* feat: Support hypelinks
* dont show edit when link not present
* auto submit on blur
* Add link button in sidebar and do it react way
* add key to hyperlink to remount when element selection changes
* autofocus input
* remove click handler and use pointerup/down to show /hide popup
* add keydown and support enter/escape to submit
* show extrrnal link icon when element has link
* use icons and open link in new tab
* dnt submit unless link updated
* renamed ffiles
* remove unnecessary changes
* update snap
* hide link popup once user starts interacting with element and show again only if clicked outside and clicked on element again
* render link icon outside the element
* fix hit testing
* rewrite implementation to render hyperlinks outside elements and hide when element selected
* remove
* remove
* tweak icon position and size
* rotate link icon when element rotated, handle zooming and render exactly where ne resize handle is rendered
* no need to create a new reference anymore for element when link added/updated
* rotate the link image as well when rotating element
* calculate hitbox of link icon and show pointer when hovering over link icon
* open link when clicked on link icon
* show tooltip when hovering over link icon
* show link action only when single element selected
* support other protocols
* add shortcut cmd/ctrl+k to edit/update link
* don't hide popup after submit
* renderes decreased woo
* Add context mneu label to add/edit link
* fix tests
* remove tick and show trash when in edit mode
* show edit view when element contains link
* fix snap
* horizontally center the hyperlink container with respect to elemnt
* fix padding
* remove checkcircle
* show popup on hover of selected element and dismiss when outside hitbox
* check if element has link before setting popup state
* move logic of auto hide to hyperlink and dnt hide when editing
* hide popover when drag/resize/rotate
* unmount during autohide
* autohide after 500ms
* fix regression
* prevent cmd/ctrl+k when inside link editor
* submit when input not updated
* allow custom urls
* fix centering of popup when zoomed
* fix hitbox during zoom
* fix
* tweak link normalization
* touch hyperlink tooltip DOM only if needed
* consider 0 if no offsetY
* reduce hitbox of link icon and make sure link icon doesn't show on top of higher z-index elements
* show link tooltip only if element has higher z-index
* dnt show hyperlink popup when selection changes from element with link to element with no link and also hide popover when element type changes from selection to something else
* lint: EOL
* fix link icon tooltip positioning
* open the link only when last pointer down and last pointer up hit the link hitbox
* render tooltip after 300ms delay
* ensure link popup and editor input have same height
* wip: cache the link icon canvas
* fix the image quality after caching using device pixel ratio yay
* some cleanup
* remove unused selectedElementIds from renderConfig
* Update src/renderer/renderElement.ts
* fix `opener` vulnerability
* tweak styling
* decrease padding
* open local links in the same tab
* fix caching
* code style refactor
* remove unnecessary save & restore
* show link shortcut in help dialog
* submit on cmd/ctrl+k
* merge state props
* Add title for link
* update editview if prop changes
* tweak link action logic
* make `Hyperlink` compo editor state fully controlled
* dont show popup when context menu open
* show in contextMenu only for single selection & change pos
* set button `selected` state
* set contextMenuOpen on pointerdown
* set contextMenyOpen to false when action triggered
* don't render link icons on export
* fix tests
* fix buttons wrap
* move focus states to input top-level rule
* fix elements sharing `Hyperlink` state
* fix hitbox for link icon in case of rect
* Early return if hitting link icon
Co-authored-by: dwelle <luzar.david@gmail.com>
* feat: support unbinding text
* fix unbound text
* move the unbind option next to group action
* use boundTextElement.id when unbinding
* update original text so it takes same bounding box when unbind
* Add spec
* recompute measurements when unbinding
Co-authored-by: Maximilian Massing <maximilian.massing@googlemail.com>
Co-authored-by: Sven Kube <github@sven-kube.de>
Co-authored-by: Maximilian Massing <massing@sipgate.de>
* Implement Save without re-prompt and Save as
Fixes#1668
* Add save-as icon
* Make .excalidraw the default extension
* Only show save as button on supporting browsers
* add zoom center action button
* enhance zoom calculation and scroll to center
* add zoom out and center button
* filter deleted elements
* improve complexity
* add key shortcut
* calculate zoom value
* don't render zoomCenter action
* offset from top to account for shape menu
* change shortcut & add to shortcut dialog
* decrease offset
* revert offset
* change hotkey & description
* rename to zoomToFit
* change shortcut label & position
Co-authored-by: dwelle <luzar.david@gmail.com>
* feat: add the ability to change the alignement of the text
* test: update the snapshots to included the newely textAlign state
* style: use explicit key assignment to object
* test: add missing new key textAlign to newElement.test.ts
* style: make the text on the buttons start with uppercase
* Update src/locales/en.json
* add types
* add migration
* remove incorrect update
Co-authored-by: Youness Fkhach <younessfkhach@porotonmail.com>
Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* cmd+d to duplicate selection
* use duplicateElement instead
* use duplicateElement instead
* Update actionDuplicateSelection.ts
* select the new duplicated element
* add locale
* use event.key instead of event.code
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Initial factoring out of parts of the LayerUI component
2360 → 2224 LOC
* Create a Section component
* Break up src/index.tsx
* Refactor actions to reduce duplication, fix CSS
Also consolidate icons
* Move scene/data.ts to its own directory
* Fix accidental reverts, banish further single-character variables
* ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR
* Further refactoring the icons file
* Log all errors
* Pointer Event polyfill to make the tests work
* add test hooks & fix tests
Co-authored-by: dwelle <luzar.david@gmail.com>
* Make Undo & Redo and the menu buttons into actions; add undo/redo buttons
* Create variables for the ToolIcon colors
* Darken the menu buttons when they’re active
* Put the more intensive test in `perform`
* Fix & restyle hint viewer
* Add pinch zoom for macOS Safari
* Chrome/Firefox trackpad pinch zoom
* openedMenu → openMenu
* needsShapeEditor.ts → showSelectedShapeActions.ts
* Call showSelectedShapeActions
* Shortcuts to zoom in/out and to reset zoom
* add support for numerical keys
* Fixed Firefox compatibility
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Zoom icons.
* Actions.
* Min zoom of 0 does not make sense.
* Zoom logic.
* Modify how zoom affects selection rendering.
* More precise scrollbar dimensions.
* Adjust elements visibility and scrollbars.
* Normalized canvas width and height.
* Apply zoom to resize test.
* [WIP] Zoom using canvas center as an origin.
* Undo zoom on `getScrollBars`.
* WIP: center zoom origin via scroll
* This was wrong for sure.
* Finish scaling using center as origin.
* Almost there.
* Scroll offset should be not part of zoom transforms.
* Better naming.
* Wheel movement should be the same no matter the zoom level.
* Panning movement should be the same no matter the zoom level.
* Fix elements pasting.
* Fix text WYSIWGT.
* Fix scrollbars and visibility.
* Revert "Revert "Feature: Multi Point Arrows (#338)" (#634)"
This reverts commit 3d2e59bfed4fa41a0cae49ee567a6f95ca26e7bf.
* Convert old arrow spec to new one
* Remove unnecessary failchecks and fix context transform issue in retina displays
* Remove old points failcheck from getArrowAbsoluteBounds
* Remove all failchecks for old arrow
* remove the rest of unnecessary checks
* Set default values for the arrow during import
* Add translations
* fix restore using unmigrated elements for state computation
* don't use width/height when migrating from new arrow spec
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
* Add points to arrow on double click
* Use line generator instead of path to generate line segments
* Switch color of the circle when it is on an existing point in the segment
* Check point against both ends of the line segment to find collinearity
* Keep drawing the arrow based on mouse position until shape is changed
* Always select the arrow when in multi element mode
* Use curves instead of lines when drawing arrow points
* Add basic collision detection with some debug points
* Use roughjs shape when performing hit testing
* Draw proper handler rectangles for arrows
* Add argument to renderScene in export
* Globally resize all points on the arrow when bounds are resized
* Hide handler rectangles if an arrow has no size
- Allow continuing adding arrows when selected element is deleted
* Add dragging functionality to arrows
* Add SHIFT functionality to two point arrows
- Fix arrow positions when scrolling
- Revert the element back to selection when not in multi select mode
* Clean app state for export (JSON)
* Set curve options manually instead of using global options
- For some reason, this fixed the flickering issue in all shapes when arrows are rendered
* Set proper options for the arrow
* Increaase accuracy of hit testing arrows
- Additionally, skip testing if point is outside the domain of arrow and each curve
* Calculate bounding box of arrow based on roughjs curves
- Remove domain check per curve
* Change bounding box threshold to 10 and remove unnecessary code
* Fix handler rectangles for 2 and multi point arrows
- Fix margins of handler rectangles when using arrows
- Show handler rectangles in endpoints of 2-point arrows
* Remove unnecessary values from app state for export
* Use `resetTransform` instead of "retranslating" canvas space after each element rendering
* Allow resizing 2-point arrows
- Fix position of one of the handler rectangles
* refactor variable initialization
* Refactored to extract out mult-point generation to the abstracted function
* prevent dragging on arrow creation if under threshold
* Finalize selection during multi element mode when ENTER or ESC is clicked
* Set dragging element to null when finalizing
* Remove pathSegmentCircle from code
* Check if element is any "non-value" instead of NULL
* Show two points on any two point arrow and fix visibility of arrows during scroll
* Resume recording when done with drawing
- When deleting a multi select element, revert back to selection element type
* Resize arrow starting points perfectly
* Fix direction of arrow resize based for NW
* Resume recording history when there is more than one arrow
* Set dragging element to NULL when element is not locked
* Blur active element when finalizing
* Disable undo/redo for multielement, editingelement, and resizing element
- Allow undoing parts of the arrow
* Disable element visibility for arrow
* Use points array for arrow bounds when bezier curve shape is not available
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
* Add Action System
- Add keyboard test
- Add context menu label
- Add PanelComponent
* Show context menu items based on actions
* Add render action feature
- Replace bringForward etc buttons with action manager render functions
* Move all property changes and canvas into actions
* Remove unnecessary functions and add forgotten force update when elements array change
* Extract export operations into actions
* Add elements and app state as arguments to `keyTest` function
* Add key priorities
- Sort actions by key priority when handling key presses
* Extract copy/paste styles
* Add Context Menu Item order
- Sort context menu items based on menu item order parameter
* Remove unnecessary functions from App component