288 lines
8.7 KiB
TypeScript
288 lines
8.7 KiB
TypeScript
import React from "react";
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import ReactDOM from "react-dom";
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import App from "../components/App";
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import * as Renderer from "../renderer/renderScene";
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import { KEYS } from "../keys";
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import { render, fireEvent } from "./test-utils";
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import { ExcalidrawLinearElement } from "../element/types";
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import { reseed } from "../random";
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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reseed(7);
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});
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const { h } = window;
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describe("add element to the scene when pointer dragging long enough", () => {
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it("rectangle", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("rectangle");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// move to (60,70)
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(1);
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expect(h.elements[0].type).toEqual("rectangle");
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expect(h.elements[0].x).toEqual(30);
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expect(h.elements[0].y).toEqual(20);
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expect(h.elements[0].width).toEqual(30); // 60 - 30
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expect(h.elements[0].height).toEqual(50); // 70 - 20
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expect(h.elements.length).toMatchSnapshot();
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h.elements.forEach((element) => expect(element).toMatchSnapshot());
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});
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it("ellipse", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("ellipse");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// move to (60,70)
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(1);
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expect(h.elements[0].type).toEqual("ellipse");
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expect(h.elements[0].x).toEqual(30);
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expect(h.elements[0].y).toEqual(20);
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expect(h.elements[0].width).toEqual(30); // 60 - 30
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expect(h.elements[0].height).toEqual(50); // 70 - 20
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expect(h.elements.length).toMatchSnapshot();
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h.elements.forEach((element) => expect(element).toMatchSnapshot());
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});
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it("diamond", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("diamond");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// move to (60,70)
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(1);
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expect(h.elements[0].type).toEqual("diamond");
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expect(h.elements[0].x).toEqual(30);
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expect(h.elements[0].y).toEqual(20);
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expect(h.elements[0].width).toEqual(30); // 60 - 30
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expect(h.elements[0].height).toEqual(50); // 70 - 20
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expect(h.elements.length).toMatchSnapshot();
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h.elements.forEach((element) => expect(element).toMatchSnapshot());
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});
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it("arrow", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("arrow");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// move to (60,70)
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(1);
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const element = h.elements[0] as ExcalidrawLinearElement;
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expect(element.type).toEqual("arrow");
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expect(element.x).toEqual(30);
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expect(element.y).toEqual(20);
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expect(element.points.length).toEqual(2);
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expect(element.points[0]).toEqual([0, 0]);
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expect(element.points[1]).toEqual([30, 50]); // (60 - 30, 70 - 20)
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expect(h.elements.length).toMatchSnapshot();
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h.elements.forEach((element) => expect(element).toMatchSnapshot());
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});
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it("line", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("line");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// move to (60,70)
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fireEvent.pointerMove(canvas, { clientX: 60, clientY: 70 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(1);
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const element = h.elements[0] as ExcalidrawLinearElement;
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expect(element.type).toEqual("line");
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expect(element.x).toEqual(30);
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expect(element.y).toEqual(20);
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expect(element.points.length).toEqual(2);
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expect(element.points[0]).toEqual([0, 0]);
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expect(element.points[1]).toEqual([30, 50]); // (60 - 30, 70 - 20)
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h.elements.forEach((element) => expect(element).toMatchSnapshot());
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});
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});
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describe("do not add element to the scene if size is too small", () => {
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it("rectangle", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("rectangle");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(3);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(0);
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});
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it("ellipse", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("ellipse");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(3);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(0);
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});
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it("diamond", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("diamond");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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expect(renderScene).toHaveBeenCalledTimes(3);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(0);
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});
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it("arrow", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("arrow");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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// we need to finalize it because arrows and lines enter multi-mode
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fireEvent.keyDown(document, { key: KEYS.ENTER });
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(0);
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});
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it("line", () => {
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const { getByToolName, container } = render(<App />);
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// select tool
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const tool = getByToolName("line");
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fireEvent.click(tool);
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const canvas = container.querySelector("canvas")!;
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// start from (30, 20)
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fireEvent.pointerDown(canvas, { clientX: 30, clientY: 20 });
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// finish (position does not matter)
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fireEvent.pointerUp(canvas);
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// we need to finalize it because arrows and lines enter multi-mode
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fireEvent.keyDown(document, { key: KEYS.ENTER });
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expect(renderScene).toHaveBeenCalledTimes(4);
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expect(h.state.selectionElement).toBeNull();
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expect(h.elements.length).toEqual(0);
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});
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});
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