fix resizing: dynamic pointer offset for better UX (#1560)
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8c8458ceb0
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3b1d6910aa
@ -24,6 +24,7 @@ import {
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resizeElements,
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getElementWithResizeHandler,
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canResizeMutlipleElements,
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getResizeOffsetXY,
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getResizeHandlerFromCoords,
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isNonDeletedElement,
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} from "../element";
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@ -1845,6 +1846,7 @@ class App extends React.Component<any, AppState> {
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const setResizeHandle = (nextResizeHandle: ResizeTestType) => {
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resizeHandle = nextResizeHandle;
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};
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let resizeOffsetXY: [number, number] = [0, 0];
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let isResizingElements = false;
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let draggingOccurred = false;
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let hitElement: ExcalidrawElement | null = null;
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@ -1891,6 +1893,14 @@ class App extends React.Component<any, AppState> {
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}
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}
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}
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if (isResizingElements) {
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resizeOffsetXY = getResizeOffsetXY(
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resizeHandle,
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selectedElements,
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x,
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y,
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);
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}
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if (!isResizingElements) {
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hitElement = getElementAtPosition(
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elements,
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@ -2123,25 +2133,34 @@ class App extends React.Component<any, AppState> {
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}
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}
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const resized =
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isResizingElements &&
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resizeElements(
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if (isResizingElements) {
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const selectedElements = getSelectedElements(
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globalSceneState.getElements(),
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this.state,
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);
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this.setState({
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isResizing: resizeHandle && resizeHandle !== "rotation",
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isRotating: resizeHandle === "rotation",
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});
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const resized = resizeElements(
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resizeHandle,
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setResizeHandle,
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this.state,
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this.setAppState,
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selectedElements,
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resizeArrowFn,
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setResizeArrowFn,
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event,
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x,
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y,
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resizeOffsetXY[0],
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resizeOffsetXY[1],
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lastX,
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lastY,
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);
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if (resized) {
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lastX = x;
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lastY = y;
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return;
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if (resized) {
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lastX = x;
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lastY = y;
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return;
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}
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}
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if (hitElement && this.state.selectedElementIds[hitElement.id]) {
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@ -2310,6 +2329,7 @@ class App extends React.Component<any, AppState> {
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this.savePointer(childEvent.clientX, childEvent.clientY, "up");
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resizeArrowFn = null;
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resizeOffsetXY = [0, 0];
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lastPointerUp = null;
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window.removeEventListener(EVENT.POINTER_MOVE, onPointerMove);
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@ -32,7 +32,11 @@ export {
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getElementWithResizeHandler,
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getResizeHandlerFromCoords,
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} from "./resizeTest";
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export { resizeElements, canResizeMutlipleElements } from "./resizeElements";
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export {
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resizeElements,
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canResizeMutlipleElements,
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getResizeOffsetXY,
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} from "./resizeElements";
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export { isTextElement, isExcalidrawElement } from "./typeChecks";
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export { textWysiwyg } from "./textWysiwyg";
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export { redrawTextBoundingBox } from "./textElement";
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@ -1,6 +1,4 @@
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import { AppState } from "../types";
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import { SHIFT_LOCKING_ANGLE } from "../constants";
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import { getSelectedElements, globalSceneState } from "../scene";
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import { rescalePoints } from "../points";
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import { rotate, adjustXYWithRotation, getFlipAdjustment } from "../math";
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@ -33,31 +31,21 @@ type ResizeTestType = ReturnType<typeof resizeTest>;
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export const resizeElements = (
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resizeHandle: ResizeTestType,
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setResizeHandle: (nextResizeHandle: ResizeTestType) => void,
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appState: AppState,
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setAppState: (obj: any) => void,
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selectedElements: NonDeletedExcalidrawElement[],
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resizeArrowFn: ResizeArrowFnType | null, // XXX eliminate in #1339
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setResizeArrowFn: (fn: ResizeArrowFnType) => void, // XXX eliminate in #1339
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event: PointerEvent, // XXX we want to make it independent?
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xPointer: number,
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yPointer: number,
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pointerX: number,
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pointerY: number,
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offsetX: number,
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offsetY: number,
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lastX: number, // XXX eliminate in #1339
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lastY: number, // XXX eliminate in #1339
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) => {
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setAppState({
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isResizing: resizeHandle && resizeHandle !== "rotation",
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isRotating: resizeHandle === "rotation",
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});
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const selectedElements = getSelectedElements(
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globalSceneState.getElements(),
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appState,
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);
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const handleOffset = 4 / appState.zoom; // XXX import constant
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const dashedLinePadding = 4 / appState.zoom; // XXX import constant
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const offsetPointer = handleOffset + dashedLinePadding;
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if (selectedElements.length === 1) {
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const [element] = selectedElements;
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if (resizeHandle === "rotation") {
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rotateSingleElement(element, xPointer, yPointer, event.shiftKey);
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rotateSingleElement(element, pointerX, pointerY, event.shiftKey);
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} else if (
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isLinearElement(element) &&
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element.points.length === 2 &&
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@ -72,8 +60,8 @@ export const resizeElements = (
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resizeArrowFn,
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setResizeArrowFn,
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event.shiftKey,
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xPointer,
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yPointer,
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pointerX,
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pointerY,
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lastX,
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lastY,
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);
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@ -83,9 +71,10 @@ export const resizeElements = (
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resizeHandle,
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getResizeWithSidesSameLengthKey(event),
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getResizeCenterPointKey(event),
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xPointer,
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yPointer,
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offsetPointer,
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pointerX,
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pointerY,
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offsetX,
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offsetY,
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);
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setResizeHandle(normalizeResizeHandle(element, resizeHandle));
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if (element.width < 0) {
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@ -96,18 +85,12 @@ export const resizeElements = (
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}
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}
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// XXX do we need this?
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// update cursor
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// FIXME it is not very nice to have this here
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document.documentElement.style.cursor = getCursorForResizingElement({
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element,
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resizeHandle,
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});
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// XXX why do we need this?
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if (appState.resizingElement) {
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mutateElement(appState.resizingElement, {
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x: element.x,
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y: element.y,
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});
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}
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return true;
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} else if (
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@ -120,9 +103,10 @@ export const resizeElements = (
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resizeMultipleElements(
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selectedElements,
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resizeHandle,
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xPointer,
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yPointer,
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offsetPointer,
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pointerX,
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pointerY,
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offsetX,
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offsetY,
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);
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return true;
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}
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@ -131,14 +115,14 @@ export const resizeElements = (
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const rotateSingleElement = (
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element: NonDeletedExcalidrawElement,
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xPointer: number,
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yPointer: number,
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pointerX: number,
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pointerY: number,
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isAngleLocking: boolean,
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) => {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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let angle = (5 * Math.PI) / 2 + Math.atan2(yPointer - cy, xPointer - cx);
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let angle = (5 * Math.PI) / 2 + Math.atan2(pointerY - cy, pointerX - cx);
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if (isAngleLocking) {
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angle += SHIFT_LOCKING_ANGLE / 2;
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angle -= angle % SHIFT_LOCKING_ANGLE;
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@ -155,8 +139,8 @@ const resizeSingleTwoPointElement = (
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resizeArrowFn: ResizeArrowFnType | null,
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setResizeArrowFn: (fn: ResizeArrowFnType) => void,
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sidesWithSameLength: boolean,
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xPointer: number,
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yPointer: number,
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pointerX: number,
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pointerY: number,
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lastX: number,
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lastY: number,
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) => {
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@ -172,8 +156,8 @@ const resizeSingleTwoPointElement = (
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setResizeArrowFn,
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isResizeEnd,
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sidesWithSameLength,
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xPointer,
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yPointer,
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pointerX,
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pointerY,
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lastX,
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lastY,
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);
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@ -274,43 +258,35 @@ const resizeSingleElement = (
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resizeHandle: "n" | "s" | "w" | "e" | "nw" | "ne" | "sw" | "se",
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sidesWithSameLength: boolean,
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isResizeFromCenter: boolean,
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xPointer: number,
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yPointer: number,
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offsetPointer: number,
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pointerX: number,
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pointerY: number,
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offsetX: number,
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offsetY: number,
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) => {
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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// rotation pointer with reverse angle
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const [rotatedX, rotatedY] = rotate(
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xPointer,
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yPointer,
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pointerX - offsetX,
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pointerY - offsetY,
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cx,
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cy,
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-element.angle,
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);
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// XXX this might be slow with closure
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const adjustWithOffsetPointer = (wh: number) => {
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if (wh > offsetPointer) {
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return wh - offsetPointer;
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} else if (wh < -offsetPointer) {
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return wh + offsetPointer;
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}
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return 0;
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};
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let scaleX = 1;
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let scaleY = 1;
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if (resizeHandle === "e" || resizeHandle === "ne" || resizeHandle === "se") {
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scaleX = adjustWithOffsetPointer(rotatedX - x1) / (x2 - x1);
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scaleX = (rotatedX - x1) / (x2 - x1);
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}
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if (resizeHandle === "s" || resizeHandle === "sw" || resizeHandle === "se") {
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scaleY = adjustWithOffsetPointer(rotatedY - y1) / (y2 - y1);
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scaleY = (rotatedY - y1) / (y2 - y1);
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}
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if (resizeHandle === "w" || resizeHandle === "nw" || resizeHandle === "sw") {
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scaleX = adjustWithOffsetPointer(x2 - rotatedX) / (x2 - x1);
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scaleX = (x2 - rotatedX) / (x2 - x1);
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}
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if (resizeHandle === "n" || resizeHandle === "nw" || resizeHandle === "ne") {
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scaleY = adjustWithOffsetPointer(y2 - rotatedY) / (y2 - y1);
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scaleY = (y2 - rotatedY) / (y2 - y1);
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}
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let nextWidth = element.width * scaleX;
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let nextHeight = element.height * scaleY;
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@ -388,16 +364,17 @@ const resizeSingleElement = (
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const resizeMultipleElements = (
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elements: readonly NonDeletedExcalidrawElement[],
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resizeHandle: "nw" | "ne" | "sw" | "se",
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xPointer: number,
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yPointer: number,
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offsetPointer: number,
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pointerX: number,
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pointerY: number,
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offsetX: number,
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offsetY: number,
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) => {
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const [x1, y1, x2, y2] = getCommonBounds(elements);
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switch (resizeHandle) {
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case "se": {
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const scale = Math.max(
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(xPointer - offsetPointer - x1) / (x2 - x1),
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(yPointer - offsetPointer - y1) / (y2 - y1),
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(pointerX - offsetX - x1) / (x2 - x1),
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(pointerY - offsetY - y1) / (y2 - y1),
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);
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if (scale > 0) {
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elements.forEach((element) => {
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@ -412,8 +389,8 @@ const resizeMultipleElements = (
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}
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case "nw": {
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const scale = Math.max(
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(x2 - offsetPointer - xPointer) / (x2 - x1),
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(y2 - offsetPointer - yPointer) / (y2 - y1),
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(x2 - (pointerX - offsetX)) / (x2 - x1),
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(y2 - (pointerY - offsetY)) / (y2 - y1),
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);
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if (scale > 0) {
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elements.forEach((element) => {
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@ -428,8 +405,8 @@ const resizeMultipleElements = (
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}
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case "ne": {
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const scale = Math.max(
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(xPointer - offsetPointer - x1) / (x2 - x1),
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(y2 - offsetPointer - yPointer) / (y2 - y1),
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(pointerX - offsetX - x1) / (x2 - x1),
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(y2 - (pointerY - offsetY)) / (y2 - y1),
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);
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if (scale > 0) {
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elements.forEach((element) => {
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@ -444,8 +421,8 @@ const resizeMultipleElements = (
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}
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case "sw": {
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const scale = Math.max(
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(x2 - offsetPointer - xPointer) / (x2 - x1),
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(yPointer - offsetPointer - y1) / (y2 - y1),
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(x2 - (pointerX - offsetX)) / (x2 - x1),
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(pointerY - offsetY - y1) / (y2 - y1),
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);
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if (scale > 0) {
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elements.forEach((element) => {
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@ -468,3 +445,39 @@ export const canResizeMutlipleElements = (
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["rectangle", "diamond", "ellipse"].includes(element.type),
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);
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};
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export const getResizeOffsetXY = (
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resizeHandle: ResizeTestType,
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selectedElements: NonDeletedExcalidrawElement[],
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x: number,
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y: number,
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): [number, number] => {
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const [x1, y1, x2, y2] =
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selectedElements.length === 1
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? getElementAbsoluteCoords(selectedElements[0])
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: getCommonBounds(selectedElements);
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const cx = (x1 + x2) / 2;
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const cy = (y1 + y2) / 2;
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const angle = selectedElements.length === 1 ? selectedElements[0].angle : 0;
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[x, y] = rotate(x, y, cx, cy, -angle);
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switch (resizeHandle) {
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case "n":
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return rotate(x - (x1 + x2) / 2, y - y1, 0, 0, angle);
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case "s":
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return rotate(x - (x1 + x2) / 2, y - y2, 0, 0, angle);
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case "w":
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return rotate(x - x1, y - (y1 + y2) / 2, 0, 0, angle);
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case "e":
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return rotate(x - x2, y - (y1 + y2) / 2, 0, 0, angle);
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case "nw":
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return rotate(x - x1, y - y1, 0, 0, angle);
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case "ne":
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return rotate(x - x2, y - y1, 0, 0, angle);
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case "sw":
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return rotate(x - x1, y - y2, 0, 0, angle);
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case "se":
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return rotate(x - x2, y - y2, 0, 0, angle);
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default:
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return [0, 0];
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}
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};
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