excalidraw/src/element/transformHandles.ts
Aakansha Doshi 760fd7b3a6
feat: Support labels for arrow 🔥 (#5723)
* feat: support arrow with text

* render arrow -> clear rect-> render text

* move bound text when linear elements move

* fix centering cursor when linear element rotated

* fix y coord when new line added and container has 3 points

* update text position when 2nd point moved

* support adding label on top of 2nd point when 3 points are present

* change linear element editor shortcut to cmd+enter and fix tests

* scale bound text points when resizing via bounding box

* ohh yeah rotation works :)

* fix coords when updating text properties

* calculate new position after rotation always from original position

* rotate the bound text by same angle as parent

* don't rotate text and make sure dimensions and coords are always calculated from original point

* hardcoding the text width for now

* Move the linear element when bound text hit

* Rotation working yaay

* consider text element angle when editing

* refactor

* update x2 coords if needed when text updated

* simplify

* consider bound text to be part of bounding box when hit

* show bounding box correctly when multiple element selected

* fix typo

* support rotating multiple elements

* support multiple element resizing

* shift bound text to mid point when odd points

* Always render linear element handles inside editor after element rendered so point is visible for bound text

* Delete bound text when point attached to it deleted

* move bound to mid segement mid point when points are even

* shift bound text when points nearby deleted and handle segment deletion

* Resize working :)

* more resize fixes

* don't update cache-its breaking delete points, look for better soln

* update mid point cache for bound elements when updated

* introduce wrapping when resizing

* wrap when resize for 2 pointer linear elements

* support adding text for linear elements with more than 3 points

* export to svg  working :)

* clip from nearest enclosing element with non transparent color if present when exporting and fill with correct color in canvas

* fix snap

* use visible elements

* Make export to svg work with Mask :)

* remove id

* mask canvas linear element area where label is added

* decide the position of bound text during render

* fix coords when editing

* fix multiple resize

* update cache when bound text version changes

* fix masking when rotated

* render text in correct position in preview

* remove unnecessary code

* fix masking when rotating linear element

* fix masking with zoom

* fix mask in preview for export

* fix offsets in export view

* fix coords on svg export

* fix mask when element rotated in svg

* enable double-click to enter text

* fix hint

* Position cursor correctly and text dimensiosn when height of element is negative

* don't allow 2 pointer linear element with bound text width to go beyond min width

* code cleanup

* fix freedraw

* Add padding

* don't show vertical align action for linear element containers

* Add specs for getBoundTextElementPosition

* more specs

* move some utils to linearElementEditor.ts

* remove only :p

* check absoulte coods in test

* Add test to hide vertical align for linear eleemnt with bound text

* improve export preview

* support labels only for arrows

* spec

* fix large texts

* fix tests

* fix zooming

* enter line editor with cmd+double click

* Allow points to move beyond min width/height for 2 pointer arrow with bound text

* fix hint for line editing

* attempt to fix arrow getting deselected

* fix hint and shortcut

* Add padding of 5px when creating bound text and add spec

* Wrap bound text when arrow binding containers moved

* Add spec

* remove

* set boundTextElementVersion to null if not present

* dont use cache when version mismatch

* Add a padding of 5px vertically when creating text

* Add box sizing content box

* Set bound elements when text element created to fix the padding

* fix zooming in editor

* fix zoom in export

* remove globalCompositeOperation and use clearRect instead of fillRect
2022-12-05 21:03:13 +05:30

283 lines
7.1 KiB
TypeScript

import {
ExcalidrawElement,
NonDeletedExcalidrawElement,
PointerType,
} from "./types";
import { getElementAbsoluteCoords } from "./bounds";
import { rotate } from "../math";
import { AppState, Zoom } from "../types";
import { isTextElement } from ".";
import { isLinearElement } from "./typeChecks";
import { DEFAULT_SPACING } from "../renderer/renderScene";
export type TransformHandleDirection =
| "n"
| "s"
| "w"
| "e"
| "nw"
| "ne"
| "sw"
| "se";
export type TransformHandleType = TransformHandleDirection | "rotation";
export type TransformHandle = [number, number, number, number];
export type TransformHandles = Partial<{
[T in TransformHandleType]: TransformHandle;
}>;
export type MaybeTransformHandleType = TransformHandleType | false;
const transformHandleSizes: { [k in PointerType]: number } = {
mouse: 8,
pen: 16,
touch: 28,
};
const ROTATION_RESIZE_HANDLE_GAP = 16;
export const OMIT_SIDES_FOR_MULTIPLE_ELEMENTS = {
e: true,
s: true,
n: true,
w: true,
};
const OMIT_SIDES_FOR_TEXT_ELEMENT = {
e: true,
s: true,
n: true,
w: true,
};
const OMIT_SIDES_FOR_LINE_SLASH = {
e: true,
s: true,
n: true,
w: true,
nw: true,
se: true,
};
const OMIT_SIDES_FOR_LINE_BACKSLASH = {
e: true,
s: true,
n: true,
w: true,
};
const generateTransformHandle = (
x: number,
y: number,
width: number,
height: number,
cx: number,
cy: number,
angle: number,
): TransformHandle => {
const [xx, yy] = rotate(x + width / 2, y + height / 2, cx, cy, angle);
return [xx - width / 2, yy - height / 2, width, height];
};
export const getTransformHandlesFromCoords = (
[x1, y1, x2, y2, cx, cy]: [number, number, number, number, number, number],
angle: number,
zoom: Zoom,
pointerType: PointerType,
omitSides: { [T in TransformHandleType]?: boolean } = {},
margin = 4,
): TransformHandles => {
const size = transformHandleSizes[pointerType];
const handleWidth = size / zoom.value;
const handleHeight = size / zoom.value;
const handleMarginX = size / zoom.value;
const handleMarginY = size / zoom.value;
const width = x2 - x1;
const height = y2 - y1;
const dashedLineMargin = margin / zoom.value;
const centeringOffset = (size - DEFAULT_SPACING * 2) / (2 * zoom.value);
const transformHandles: TransformHandles = {
nw: omitSides.nw
? undefined
: generateTransformHandle(
x1 - dashedLineMargin - handleMarginX + centeringOffset,
y1 - dashedLineMargin - handleMarginY + centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
),
ne: omitSides.ne
? undefined
: generateTransformHandle(
x2 + dashedLineMargin - centeringOffset,
y1 - dashedLineMargin - handleMarginY + centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
),
sw: omitSides.sw
? undefined
: generateTransformHandle(
x1 - dashedLineMargin - handleMarginX + centeringOffset,
y2 + dashedLineMargin - centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
),
se: omitSides.se
? undefined
: generateTransformHandle(
x2 + dashedLineMargin - centeringOffset,
y2 + dashedLineMargin - centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
),
rotation: omitSides.rotation
? undefined
: generateTransformHandle(
x1 + width / 2 - handleWidth / 2,
y1 -
dashedLineMargin -
handleMarginY +
centeringOffset -
ROTATION_RESIZE_HANDLE_GAP / zoom.value,
handleWidth,
handleHeight,
cx,
cy,
angle,
),
};
// We only want to show height handles (all cardinal directions) above a certain size
// Note: we render using "mouse" size so we should also use "mouse" size for this check
const minimumSizeForEightHandles =
(5 * transformHandleSizes.mouse) / zoom.value;
if (Math.abs(width) > minimumSizeForEightHandles) {
if (!omitSides.n) {
transformHandles.n = generateTransformHandle(
x1 + width / 2 - handleWidth / 2,
y1 - dashedLineMargin - handleMarginY + centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
);
}
if (!omitSides.s) {
transformHandles.s = generateTransformHandle(
x1 + width / 2 - handleWidth / 2,
y2 + dashedLineMargin - centeringOffset,
handleWidth,
handleHeight,
cx,
cy,
angle,
);
}
}
if (Math.abs(height) > minimumSizeForEightHandles) {
if (!omitSides.w) {
transformHandles.w = generateTransformHandle(
x1 - dashedLineMargin - handleMarginX + centeringOffset,
y1 + height / 2 - handleHeight / 2,
handleWidth,
handleHeight,
cx,
cy,
angle,
);
}
if (!omitSides.e) {
transformHandles.e = generateTransformHandle(
x2 + dashedLineMargin - centeringOffset,
y1 + height / 2 - handleHeight / 2,
handleWidth,
handleHeight,
cx,
cy,
angle,
);
}
}
return transformHandles;
};
export const getTransformHandles = (
element: ExcalidrawElement,
zoom: Zoom,
pointerType: PointerType = "mouse",
): TransformHandles => {
// so that when locked element is selected (especially when you toggle lock
// via keyboard) the locked element is visually distinct, indicating
// you can't move/resize
if (element.locked) {
return {};
}
let omitSides: { [T in TransformHandleType]?: boolean } = {};
if (element.type === "freedraw" || isLinearElement(element)) {
if (element.points.length === 2) {
// only check the last point because starting point is always (0,0)
const [, p1] = element.points;
if (p1[0] === 0 || p1[1] === 0) {
omitSides = OMIT_SIDES_FOR_LINE_BACKSLASH;
} else if (p1[0] > 0 && p1[1] < 0) {
omitSides = OMIT_SIDES_FOR_LINE_SLASH;
} else if (p1[0] > 0 && p1[1] > 0) {
omitSides = OMIT_SIDES_FOR_LINE_BACKSLASH;
} else if (p1[0] < 0 && p1[1] > 0) {
omitSides = OMIT_SIDES_FOR_LINE_SLASH;
} else if (p1[0] < 0 && p1[1] < 0) {
omitSides = OMIT_SIDES_FOR_LINE_BACKSLASH;
}
}
} else if (isTextElement(element)) {
omitSides = OMIT_SIDES_FOR_TEXT_ELEMENT;
}
const dashedLineMargin = isLinearElement(element)
? DEFAULT_SPACING + 8
: DEFAULT_SPACING;
return getTransformHandlesFromCoords(
getElementAbsoluteCoords(element, true),
element.angle,
zoom,
pointerType,
omitSides,
dashedLineMargin,
);
};
export const shouldShowBoundingBox = (
elements: NonDeletedExcalidrawElement[],
appState: AppState,
) => {
if (appState.editingLinearElement) {
return false;
}
if (elements.length > 1) {
return true;
}
const element = elements[0];
if (!isLinearElement(element)) {
return true;
}
return element.points.length > 2;
};