Resize multiple elements (rectangles, diamonds and ellipses onl… (#1193)
* experiment resizing multiple elements * hack common component * calculate scale properly (still se only)fg * prioritize multi selection * take handle offset into calculation * fix master merge * refactor resizeElements out from App * wip: handlerRectanglesFromCoords * fix test with type assertion * properly show handles wip * revert previous one and do a tweak * remove unnecessary assignments * replace hack code with good one * refactor coords in arg * resize NW * resize from sw,ne * fix with setResizeHandle * do not show hint while resizing multiple elements * empty commit * fix format
This commit is contained in:
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b60f5fcf06
commit
2cc1105ff5
@ -4,14 +4,12 @@ import socketIOClient from "socket.io-client";
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import rough from "roughjs/bin/rough";
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import { RoughCanvas } from "roughjs/bin/canvas";
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import { FlooredNumber } from "../types";
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import { getElementAbsoluteCoords } from "../element/bounds";
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import {
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newElement,
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newTextElement,
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duplicateElement,
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resizeTest,
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normalizeResizeHandle,
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isInvisiblySmallElement,
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isTextElement,
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textWysiwyg,
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@ -24,6 +22,11 @@ import {
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getSyncableElements,
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hasNonDeletedElements,
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newLinearElement,
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ResizeArrowFnType,
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resizeElements,
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getElementWithResizeHandler,
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canResizeMutlipleElements,
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getResizeHandlerFromCoords,
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} from "../element";
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import {
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deleteSelectedElements,
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@ -50,12 +53,7 @@ import {
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import { renderScene } from "../renderer";
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import { AppState, GestureEvent, Gesture } from "../types";
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import {
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ExcalidrawElement,
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ExcalidrawLinearElement,
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ExcalidrawTextElement,
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} from "../element/types";
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import { rotate, adjustXYWithRotation } from "../math";
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import { ExcalidrawElement, ExcalidrawTextElement } from "../element/types";
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import {
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isWritableElement,
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@ -76,7 +74,6 @@ import { createHistory, SceneHistory } from "../history";
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import ContextMenu from "./ContextMenu";
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import { getElementWithResizeHandler } from "../element/resizeTest";
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import { ActionManager } from "../actions/manager";
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import "../actions";
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import { actions } from "../actions/register";
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@ -102,7 +99,6 @@ import {
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DRAGGING_THRESHOLD,
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TEXT_TO_CENTER_SNAP_THRESHOLD,
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ARROW_CONFIRM_THRESHOLD,
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SHIFT_LOCKING_ANGLE,
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} from "../constants";
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import { LayerUI } from "./LayerUI";
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import { ScrollBars, SceneState } from "../scene/types";
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@ -112,7 +108,6 @@ import { invalidateShapeForElement } from "../renderer/renderElement";
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import { unstable_batchedUpdates } from "react-dom";
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import { SceneStateCallbackRemover } from "../scene/globalScene";
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import { isLinearElement } from "../element/typeChecks";
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import { rescalePoints } from "../points";
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import { actionFinalize } from "../actions";
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/**
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@ -929,7 +924,7 @@ export class App extends React.Component<any, AppState> {
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};
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});
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});
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this.socket.on("new-user", async (socketID: string) => {
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this.socket.on("new-user", async (_socketID: string) => {
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this.broadcastScene("SCENE_INIT");
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});
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@ -1485,19 +1480,34 @@ export class App extends React.Component<any, AppState> {
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this.state,
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);
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if (selectedElements.length === 1 && !isOverScrollBar) {
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const resizeElement = getElementWithResizeHandler(
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const elementWithResizeHandler = getElementWithResizeHandler(
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globalSceneState.getAllElements(),
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this.state,
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{ x, y },
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this.state.zoom,
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event.pointerType,
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);
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if (resizeElement && resizeElement.resizeHandle) {
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if (elementWithResizeHandler && elementWithResizeHandler.resizeHandle) {
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document.documentElement.style.cursor = getCursorForResizingElement(
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resizeElement,
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elementWithResizeHandler,
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);
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return;
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}
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} else if (selectedElements.length > 1 && !isOverScrollBar) {
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if (canResizeMutlipleElements(selectedElements)) {
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const resizeHandle = getResizeHandlerFromCoords(
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getCommonBounds(selectedElements),
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{ x, y },
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this.state.zoom,
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event.pointerType,
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);
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if (resizeHandle) {
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document.documentElement.style.cursor = getCursorForResizingElement({
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resizeHandle,
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});
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return;
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}
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}
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}
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const hitElement = getElementAtPosition(
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globalSceneState.getAllElements(),
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@ -1691,34 +1701,57 @@ export class App extends React.Component<any, AppState> {
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type ResizeTestType = ReturnType<typeof resizeTest>;
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let resizeHandle: ResizeTestType = false;
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const setResizeHandle = (nextResizeHandle: ResizeTestType) => {
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resizeHandle = nextResizeHandle;
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};
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let isResizingElements = false;
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let draggingOccurred = false;
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let hitElement: ExcalidrawElement | null = null;
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let hitElementWasAddedToSelection = false;
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if (this.state.elementType === "selection") {
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const resizeElement = getElementWithResizeHandler(
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globalSceneState.getAllElements(),
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this.state,
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{ x, y },
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this.state.zoom,
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event.pointerType,
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);
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const selectedElements = getSelectedElements(
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globalSceneState.getAllElements(),
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this.state,
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);
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if (selectedElements.length === 1 && resizeElement) {
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this.setState({
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resizingElement: resizeElement ? resizeElement.element : null,
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});
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resizeHandle = resizeElement.resizeHandle;
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document.documentElement.style.cursor = getCursorForResizingElement(
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resizeElement,
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if (selectedElements.length === 1) {
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const elementWithResizeHandler = getElementWithResizeHandler(
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globalSceneState.getAllElements(),
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this.state,
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{ x, y },
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this.state.zoom,
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event.pointerType,
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);
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isResizingElements = true;
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} else {
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if (elementWithResizeHandler) {
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this.setState({
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resizingElement: elementWithResizeHandler
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? elementWithResizeHandler.element
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: null,
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});
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resizeHandle = elementWithResizeHandler.resizeHandle;
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document.documentElement.style.cursor = getCursorForResizingElement(
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elementWithResizeHandler,
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);
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isResizingElements = true;
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}
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} else if (selectedElements.length > 1) {
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if (canResizeMutlipleElements(selectedElements)) {
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resizeHandle = getResizeHandlerFromCoords(
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getCommonBounds(selectedElements),
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{ x, y },
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this.state.zoom,
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event.pointerType,
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);
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if (resizeHandle) {
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document.documentElement.style.cursor = getCursorForResizingElement(
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{
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resizeHandle,
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},
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);
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isResizingElements = true;
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}
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}
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}
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if (!isResizingElements) {
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hitElement = getElementAtPosition(
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globalSceneState.getAllElements(),
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this.state,
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@ -1908,82 +1941,9 @@ export class App extends React.Component<any, AppState> {
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}
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}
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let resizeArrowFn:
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| ((
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element: ExcalidrawLinearElement,
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pointIndex: number,
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deltaX: number,
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deltaY: number,
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pointerX: number,
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pointerY: number,
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perfect: boolean,
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) => void)
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| null = null;
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const arrowResizeOrigin = (
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element: ExcalidrawLinearElement,
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pointIndex: number,
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deltaX: number,
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deltaY: number,
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pointerX: number,
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pointerY: number,
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perfect: boolean,
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) => {
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const [px, py] = element.points[pointIndex];
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let x = element.x + deltaX;
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let y = element.y + deltaY;
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let pointX = px - deltaX;
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let pointY = py - deltaY;
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if (perfect) {
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const { width, height } = getPerfectElementSize(
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element.type,
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px + element.x - pointerX,
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py + element.y - pointerY,
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);
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x = px + element.x - width;
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y = py + element.y - height;
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pointX = width;
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pointY = height;
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}
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mutateElement(element, {
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x,
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y,
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points: element.points.map((point, i) =>
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i === pointIndex ? ([pointX, pointY] as const) : point,
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),
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});
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};
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const arrowResizeEnd = (
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element: ExcalidrawLinearElement,
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pointIndex: number,
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deltaX: number,
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deltaY: number,
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pointerX: number,
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pointerY: number,
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perfect: boolean,
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) => {
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const [px, py] = element.points[pointIndex];
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if (perfect) {
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const { width, height } = getPerfectElementSize(
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element.type,
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pointerX - element.x,
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pointerY - element.y,
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);
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mutateElement(element, {
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points: element.points.map((point, i) =>
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i === pointIndex ? ([width, height] as const) : point,
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),
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});
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} else {
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mutateElement(element, {
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points: element.points.map((point, i) =>
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i === pointIndex ? ([px + deltaX, py + deltaY] as const) : point,
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),
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});
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}
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let resizeArrowFn: ResizeArrowFnType | null = null;
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const setResizeArrrowFn = (fn: ResizeArrowFnType) => {
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resizeArrowFn = fn;
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};
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const onPointerMove = withBatchedUpdates((event: PointerEvent) => {
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@ -2012,6 +1972,13 @@ export class App extends React.Component<any, AppState> {
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return;
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}
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const { x, y } = viewportCoordsToSceneCoords(
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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// for arrows, don't start dragging until a given threshold
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// to ensure we don't create a 2-point arrow by mistake when
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// user clicks mouse in a way that it moves a tiny bit (thus
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@ -2021,289 +1988,30 @@ export class App extends React.Component<any, AppState> {
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(this.state.elementType === "arrow" ||
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this.state.elementType === "line")
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) {
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const { x, y } = viewportCoordsToSceneCoords(
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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if (distance2d(x, y, originX, originY) < DRAGGING_THRESHOLD) {
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return;
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}
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}
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if (isResizingElements && this.state.resizingElement) {
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this.setState({
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isResizing: resizeHandle !== "rotation",
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isRotating: resizeHandle === "rotation",
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});
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const el = this.state.resizingElement;
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const selectedElements = getSelectedElements(
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globalSceneState.getAllElements(),
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const resized =
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isResizingElements &&
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resizeElements(
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resizeHandle,
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setResizeHandle,
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this.state,
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this.setAppState,
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resizeArrowFn,
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setResizeArrrowFn,
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event,
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x,
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y,
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lastX,
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lastY,
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);
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if (selectedElements.length === 1) {
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const { x, y } = viewportCoordsToSceneCoords(
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event,
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this.state,
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this.canvas,
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window.devicePixelRatio,
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);
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const element = selectedElements[0];
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const angle = element.angle;
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// reverse rotate delta
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const [deltaX, deltaY] = rotate(x - lastX, y - lastY, 0, 0, -angle);
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switch (resizeHandle) {
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case "nw":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] < 0 || p1[1] < 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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} else {
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const width = element.width - deltaX;
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const height = event.shiftKey ? width : element.height - deltaY;
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const dY = element.height - height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("nw", element, deltaX, dY, angle),
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...(isLinearElement(element) && width >= 0 && height >= 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "ne":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] >= 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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} else {
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const width = element.width + deltaX;
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const height = event.shiftKey ? width : element.height - deltaY;
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const dY = element.height - height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("ne", element, deltaX, dY, angle),
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...(isLinearElement(element) && width >= 0 && height >= 0
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? {
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points: rescalePoints(
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0,
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width,
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rescalePoints(1, height, element.points),
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),
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}
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: {}),
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});
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}
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break;
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case "sw":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
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if (!resizeArrowFn) {
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if (p1[0] <= 0) {
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resizeArrowFn = arrowResizeEnd;
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} else {
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resizeArrowFn = arrowResizeOrigin;
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}
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}
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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} else {
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const width = element.width - deltaX;
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const height = event.shiftKey ? width : element.height + deltaY;
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const dY = height - element.height;
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mutateElement(element, {
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width,
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height,
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...adjustXYWithRotation("sw", element, deltaX, dY, angle),
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...(isLinearElement(element) && width >= 0 && height >= 0
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? {
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points: rescalePoints(
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0,
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width,
|
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rescalePoints(1, height, element.points),
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),
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}
|
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: {}),
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});
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}
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break;
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case "se":
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if (isLinearElement(element) && element.points.length === 2) {
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const [, p1] = element.points;
|
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if (!resizeArrowFn) {
|
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if (p1[0] > 0 || p1[1] > 0) {
|
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resizeArrowFn = arrowResizeEnd;
|
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} else {
|
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resizeArrowFn = arrowResizeOrigin;
|
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}
|
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}
|
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resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
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} else {
|
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const width = element.width + deltaX;
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const height = event.shiftKey ? width : element.height + deltaY;
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const dY = height - element.height;
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mutateElement(element, {
|
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width,
|
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height,
|
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...adjustXYWithRotation("se", element, deltaX, dY, angle),
|
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...(isLinearElement(element) && width >= 0 && height >= 0
|
||||
? {
|
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points: rescalePoints(
|
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0,
|
||||
width,
|
||||
rescalePoints(1, height, element.points),
|
||||
),
|
||||
}
|
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: {}),
|
||||
});
|
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}
|
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break;
|
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case "n": {
|
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const height = element.height - deltaY;
|
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|
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if (isLinearElement(element)) {
|
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if (element.points.length > 2 && height <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
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// But for now, just stop.
|
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break;
|
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}
|
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mutateElement(element, {
|
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height,
|
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...adjustXYWithRotation("n", element, 0, deltaY, angle),
|
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points: rescalePoints(1, height, element.points),
|
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});
|
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} else {
|
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mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("n", element, 0, deltaY, angle),
|
||||
});
|
||||
}
|
||||
|
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break;
|
||||
}
|
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case "w": {
|
||||
const width = element.width - deltaX;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && width <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("w", element, deltaX, 0, angle),
|
||||
points: rescalePoints(0, width, element.points),
|
||||
});
|
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} else {
|
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mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("w", element, deltaX, 0, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "s": {
|
||||
const height = element.height + deltaY;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && height <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("s", element, 0, deltaY, angle),
|
||||
points: rescalePoints(1, height, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("s", element, 0, deltaY, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "e": {
|
||||
const width = element.width + deltaX;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && width <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("e", element, deltaX, 0, angle),
|
||||
points: rescalePoints(0, width, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("e", element, deltaX, 0, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rotation": {
|
||||
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
||||
const cx = (x1 + x2) / 2;
|
||||
const cy = (y1 + y2) / 2;
|
||||
let angle = (5 * Math.PI) / 2 + Math.atan2(y - cy, x - cx);
|
||||
if (event.shiftKey) {
|
||||
angle += SHIFT_LOCKING_ANGLE / 2;
|
||||
angle -= angle % SHIFT_LOCKING_ANGLE;
|
||||
}
|
||||
if (angle >= 2 * Math.PI) {
|
||||
angle -= 2 * Math.PI;
|
||||
}
|
||||
mutateElement(element, { angle });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (resizeHandle) {
|
||||
resizeHandle = normalizeResizeHandle(element, resizeHandle);
|
||||
}
|
||||
normalizeDimensions(element);
|
||||
|
||||
document.documentElement.style.cursor = getCursorForResizingElement({
|
||||
element,
|
||||
resizeHandle,
|
||||
});
|
||||
mutateElement(el, {
|
||||
x: element.x,
|
||||
y: element.y,
|
||||
});
|
||||
|
||||
lastX = x;
|
||||
lastY = y;
|
||||
return;
|
||||
}
|
||||
if (resized) {
|
||||
lastX = x;
|
||||
lastY = y;
|
||||
return;
|
||||
}
|
||||
|
||||
if (hitElement && this.state.selectedElementIds[hitElement.id]) {
|
||||
@ -2341,13 +2049,6 @@ export class App extends React.Component<any, AppState> {
|
||||
return;
|
||||
}
|
||||
|
||||
const { x, y } = viewportCoordsToSceneCoords(
|
||||
event,
|
||||
this.state,
|
||||
this.canvas,
|
||||
window.devicePixelRatio,
|
||||
);
|
||||
|
||||
let width = distance(originX, x);
|
||||
let height = distance(originY, y);
|
||||
|
||||
@ -2533,7 +2234,7 @@ export class App extends React.Component<any, AppState> {
|
||||
},
|
||||
}));
|
||||
} else {
|
||||
this.setState((prevState) => ({
|
||||
this.setState((_prevState) => ({
|
||||
selectedElementIds: { [hitElement!.id]: true },
|
||||
}));
|
||||
}
|
||||
|
@ -22,8 +22,12 @@ const getHints = ({ appState, elements }: Hint) => {
|
||||
return t("hints.linearElementMulti");
|
||||
}
|
||||
|
||||
if (isResizing && lastPointerDownWith === "mouse") {
|
||||
const selectedElements = getSelectedElements(elements, appState);
|
||||
const selectedElements = getSelectedElements(elements, appState);
|
||||
if (
|
||||
isResizing &&
|
||||
lastPointerDownWith === "mouse" &&
|
||||
selectedElements.length === 1
|
||||
) {
|
||||
const targetElement = selectedElements[0];
|
||||
if (isLinearElement(targetElement) && targetElement.points.length > 2) {
|
||||
return null;
|
||||
|
@ -7,7 +7,9 @@ import { isLinearElement } from "./typeChecks";
|
||||
|
||||
// If the element is created from right to left, the width is going to be negative
|
||||
// This set of functions retrieves the absolute position of the 4 points.
|
||||
export function getElementAbsoluteCoords(element: ExcalidrawElement) {
|
||||
export function getElementAbsoluteCoords(
|
||||
element: ExcalidrawElement,
|
||||
): [number, number, number, number] {
|
||||
if (isLinearElement(element)) {
|
||||
return getLinearElementAbsoluteBounds(element);
|
||||
}
|
||||
@ -36,7 +38,7 @@ export function getDiamondPoints(element: ExcalidrawElement) {
|
||||
|
||||
export function getLinearElementAbsoluteBounds(
|
||||
element: ExcalidrawLinearElement,
|
||||
) {
|
||||
): [number, number, number, number] {
|
||||
if (element.points.length < 2 || !getShapeForElement(element)) {
|
||||
const { minX, minY, maxX, maxY } = element.points.reduce(
|
||||
(limits, [x, y]) => {
|
||||
@ -186,7 +188,9 @@ export function getArrowPoints(
|
||||
return [x2, y2, x3, y3, x4, y4];
|
||||
}
|
||||
|
||||
export function getCommonBounds(elements: readonly ExcalidrawElement[]) {
|
||||
export function getCommonBounds(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
): [number, number, number, number] {
|
||||
if (!elements.length) {
|
||||
return [0, 0, 0, 0];
|
||||
}
|
||||
|
@ -13,6 +13,14 @@ const handleSizes: { [k in PointerType]: number } = {
|
||||
|
||||
const ROTATION_HANDLER_GAP = 16;
|
||||
|
||||
export const OMIT_SIDES_FOR_MULTIPLE_ELEMENTS = {
|
||||
e: true,
|
||||
s: true,
|
||||
n: true,
|
||||
w: true,
|
||||
rotation: true,
|
||||
};
|
||||
|
||||
function generateHandler(
|
||||
x: number,
|
||||
y: number,
|
||||
@ -26,11 +34,13 @@ function generateHandler(
|
||||
return [xx - width / 2, yy - height / 2, width, height];
|
||||
}
|
||||
|
||||
export function handlerRectangles(
|
||||
element: ExcalidrawElement,
|
||||
export function handlerRectanglesFromCoords(
|
||||
[x1, y1, x2, y2]: [number, number, number, number],
|
||||
angle: number,
|
||||
zoom: number,
|
||||
pointerType: PointerType = "mouse",
|
||||
) {
|
||||
omitSides: { [T in Sides]?: boolean } = {},
|
||||
): Partial<{ [T in Sides]: [number, number, number, number] }> {
|
||||
const size = handleSizes[pointerType];
|
||||
const handlerWidth = size / zoom;
|
||||
const handlerHeight = size / zoom;
|
||||
@ -38,116 +48,145 @@ export function handlerRectangles(
|
||||
const handlerMarginX = size / zoom;
|
||||
const handlerMarginY = size / zoom;
|
||||
|
||||
const [elementX1, elementY1, elementX2, elementY2] = getElementAbsoluteCoords(
|
||||
element,
|
||||
);
|
||||
|
||||
const elementWidth = elementX2 - elementX1;
|
||||
const elementHeight = elementY2 - elementY1;
|
||||
const cx = (elementX1 + elementX2) / 2;
|
||||
const cy = (elementY1 + elementY2) / 2;
|
||||
const angle = element.angle;
|
||||
const width = x2 - x1;
|
||||
const height = y2 - y1;
|
||||
const cx = (x1 + x2) / 2;
|
||||
const cy = (y1 + y2) / 2;
|
||||
|
||||
const dashedLineMargin = 4 / zoom;
|
||||
|
||||
const centeringOffset = (size - 8) / (2 * zoom);
|
||||
|
||||
const handlers =
|
||||
{
|
||||
nw: generateHandler(
|
||||
elementX1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
elementY1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
ne: generateHandler(
|
||||
elementX2 + dashedLineMargin - centeringOffset,
|
||||
elementY1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
sw: generateHandler(
|
||||
elementX1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
elementY2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
se: generateHandler(
|
||||
elementX2 + dashedLineMargin - centeringOffset,
|
||||
elementY2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
rotation: generateHandler(
|
||||
elementX1 + elementWidth / 2 - handlerWidth / 2,
|
||||
elementY1 -
|
||||
dashedLineMargin -
|
||||
handlerMarginY +
|
||||
centeringOffset -
|
||||
ROTATION_HANDLER_GAP / zoom,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
} as { [T in Sides]: [number, number, number, number] };
|
||||
const handlers: Partial<
|
||||
{ [T in Sides]: [number, number, number, number] }
|
||||
> = {
|
||||
nw: omitSides["nw"]
|
||||
? undefined
|
||||
: generateHandler(
|
||||
x1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
y1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
ne: omitSides["ne"]
|
||||
? undefined
|
||||
: generateHandler(
|
||||
x2 + dashedLineMargin - centeringOffset,
|
||||
y1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
sw: omitSides["sw"]
|
||||
? undefined
|
||||
: generateHandler(
|
||||
x1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
y2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
se: omitSides["se"]
|
||||
? undefined
|
||||
: generateHandler(
|
||||
x2 + dashedLineMargin - centeringOffset,
|
||||
y2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
rotation: omitSides["rotation"]
|
||||
? undefined
|
||||
: generateHandler(
|
||||
x1 + width / 2 - handlerWidth / 2,
|
||||
y1 -
|
||||
dashedLineMargin -
|
||||
handlerMarginY +
|
||||
centeringOffset -
|
||||
ROTATION_HANDLER_GAP / zoom,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
),
|
||||
};
|
||||
|
||||
// We only want to show height handlers (all cardinal directions) above a certain size
|
||||
const minimumSizeForEightHandlers = (5 * size) / zoom;
|
||||
if (Math.abs(elementWidth) > minimumSizeForEightHandlers) {
|
||||
handlers["n"] = generateHandler(
|
||||
elementX1 + elementWidth / 2 - handlerWidth / 2,
|
||||
elementY1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
handlers["s"] = generateHandler(
|
||||
elementX1 + elementWidth / 2 - handlerWidth / 2,
|
||||
elementY2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
if (Math.abs(width) > minimumSizeForEightHandlers) {
|
||||
if (!omitSides["n"]) {
|
||||
handlers["n"] = generateHandler(
|
||||
x1 + width / 2 - handlerWidth / 2,
|
||||
y1 - dashedLineMargin - handlerMarginY + centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
}
|
||||
if (!omitSides["s"]) {
|
||||
handlers["s"] = generateHandler(
|
||||
x1 + width / 2 - handlerWidth / 2,
|
||||
y2 + dashedLineMargin - centeringOffset,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
}
|
||||
}
|
||||
if (Math.abs(elementHeight) > minimumSizeForEightHandlers) {
|
||||
handlers["w"] = generateHandler(
|
||||
elementX1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
elementY1 + elementHeight / 2 - handlerHeight / 2,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
handlers["e"] = generateHandler(
|
||||
elementX2 + dashedLineMargin - centeringOffset,
|
||||
elementY1 + elementHeight / 2 - handlerHeight / 2,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
if (Math.abs(height) > minimumSizeForEightHandlers) {
|
||||
if (!omitSides["w"]) {
|
||||
handlers["w"] = generateHandler(
|
||||
x1 - dashedLineMargin - handlerMarginX + centeringOffset,
|
||||
y1 + height / 2 - handlerHeight / 2,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
}
|
||||
if (!omitSides["e"]) {
|
||||
handlers["e"] = generateHandler(
|
||||
x2 + dashedLineMargin - centeringOffset,
|
||||
y1 + height / 2 - handlerHeight / 2,
|
||||
handlerWidth,
|
||||
handlerHeight,
|
||||
cx,
|
||||
cy,
|
||||
angle,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return handlers;
|
||||
}
|
||||
|
||||
export function handlerRectangles(
|
||||
element: ExcalidrawElement,
|
||||
zoom: number,
|
||||
pointerType: PointerType = "mouse",
|
||||
) {
|
||||
const handlers = handlerRectanglesFromCoords(
|
||||
getElementAbsoluteCoords(element),
|
||||
element.angle,
|
||||
zoom,
|
||||
pointerType,
|
||||
);
|
||||
|
||||
if (element.type === "arrow" || element.type === "line") {
|
||||
if (element.points.length === 2) {
|
||||
// only check the last point because starting point is always (0,0)
|
||||
|
@ -15,13 +15,21 @@ export {
|
||||
getLinearElementAbsoluteBounds,
|
||||
} from "./bounds";
|
||||
|
||||
export { handlerRectangles } from "./handlerRectangles";
|
||||
export {
|
||||
OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
|
||||
handlerRectanglesFromCoords,
|
||||
handlerRectangles,
|
||||
} from "./handlerRectangles";
|
||||
export { hitTest } from "./collision";
|
||||
export {
|
||||
resizeTest,
|
||||
getCursorForResizingElement,
|
||||
normalizeResizeHandle,
|
||||
getElementWithResizeHandler,
|
||||
getResizeHandlerFromCoords,
|
||||
} from "./resizeTest";
|
||||
export type { ResizeArrowFnType } from "./resizeElements";
|
||||
export { resizeElements, canResizeMutlipleElements } from "./resizeElements";
|
||||
export { isTextElement, isExcalidrawElement } from "./typeChecks";
|
||||
export { textWysiwyg } from "./textWysiwyg";
|
||||
export { redrawTextBoundingBox } from "./textElement";
|
||||
|
459
src/element/resizeElements.ts
Normal file
459
src/element/resizeElements.ts
Normal file
@ -0,0 +1,459 @@
|
||||
import { AppState } from "../types";
|
||||
import { SHIFT_LOCKING_ANGLE } from "../constants";
|
||||
import { getSelectedElements, globalSceneState } from "../scene";
|
||||
import { rescalePoints } from "../points";
|
||||
import { rotate, adjustXYWithRotation } from "../math";
|
||||
import { ExcalidrawElement, ExcalidrawLinearElement } from "./types";
|
||||
import { getElementAbsoluteCoords, getCommonBounds } from "./bounds";
|
||||
import { isLinearElement } from "./typeChecks";
|
||||
import { mutateElement } from "./mutateElement";
|
||||
import { getPerfectElementSize, normalizeDimensions } from "./sizeHelpers";
|
||||
import {
|
||||
resizeTest,
|
||||
getCursorForResizingElement,
|
||||
normalizeResizeHandle,
|
||||
} from "./resizeTest";
|
||||
|
||||
type ResizeTestType = ReturnType<typeof resizeTest>;
|
||||
|
||||
export type ResizeArrowFnType = (
|
||||
element: ExcalidrawLinearElement,
|
||||
pointIndex: number,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
pointerX: number,
|
||||
pointerY: number,
|
||||
perfect: boolean,
|
||||
) => void;
|
||||
|
||||
const arrowResizeOrigin: ResizeArrowFnType = (
|
||||
element: ExcalidrawLinearElement,
|
||||
pointIndex: number,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
pointerX: number,
|
||||
pointerY: number,
|
||||
perfect: boolean,
|
||||
) => {
|
||||
const [px, py] = element.points[pointIndex];
|
||||
let x = element.x + deltaX;
|
||||
let y = element.y + deltaY;
|
||||
let pointX = px - deltaX;
|
||||
let pointY = py - deltaY;
|
||||
|
||||
if (perfect) {
|
||||
const { width, height } = getPerfectElementSize(
|
||||
element.type,
|
||||
px + element.x - pointerX,
|
||||
py + element.y - pointerY,
|
||||
);
|
||||
x = px + element.x - width;
|
||||
y = py + element.y - height;
|
||||
pointX = width;
|
||||
pointY = height;
|
||||
}
|
||||
|
||||
mutateElement(element, {
|
||||
x,
|
||||
y,
|
||||
points: element.points.map((point, i) =>
|
||||
i === pointIndex ? ([pointX, pointY] as const) : point,
|
||||
),
|
||||
});
|
||||
};
|
||||
|
||||
const arrowResizeEnd: ResizeArrowFnType = (
|
||||
element: ExcalidrawLinearElement,
|
||||
pointIndex: number,
|
||||
deltaX: number,
|
||||
deltaY: number,
|
||||
pointerX: number,
|
||||
pointerY: number,
|
||||
perfect: boolean,
|
||||
) => {
|
||||
const [px, py] = element.points[pointIndex];
|
||||
if (perfect) {
|
||||
const { width, height } = getPerfectElementSize(
|
||||
element.type,
|
||||
pointerX - element.x,
|
||||
pointerY - element.y,
|
||||
);
|
||||
mutateElement(element, {
|
||||
points: element.points.map((point, i) =>
|
||||
i === pointIndex ? ([width, height] as const) : point,
|
||||
),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
points: element.points.map((point, i) =>
|
||||
i === pointIndex ? ([px + deltaX, py + deltaY] as const) : point,
|
||||
),
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
export function resizeElements(
|
||||
resizeHandle: ResizeTestType,
|
||||
setResizeHandle: (nextResizeHandle: ResizeTestType) => void,
|
||||
appState: AppState,
|
||||
setAppState: (obj: any) => void,
|
||||
resizeArrowFn: ResizeArrowFnType | null,
|
||||
setResizeArrowFn: (fn: ResizeArrowFnType) => void,
|
||||
event: PointerEvent,
|
||||
x: number,
|
||||
y: number,
|
||||
lastX: number,
|
||||
lastY: number,
|
||||
) {
|
||||
setAppState({
|
||||
isResizing: resizeHandle !== "rotation",
|
||||
isRotating: resizeHandle === "rotation",
|
||||
});
|
||||
const selectedElements = getSelectedElements(
|
||||
globalSceneState.getAllElements(),
|
||||
appState,
|
||||
);
|
||||
if (selectedElements.length === 1) {
|
||||
const element = selectedElements[0];
|
||||
const angle = element.angle;
|
||||
// reverse rotate delta
|
||||
const [deltaX, deltaY] = rotate(x - lastX, y - lastY, 0, 0, -angle);
|
||||
switch (resizeHandle) {
|
||||
case "nw":
|
||||
if (isLinearElement(element) && element.points.length === 2) {
|
||||
const [, p1] = element.points;
|
||||
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] < 0 || p1[1] < 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
|
||||
setResizeArrowFn(resizeArrowFn);
|
||||
} else {
|
||||
const width = element.width - deltaX;
|
||||
const height = event.shiftKey ? width : element.height - deltaY;
|
||||
const dY = element.height - height;
|
||||
mutateElement(element, {
|
||||
width,
|
||||
height,
|
||||
...adjustXYWithRotation("nw", element, deltaX, dY, angle),
|
||||
...(isLinearElement(element) && width >= 0 && height >= 0
|
||||
? {
|
||||
points: rescalePoints(
|
||||
0,
|
||||
width,
|
||||
rescalePoints(1, height, element.points),
|
||||
),
|
||||
}
|
||||
: {}),
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "ne":
|
||||
if (isLinearElement(element) && element.points.length === 2) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] >= 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
|
||||
setResizeArrowFn(resizeArrowFn);
|
||||
} else {
|
||||
const width = element.width + deltaX;
|
||||
const height = event.shiftKey ? width : element.height - deltaY;
|
||||
const dY = element.height - height;
|
||||
mutateElement(element, {
|
||||
width,
|
||||
height,
|
||||
...adjustXYWithRotation("ne", element, deltaX, dY, angle),
|
||||
...(isLinearElement(element) && width >= 0 && height >= 0
|
||||
? {
|
||||
points: rescalePoints(
|
||||
0,
|
||||
width,
|
||||
rescalePoints(1, height, element.points),
|
||||
),
|
||||
}
|
||||
: {}),
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "sw":
|
||||
if (isLinearElement(element) && element.points.length === 2) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] <= 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
|
||||
setResizeArrowFn(resizeArrowFn);
|
||||
} else {
|
||||
const width = element.width - deltaX;
|
||||
const height = event.shiftKey ? width : element.height + deltaY;
|
||||
const dY = height - element.height;
|
||||
mutateElement(element, {
|
||||
width,
|
||||
height,
|
||||
...adjustXYWithRotation("sw", element, deltaX, dY, angle),
|
||||
...(isLinearElement(element) && width >= 0 && height >= 0
|
||||
? {
|
||||
points: rescalePoints(
|
||||
0,
|
||||
width,
|
||||
rescalePoints(1, height, element.points),
|
||||
),
|
||||
}
|
||||
: {}),
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
if (isLinearElement(element) && element.points.length === 2) {
|
||||
const [, p1] = element.points;
|
||||
if (!resizeArrowFn) {
|
||||
if (p1[0] > 0 || p1[1] > 0) {
|
||||
resizeArrowFn = arrowResizeEnd;
|
||||
} else {
|
||||
resizeArrowFn = arrowResizeOrigin;
|
||||
}
|
||||
}
|
||||
resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
|
||||
setResizeArrowFn(resizeArrowFn);
|
||||
} else {
|
||||
const width = element.width + deltaX;
|
||||
const height = event.shiftKey ? width : element.height + deltaY;
|
||||
const dY = height - element.height;
|
||||
mutateElement(element, {
|
||||
width,
|
||||
height,
|
||||
...adjustXYWithRotation("se", element, deltaX, dY, angle),
|
||||
...(isLinearElement(element) && width >= 0 && height >= 0
|
||||
? {
|
||||
points: rescalePoints(
|
||||
0,
|
||||
width,
|
||||
rescalePoints(1, height, element.points),
|
||||
),
|
||||
}
|
||||
: {}),
|
||||
});
|
||||
}
|
||||
break;
|
||||
case "n": {
|
||||
const height = element.height - deltaY;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && height <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("n", element, 0, deltaY, angle),
|
||||
points: rescalePoints(1, height, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("n", element, 0, deltaY, angle),
|
||||
});
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case "w": {
|
||||
const width = element.width - deltaX;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && width <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("w", element, deltaX, 0, angle),
|
||||
points: rescalePoints(0, width, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("w", element, deltaX, 0, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "s": {
|
||||
const height = element.height + deltaY;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && height <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("s", element, 0, deltaY, angle),
|
||||
points: rescalePoints(1, height, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
height,
|
||||
...adjustXYWithRotation("s", element, 0, deltaY, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "e": {
|
||||
const width = element.width + deltaX;
|
||||
|
||||
if (isLinearElement(element)) {
|
||||
if (element.points.length > 2 && width <= 0) {
|
||||
// Someday we should implement logic to flip the shape.
|
||||
// But for now, just stop.
|
||||
break;
|
||||
}
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("e", element, deltaX, 0, angle),
|
||||
points: rescalePoints(0, width, element.points),
|
||||
});
|
||||
} else {
|
||||
mutateElement(element, {
|
||||
width,
|
||||
...adjustXYWithRotation("e", element, deltaX, 0, angle),
|
||||
});
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rotation": {
|
||||
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
||||
const cx = (x1 + x2) / 2;
|
||||
const cy = (y1 + y2) / 2;
|
||||
let angle = (5 * Math.PI) / 2 + Math.atan2(y - cy, x - cx);
|
||||
if (event.shiftKey) {
|
||||
angle += SHIFT_LOCKING_ANGLE / 2;
|
||||
angle -= angle % SHIFT_LOCKING_ANGLE;
|
||||
}
|
||||
if (angle >= 2 * Math.PI) {
|
||||
angle -= 2 * Math.PI;
|
||||
}
|
||||
mutateElement(element, { angle });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (resizeHandle) {
|
||||
setResizeHandle(normalizeResizeHandle(element, resizeHandle));
|
||||
}
|
||||
normalizeDimensions(element);
|
||||
|
||||
// do we need this?
|
||||
document.documentElement.style.cursor = getCursorForResizingElement({
|
||||
element,
|
||||
resizeHandle,
|
||||
});
|
||||
// why do we need this?
|
||||
if (appState.resizingElement) {
|
||||
mutateElement(appState.resizingElement, {
|
||||
x: element.x,
|
||||
y: element.y,
|
||||
});
|
||||
}
|
||||
|
||||
return true;
|
||||
} else if (selectedElements.length > 1) {
|
||||
const [x1, y1, x2, y2] = getCommonBounds(selectedElements);
|
||||
const handleOffset = 4 / appState.zoom; // XXX import constant
|
||||
const dashedLinePadding = 4 / appState.zoom; // XXX import constant
|
||||
const minSize = handleOffset * 4;
|
||||
const minScale = Math.max(minSize / (x2 - x1), minSize / (y2 - y1));
|
||||
switch (resizeHandle) {
|
||||
case "se": {
|
||||
const scale = Math.max(
|
||||
(x - handleOffset - dashedLinePadding - x1) / (x2 - x1),
|
||||
(y - handleOffset - dashedLinePadding - y1) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
const width = element.width * scale;
|
||||
const height = element.height * scale;
|
||||
const x = element.x + (element.x - x1) * (scale - 1);
|
||||
const y = element.y + (element.y - y1) * (scale - 1);
|
||||
mutateElement(element, { width, height, x, y });
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case "nw": {
|
||||
const scale = Math.max(
|
||||
(x2 - handleOffset - dashedLinePadding - x) / (x2 - x1),
|
||||
(y2 - handleOffset - dashedLinePadding - y) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
const width = element.width * scale;
|
||||
const height = element.height * scale;
|
||||
const x = element.x - (x2 - element.x) * (scale - 1);
|
||||
const y = element.y - (y2 - element.y) * (scale - 1);
|
||||
mutateElement(element, { width, height, x, y });
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case "ne": {
|
||||
const scale = Math.max(
|
||||
(x - handleOffset - dashedLinePadding - x1) / (x2 - x1),
|
||||
(y2 - handleOffset - dashedLinePadding - y) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
const width = element.width * scale;
|
||||
const height = element.height * scale;
|
||||
const x = element.x + (element.x - x1) * (scale - 1);
|
||||
const y = element.y - (y2 - element.y) * (scale - 1);
|
||||
mutateElement(element, { width, height, x, y });
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case "sw": {
|
||||
const scale = Math.max(
|
||||
(x2 - handleOffset - dashedLinePadding - x) / (x2 - x1),
|
||||
(y - handleOffset - dashedLinePadding - y1) / (y2 - y1),
|
||||
);
|
||||
if (scale > minScale) {
|
||||
selectedElements.forEach((element) => {
|
||||
const width = element.width * scale;
|
||||
const height = element.height * scale;
|
||||
const x = element.x - (x2 - element.x) * (scale - 1);
|
||||
const y = element.y + (element.y - y1) * (scale - 1);
|
||||
mutateElement(element, { width, height, x, y });
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
export function canResizeMutlipleElements(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
) {
|
||||
return elements.every((element) =>
|
||||
["rectangle", "diamond", "ellipse"].includes(element.type),
|
||||
);
|
||||
}
|
@ -1,6 +1,10 @@
|
||||
import { ExcalidrawElement, PointerType } from "./types";
|
||||
|
||||
import { handlerRectangles } from "./handlerRectangles";
|
||||
import {
|
||||
OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
|
||||
handlerRectanglesFromCoords,
|
||||
handlerRectangles,
|
||||
} from "./handlerRectangles";
|
||||
import { AppState } from "../types";
|
||||
import { isLinearElement } from "./typeChecks";
|
||||
|
||||
@ -77,16 +81,37 @@ export function getElementWithResizeHandler(
|
||||
}, null as { element: ExcalidrawElement; resizeHandle: ReturnType<typeof resizeTest> } | null);
|
||||
}
|
||||
|
||||
export function getResizeHandlerFromCoords(
|
||||
[x1, y1, x2, y2]: readonly [number, number, number, number],
|
||||
{ x, y }: { x: number; y: number },
|
||||
zoom: number,
|
||||
pointerType: PointerType,
|
||||
) {
|
||||
const handlers = handlerRectanglesFromCoords(
|
||||
[x1, y1, x2, y2],
|
||||
0,
|
||||
zoom,
|
||||
pointerType,
|
||||
OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
|
||||
);
|
||||
|
||||
const found = Object.keys(handlers).find((key) => {
|
||||
const handler = handlers[key as Exclude<HandlerRectanglesRet, "rotation">]!;
|
||||
return handler && isInHandlerRect(handler, x, y);
|
||||
});
|
||||
return (found || false) as HandlerRectanglesRet;
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns bi-directional cursor for the element being resized
|
||||
*/
|
||||
export function getCursorForResizingElement(resizingElement: {
|
||||
element: ExcalidrawElement;
|
||||
element?: ExcalidrawElement;
|
||||
resizeHandle: ReturnType<typeof resizeTest>;
|
||||
}): string {
|
||||
const { element, resizeHandle } = resizingElement;
|
||||
const shouldSwapCursors =
|
||||
Math.sign(element.height) * Math.sign(element.width) === -1;
|
||||
element && Math.sign(element.height) * Math.sign(element.width) === -1;
|
||||
let cursor = null;
|
||||
|
||||
switch (resizeHandle) {
|
||||
|
@ -3,7 +3,14 @@ import { RoughSVG } from "roughjs/bin/svg";
|
||||
|
||||
import { FlooredNumber, AppState } from "../types";
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import { getElementAbsoluteCoords, handlerRectangles } from "../element";
|
||||
import {
|
||||
getElementAbsoluteCoords,
|
||||
OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
|
||||
handlerRectanglesFromCoords,
|
||||
handlerRectangles,
|
||||
getCommonBounds,
|
||||
canResizeMutlipleElements,
|
||||
} from "../element";
|
||||
|
||||
import { roundRect } from "./roundRect";
|
||||
import { SceneState } from "../scene/types";
|
||||
@ -263,6 +270,56 @@ export function renderScene(
|
||||
}
|
||||
});
|
||||
context.translate(-sceneState.scrollX, -sceneState.scrollY);
|
||||
} else if (locallySelectedElements.length > 1) {
|
||||
if (canResizeMutlipleElements(locallySelectedElements)) {
|
||||
const dashedLinePadding = 4 / sceneState.zoom;
|
||||
context.translate(sceneState.scrollX, sceneState.scrollY);
|
||||
context.fillStyle = "#fff";
|
||||
const [x1, y1, x2, y2] = getCommonBounds(locallySelectedElements);
|
||||
const initialLineDash = context.getLineDash();
|
||||
context.setLineDash([2 / sceneState.zoom]);
|
||||
const lineWidth = context.lineWidth;
|
||||
context.lineWidth = 1 / sceneState.zoom;
|
||||
strokeRectWithRotation(
|
||||
context,
|
||||
x1 - dashedLinePadding,
|
||||
y1 - dashedLinePadding,
|
||||
x2 - x1 + dashedLinePadding * 2,
|
||||
y2 - y1 + dashedLinePadding * 2,
|
||||
(x1 + x2) / 2,
|
||||
(y1 + y2) / 2,
|
||||
0,
|
||||
);
|
||||
context.lineWidth = lineWidth;
|
||||
context.setLineDash(initialLineDash);
|
||||
const handlers = handlerRectanglesFromCoords(
|
||||
[x1, y1, x2, y2],
|
||||
0,
|
||||
sceneState.zoom,
|
||||
undefined,
|
||||
OMIT_SIDES_FOR_MULTIPLE_ELEMENTS,
|
||||
);
|
||||
Object.keys(handlers).forEach((key) => {
|
||||
const handler = handlers[key as HandlerRectanglesRet];
|
||||
if (handler !== undefined) {
|
||||
const lineWidth = context.lineWidth;
|
||||
context.lineWidth = 1 / sceneState.zoom;
|
||||
strokeRectWithRotation(
|
||||
context,
|
||||
handler[0],
|
||||
handler[1],
|
||||
handler[2],
|
||||
handler[3],
|
||||
handler[0] + handler[2] / 2,
|
||||
handler[1] + handler[3] / 2,
|
||||
0,
|
||||
true, // fill before stroke
|
||||
);
|
||||
context.lineWidth = lineWidth;
|
||||
}
|
||||
});
|
||||
context.translate(-sceneState.scrollX, -sceneState.scrollY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -162,12 +162,13 @@ function getSelectedElement(): ExcalidrawElement {
|
||||
return selectedElements[0];
|
||||
}
|
||||
|
||||
type HandlerRectanglesRet = keyof ReturnType<typeof handlerRectangles>;
|
||||
function getResizeHandles() {
|
||||
const rects = handlerRectangles(
|
||||
getSelectedElement(),
|
||||
h.state.zoom,
|
||||
pointerType,
|
||||
);
|
||||
const rects =
|
||||
handlerRectangles(getSelectedElement(), h.state.zoom, pointerType) as
|
||||
{
|
||||
[T in HandlerRectanglesRet]: [number, number, number, number];
|
||||
};
|
||||
|
||||
const rv: { [K in keyof typeof rects]: [number, number] } = {} as any;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user