import { PointerCoords } from "./types"; import { normalizeScroll } from "./scene"; export function getCenter(pointers: Map) { const allCoords = Array.from(pointers.values()); return { x: normalizeScroll(sum(allCoords, coords => coords.x) / allCoords.length), y: normalizeScroll(sum(allCoords, coords => coords.y) / allCoords.length), }; } export function getDistance([a, b]: readonly PointerCoords[]) { return Math.hypot(a.x - b.x, a.y - b.y); } function sum(array: readonly T[], mapper: (item: T) => number): number { return array.reduce((acc, item) => acc + mapper(item), 0); }