831 lines
22 KiB
TypeScript
831 lines
22 KiB
TypeScript
import { RoughCanvas } from "roughjs/bin/canvas";
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import { RoughSVG } from "roughjs/bin/svg";
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import oc from "open-color";
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import { AppState, BinaryFiles, Zoom } from "../types";
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import {
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ExcalidrawElement,
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NonDeletedExcalidrawElement,
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ExcalidrawLinearElement,
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NonDeleted,
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GroupId,
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ExcalidrawBindableElement,
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} from "../element/types";
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import {
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getElementAbsoluteCoords,
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OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
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getTransformHandlesFromCoords,
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getTransformHandles,
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getElementBounds,
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getCommonBounds,
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} from "../element";
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import { roundRect } from "./roundRect";
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import { SceneState } from "../scene/types";
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import {
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getScrollBars,
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SCROLLBAR_COLOR,
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SCROLLBAR_WIDTH,
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} from "../scene/scrollbars";
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import { getSelectedElements } from "../scene/selection";
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import { renderElement, renderElementToSvg } from "./renderElement";
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import { getClientColors } from "../clients";
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import { LinearElementEditor } from "../element/linearElementEditor";
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import {
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isSelectedViaGroup,
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getSelectedGroupIds,
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getElementsInGroup,
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} from "../groups";
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import { maxBindingGap } from "../element/collision";
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import {
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SuggestedBinding,
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SuggestedPointBinding,
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isBindingEnabled,
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} from "../element/binding";
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import {
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TransformHandles,
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TransformHandleType,
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} from "../element/transformHandles";
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import { viewportCoordsToSceneCoords, supportsEmoji } from "../utils";
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import { UserIdleState } from "../types";
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import { THEME_FILTER } from "../constants";
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const hasEmojiSupport = supportsEmoji();
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const strokeRectWithRotation = (
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context: CanvasRenderingContext2D,
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x: number,
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y: number,
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width: number,
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height: number,
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cx: number,
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cy: number,
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angle: number,
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fill: boolean = false,
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) => {
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context.save();
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context.translate(cx, cy);
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context.rotate(angle);
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if (fill) {
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context.fillRect(x - cx, y - cy, width, height);
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}
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context.strokeRect(x - cx, y - cy, width, height);
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context.restore();
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};
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const strokeDiamondWithRotation = (
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context: CanvasRenderingContext2D,
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width: number,
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height: number,
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cx: number,
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cy: number,
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angle: number,
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) => {
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context.save();
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context.translate(cx, cy);
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context.rotate(angle);
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context.beginPath();
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context.moveTo(0, height / 2);
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context.lineTo(width / 2, 0);
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context.lineTo(0, -height / 2);
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context.lineTo(-width / 2, 0);
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context.closePath();
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context.stroke();
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context.restore();
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};
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const strokeEllipseWithRotation = (
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context: CanvasRenderingContext2D,
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width: number,
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height: number,
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cx: number,
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cy: number,
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angle: number,
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) => {
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context.beginPath();
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context.ellipse(cx, cy, width / 2, height / 2, angle, 0, Math.PI * 2);
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context.stroke();
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};
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const fillCircle = (
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context: CanvasRenderingContext2D,
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cx: number,
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cy: number,
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radius: number,
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) => {
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context.beginPath();
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context.arc(cx, cy, radius, 0, Math.PI * 2);
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context.fill();
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context.stroke();
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};
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const strokeGrid = (
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context: CanvasRenderingContext2D,
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gridSize: number,
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offsetX: number,
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offsetY: number,
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width: number,
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height: number,
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) => {
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context.save();
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context.strokeStyle = "rgba(0,0,0,0.1)";
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context.beginPath();
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for (let x = offsetX; x < offsetX + width + gridSize * 2; x += gridSize) {
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context.moveTo(x, offsetY - gridSize);
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context.lineTo(x, offsetY + height + gridSize * 2);
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}
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for (let y = offsetY; y < offsetY + height + gridSize * 2; y += gridSize) {
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context.moveTo(offsetX - gridSize, y);
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context.lineTo(offsetX + width + gridSize * 2, y);
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}
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context.stroke();
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context.restore();
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};
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const renderLinearPointHandles = (
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context: CanvasRenderingContext2D,
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appState: AppState,
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sceneState: SceneState,
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element: NonDeleted<ExcalidrawLinearElement>,
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) => {
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context.save();
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context.translate(sceneState.scrollX, sceneState.scrollY);
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context.lineWidth = 1 / sceneState.zoom.value;
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LinearElementEditor.getPointsGlobalCoordinates(element).forEach(
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(point, idx) => {
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context.strokeStyle = "red";
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context.setLineDash([]);
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context.fillStyle =
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appState.editingLinearElement?.activePointIndex === idx
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? "rgba(255, 127, 127, 0.9)"
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: "rgba(255, 255, 255, 0.9)";
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const { POINT_HANDLE_SIZE } = LinearElementEditor;
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fillCircle(
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context,
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point[0],
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point[1],
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POINT_HANDLE_SIZE / 2 / sceneState.zoom.value,
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);
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},
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);
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context.restore();
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};
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export const renderScene = (
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elements: readonly NonDeletedExcalidrawElement[],
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appState: AppState,
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selectionElement: NonDeletedExcalidrawElement | null,
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scale: number,
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rc: RoughCanvas,
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canvas: HTMLCanvasElement,
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sceneState: SceneState,
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// extra options passed to the renderer
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{
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renderScrollbars = true,
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renderSelection = true,
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// Whether to employ render optimizations to improve performance.
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// Should not be turned on for export operations and similar, because it
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// doesn't guarantee pixel-perfect output.
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renderOptimizations = false,
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renderGrid = true,
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/** when exporting the behavior is slightly different (e.g. we can't use
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CSS filters) */
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isExport = false,
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}: {
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renderScrollbars?: boolean;
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renderSelection?: boolean;
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renderOptimizations?: boolean;
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renderGrid?: boolean;
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isExport?: boolean;
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} = {},
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) => {
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if (canvas === null) {
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return { atLeastOneVisibleElement: false };
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}
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const context = canvas.getContext("2d")!;
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context.setTransform(1, 0, 0, 1, 0, 0);
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context.save();
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context.scale(scale, scale);
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// When doing calculations based on canvas width we should used normalized one
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const normalizedCanvasWidth = canvas.width / scale;
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const normalizedCanvasHeight = canvas.height / scale;
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if (isExport && sceneState.theme === "dark") {
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context.filter = THEME_FILTER;
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}
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// Paint background
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if (typeof sceneState.viewBackgroundColor === "string") {
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const hasTransparence =
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sceneState.viewBackgroundColor === "transparent" ||
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sceneState.viewBackgroundColor.length === 5 || // #RGBA
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sceneState.viewBackgroundColor.length === 9 || // #RRGGBBA
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/(hsla|rgba)\(/.test(sceneState.viewBackgroundColor);
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if (hasTransparence) {
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context.clearRect(0, 0, normalizedCanvasWidth, normalizedCanvasHeight);
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}
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context.save();
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context.fillStyle = sceneState.viewBackgroundColor;
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context.fillRect(0, 0, normalizedCanvasWidth, normalizedCanvasHeight);
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context.restore();
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} else {
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context.clearRect(0, 0, normalizedCanvasWidth, normalizedCanvasHeight);
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}
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// Apply zoom
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const zoomTranslationX = sceneState.zoom.translation.x;
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const zoomTranslationY = sceneState.zoom.translation.y;
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context.save();
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context.translate(zoomTranslationX, zoomTranslationY);
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context.scale(sceneState.zoom.value, sceneState.zoom.value);
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// Grid
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if (renderGrid && appState.gridSize) {
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strokeGrid(
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context,
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appState.gridSize,
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-Math.ceil(zoomTranslationX / sceneState.zoom.value / appState.gridSize) *
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appState.gridSize +
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(sceneState.scrollX % appState.gridSize),
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-Math.ceil(zoomTranslationY / sceneState.zoom.value / appState.gridSize) *
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appState.gridSize +
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(sceneState.scrollY % appState.gridSize),
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normalizedCanvasWidth / sceneState.zoom.value,
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normalizedCanvasHeight / sceneState.zoom.value,
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);
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}
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// Paint visible elements
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const visibleElements = elements.filter((element) =>
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isVisibleElement(element, normalizedCanvasWidth, normalizedCanvasHeight, {
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zoom: sceneState.zoom,
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offsetLeft: appState.offsetLeft,
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offsetTop: appState.offsetTop,
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scrollX: sceneState.scrollX,
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scrollY: sceneState.scrollY,
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}),
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);
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visibleElements.forEach((element) => {
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try {
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renderElement(element, rc, context, renderOptimizations, sceneState);
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} catch (error: any) {
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console.error(error);
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}
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});
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if (appState.editingLinearElement) {
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const element = LinearElementEditor.getElement(
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appState.editingLinearElement.elementId,
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);
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if (element) {
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renderLinearPointHandles(context, appState, sceneState, element);
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}
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}
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// Paint selection element
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if (selectionElement) {
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try {
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renderElement(
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selectionElement,
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rc,
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context,
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renderOptimizations,
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sceneState,
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);
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} catch (error: any) {
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console.error(error);
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}
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}
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if (isBindingEnabled(appState)) {
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appState.suggestedBindings
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.filter((binding) => binding != null)
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.forEach((suggestedBinding) => {
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renderBindingHighlight(context, sceneState, suggestedBinding!);
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});
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}
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// Paint selected elements
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if (
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renderSelection &&
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!appState.multiElement &&
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!appState.editingLinearElement
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) {
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const selections = elements.reduce((acc, element) => {
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const selectionColors = [];
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// local user
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if (
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appState.selectedElementIds[element.id] &&
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!isSelectedViaGroup(appState, element)
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) {
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selectionColors.push(oc.black);
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}
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// remote users
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if (sceneState.remoteSelectedElementIds[element.id]) {
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selectionColors.push(
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...sceneState.remoteSelectedElementIds[element.id].map((socketId) => {
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const { background } = getClientColors(socketId, appState);
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return background;
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}),
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);
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}
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if (selectionColors.length) {
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const [elementX1, elementY1, elementX2, elementY2] =
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getElementAbsoluteCoords(element);
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acc.push({
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angle: element.angle,
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elementX1,
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elementY1,
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elementX2,
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elementY2,
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selectionColors,
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});
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}
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return acc;
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}, [] as { angle: number; elementX1: number; elementY1: number; elementX2: number; elementY2: number; selectionColors: string[] }[]);
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const addSelectionForGroupId = (groupId: GroupId) => {
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const groupElements = getElementsInGroup(elements, groupId);
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const [elementX1, elementY1, elementX2, elementY2] =
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getCommonBounds(groupElements);
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selections.push({
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angle: 0,
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elementX1,
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elementX2,
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elementY1,
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elementY2,
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selectionColors: [oc.black],
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});
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};
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for (const groupId of getSelectedGroupIds(appState)) {
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// TODO: support multiplayer selected group IDs
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addSelectionForGroupId(groupId);
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}
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if (appState.editingGroupId) {
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addSelectionForGroupId(appState.editingGroupId);
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}
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selections.forEach((selection) =>
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renderSelectionBorder(context, sceneState, selection),
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);
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const locallySelectedElements = getSelectedElements(elements, appState);
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// Paint resize transformHandles
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context.save();
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context.translate(sceneState.scrollX, sceneState.scrollY);
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if (locallySelectedElements.length === 1) {
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context.fillStyle = oc.white;
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const transformHandles = getTransformHandles(
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locallySelectedElements[0],
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sceneState.zoom,
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"mouse", // when we render we don't know which pointer type so use mouse
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);
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if (!appState.viewModeEnabled) {
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renderTransformHandles(
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context,
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sceneState,
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transformHandles,
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locallySelectedElements[0].angle,
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);
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}
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} else if (locallySelectedElements.length > 1 && !appState.isRotating) {
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const dashedLinePadding = 4 / sceneState.zoom.value;
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context.fillStyle = oc.white;
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const [x1, y1, x2, y2] = getCommonBounds(locallySelectedElements);
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const initialLineDash = context.getLineDash();
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context.setLineDash([2 / sceneState.zoom.value]);
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const lineWidth = context.lineWidth;
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context.lineWidth = 1 / sceneState.zoom.value;
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strokeRectWithRotation(
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context,
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x1 - dashedLinePadding,
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y1 - dashedLinePadding,
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x2 - x1 + dashedLinePadding * 2,
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y2 - y1 + dashedLinePadding * 2,
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(x1 + x2) / 2,
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(y1 + y2) / 2,
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0,
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);
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context.lineWidth = lineWidth;
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context.setLineDash(initialLineDash);
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const transformHandles = getTransformHandlesFromCoords(
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[x1, y1, x2, y2],
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0,
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sceneState.zoom,
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"mouse",
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OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
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);
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renderTransformHandles(context, sceneState, transformHandles, 0);
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}
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context.restore();
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}
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// Reset zoom
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context.restore();
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// Paint remote pointers
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for (const clientId in sceneState.remotePointerViewportCoords) {
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let { x, y } = sceneState.remotePointerViewportCoords[clientId];
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x -= appState.offsetLeft;
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y -= appState.offsetTop;
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const width = 9;
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const height = 14;
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const isOutOfBounds =
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x < 0 ||
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x > normalizedCanvasWidth - width ||
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y < 0 ||
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y > normalizedCanvasHeight - height;
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x = Math.max(x, 0);
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x = Math.min(x, normalizedCanvasWidth - width);
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y = Math.max(y, 0);
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y = Math.min(y, normalizedCanvasHeight - height);
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const { background, stroke } = getClientColors(clientId, appState);
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context.save();
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context.strokeStyle = stroke;
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context.fillStyle = background;
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const userState = sceneState.remotePointerUserStates[clientId];
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if (isOutOfBounds || userState === UserIdleState.AWAY) {
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context.globalAlpha = 0.48;
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}
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if (
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sceneState.remotePointerButton &&
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sceneState.remotePointerButton[clientId] === "down"
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) {
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context.beginPath();
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context.arc(x, y, 15, 0, 2 * Math.PI, false);
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context.lineWidth = 3;
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context.strokeStyle = "#ffffff88";
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context.stroke();
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context.closePath();
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context.beginPath();
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context.arc(x, y, 15, 0, 2 * Math.PI, false);
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context.lineWidth = 1;
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context.strokeStyle = stroke;
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context.stroke();
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context.closePath();
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}
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context.beginPath();
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context.moveTo(x, y);
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context.lineTo(x + 1, y + 14);
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context.lineTo(x + 4, y + 9);
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context.lineTo(x + 9, y + 10);
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context.lineTo(x, y);
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context.fill();
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context.stroke();
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const username = sceneState.remotePointerUsernames[clientId];
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let idleState = "";
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if (userState === UserIdleState.AWAY) {
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idleState = hasEmojiSupport ? "⚫️" : ` (${UserIdleState.AWAY})`;
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} else if (userState === UserIdleState.IDLE) {
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idleState = hasEmojiSupport ? "💤" : ` (${UserIdleState.IDLE})`;
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} else if (userState === UserIdleState.ACTIVE) {
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idleState = hasEmojiSupport ? "🟢" : "";
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}
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const usernameAndIdleState = `${
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username ? `${username} ` : ""
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}${idleState}`;
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if (!isOutOfBounds && usernameAndIdleState) {
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const offsetX = x + width;
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const offsetY = y + height;
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const paddingHorizontal = 4;
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const paddingVertical = 4;
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const measure = context.measureText(usernameAndIdleState);
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const measureHeight =
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measure.actualBoundingBoxDescent + measure.actualBoundingBoxAscent;
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// Border
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context.fillStyle = stroke;
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context.fillRect(
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offsetX - 1,
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offsetY - 1,
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measure.width + 2 * paddingHorizontal + 2,
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measureHeight + 2 * paddingVertical + 2,
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);
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// Background
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context.fillStyle = background;
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context.fillRect(
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offsetX,
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offsetY,
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measure.width + 2 * paddingHorizontal,
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measureHeight + 2 * paddingVertical,
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);
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context.fillStyle = oc.white;
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context.fillText(
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usernameAndIdleState,
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offsetX + paddingHorizontal,
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offsetY + paddingVertical + measure.actualBoundingBoxAscent,
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);
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}
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context.restore();
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context.closePath();
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}
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// Paint scrollbars
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let scrollBars;
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if (renderScrollbars) {
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scrollBars = getScrollBars(
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elements,
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normalizedCanvasWidth,
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normalizedCanvasHeight,
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|
sceneState,
|
|
);
|
|
|
|
context.save();
|
|
context.fillStyle = SCROLLBAR_COLOR;
|
|
context.strokeStyle = "rgba(255,255,255,0.8)";
|
|
[scrollBars.horizontal, scrollBars.vertical].forEach((scrollBar) => {
|
|
if (scrollBar) {
|
|
roundRect(
|
|
context,
|
|
scrollBar.x,
|
|
scrollBar.y,
|
|
scrollBar.width,
|
|
scrollBar.height,
|
|
SCROLLBAR_WIDTH / 2,
|
|
);
|
|
}
|
|
});
|
|
context.restore();
|
|
}
|
|
|
|
context.restore();
|
|
return { atLeastOneVisibleElement: visibleElements.length > 0, scrollBars };
|
|
};
|
|
|
|
const renderTransformHandles = (
|
|
context: CanvasRenderingContext2D,
|
|
sceneState: SceneState,
|
|
transformHandles: TransformHandles,
|
|
angle: number,
|
|
): void => {
|
|
Object.keys(transformHandles).forEach((key) => {
|
|
const transformHandle = transformHandles[key as TransformHandleType];
|
|
if (transformHandle !== undefined) {
|
|
context.save();
|
|
context.lineWidth = 1 / sceneState.zoom.value;
|
|
if (key === "rotation") {
|
|
fillCircle(
|
|
context,
|
|
transformHandle[0] + transformHandle[2] / 2,
|
|
transformHandle[1] + transformHandle[3] / 2,
|
|
transformHandle[2] / 2,
|
|
);
|
|
} else {
|
|
strokeRectWithRotation(
|
|
context,
|
|
transformHandle[0],
|
|
transformHandle[1],
|
|
transformHandle[2],
|
|
transformHandle[3],
|
|
transformHandle[0] + transformHandle[2] / 2,
|
|
transformHandle[1] + transformHandle[3] / 2,
|
|
angle,
|
|
true, // fill before stroke
|
|
);
|
|
}
|
|
context.restore();
|
|
}
|
|
});
|
|
};
|
|
|
|
const renderSelectionBorder = (
|
|
context: CanvasRenderingContext2D,
|
|
sceneState: SceneState,
|
|
elementProperties: {
|
|
angle: number;
|
|
elementX1: number;
|
|
elementY1: number;
|
|
elementX2: number;
|
|
elementY2: number;
|
|
selectionColors: string[];
|
|
},
|
|
) => {
|
|
const { angle, elementX1, elementY1, elementX2, elementY2, selectionColors } =
|
|
elementProperties;
|
|
const elementWidth = elementX2 - elementX1;
|
|
const elementHeight = elementY2 - elementY1;
|
|
|
|
const dashedLinePadding = 4 / sceneState.zoom.value;
|
|
const dashWidth = 8 / sceneState.zoom.value;
|
|
const spaceWidth = 4 / sceneState.zoom.value;
|
|
|
|
context.save();
|
|
context.translate(sceneState.scrollX, sceneState.scrollY);
|
|
context.lineWidth = 1 / sceneState.zoom.value;
|
|
|
|
const count = selectionColors.length;
|
|
for (let index = 0; index < count; ++index) {
|
|
context.strokeStyle = selectionColors[index];
|
|
context.setLineDash([
|
|
dashWidth,
|
|
spaceWidth + (dashWidth + spaceWidth) * (count - 1),
|
|
]);
|
|
context.lineDashOffset = (dashWidth + spaceWidth) * index;
|
|
strokeRectWithRotation(
|
|
context,
|
|
elementX1 - dashedLinePadding,
|
|
elementY1 - dashedLinePadding,
|
|
elementWidth + dashedLinePadding * 2,
|
|
elementHeight + dashedLinePadding * 2,
|
|
elementX1 + elementWidth / 2,
|
|
elementY1 + elementHeight / 2,
|
|
angle,
|
|
);
|
|
}
|
|
context.restore();
|
|
};
|
|
|
|
const renderBindingHighlight = (
|
|
context: CanvasRenderingContext2D,
|
|
sceneState: SceneState,
|
|
suggestedBinding: SuggestedBinding,
|
|
) => {
|
|
const renderHighlight = Array.isArray(suggestedBinding)
|
|
? renderBindingHighlightForSuggestedPointBinding
|
|
: renderBindingHighlightForBindableElement;
|
|
|
|
context.save();
|
|
context.translate(sceneState.scrollX, sceneState.scrollY);
|
|
renderHighlight(context, suggestedBinding as any);
|
|
|
|
context.restore();
|
|
};
|
|
|
|
const renderBindingHighlightForBindableElement = (
|
|
context: CanvasRenderingContext2D,
|
|
element: ExcalidrawBindableElement,
|
|
) => {
|
|
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
|
const width = x2 - x1;
|
|
const height = y2 - y1;
|
|
const threshold = maxBindingGap(element, width, height);
|
|
|
|
// So that we don't overlap the element itself
|
|
const strokeOffset = 4;
|
|
context.strokeStyle = "rgba(0,0,0,.05)";
|
|
context.lineWidth = threshold - strokeOffset;
|
|
const padding = strokeOffset / 2 + threshold / 2;
|
|
|
|
switch (element.type) {
|
|
case "rectangle":
|
|
case "text":
|
|
strokeRectWithRotation(
|
|
context,
|
|
x1 - padding,
|
|
y1 - padding,
|
|
width + padding * 2,
|
|
height + padding * 2,
|
|
x1 + width / 2,
|
|
y1 + height / 2,
|
|
element.angle,
|
|
);
|
|
break;
|
|
case "diamond":
|
|
const side = Math.hypot(width, height);
|
|
const wPadding = (padding * side) / height;
|
|
const hPadding = (padding * side) / width;
|
|
strokeDiamondWithRotation(
|
|
context,
|
|
width + wPadding * 2,
|
|
height + hPadding * 2,
|
|
x1 + width / 2,
|
|
y1 + height / 2,
|
|
element.angle,
|
|
);
|
|
break;
|
|
case "ellipse":
|
|
strokeEllipseWithRotation(
|
|
context,
|
|
width + padding * 2,
|
|
height + padding * 2,
|
|
x1 + width / 2,
|
|
y1 + height / 2,
|
|
element.angle,
|
|
);
|
|
break;
|
|
}
|
|
};
|
|
|
|
const renderBindingHighlightForSuggestedPointBinding = (
|
|
context: CanvasRenderingContext2D,
|
|
suggestedBinding: SuggestedPointBinding,
|
|
) => {
|
|
const [element, startOrEnd, bindableElement] = suggestedBinding;
|
|
|
|
const threshold = maxBindingGap(
|
|
bindableElement,
|
|
bindableElement.width,
|
|
bindableElement.height,
|
|
);
|
|
|
|
context.strokeStyle = "rgba(0,0,0,0)";
|
|
context.fillStyle = "rgba(0,0,0,.05)";
|
|
|
|
const pointIndices =
|
|
startOrEnd === "both" ? [0, -1] : startOrEnd === "start" ? [0] : [-1];
|
|
pointIndices.forEach((index) => {
|
|
const [x, y] = LinearElementEditor.getPointAtIndexGlobalCoordinates(
|
|
element,
|
|
index,
|
|
);
|
|
fillCircle(context, x, y, threshold);
|
|
});
|
|
};
|
|
|
|
const isVisibleElement = (
|
|
element: ExcalidrawElement,
|
|
canvasWidth: number,
|
|
canvasHeight: number,
|
|
viewTransformations: {
|
|
zoom: Zoom;
|
|
offsetLeft: number;
|
|
offsetTop: number;
|
|
scrollX: number;
|
|
scrollY: number;
|
|
},
|
|
) => {
|
|
const [x1, y1, x2, y2] = getElementBounds(element); // scene coordinates
|
|
const topLeftSceneCoords = viewportCoordsToSceneCoords(
|
|
{
|
|
clientX: viewTransformations.offsetLeft,
|
|
clientY: viewTransformations.offsetTop,
|
|
},
|
|
viewTransformations,
|
|
);
|
|
const bottomRightSceneCoords = viewportCoordsToSceneCoords(
|
|
{
|
|
clientX: viewTransformations.offsetLeft + canvasWidth,
|
|
clientY: viewTransformations.offsetTop + canvasHeight,
|
|
},
|
|
viewTransformations,
|
|
);
|
|
|
|
return (
|
|
topLeftSceneCoords.x <= x2 &&
|
|
topLeftSceneCoords.y <= y2 &&
|
|
bottomRightSceneCoords.x >= x1 &&
|
|
bottomRightSceneCoords.y >= y1
|
|
);
|
|
};
|
|
|
|
// This should be only called for exporting purposes
|
|
export const renderSceneToSvg = (
|
|
elements: readonly NonDeletedExcalidrawElement[],
|
|
rsvg: RoughSVG,
|
|
svgRoot: SVGElement,
|
|
files: BinaryFiles,
|
|
{
|
|
offsetX = 0,
|
|
offsetY = 0,
|
|
}: {
|
|
offsetX?: number;
|
|
offsetY?: number;
|
|
} = {},
|
|
) => {
|
|
if (!svgRoot) {
|
|
return;
|
|
}
|
|
// render elements
|
|
elements.forEach((element) => {
|
|
if (!element.isDeleted) {
|
|
try {
|
|
renderElementToSvg(
|
|
element,
|
|
rsvg,
|
|
svgRoot,
|
|
files,
|
|
element.x + offsetX,
|
|
element.y + offsetY,
|
|
);
|
|
} catch (error: any) {
|
|
console.error(error);
|
|
}
|
|
}
|
|
});
|
|
};
|