Add points to multi arrows in real time (#697)
* Add points to multi arrows in real time * Fix linter issues * Clear unecessary values from local storage
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@ -8,6 +8,13 @@ export const actionFinalize: Action = {
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if (window.document.activeElement instanceof HTMLElement) {
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window.document.activeElement.blur();
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}
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if (appState.multiElement) {
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appState.multiElement.points = appState.multiElement.points.slice(
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0,
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appState.multiElement.points.length - 1,
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);
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appState.multiElement.shape = null;
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}
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return {
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elements: clearSelection(elements),
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appState: {
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@ -30,6 +30,18 @@ export function getDefaultAppState(): AppState {
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};
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}
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export function clearAppStateForLocalStorage(appState: AppState) {
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const {
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draggingElement,
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resizingElement,
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multiElement,
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editingElement,
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isResizing,
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...exportedState
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} = appState;
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return exportedState;
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}
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export function cleanAppStateForExport(appState: AppState) {
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return {
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viewBackgroundColor: appState.viewBackgroundColor,
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@ -1074,7 +1074,6 @@ export class App extends React.Component<any, AppState> {
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multiElement.isSelected = true;
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multiElement.points.push([x - rx, y - ry]);
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multiElement.shape = null;
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this.setState({ draggingElement: multiElement });
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} else {
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element.isSelected = false;
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element.points.push([0, 0]);
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@ -1548,7 +1547,13 @@ export class App extends React.Component<any, AppState> {
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if (draggingElement!.points.length > 1) {
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history.resumeRecording();
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}
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if (!draggingOccurred && !multiElement) {
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if (!draggingOccurred && draggingElement && !multiElement) {
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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draggingElement.points.push([
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x - draggingElement.x,
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y - draggingElement.y,
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]);
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draggingElement.shape = null;
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this.setState({ multiElement: this.state.draggingElement });
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} else if (draggingOccurred && !multiElement) {
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this.state.draggingElement!.isSelected = true;
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@ -1751,13 +1756,28 @@ export class App extends React.Component<any, AppState> {
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return;
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}
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const hasDeselectedButton = Boolean(e.buttons);
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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if (this.state.multiElement) {
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const { multiElement } = this.state;
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const originX = multiElement.x;
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const originY = multiElement.y;
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const points = multiElement.points;
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const pnt = points[points.length - 1];
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pnt[0] = x - originX;
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pnt[1] = y - originY;
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multiElement.shape = null;
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this.setState({});
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return;
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}
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if (
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hasDeselectedButton ||
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this.state.elementType !== "selection"
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) {
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return;
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}
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const { x, y } = viewportCoordsToSceneCoords(e, this.state);
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const selectedElements = elements.filter(e => e.isSelected)
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.length;
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if (selectedElements === 1) {
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@ -1,6 +1,10 @@
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import { ExcalidrawElement } from "../element/types";
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import { getDefaultAppState, cleanAppStateForExport } from "../appState";
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import {
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getDefaultAppState,
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cleanAppStateForExport,
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clearAppStateForLocalStorage,
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} from "../appState";
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import { AppState } from "../types";
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import { ExportType, PreviousScene } from "./types";
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@ -358,10 +362,13 @@ export function restoreFromLocalStorage() {
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export function saveToLocalStorage(
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elements: readonly ExcalidrawElement[],
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state: AppState,
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appState: AppState,
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) {
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localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(elements));
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localStorage.setItem(LOCAL_STORAGE_KEY_STATE, JSON.stringify(state));
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localStorage.setItem(
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LOCAL_STORAGE_KEY_STATE,
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JSON.stringify(clearAppStateForLocalStorage(appState)),
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);
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}
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/**
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