import { RoughCanvas } from "roughjs/bin/canvas"; import { SceneState } from "../scene/types"; import { randomSeed } from "../random"; export function newElement( type: string, x: number, y: number, strokeColor: string, backgroundColor: string, fillStyle: string, strokeWidth: number, roughness: number, opacity: number, width = 0, height = 0 ) { const element = { type: type, x: x, y: y, width: width, height: height, isSelected: false, strokeColor: strokeColor, backgroundColor: backgroundColor, fillStyle: fillStyle, strokeWidth: strokeWidth, roughness: roughness, opacity: opacity, seed: randomSeed(), draw( rc: RoughCanvas, context: CanvasRenderingContext2D, sceneState: SceneState ) {} }; return element; }