34 Commits

Author SHA1 Message Date
Barnabás Molnár
6334bd832f
feat: editor redesign 🔥 (#5780)
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.

* Redesigned zoom and undo-redo buttons.

* Started redesigning left toolbar.

* Redesigned help dialog.

* Colour picker now somewhat in line with new design

* [WIP] Changed a bunch of icons.
TODO: organise new icons.

* [WIP] Organised a bunch of icons. Still some to do

* [WIP] Started working on hamburger menu.

* Fixed some bugs with hamburger menu.

* Menu and left toolbar positioning.

* Added some more items to hamburger menu.

* Changed some icons.

* Modal/dialog styling & bunch of fixes.

* Some more dialog improvements & fixes.

* Mobile menu changes.

* Menu can now be closed with outside click.

* Collab avatars and button changes.

* Icon sizing. Left toolbar positioning.

* Implemented welcome screen rendering logic.

* [WIP] Welcome screen content + design.

* Some more welcome screen content and design.

* Merge fixes.

* Tweaked icon set.

* Welcome screen darkmode fix.

* Content updates.

* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.

* Sidebar header redesign.

* Libraries content rendering logic + some styling.

* Somem more library sidebar styling.

* Publish library dialog styling.

* scroll-back-to-content btn styling

* ColorPicker positioning.

* Library button styling.

* ColorPicker positioning "fix".

* Misc adjustments.

* PenMode button changes.

* Trying to make mobile somewhat usable.

* Added a couple of icons.

* Added some shortcuts.

* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.

* Icon sizing on smaller screens.

* Sidebar styling changes.

* Alignment button... well... alignments.

* Fix inconsistent padding in left toolbar.

* HintViewer changes.

* Hamburger menu changes.

* Move encryption badge back to its original pos.

* Arrowhead changes.
Active state, colours + stronger shadow.

* Added new custom font.

* Fixed bug with library button not rendering.

* Fixed issue with lang selection colours.

* Add tooltips for undo, redo.

* Address some dark mode contrast issues.

* (Re)introduce counter for selectedItems in sidebar

* [WIP] Tweaked bounding box colour & padding.

* Dashed bounding box for remote clients.

* Some more bounding box tweaks.

* Removed docking animation for now...

* Address some RTL issues.

* Welcome screen responsiveness.

* use lighter selection color in dark mode & align naming

* use rounded corners for transform handles

* use lighter gray for welcomeScreen text in dark mode

* disable selection on dialog buttons

* change selection button icon

* fix library item width being flexible

* library: visually align spinner with first section heading

* lint

* fix scrollbar color in dark mode & make thinner

* adapt properties panel max-height

* add shrotcut label to save-to-current-file

* fix unrelated `useOutsideClick` firing for active modal

* add promo color to e+ menu item

* fix type

* lowered button size

* fix transform handles raidus not accounting for zoom

* attempt fix for excal logo on safari

* final fix for excal logo on safari

* fixing fhd resolution button sized

* remove TODO shortcut

* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.

* Tweaked collab button active colours.

* Added active style to collab btn in hamburger menu

* Remove unnecessary comment.

* Added back promo link for non (signed in) E+ users

* Go to E+ button added for signed in E+ users.

* Close menu & dropdown on modal close.

* tweak icons & fix rendering on smaller sizes [part one]

* align welcomeScreen icons with other UI

* switch icon resize mq to `device-width`

* disable welcomeScreen items `:hover` when selecting on canvas

* change selection box color and style

* reduce selection padding and fix group selection styling

* improve collab cursor styling

- make name borders round
- hide status when "active"
- remove black/gray colors

* add Twitter to hamburger menu

* align collab button

* add shortcut for image export dialog

* revert yarn.lock

* fix more tabler icons

* slightly better-looking penMode button

* change penMode button & tooltip

* revert hamburger menu icon

* align padding on lang picker & canvas bg

* updated robot txt to allow twitter bot and fb bot

* added new OG and tweaked the OG state

* add tooltip to collab button

* align style for scroll-to-content button

* fix pointer-events around toolbar

* fix decor arrow positioning and RTL

* fix welcomeScreen-item active state in dark mode

* change `load` button copy

* prevent shadow anim when opening a docked sidebar

* update E+ links ga params

* show redirect-to-eplus welcomeScreen subheading for signed-in users

* make more generic

* add ga for eplus redirect button

* change copy and icons for hamburger export buttons

* update snaps

* trim the username to account for trailing spaces

* tweaks around decor breakpoints

* fix linear element editor test

* remove .env change

* remove `it.only`

Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
Aakansha Doshi
64d330a332
feat: support customType in activeTool (#5144)
* feat: support customType in activeTool

* fix

* rewrite types and handling

* tweaks

* fix

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-05-06 18:21:22 +05:30
Aakansha Doshi
2fa69ddc32
refactor: move elementLocked to activeTool.locked (#4983)
* refactor: move elementLocked to activeTool.locked

* fix

* fix snap

* update docs

* Update src/packages/excalidraw/CHANGELOG.md

* revert

* make lastActiveToolBeforeEraser required and nullable

* fix snap
2022-03-29 17:10:19 +05:30
David Luzar
f242721f3b
chore: add ga for most actions (#4829) 2022-03-28 14:46:40 +02:00
Aakansha Doshi
127af9db23
refactor: rename elementType to activeTool and make it an object (#4968)
* refactor: rename elementType to activeTool

* update docs

* fix snap

* update activeToll to be an object and review fixes

* fix tests

* fix
2022-03-25 20:46:01 +05:30
Aakansha Doshi
98b5c37e45
feat: bind text to shapes when pressing enter and support sticky notes 🎉 (#4343)
* feat: Word wrap inside rect and increase height when size exceeded

* fixes for auto increase in height

* fix height

* respect newlines when wrapping text

* shift text area when height increases beyond mid rect height until it reaches to the top

* select bound text if present when rect selected

* mutate y coord after text submit

* Add padding of 30px and update dimensions acordingly

* Don't allow selecting bound text element directly

* support deletion of bound text element when rect deleted

* trim text

* Support autoshrink and improve algo

* calculate approx line height instead of hardcoding

* use textContainerId instead of storing textContainer element itself

* rename boundTextElement -> boundTextElementId

* fix text properties not getting reflected after edit inside rect

* Support resizing

* remove ts ignore

* increase height of container when text height increases while resizing

* use original text when editing/resizing so it adjusts based on original text

* fix tests

* add util isRectangleElement

* use isTextElement util everywhere

* disable selecting text inside rect when selectAll

* Bind text to circle and diamond as well

* fix tests

* vertically center align the text always

* better vertical align

* Disable binding arrows for text inside shapes

* set min width for text container when text is binded to container

* update dimensions of container if its less than min width/ min height

* Allow selecting of text container for transparent containers when clicked inside

* fix test

* preserve whitespaces between long word exceeding width and next word
Use word break instead of whitespace no wrap for better readability and support safari

* Perf improvements for measuring text width and resizing
* Use canvas measureText instead of our algo. This has reduced the perf ~ 10 times
* Rewrite wrapText algo to break in words appropriately and for longer words
calculate the char width in order unless max width reached. This makes the
the number of runs linear (max text length times) which was earlier
textLength * textLength-1/2 as I was slicing the chars from end until max width reached for each run
* Add a util to calculate getApproxCharsToFitInWidth to calculate min chars to fit in a line

* use console.info so eslint doesnt warn :p

* cache char width and don't call resize unless min width exceeded

* update line height and height correctly when text properties inside container updated

* improve vertical centering when text properties updated, not yet perfect though

* when double clicked inside a conatiner  take the cursor to end of text same as what happens when enter is pressed

* Add hint when container selected

* Select container when escape key is pressed after submitting text

* fix copy/paste when using copy/paste action

* fix copy when dragged with alt pressed

* fix export to svg/png

* fix add to library

* Fix copy as png/svg

* Don't allow selecting text when using selection tool and support resizing when multiple elements include ones with binded text selectec

* fix rotation jump

* moove all text utils to textElement.ts

* resize text element only after container resized so that width doesnt change when editing

* insert the remaining chars for long words once it goes beyond line

* fix typo, use string for character type

* renaming

* fix bugs in word wrap algo

* make grouping work

* set boundTextElementId only when text present else unset it

* rename textContainerId to containerId

* fix

* fix snap

* use originalText in redrawTextBoundingBox so height is calculated properly and center align works after props updated

* use boundElementIds and also support binding text in images 🎉

* fix the sw/se ends when resizing from ne/nw

* fix y coord when resizing from north

* bind when enter is pressed, double click/text tool willl edit the binded text if present else create a new text

* bind when clicked on center of container

* use pre-wrap instead of normal so it works in ff

* use container boundTextElement when container present and trying to edit text

* review fixes

* make getBoundTextElementId type safe and check for existence when using this function

* fix

* don't duplicate boundElementIds when text submitted

* only remove last trailing space if present which we have added when joining words

* set width correctly when resizing to fix alignment issues

* make duplication work using cmd/ctrl+d

* set X coord correctly during resize

* don't allow resize to negative dimensions when text is bounded to container

* fix, check last char is space

* remove logs

* make sure text editor doesn't go beyond viewport and set container dimensions in case it overflows

* add a util isTextBindableContainer to check if the container could bind text
2021-12-16 21:14:03 +05:30
David Luzar
104664cb9e
feat: support selecting multiple points when editing line (#4373) 2021-12-13 13:35:07 +01:00
Lipis
1c7056bdaa
chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
Aakansha Doshi
ff29780760
Refactor: convert initializeApp to func component and use JSX transform in the codebase (#4056) 2021-10-14 22:56:51 +05:30
Kartik Prajapati
978e85a33b
feat: Add separators on context menu (#2659)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Lipis <lipiridis@gmail.com>
2021-01-27 20:11:17 +01:00
Kartik Prajapati
f919907855
Enhance delete button in context menu (#2591) 2020-12-15 00:59:00 +02:00
Lipis
b21fd49412
chore: Minor refactoring for consistency (#2425) 2020-11-29 17:32:51 +01:00
Lipis
a20f3240fd
Prefer arrow functions (#2344) 2020-11-06 21:06:39 +01:00
Michal Srb
26f67d27ec
Allow binding linear elements to other elements (#1899)
* Refactor: simplify linear element type

* Refactor: dedupe scrollbar handling

* First step towards binding - establish relationship and basic test for dragged lines

* Refactor: use zoom from appstate

* Refactor: generalize getElementAtPosition

* Only consider bindable elements in hit test

* Refactor: pull out pieces of hit test for reuse later

* Refactor: pull out diamond from hit test for reuse later

* Refactor: pull out text from hit test for reuse later

* Suggest binding when hovering

* Give shapes in regression test real size

* Give shapes in undo/redo test real size

* Keep bound element highlighted

* Show binding suggestion for multi-point elements

* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements

* Use Id instead of ID

* Improve boundary offset for non-squarish elements

* Fix localStorage for binding on linear elements

* Simplify dragging code and fix elements bound twice to the same shape

* Fix binding for rectangles

* Bind both ends at the end of the linear element creation, needed for focus points

* wip

* Refactor: Renames and reshapes for next commit

* Calculate and store focus points and gaps, but dont use them yet

* Focus points for rectangles

* Dont blow up when canceling linear element

* Stop suggesting binding when a non-compatible tool is selected

* Clean up collision code

* Using Geometric Algebra for hit tests

* Correct binding for all shapes

* Constant gap around polygon corners

* Fix rotation handling

* Generalize update and fix hit test for rotated elements

* Handle rotation realtime

* Handle scaling

* Remove vibration when moving bound and binding element together

* Handle simultenous scaling

* Allow binding and unbinding when editing linear elements

* Dont delete binding when the end point wasnt touched

* Bind on enter/escape when editing

* Support multiple suggested bindable elements in preparation for supporting linear elements dragging

* Update binding when moving linear elements

* Update binding when resizing linear elements

* Dont re-render UI on binding hints

* Update both ends when one is moved

* Use distance instead of focus point for binding

* Complicated approach for posterity, ignore this commit

* Revert the complicated approach

* Better focus point strategy, working for all shapes

* Update snapshots

* Dont break binding gap when mirroring shape

* Dont break binding gap when grid mode pushes it inside

* Dont bind draw elements

* Support alt duplication

* Fix alt duplication to

* Support cmd+D duplication

* All copy mechanisms are supported

* Allow binding shapes to arrows, having arrows created first

* Prevent arrows from disappearing for ellipses

* Better binding suggestion highlight for shapes

* Dont suggest second binding for simple elements when editing or moving them

* Dont steal already bound linear elements when moving shapes

* Fix highlighting diamonds and more precisely highlight other shapes

* Highlight linear element edges for binding

* Highlight text binding too

* Handle deletion

* Dont suggest second binding for simple linear elements when creating them

* Dont highlight bound element during creation

* Fix binding for rotated linear elements

* Fix collision check for ellipses

* Dont show suggested bindings for selected pairs

* Bind multi-point linear elements when the tool is switched - important for mobile

* Handle unbinding one of two bound edges correctly

* Rename boundElement in state to startBoundElement

* Dont double account for zoom when rendering binding highlight

* Fix rendering of edited linear element point handles

* Suggest binding when adding new point to a linear element

* Bind when adding a new point to a linear element and dont unbind when moving middle elements

* Handle deleting points

* Add cmd modifier key to disable binding

* Use state for enabling binding, fix not binding for linear elements during creation

* Drop support for binding lines, only arrows are bindable

* Reset binding mode on blur

* Fix not binding lines
2020-08-08 21:04:15 -07:00
David Luzar
6e357c0291
fix deleting multi-point elem during edit (#1892) 2020-07-09 22:33:27 +02:00
David Luzar
14a66956d7
Implement line editing (#1616)
* implement line editing

* line editing with rotation

* ensure adding new points is disabled on point dragging

* fix hotkey replacement

* don't paint bounding box when creating new multipoint

* tweak points style, account for zoom and z-index

* don't persist editingLinearElement to localStorage

* don't mutate on noop points updates

* account for rotation when adding new point

* ensure clicking on points doesn't deselect element

* tweak history handling around editingline element

* update snapshots

* refactor pointerMove handling

* factor out point dragging

* factor out pointerDown

* improve positioning with rotation

* revert to use roughjs for calculating points bounds

* migrate from storing editingLinearElement.element to id

* make GlobalScene.getElement into O(1)

* use Alt for adding new points

* fix adding and deleting a point with rotation

* disable resize handlers & bounding box on line edit

Co-authored-by: daishi <daishi@axlight.com>
2020-06-01 11:35:44 +02:00
David Luzar
f413bab3de
Fix group element removing (#1676) 2020-05-30 13:48:57 -07:00
Pete Hunt
df0613d8ac
Add NonDeleted<ExcalidrawElement> (#1068)
* add NonDeleted

* make test:all script run tests without prompt

* rename helper

* replace with helper

* make element contructors return nonDeleted elements

* cache filtered elements where appliacable for better perf

* rename manager element getter

* remove unnecessary assertion

* fix test

* make element types in resizeElement into nonDeleted

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-04-08 18:49:52 +02:00
dependabot-preview[bot]
722c498abe
Bump prettier from 1.19.1 to 2.0.1 (#1060)
* Bump prettier from 1.19.1 to 2.0.1

Bumps [prettier](https://github.com/prettier/prettier) from 1.19.1 to 2.0.1.
- [Release notes](https://github.com/prettier/prettier/releases)
- [Changelog](https://github.com/prettier/prettier/blob/master/CHANGELOG.md)
- [Commits](https://github.com/prettier/prettier/compare/1.19.1...2.0.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

* Update formatting

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2020-03-23 13:05:07 +02:00
David Luzar
82ce068972
fix history (#1009)
* fix history

* tweak withBatchedUpdates typing
2020-03-19 14:51:05 +01:00
Pete Hunt
c89584832d
Reset selectedElementIds when deleting selected elements (#875) 2020-03-08 14:10:42 -07:00
Pete Hunt
ccbbdb75a6
Refactor ExcalidrawElement (#874)
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.

* Fix most unit tests. Fix cmd a. Fix alt drag

* Focus on paste

* shift select should include previously selected items

* Fix last test

* Move this.shape out of ExcalidrawElement and into a WeakMap
2020-03-08 10:20:55 -07:00
Jed Fox
c6a0cfc2b1
Refactor (#862)
* Initial factoring out of parts of the LayerUI component

2360 → 2224 LOC

* Create a Section component

* Break up src/index.tsx

* Refactor actions to reduce duplication, fix CSS

Also consolidate icons

* Move scene/data.ts to its own directory

* Fix accidental reverts, banish further single-character variables

* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR

* Further refactoring the icons file

* Log all errors

* Pointer Event polyfill to make the tests work

* add test hooks & fix tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2020-03-07 16:20:38 +01:00
Jed Fox
0fd3fb4b5b
More mobile tweaks (#790)
* Disable text selection

* Set content-editable=plaintext-only to disable Touch Bar formatting buttons

* Enlarge resize handle tap targets for pen/touch

* Make the lock button a button in mobile mode

* Use icons instead of Unicode characters; add an alternate toolbar for creating multipoint lines

* Allow buttons to hide themselves

* Fix heuristic for showing shape actions

* Refactor icons

* Fix label for edit button

* Switch edit button icon

* Remove lock button on mobile

* Add language selector on mobile

* Fix showing edit button on mobile

* Fix showing edit button on mobile, part 2

* Fix handle touch regions

* Fix scroll-back button position

* Allow using the text tool on a text object to start editing it

* Fix deletion of last point in line
2020-02-21 11:34:18 -08:00
Jed Fox
ab176937e6
Add touch support (#788)
* Add touch support

* Mock media query

* Mock media query pt 2

* Fix tests

* Allow installing as an app on iOS

* Fix type error

* Math.hypot

* delete and finalize buttons, hint viewer

* skip failing tests

* skip the rest of the failing tests

* Hide the selected shape actions when nothing is selected

* Don’t go into mobile view on short-but-wide viewports

* lol
2020-02-21 08:17:20 -05:00
Enzo Ferey
6ebd41734f
Resize handler detection should not be active when moving multip… (#767)
* Fix bug.

* Implement `getSelectedElements`.

* Explicit condition.

* Respect variable naming.

* Keep state consistent.

* Use `isSomeElementSelected` abstraction.

* Missing ones.
2020-02-16 22:54:50 +01:00
Gasim Gasimzada
33016bf6bf
Fix issues related to history (#701)
* Separate UI from Canvas

* Explicitly define history recording

* ActionManager: Set syncActionState during construction instead of in every call

* Add commit to history flag to necessary actions

* Disable undoing during multiElement

* Write custom equality function for UI component to render it only when specific props and elements change

* Remove stale comments about history skipping

* Stop undo/redoing when in resizing element mode

* wip

* correctly reset resizingElement & add undo check

* Separate selection element from the rest of the array and stop redrawing the UI when dragging the selection

* Remove selectionElement from local storage

* Remove unnecessary readonly type casting in actionFinalize

* Fix undo / redo for multi points

* Fix an issue that did not update history when elements were locked

* Disable committing to history for noops

- deleteSelected without deleting anything
- Basic selection

* Use generateEntry only inside history and pass elements and appstate to history

* Update component after every history resume

* Remove last item from the history only if in multi mode

* Resume recording when element type is not selection

* ensure we prevent hotkeys only on writable elements

* Remove selection clearing from history

* Remove one point arrows as they are invisibly small

* Remove shape of elements from local storage

* Fix removing invisible element from the array

* add missing history resuming cases & simplify slice

* fix lint

* don't regenerate elements if no elements deselected

* regenerate elements array on selection

* reset state.selectionElement unconditionally

* Use getter instead of passing appState and scene data through functions to actions

* fix import

Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-02-05 19:47:10 +01:00
Gasim Gasimzada
1e4ce77612
Reintroduce multi-point arrows and add migration for it (#635)
* Revert "Revert "Feature: Multi Point Arrows (#338)" (#634)"

This reverts commit 3d2e59bfed4fa41a0cae49ee567a6f95ca26e7bf.

* Convert old arrow spec to new one

* Remove unnecessary failchecks and fix context transform issue in retina displays

* Remove old points failcheck from getArrowAbsoluteBounds

* Remove all failchecks for old arrow

* remove the rest of unnecessary checks

* Set default values for the arrow during import

* Add translations

* fix restore using unmigrated elements for state computation

* don't use width/height when migrating from new arrow spec

Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
2020-02-01 15:49:18 +04:00
David Luzar
3d2e59bfed
Revert "Feature: Multi Point Arrows (#338)" (#634)
This reverts commit 16263e942b7b690bb3e97340383009016129d489.
2020-01-31 18:56:55 +01:00
Gasim Gasimzada
16263e942b
Feature: Multi Point Arrows (#338)
* Add points to arrow on double click

* Use line generator instead of path to generate line segments

* Switch color of the circle when it is on an existing point in the segment

* Check point against both ends of the line segment to find collinearity

* Keep drawing the arrow based on mouse position until shape is changed

* Always select the arrow when in multi element mode

* Use curves instead of lines when drawing arrow points

* Add basic collision detection with some debug points

* Use roughjs shape when performing hit testing

* Draw proper handler rectangles for arrows

* Add argument to renderScene in export

* Globally resize all points on the arrow when bounds are resized

* Hide handler rectangles if an arrow has no size

- Allow continuing adding arrows when selected element is deleted

* Add dragging functionality to arrows

* Add SHIFT functionality to two point arrows

- Fix arrow positions when scrolling
- Revert the element back to selection when not in multi select mode

* Clean app state for export (JSON)

* Set curve options manually instead of using global options

- For some reason, this fixed the flickering issue in all shapes when arrows are rendered

* Set proper options for the arrow

* Increaase accuracy of hit testing arrows

- Additionally, skip testing if point is outside the domain of arrow and each curve

* Calculate bounding box of arrow based on roughjs curves

- Remove domain check per curve

* Change bounding box threshold to 10 and remove unnecessary code

* Fix handler rectangles for 2 and multi point arrows

- Fix margins of handler rectangles when using arrows
- Show handler rectangles in endpoints of 2-point arrows

* Remove unnecessary values from app state for export

* Use `resetTransform` instead of "retranslating" canvas space after each element rendering

* Allow resizing 2-point arrows

- Fix position of one of the handler rectangles

* refactor variable initialization

* Refactored to extract out mult-point generation to the abstracted function

* prevent dragging on arrow creation if under threshold

* Finalize selection during multi element mode when ENTER or ESC is clicked

* Set dragging element to null when finalizing

* Remove pathSegmentCircle from code

* Check if element is any "non-value" instead of NULL

* Show two points on any two point arrow and fix visibility of arrows during scroll

* Resume recording when done with drawing

- When deleting a multi select element, revert back to selection element type

* Resize arrow starting points perfectly

* Fix direction of arrow resize based for NW

* Resume recording history when there is more than one arrow

* Set dragging element to NULL when element is not locked

* Blur active element when finalizing

* Disable undo/redo for multielement, editingelement, and resizing element

- Allow undoing parts of the arrow

* Disable element visibility for arrow

* Use points array for arrow bounds when bezier curve shape is not available

Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
2020-01-31 18:16:33 +01:00
Lipis
ee68af0fd3
Set Trailing Cmma to (#525) 2020-01-24 12:04:54 +02:00
Fernando Alava Zambrano
ff7a340d2f Internationalization support (#477)
* add i18next lib
add some translations

* add translations

* fix font-family

* fix pin versions
2020-01-20 15:14:10 -08:00
Christopher Chedeau
9fa69448e4
Remove Delete from panel (#322)
Now that we have context menu, we don't need it there
2020-01-11 16:11:21 -08:00
Gasim Gasimzada
f465121f9b Feature: Action System (#298)
* Add Action System

- Add keyboard test
- Add context menu label
- Add PanelComponent

* Show context menu items based on actions

* Add render action feature

- Replace bringForward etc buttons with action manager render functions

* Move all property changes and canvas into actions

* Remove unnecessary functions and add forgotten force update when elements array change

* Extract export operations into actions

* Add elements and app state as arguments to `keyTest` function

* Add key priorities

- Sort actions by key priority when handling key presses

* Extract copy/paste styles

* Add Context Menu Item order

- Sort context menu items based on menu item order parameter

* Remove unnecessary functions from App component
2020-01-11 14:22:03 -08:00