8e0206cc1e
* Make Undo & Redo and the menu buttons into actions; add undo/redo buttons * Create variables for the ToolIcon colors * Darken the menu buttons when they’re active * Put the more intensive test in `perform` * Fix & restyle hint viewer * Add pinch zoom for macOS Safari * Chrome/Firefox trackpad pinch zoom * openedMenu → openMenu * needsShapeEditor.ts → showSelectedShapeActions.ts * Call showSelectedShapeActions
110 lines
2.5 KiB
TypeScript
110 lines
2.5 KiB
TypeScript
import { AppState } from "./types";
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import { ExcalidrawElement } from "./element/types";
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import { clearAppStatePropertiesForHistory } from "./appState";
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type Result = {
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appState: AppState;
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elements: ExcalidrawElement[];
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};
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export class SceneHistory {
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private recording: boolean = true;
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private stateHistory: string[] = [];
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private redoStack: string[] = [];
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private generateEntry(
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appState: AppState,
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elements: readonly ExcalidrawElement[],
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) {
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return JSON.stringify({
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appState: clearAppStatePropertiesForHistory(appState),
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elements: elements.map(({ shape, canvas, ...element }) => ({
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...element,
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shape: null,
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canvas: null,
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points:
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appState.multiElement && appState.multiElement.id === element.id
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? element.points.slice(0, -1)
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: element.points,
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})),
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});
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}
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pushEntry(appState: AppState, elements: readonly ExcalidrawElement[]) {
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const newEntry = this.generateEntry(appState, elements);
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if (
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this.stateHistory.length > 0 &&
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this.stateHistory[this.stateHistory.length - 1] === newEntry
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) {
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// If the last entry is the same as this one, ignore it
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return;
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}
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this.stateHistory.push(newEntry);
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// As a new entry was pushed, we invalidate the redo stack
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this.clearRedoStack();
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}
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restoreEntry(entry: string) {
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try {
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return JSON.parse(entry);
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} catch {
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return null;
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}
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}
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clearRedoStack() {
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this.redoStack.splice(0, this.redoStack.length);
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}
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redoOnce(): Result | null {
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if (this.redoStack.length === 0) {
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return null;
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}
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const entryToRestore = this.redoStack.pop();
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if (entryToRestore !== undefined) {
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this.stateHistory.push(entryToRestore);
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return this.restoreEntry(entryToRestore);
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}
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return null;
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}
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undoOnce(): Result | null {
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if (this.stateHistory.length === 0) {
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return null;
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}
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const currentEntry = this.stateHistory.pop();
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const entryToRestore = this.stateHistory[this.stateHistory.length - 1];
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if (currentEntry !== undefined) {
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this.redoStack.push(currentEntry);
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return this.restoreEntry(entryToRestore);
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}
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return null;
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}
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isRecording() {
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return this.recording;
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}
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skipRecording() {
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this.recording = false;
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}
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resumeRecording() {
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this.recording = true;
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}
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}
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export const createHistory: () => { history: SceneHistory } = () => {
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const history = new SceneHistory();
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return { history };
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};
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