export const DRAGGING_THRESHOLD = 10; // 10px export const LINE_CONFIRM_THRESHOLD = 10; // 10px export const ELEMENT_SHIFT_TRANSLATE_AMOUNT = 5; export const ELEMENT_TRANSLATE_AMOUNT = 1; export const TEXT_TO_CENTER_SNAP_THRESHOLD = 30; export const SHIFT_LOCKING_ANGLE = Math.PI / 12; export const CURSOR_TYPE = { TEXT: "text", CROSSHAIR: "crosshair", GRABBING: "grabbing", POINTER: "pointer", }; export const POINTER_BUTTON = { MAIN: 0, WHEEL: 1, SECONDARY: 2, TOUCH: -1, }; export enum SCENE { INIT = "SCENE_INIT", UPDATE = "SCENE_UPDATE", } export enum EVENT { COPY = "copy", PASTE = "paste", CUT = "cut", KEYDOWN = "keydown", KEYUP = "keyup", MOUSE_MOVE = "mousemove", RESIZE = "resize", UNLOAD = "unload", BLUR = "blur", DRAG_OVER = "dragover", DROP = "drop", GESTURE_END = "gestureend", BEFORE_UNLOAD = "beforeunload", GESTURE_START = "gesturestart", GESTURE_CHANGE = "gesturechange", POINTER_MOVE = "pointermove", POINTER_UP = "pointerup", STATE_CHANGE = "statechange", WHEEL = "wheel", TOUCH_START = "touchstart", TOUCH_END = "touchend", } export const ENV = { TEST: "test", DEVELOPMENT: "development", }; export const BROADCAST = { SERVER_VOLATILE: "server-volatile-broadcast", SERVER: "server-broadcast", }; export const CLASSES = { SHAPE_ACTIONS_MENU: "App-menu__left", }; // 1-based in case we ever do `if(element.fontFamily)` export const FONT_FAMILY = { 1: "Virgil", 2: "Helvetica", 3: "Cascadia", } as const; export const CANVAS_ONLY_ACTIONS = ["selectAll"]; export const GRID_SIZE = 20; // TODO make it configurable?