import { PointerCoords } from "./types"; import { normalizeScroll } from "./scene"; export const getCenter = (pointers: Map) => { const allCoords = Array.from(pointers.values()); return { x: normalizeScroll(sum(allCoords, (coords) => coords.x) / allCoords.length), y: normalizeScroll(sum(allCoords, (coords) => coords.y) / allCoords.length), }; }; export const getDistance = ([a, b]: readonly PointerCoords[]) => Math.hypot(a.x - b.x, a.y - b.y); const sum = (array: readonly T[], mapper: (item: T) => number): number => array.reduce((acc, item) => acc + mapper(item), 0);