26f67d27ec
* Refactor: simplify linear element type * Refactor: dedupe scrollbar handling * First step towards binding - establish relationship and basic test for dragged lines * Refactor: use zoom from appstate * Refactor: generalize getElementAtPosition * Only consider bindable elements in hit test * Refactor: pull out pieces of hit test for reuse later * Refactor: pull out diamond from hit test for reuse later * Refactor: pull out text from hit test for reuse later * Suggest binding when hovering * Give shapes in regression test real size * Give shapes in undo/redo test real size * Keep bound element highlighted * Show binding suggestion for multi-point elements * Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements * Use Id instead of ID * Improve boundary offset for non-squarish elements * Fix localStorage for binding on linear elements * Simplify dragging code and fix elements bound twice to the same shape * Fix binding for rectangles * Bind both ends at the end of the linear element creation, needed for focus points * wip * Refactor: Renames and reshapes for next commit * Calculate and store focus points and gaps, but dont use them yet * Focus points for rectangles * Dont blow up when canceling linear element * Stop suggesting binding when a non-compatible tool is selected * Clean up collision code * Using Geometric Algebra for hit tests * Correct binding for all shapes * Constant gap around polygon corners * Fix rotation handling * Generalize update and fix hit test for rotated elements * Handle rotation realtime * Handle scaling * Remove vibration when moving bound and binding element together * Handle simultenous scaling * Allow binding and unbinding when editing linear elements * Dont delete binding when the end point wasnt touched * Bind on enter/escape when editing * Support multiple suggested bindable elements in preparation for supporting linear elements dragging * Update binding when moving linear elements * Update binding when resizing linear elements * Dont re-render UI on binding hints * Update both ends when one is moved * Use distance instead of focus point for binding * Complicated approach for posterity, ignore this commit * Revert the complicated approach * Better focus point strategy, working for all shapes * Update snapshots * Dont break binding gap when mirroring shape * Dont break binding gap when grid mode pushes it inside * Dont bind draw elements * Support alt duplication * Fix alt duplication to * Support cmd+D duplication * All copy mechanisms are supported * Allow binding shapes to arrows, having arrows created first * Prevent arrows from disappearing for ellipses * Better binding suggestion highlight for shapes * Dont suggest second binding for simple elements when editing or moving them * Dont steal already bound linear elements when moving shapes * Fix highlighting diamonds and more precisely highlight other shapes * Highlight linear element edges for binding * Highlight text binding too * Handle deletion * Dont suggest second binding for simple linear elements when creating them * Dont highlight bound element during creation * Fix binding for rotated linear elements * Fix collision check for ellipses * Dont show suggested bindings for selected pairs * Bind multi-point linear elements when the tool is switched - important for mobile * Handle unbinding one of two bound edges correctly * Rename boundElement in state to startBoundElement * Dont double account for zoom when rendering binding highlight * Fix rendering of edited linear element point handles * Suggest binding when adding new point to a linear element * Bind when adding a new point to a linear element and dont unbind when moving middle elements * Handle deleting points * Add cmd modifier key to disable binding * Use state for enabling binding, fix not binding for linear elements during creation * Drop support for binding lines, only arrows are bindable * Reset binding mode on blur * Fix not binding lines
615 lines
18 KiB
TypeScript
615 lines
18 KiB
TypeScript
import React, {
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useRef,
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useState,
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RefObject,
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useEffect,
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useCallback,
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} from "react";
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import { showSelectedShapeActions } from "../element";
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import { calculateScrollCenter, getSelectedElements } from "../scene";
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import { exportCanvas } from "../data";
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import { AppState, LibraryItems, LibraryItem } from "../types";
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import { NonDeletedExcalidrawElement } from "../element/types";
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import { ActionManager } from "../actions/manager";
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import { Island } from "./Island";
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import Stack from "./Stack";
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import { FixedSideContainer } from "./FixedSideContainer";
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import { UserList } from "./UserList";
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import { LockIcon } from "./LockIcon";
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import { ExportDialog, ExportCB } from "./ExportDialog";
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import { LanguageList } from "./LanguageList";
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import { t, languages, setLanguage } from "../i18n";
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import { HintViewer } from "./HintViewer";
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import useIsMobile from "../is-mobile";
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import { ExportType } from "../scene/types";
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import { MobileMenu } from "./MobileMenu";
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import { ZoomActions, SelectedShapeActions, ShapesSwitcher } from "./Actions";
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import { Section } from "./Section";
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import { RoomDialog } from "./RoomDialog";
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import { ErrorDialog } from "./ErrorDialog";
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import { ShortcutsDialog } from "./ShortcutsDialog";
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import { LoadingMessage } from "./LoadingMessage";
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import { CLASSES } from "../constants";
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import { shield, exportFile, load } from "./icons";
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import { GitHubCorner } from "./GitHubCorner";
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import { Tooltip } from "./Tooltip";
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import "./LayerUI.scss";
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import { LibraryUnit } from "./LibraryUnit";
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import { loadLibrary, saveLibrary } from "../data/localStorage";
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import { ToolButton } from "./ToolButton";
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import { saveLibraryAsJSON, importLibraryFromJSON } from "../data/json";
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import { muteFSAbortError } from "../utils";
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interface LayerUIProps {
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actionManager: ActionManager;
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appState: AppState;
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canvas: HTMLCanvasElement | null;
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setAppState: any;
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elements: readonly NonDeletedExcalidrawElement[];
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onRoomCreate: () => void;
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onUsernameChange: (username: string) => void;
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onRoomDestroy: () => void;
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onLockToggle: () => void;
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onInsertShape: (elements: LibraryItem) => void;
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zenModeEnabled: boolean;
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toggleZenMode: () => void;
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lng: string;
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}
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function useOnClickOutside(
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ref: RefObject<HTMLElement>,
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cb: (event: MouseEvent) => void,
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) {
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useEffect(() => {
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const listener = (event: MouseEvent) => {
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if (!ref.current) {
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return;
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}
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if (
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event.target instanceof Element &&
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(ref.current.contains(event.target) ||
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!document.body.contains(event.target))
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) {
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return;
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}
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cb(event);
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};
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document.addEventListener("pointerdown", listener, false);
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return () => {
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document.removeEventListener("pointerdown", listener);
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};
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}, [ref, cb]);
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}
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const LibraryMenuItems = ({
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library,
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onRemoveFromLibrary,
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onAddToLibrary,
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onInsertShape,
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pendingElements,
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setAppState,
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}: {
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library: LibraryItems;
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pendingElements: LibraryItem;
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onClickOutside: (event: MouseEvent) => void;
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onRemoveFromLibrary: (index: number) => void;
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onInsertShape: (elements: LibraryItem) => void;
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onAddToLibrary: (elements: LibraryItem) => void;
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setAppState: any;
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}) => {
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const isMobile = useIsMobile();
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const numCells = library.length + (pendingElements.length > 0 ? 1 : 0);
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const CELLS_PER_ROW = isMobile ? 4 : 6;
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const numRows = Math.max(1, Math.ceil(numCells / CELLS_PER_ROW));
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const rows = [];
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let addedPendingElements = false;
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rows.push(
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<Stack.Row align="center" gap={1} key={"actions"}>
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<ToolButton
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key="import"
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type="button"
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title={t("buttons.load")}
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aria-label={t("buttons.load")}
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icon={load}
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onClick={() => {
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importLibraryFromJSON()
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.then(() => {
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// Maybe we should close and open the menu so that the items get updated.
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// But for now we just close the menu.
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setAppState({ isLibraryOpen: false });
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})
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.catch(muteFSAbortError)
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.catch((error) => {
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setAppState({ errorMessage: error.message });
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});
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}}
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/>
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<ToolButton
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key="export"
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type="button"
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title={t("buttons.export")}
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aria-label={t("buttons.export")}
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icon={exportFile}
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onClick={() => {
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saveLibraryAsJSON()
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.catch(muteFSAbortError)
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.catch((error) => {
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setAppState({ errorMessage: error.message });
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});
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}}
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/>
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</Stack.Row>,
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);
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for (let row = 0; row < numRows; row++) {
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const i = CELLS_PER_ROW * row;
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const children = [];
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for (let j = 0; j < CELLS_PER_ROW; j++) {
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const shouldAddPendingElements: boolean =
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pendingElements.length > 0 &&
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!addedPendingElements &&
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i + j >= library.length;
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addedPendingElements = addedPendingElements || shouldAddPendingElements;
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children.push(
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<Stack.Col key={j}>
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<LibraryUnit
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elements={library[i + j]}
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pendingElements={
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shouldAddPendingElements ? pendingElements : undefined
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}
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onRemoveFromLibrary={onRemoveFromLibrary.bind(null, i + j)}
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onClick={
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shouldAddPendingElements
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? onAddToLibrary.bind(null, pendingElements)
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: onInsertShape.bind(null, library[i + j])
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}
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/>
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</Stack.Col>,
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);
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}
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rows.push(
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<Stack.Row align="center" gap={1} key={row}>
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{children}
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</Stack.Row>,
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);
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}
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return (
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<Stack.Col align="center" gap={1} className="layer-ui__library-items">
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{rows}
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</Stack.Col>
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);
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};
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const LibraryMenu = ({
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onClickOutside,
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onInsertShape,
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pendingElements,
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onAddToLibrary,
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setAppState,
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}: {
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pendingElements: LibraryItem;
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onClickOutside: (event: MouseEvent) => void;
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onInsertShape: (elements: LibraryItem) => void;
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onAddToLibrary: () => void;
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setAppState: any;
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}) => {
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const ref = useRef<HTMLDivElement | null>(null);
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useOnClickOutside(ref, onClickOutside);
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const [libraryItems, setLibraryItems] = useState<LibraryItems>([]);
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const [loadingState, setIsLoading] = useState<
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"preloading" | "loading" | "ready"
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>("preloading");
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const loadingTimerRef = useRef<NodeJS.Timeout | null>(null);
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useEffect(() => {
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Promise.race([
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new Promise((resolve) => {
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loadingTimerRef.current = setTimeout(() => {
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resolve("loading");
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}, 100);
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}),
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loadLibrary().then((items) => {
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setLibraryItems(items);
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setIsLoading("ready");
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}),
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]).then((data) => {
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if (data === "loading") {
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setIsLoading("loading");
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}
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});
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return () => {
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clearTimeout(loadingTimerRef.current!);
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};
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}, []);
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const removeFromLibrary = useCallback(async (indexToRemove) => {
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const items = await loadLibrary();
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const nextItems = items.filter((_, index) => index !== indexToRemove);
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saveLibrary(nextItems);
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setLibraryItems(nextItems);
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}, []);
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const addToLibrary = useCallback(
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async (elements: LibraryItem) => {
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const items = await loadLibrary();
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const nextItems = [...items, elements];
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onAddToLibrary();
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saveLibrary(nextItems);
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setLibraryItems(nextItems);
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},
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[onAddToLibrary],
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);
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return loadingState === "preloading" ? null : (
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<Island padding={1} ref={ref} className="layer-ui__library">
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{loadingState === "loading" ? (
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<div className="layer-ui__library-message">
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{t("labels.libraryLoadingMessage")}
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</div>
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) : (
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<LibraryMenuItems
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library={libraryItems}
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onClickOutside={onClickOutside}
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onRemoveFromLibrary={removeFromLibrary}
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onAddToLibrary={addToLibrary}
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onInsertShape={onInsertShape}
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pendingElements={pendingElements}
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setAppState={setAppState}
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/>
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)}
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</Island>
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);
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};
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const LayerUI = ({
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actionManager,
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appState,
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setAppState,
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canvas,
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elements,
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onRoomCreate,
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onUsernameChange,
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onRoomDestroy,
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onLockToggle,
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onInsertShape,
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zenModeEnabled,
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toggleZenMode,
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}: LayerUIProps) => {
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const isMobile = useIsMobile();
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// TODO: Extend tooltip component and use here.
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const renderEncryptedIcon = () => (
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<a
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className={`encrypted-icon tooltip zen-mode-visibility ${
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zenModeEnabled ? "zen-mode-visibility--hidden" : ""
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}`}
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href="https://blog.excalidraw.com/end-to-end-encryption/"
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target="_blank"
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rel="noopener noreferrer"
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>
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<span className="tooltip-text" dir="auto">
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{t("encrypted.tooltip")}
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</span>
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{shield}
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</a>
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);
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const renderExportDialog = () => {
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const createExporter = (type: ExportType): ExportCB => (
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exportedElements,
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scale,
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) => {
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if (canvas) {
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exportCanvas(type, exportedElements, appState, canvas, {
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exportBackground: appState.exportBackground,
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name: appState.name,
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viewBackgroundColor: appState.viewBackgroundColor,
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scale,
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shouldAddWatermark: appState.shouldAddWatermark,
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});
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}
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};
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return (
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<ExportDialog
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elements={elements}
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appState={appState}
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actionManager={actionManager}
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onExportToPng={createExporter("png")}
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onExportToSvg={createExporter("svg")}
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onExportToClipboard={createExporter("clipboard")}
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onExportToBackend={(exportedElements) => {
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if (canvas) {
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exportCanvas(
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"backend",
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exportedElements,
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{
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...appState,
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selectedElementIds: {},
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},
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canvas,
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appState,
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);
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}
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}}
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/>
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);
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};
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const renderCanvasActions = () => (
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<Section
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heading="canvasActions"
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className={`zen-mode-transition ${zenModeEnabled && "transition-left"}`}
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>
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{/* the zIndex ensures this menu has higher stacking order,
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see https://github.com/excalidraw/excalidraw/pull/1445 */}
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<Island padding={4} style={{ zIndex: 1 }}>
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<Stack.Col gap={4}>
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<Stack.Row gap={1} justifyContent="space-between">
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{actionManager.renderAction("loadScene")}
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{actionManager.renderAction("saveScene")}
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{actionManager.renderAction("saveAsScene")}
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{renderExportDialog()}
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{actionManager.renderAction("clearCanvas")}
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<RoomDialog
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isCollaborating={appState.isCollaborating}
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collaboratorCount={appState.collaborators.size}
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username={appState.username}
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onUsernameChange={onUsernameChange}
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onRoomCreate={onRoomCreate}
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onRoomDestroy={onRoomDestroy}
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/>
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</Stack.Row>
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{actionManager.renderAction("changeViewBackgroundColor")}
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</Stack.Col>
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</Island>
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</Section>
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);
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const renderSelectedShapeActions = () => (
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<Section
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heading="selectedShapeActions"
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className={`zen-mode-transition ${zenModeEnabled && "transition-left"}`}
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>
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<Island className={CLASSES.SHAPE_ACTIONS_MENU} padding={4}>
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<SelectedShapeActions
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appState={appState}
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elements={elements}
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renderAction={actionManager.renderAction}
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elementType={appState.elementType}
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/>
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</Island>
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</Section>
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);
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const closeLibrary = useCallback(
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(event) => {
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setAppState({ isLibraryOpen: false });
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},
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[setAppState],
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);
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const deselectItems = useCallback(() => {
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setAppState({
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selectedElementIds: {},
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selectedGroupIds: {},
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});
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}, [setAppState]);
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const libraryMenu = appState.isLibraryOpen ? (
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<LibraryMenu
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pendingElements={getSelectedElements(elements, appState)}
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onClickOutside={closeLibrary}
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onInsertShape={onInsertShape}
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onAddToLibrary={deselectItems}
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setAppState={setAppState}
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/>
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) : null;
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const renderFixedSideContainer = () => {
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const shouldRenderSelectedShapeActions = showSelectedShapeActions(
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appState,
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elements,
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);
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return (
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<FixedSideContainer side="top">
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<HintViewer appState={appState} elements={elements} />
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<div className="App-menu App-menu_top">
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<Stack.Col
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gap={4}
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className={zenModeEnabled && "disable-pointerEvents"}
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>
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{renderCanvasActions()}
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{shouldRenderSelectedShapeActions && renderSelectedShapeActions()}
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</Stack.Col>
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<Section heading="shapes">
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{(heading) => (
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<Stack.Col gap={4} align="start">
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<Stack.Row gap={1}>
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<Island padding={1} className={zenModeEnabled && "zen-mode"}>
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{heading}
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<Stack.Row gap={1}>
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<ShapesSwitcher
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elementType={appState.elementType}
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setAppState={setAppState}
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isLibraryOpen={appState.isLibraryOpen}
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/>
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</Stack.Row>
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</Island>
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<LockIcon
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zenModeEnabled={zenModeEnabled}
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checked={appState.elementLocked}
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onChange={onLockToggle}
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title={t("toolBar.lock")}
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/>
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</Stack.Row>
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{libraryMenu}
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</Stack.Col>
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)}
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</Section>
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<UserList
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className={`zen-mode-transition ${
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zenModeEnabled && "transition-right"
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}`}
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>
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{Array.from(appState.collaborators)
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// Collaborator is either not initialized or is actually the current user.
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.filter(([_, client]) => Object.keys(client).length !== 0)
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.map(([clientId, client]) => (
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<Tooltip
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label={client.username || "Unknown user"}
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key={clientId}
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>
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{actionManager.renderAction("goToCollaborator", clientId)}
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</Tooltip>
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))}
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</UserList>
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</div>
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</FixedSideContainer>
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);
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};
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|
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const renderBottomAppMenu = () => {
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return (
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<div
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className={`App-menu App-menu_bottom zen-mode-transition ${
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zenModeEnabled && "App-menu_bottom--transition-left"
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}`}
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>
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<Stack.Col gap={2}>
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<Section heading="canvasActions">
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<Island padding={1}>
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<ZoomActions
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renderAction={actionManager.renderAction}
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zoom={appState.zoom}
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/>
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</Island>
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{renderEncryptedIcon()}
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</Section>
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</Stack.Col>
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</div>
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);
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};
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|
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const renderFooter = () => (
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|
<footer role="contentinfo" className="layer-ui__wrapper__footer">
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|
<div
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className={`zen-mode-transition ${
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zenModeEnabled && "transition-right disable-pointerEvents"
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}`}
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>
|
|
<LanguageList
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|
onChange={async (lng) => {
|
|
await setLanguage(lng);
|
|
setAppState({});
|
|
}}
|
|
languages={languages}
|
|
floating
|
|
/>
|
|
{actionManager.renderAction("toggleShortcuts")}
|
|
</div>
|
|
<button
|
|
className={`disable-zen-mode ${
|
|
zenModeEnabled && "disable-zen-mode--visible"
|
|
}`}
|
|
onClick={toggleZenMode}
|
|
>
|
|
{t("buttons.exitZenMode")}
|
|
</button>
|
|
{appState.scrolledOutside && (
|
|
<button
|
|
className="scroll-back-to-content"
|
|
onClick={() => {
|
|
setAppState({
|
|
...calculateScrollCenter(elements, appState, canvas),
|
|
});
|
|
}}
|
|
>
|
|
{t("buttons.scrollBackToContent")}
|
|
</button>
|
|
)}
|
|
</footer>
|
|
);
|
|
|
|
return isMobile ? (
|
|
<MobileMenu
|
|
appState={appState}
|
|
elements={elements}
|
|
actionManager={actionManager}
|
|
libraryMenu={libraryMenu}
|
|
exportButton={renderExportDialog()}
|
|
setAppState={setAppState}
|
|
onUsernameChange={onUsernameChange}
|
|
onRoomCreate={onRoomCreate}
|
|
onRoomDestroy={onRoomDestroy}
|
|
onLockToggle={onLockToggle}
|
|
canvas={canvas}
|
|
/>
|
|
) : (
|
|
<div className="layer-ui__wrapper">
|
|
{appState.isLoading && <LoadingMessage />}
|
|
{appState.errorMessage && (
|
|
<ErrorDialog
|
|
message={appState.errorMessage}
|
|
onClose={() => setAppState({ errorMessage: null })}
|
|
/>
|
|
)}
|
|
{appState.showShortcutsDialog && (
|
|
<ShortcutsDialog
|
|
onClose={() => setAppState({ showShortcutsDialog: null })}
|
|
/>
|
|
)}
|
|
{renderFixedSideContainer()}
|
|
{renderBottomAppMenu()}
|
|
{
|
|
<aside
|
|
className={`layer-ui__wrapper__github-corner zen-mode-transition ${
|
|
zenModeEnabled && "transition-right"
|
|
}`}
|
|
>
|
|
<GitHubCorner />
|
|
</aside>
|
|
}
|
|
{renderFooter()}
|
|
</div>
|
|
);
|
|
};
|
|
|
|
const areEqual = (prev: LayerUIProps, next: LayerUIProps) => {
|
|
const getNecessaryObj = (appState: AppState): Partial<AppState> => {
|
|
const {
|
|
cursorX,
|
|
cursorY,
|
|
suggestedBindings,
|
|
startBoundElement: boundElement,
|
|
...ret
|
|
} = appState;
|
|
return ret;
|
|
};
|
|
const prevAppState = getNecessaryObj(prev.appState);
|
|
const nextAppState = getNecessaryObj(next.appState);
|
|
|
|
const keys = Object.keys(prevAppState) as (keyof Partial<AppState>)[];
|
|
|
|
return (
|
|
prev.lng === next.lng &&
|
|
prev.elements === next.elements &&
|
|
keys.every((key) => prevAppState[key] === nextAppState[key])
|
|
);
|
|
};
|
|
|
|
export default React.memo(LayerUI, areEqual);
|