Thomas Steiner
1837147c55
feat: Add idle detection to collaboration feature ( #2877 )
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* Start idle detection implementation
* First working version
* Add screen state
* Add type safety
* Better rendering, enum types, localization
* Add origin trial token
* Fix
* Refactor idle detection to no longer use IdleDetector API
* Cleanup some leftovers
* Fix
* Apply suggestions from code review
* Three state: active 🟢 , idle 💤 , away ⚫ ️
* Address feedback from code review
Thanks, @lipis
* Deal with unmount
Co-authored-by: Panayiotis Lipiridis <lipiridis@gmail.com>
2021-02-04 11:55:43 +01:00
David Luzar
10cd6a24b0
feat: increase max zoom ( #2881 )
2021-01-30 18:03:23 +01:00
Lipis
b1c8c538ee
fix: Change the timeout for reporting the version to 30s ( #2858 )
2021-01-26 22:22:41 +02:00
Lipis
c799b28a0e
fix: Count all versions ( #2798 )
2021-01-16 18:59:26 +01:00
Arun
543c624405
feat: Add toast ( #2772 )
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Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-01-15 16:02:46 +01:00
Lipis
001880ba88
feat: Track current version ( #2731 )
2021-01-10 20:48:12 +02:00
Lipis
6adb45ef5a
feat: Change title to Excalidraw after a timeout ( #2656 )
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* feat: Change title to Excalidraw after a timeout
* clear timeout
2020-12-22 10:34:06 +01:00
Aakansha Doshi
e617ccc252
Factor out collaboration code ( #2313 )
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Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-12-05 15:30:53 +01:00
David Luzar
ba3f548b91
Fix library dnd ( #2314 )
2020-10-30 21:01:41 +01:00
David Luzar
5950fa9a40
support embedding scene data to PNG/SVG ( #2219 )
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Co-authored-by: Lipis <lipiridis@gmail.com>
2020-10-13 14:47:07 +02:00
João Forja
e7d186b439
Fix drag multiple elements bug ( #2023 )
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Co-authored-by: dwelle <luzar.david@gmail.com>
2020-08-26 18:37:44 +02:00
Herb Caudill
29f803e25d
Fix display of some emoji on Windows ( #1933 )
2020-07-19 21:14:45 +02:00
David Luzar
7ab0c1aba8
reload scene on hashchange ( #1893 )
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* reload scene on hashchange
* tweak isLoading
2020-07-09 22:16:28 -07:00
David Luzar
d5e7d08586
prompt when loading external scene before overriding local one ( #1862 )
2020-07-08 22:55:26 +02:00
David Luzar
cd87bd6901
do not center text when not applicable ( #1783 )
2020-06-25 21:21:27 +02:00
Daishi Kato
baa8fb6c14
grid support (1st iteration) ( #1788 )
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Co-authored-by: dwelle <luzar.david@gmail.com>
2020-06-23 17:24:52 +02:00
Steven Nguyen
fd75b88bd3
Double finger zoom should not select things ( #1333 )
2020-06-02 19:41:40 +03:00
Aakansha Doshi
17e9cc4506
Some cleanup in App.tsx ( #1681 )
2020-05-30 15:26:17 +02:00
David Luzar
63c10743fb
split font into fontSize and fontFamily ( #1635 )
2020-05-27 15:14:50 +02:00
Daishi Kato
51608c07b0
15-degree rotation locking ( #1627 )
2020-05-23 10:45:05 +02:00
Thomas Steiner
ad81033a78
Prompt for reload when new service worker is available ( #1588 )
2020-05-13 19:19:49 +02:00
David Luzar
6771b505ad
rewrite wysiwyg property updating ( #1387 )
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* rewrite wysiwyg property updating
* reuse existing class
* fix case of focus being stolen by other UIs
* revert mistake csp removal
* ensure we don't run cleanup twice
* fix opacity updating
* add shape actions menu class to constants
2020-04-12 15:57:57 +02:00
Aakansha Doshi
227ff60909
refactor(app.tsx): move Portal to new file and some refactoring ( #1398 )
2020-04-12 12:54:52 +02:00
Aakansha Doshi
e98fba38be
refactor(app.tsx): use constants instead of hard coded strings for better readablility ( #1391 )
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don't use inline function as it will create a new refrence everytime
2020-04-11 17:42:02 -07:00
Preet
57bbc9fe55
Fill a looped curve with the selected background color ( #1315 )
2020-04-09 11:46:47 +03:00
José Quinto
030954badb
shift locking 22.5 degree and move to constants ( #1216 )
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* shift locking 22.5 degree and move to constants #1171
* review SHIFT_LOCKING_ANGLE
2020-04-04 14:55:22 +03:00
David Luzar
b7da524538
confirm arrow on doubleclick ( #949 )
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* confirm arrow on double click
* change hint
* fix cursor not updating on click
2020-03-18 16:43:06 +01:00
Jed Fox
c6a0cfc2b1
Refactor ( #862 )
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* Initial factoring out of parts of the LayerUI component
2360 → 2224 LOC
* Create a Section component
* Break up src/index.tsx
* Refactor actions to reduce duplication, fix CSS
Also consolidate icons
* Move scene/data.ts to its own directory
* Fix accidental reverts, banish further single-character variables
* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR
* Further refactoring the icons file
* Log all errors
* Pointer Event polyfill to make the tests work
* add test hooks & fix tests
Co-authored-by: dwelle <luzar.david@gmail.com>
2020-03-07 16:20:38 +01:00