)
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-05-26 21:44:54 +02:00
49c6bdd520 feat: improved freedraw (#3512)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-05-09 17:42:10 +02:00
6730eb41c2 fix: scrollToContent only on visible elements (#3466) 2021-04-19 17:29:13 +02:00
f1daff2437 refactor: Rename appearance to theme (#3237)
* refactor: Rename appearance to theme

* fix

* update changelog

* rename theme_dark to theme--dark

* add about migration
2021-03-13 18:58:06 +05:30
053353841a feat: Use the latest version of Virgil (#3124) 2021-02-28 13:22:32 +01:00
4e421e6e9e feat: Support exporting with dark mode (#3046)
Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-02-24 15:22:17 +01:00
23a8891e0e fix: mistakenly hardcoding scale (#2925) 2021-02-04 16:52:00 +01:00
f0f5430313 feat: support supplying custom scale when exporting canvas (#2904) 2021-02-04 14:54:08 +01:00
1837147c55 feat: Add idle detection to collaboration feature (#2877)
* Start idle detection implementation

* First working version

* Add screen state

* Add type safety

* Better rendering, enum types, localization

* Add origin trial token

* Fix

* Refactor idle detection to no longer use IdleDetector API

* Cleanup some leftovers

* Fix

* Apply suggestions from code review

* Three state: active 🟢, idle 💤, away ️

* Address feedback from code review
Thanks, @lipis

* Deal with unmount

Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2021-02-04 11:55:43 +01:00
1973ae9444 fix: stop flooring scroll positions (#2883) 2021-01-31 10:47:43 +01:00
10cd6a24b0 feat: increase max zoom (#2881) 2021-01-30 18:03:23 +01:00
4c7b1a2269 fix: Visibility and zooming when canvas offset is not zero (#2534) 2020-12-14 15:14:56 +01:00
c291edfc44 Add Arrowheads to Arrows (#2452)
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-12-08 16:02:55 +01:00
dd993adc5c Add stats for nerds (#2453)
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-12-07 18:35:16 +02:00
5071cffb02 Fix scrollbars when no elements (#2460)
I already fixed this but a special case for no elements was added in getCommonBounds to return 0 and reintroduce this bug. I'm not exactly sure where to put this check tbh. Fixing it here so that I'm not annoyed anymore at least.

I checked some of the callsites, some of them related to selection will never pass an empty array, some to export will break if we remove the 0, 0, 0, 0 fix.
2020-12-06 12:42:04 +01:00
b21fd49412 chore: Minor refactoring for consistency (#2425) 2020-11-29 17:32:51 +01:00
a20f3240fd Prefer arrow functions (#2344) 2020-11-06 21:06:39 +01:00
5d295415db Keep errors, elements and comments consistent (#2340)
Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-11-05 18:06:18 +01:00
566e6a5ede Zoom on cursor | Issue #940 (#2319) 2020-11-04 19:49:15 +02:00
a7da8901d8 Excalidraw export (#2246) 2020-11-02 20:14:20 +01:00
5c26bd19d7 SVG export: add image size (#2292) 2020-10-28 19:10:22 +02:00
1484c5a63b fileHandle refactor & fixes (#2252) 2020-10-19 10:53:37 +02:00
5950fa9a40 support embedding scene data to PNG/SVG (#2219)
Co-authored-by: Lipis <lipiridis@gmail.com>
2020-10-13 14:47:07 +02:00
215128ffdf add titles with width/height to scale buttons in ExportDialog (#2193) 2020-10-07 15:37:38 +02:00
e7d186b439 Fix drag multiple elements bug (#2023)
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-26 18:37:44 +02:00
41cb1fbeba feat: sharpness (#1931)
* feat: sharpness

* feat: fill sharp lines, et al.

* fix: rotated positioning

* chore: simplify path with Q

* fix: hit test inside sharp elements

* make sharp / round buttons work properly

* fix tsc tests

* update snapshots

* update snapshots

* fix: sharp arrow creation error

* fix merge and test

* avoid type assertion

* remove duplicate helper

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-14 17:59:43 +02:00
26f67d27ec Allow binding linear elements to other elements (#1899)
* Refactor: simplify linear element type

* Refactor: dedupe scrollbar handling

* First step towards binding - establish relationship and basic test for dragged lines

* Refactor: use zoom from appstate

* Refactor: generalize getElementAtPosition

* Only consider bindable elements in hit test

* Refactor: pull out pieces of hit test for reuse later

* Refactor: pull out diamond from hit test for reuse later

* Refactor: pull out text from hit test for reuse later

* Suggest binding when hovering

* Give shapes in regression test real size

* Give shapes in undo/redo test real size

* Keep bound element highlighted

* Show binding suggestion for multi-point elements

* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements

* Use Id instead of ID

* Improve boundary offset for non-squarish elements

* Fix localStorage for binding on linear elements

* Simplify dragging code and fix elements bound twice to the same shape

* Fix binding for rectangles

* Bind both ends at the end of the linear element creation, needed for focus points

* wip

* Refactor: Renames and reshapes for next commit

* Calculate and store focus points and gaps, but dont use them yet

* Focus points for rectangles

* Dont blow up when canceling linear element

* Stop suggesting binding when a non-compatible tool is selected

* Clean up collision code

* Using Geometric Algebra for hit tests

* Correct binding for all shapes

* Constant gap around polygon corners

* Fix rotation handling

* Generalize update and fix hit test for rotated elements

* Handle rotation realtime

* Handle scaling

* Remove vibration when moving bound and binding element together

* Handle simultenous scaling

* Allow binding and unbinding when editing linear elements

* Dont delete binding when the end point wasnt touched

* Bind on enter/escape when editing

* Support multiple suggested bindable elements in preparation for supporting linear elements dragging

* Update binding when moving linear elements

* Update binding when resizing linear elements

* Dont re-render UI on binding hints

* Update both ends when one is moved

* Use distance instead of focus point for binding

* Complicated approach for posterity, ignore this commit

* Revert the complicated approach

* Better focus point strategy, working for all shapes

* Update snapshots

* Dont break binding gap when mirroring shape

* Dont break binding gap when grid mode pushes it inside

* Dont bind draw elements

* Support alt duplication

* Fix alt duplication to

* Support cmd+D duplication

* All copy mechanisms are supported

* Allow binding shapes to arrows, having arrows created first

* Prevent arrows from disappearing for ellipses

* Better binding suggestion highlight for shapes

* Dont suggest second binding for simple elements when editing or moving them

* Dont steal already bound linear elements when moving shapes

* Fix highlighting diamonds and more precisely highlight other shapes

* Highlight linear element edges for binding

* Highlight text binding too

* Handle deletion

* Dont suggest second binding for simple linear elements when creating them

* Dont highlight bound element during creation

* Fix binding for rotated linear elements

* Fix collision check for ellipses

* Dont show suggested bindings for selected pairs

* Bind multi-point linear elements when the tool is switched - important for mobile

* Handle unbinding one of two bound edges correctly

* Rename boundElement in state to startBoundElement

* Dont double account for zoom when rendering binding highlight

* Fix rendering of edited linear element point handles

* Suggest binding when adding new point to a linear element

* Bind when adding a new point to a linear element and dont unbind when moving middle elements

* Handle deleting points

* Add cmd modifier key to disable binding

* Use state for enabling binding, fix not binding for linear elements during creation

* Drop support for binding lines, only arrows are bindable

* Reset binding mode on blur

* Fix not binding lines
2020-08-08 21:04:15 -07:00
20500b7822 remove shared global scene and attach it to every instance (#1706)
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-07-30 11:20:59 +02:00
7eff6893c5 calculate coords based on container viewport position (#1955)
* feat: calculate coords based on parent left and top so it renders correctly in host App

* fix text

* move offsets to state & fix bugs

* fix text jumping

* account for zoom in textWysiwyg & undo incorrect offsetting

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-07-27 13:48:49 +02:00