import React from "react";
import ReactDOM from "react-dom";
import { render, fireEvent } from "./test-utils";
import ExcalidrawApp from "../excalidraw-app";
import * as Renderer from "../renderer/renderScene";
import { reseed } from "../random";
import { bindOrUnbindLinearElement } from "../element/binding";
import {
ExcalidrawLinearElement,
NonDeleted,
ExcalidrawRectangleElement,
} from "../element/types";
import { UI, Pointer, Keyboard } from "./helpers/ui";
import { KEYS } from "../keys";
// Unmount ReactDOM from root
ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
const renderScene = jest.spyOn(Renderer, "renderScene");
beforeEach(() => {
localStorage.clear();
renderScene.mockClear();
reseed(7);
});
const { h } = window;
describe("move element", () => {
it("rectangle", async () => {
const { getByToolName, container } = await render();
const canvas = container.querySelector("canvas")!;
{
// create element
const tool = getByToolName("rectangle");
fireEvent.click(tool);
fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
fireEvent.pointerUp(canvas);
expect(renderScene).toHaveBeenCalledTimes(6);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(1);
expect(h.state.selectedElementIds[h.elements[0].id]).toBeTruthy();
expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);
renderScene.mockClear();
}
fireEvent.pointerDown(canvas, { clientX: 50, clientY: 20 });
fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40 });
fireEvent.pointerUp(canvas);
expect(renderScene).toHaveBeenCalledTimes(3);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(1);
expect([h.elements[0].x, h.elements[0].y]).toEqual([0, 40]);
h.elements.forEach((element) => expect(element).toMatchSnapshot());
});
it("rectangles with binding arrow", async () => {
await render();
// create elements
const rectA = UI.createElement("rectangle", { size: 100 });
const rectB = UI.createElement("rectangle", { x: 200, y: 0, size: 300 });
const line = UI.createElement("line", { x: 110, y: 50, size: 80 });
// bind line to two rectangles
bindOrUnbindLinearElement(
line as NonDeleted,
rectA as ExcalidrawRectangleElement,
rectB as ExcalidrawRectangleElement,
);
// select the second rectangles
new Pointer("mouse").clickOn(rectB);
expect(renderScene).toHaveBeenCalledTimes(20);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(3);
expect(h.state.selectedElementIds[rectB.id]).toBeTruthy();
expect([rectA.x, rectA.y]).toEqual([0, 0]);
expect([rectB.x, rectB.y]).toEqual([200, 0]);
expect([line.x, line.y]).toEqual([110, 50]);
expect([line.width, line.height]).toEqual([80, 80]);
renderScene.mockClear();
// Move selected rectangle
Keyboard.keyDown(KEYS.ARROW_RIGHT);
Keyboard.keyDown(KEYS.ARROW_DOWN);
Keyboard.keyDown(KEYS.ARROW_DOWN);
// Check that the arrow size has been changed according to moving the rectangle
expect(renderScene).toHaveBeenCalledTimes(3);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(3);
expect(h.state.selectedElementIds[rectB.id]).toBeTruthy();
expect([rectA.x, rectA.y]).toEqual([0, 0]);
expect([rectB.x, rectB.y]).toEqual([201, 2]);
expect([Math.round(line.x), Math.round(line.y)]).toEqual([110, 50]);
expect([Math.round(line.width), Math.round(line.height)]).toEqual([81, 81]);
h.elements.forEach((element) => expect(element).toMatchSnapshot());
});
});
describe("duplicate element on move when ALT is clicked", () => {
it("rectangle", async () => {
const { getByToolName, container } = await render();
const canvas = container.querySelector("canvas")!;
{
// create element
const tool = getByToolName("rectangle");
fireEvent.click(tool);
fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
fireEvent.pointerUp(canvas);
expect(renderScene).toHaveBeenCalledTimes(6);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(1);
expect(h.state.selectedElementIds[h.elements[0].id]).toBeTruthy();
expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);
renderScene.mockClear();
}
fireEvent.pointerDown(canvas, { clientX: 50, clientY: 20 });
fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40, altKey: true });
// firing another pointerMove event with alt key pressed should NOT trigger
// another duplication
fireEvent.pointerMove(canvas, { clientX: 20, clientY: 40, altKey: true });
fireEvent.pointerMove(canvas, { clientX: 10, clientY: 60 });
fireEvent.pointerUp(canvas);
// TODO: This used to be 4, but binding made it go up to 5. Do we need
// that additional render?
expect(renderScene).toHaveBeenCalledTimes(5);
expect(h.state.selectionElement).toBeNull();
expect(h.elements.length).toEqual(2);
// previous element should stay intact
expect([h.elements[0].x, h.elements[0].y]).toEqual([30, 20]);
expect([h.elements[1].x, h.elements[1].y]).toEqual([-10, 60]);
h.elements.forEach((element) => expect(element).toMatchSnapshot());
});
});