Fix many syncing issues (#952)
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parent
b20d4539c0
commit
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2
.gitignore
vendored
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.gitignore
vendored
@ -9,3 +9,5 @@ static
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yarn-debug.log*
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yarn-error.log*
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yarn.lock
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.envrc
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firebase/
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@ -9,6 +9,7 @@ import { KEYS } from "../keys";
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import { getShortcutKey } from "../utils";
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import useIsMobile from "../is-mobile";
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import { register } from "./register";
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import { newElementWith } from "../element/mutateElement";
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export const actionChangeViewBackgroundColor = register({
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name: "changeViewBackgroundColor",
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@ -33,9 +34,11 @@ export const actionChangeViewBackgroundColor = register({
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export const actionClearCanvas = register({
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name: "clearCanvas",
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commitToHistory: () => true,
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perform: () => {
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perform: elements => {
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return {
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elements: [],
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elements: elements.map(element =>
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newElementWith(element, { isDeleted: true }),
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),
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appState: getDefaultAppState(),
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};
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},
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@ -7,8 +7,11 @@ import { SceneHistory } from "../history";
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import { ExcalidrawElement } from "../element/types";
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import { AppState } from "../types";
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import { KEYS } from "../keys";
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import { getElementMap } from "../element";
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import { newElementWith } from "../element/mutateElement";
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const writeData = (
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prevElements: readonly ExcalidrawElement[],
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appState: AppState,
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updater: () => { elements: ExcalidrawElement[]; appState: AppState } | null,
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) => {
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@ -19,13 +22,32 @@ const writeData = (
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!appState.draggingElement
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) {
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const data = updater();
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if (data === null) {
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return {};
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}
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return data === null
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? {}
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: {
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elements: data.elements,
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appState: { ...appState, ...data.appState },
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};
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const prevElementMap = getElementMap(prevElements);
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const nextElements = data.elements;
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const nextElementMap = getElementMap(nextElements);
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return {
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elements: nextElements
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.map(nextElement =>
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newElementWith(
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prevElementMap[nextElement.id] || nextElement,
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nextElement,
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),
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)
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.concat(
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prevElements
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.filter(
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prevElement => !nextElementMap.hasOwnProperty(prevElement.id),
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)
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.map(prevElement =>
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newElementWith(prevElement, { isDeleted: true }),
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),
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),
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appState: { ...appState, ...data.appState },
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};
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}
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return {};
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};
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@ -37,7 +59,8 @@ type ActionCreator = (history: SceneHistory) => Action;
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export const createUndoAction: ActionCreator = history => ({
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name: "undo",
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perform: (_, appState) => writeData(appState, () => history.undoOnce()),
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perform: (elements, appState) =>
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writeData(elements, appState, () => history.undoOnce()),
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keyTest: testUndo(false),
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PanelComponent: ({ updateData }) => (
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<ToolButton
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@ -52,7 +75,8 @@ export const createUndoAction: ActionCreator = history => ({
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export const createRedoAction: ActionCreator = history => ({
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name: "redo",
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perform: (_, appState) => writeData(appState, () => history.redoOnce()),
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perform: (elements, appState) =>
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writeData(elements, appState, () => history.redoOnce()),
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keyTest: testUndo(true),
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PanelComponent: ({ updateData }) => (
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<ToolButton
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@ -34,7 +34,6 @@ export function getDefaultAppState(): AppState {
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openMenu: null,
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lastPointerDownWith: "mouse",
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selectedElementIds: {},
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deletedIds: {},
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collaborators: new Map(),
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};
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}
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@ -18,6 +18,10 @@ import {
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getCursorForResizingElement,
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getPerfectElementSize,
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normalizeDimensions,
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getElementMap,
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getDrawingVersion,
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getSyncableElements,
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hasNonDeletedElements,
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} from "../element";
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import {
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deleteSelectedElements,
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@ -160,6 +164,7 @@ export class App extends React.Component<any, AppState> {
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socketInitialized: boolean = false; // we don't want the socket to emit any updates until it is fully initalized
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roomID: string | null = null;
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roomKey: string | null = null;
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lastBroadcastedOrReceivedSceneVersion: number = -1;
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actionManager: ActionManager;
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canvasOnlyActions = ["selectAll"];
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@ -275,15 +280,11 @@ export class App extends React.Component<any, AppState> {
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iv,
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);
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let deletedIds = this.state.deletedIds;
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switch (decryptedData.type) {
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case "INVALID_RESPONSE":
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return;
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case "SCENE_UPDATE":
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const {
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elements: remoteElements,
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appState: remoteAppState,
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} = decryptedData.payload;
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const { elements: remoteElements } = decryptedData.payload;
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const restoredState = restore(remoteElements || [], null, {
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scrollToContent: true,
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});
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@ -295,32 +296,7 @@ export class App extends React.Component<any, AppState> {
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} else {
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// create a map of ids so we don't have to iterate
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// over the array more than once.
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const localElementMap = elements.reduce(
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(
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acc: { [key: string]: ExcalidrawElement },
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element: ExcalidrawElement,
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) => {
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acc[element.id] = element;
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return acc;
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},
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{},
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);
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deletedIds = { ...deletedIds };
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for (const [id, remoteDeletedEl] of Object.entries(
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remoteAppState.deletedIds,
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)) {
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if (
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!localElementMap[id] ||
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// don't remove local element if it's newer than the one
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// deleted on remote
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remoteDeletedEl.version >= localElementMap[id].version
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) {
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deletedIds[id] = remoteDeletedEl;
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delete localElementMap[id];
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}
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}
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const localElementMap = getElementMap(elements);
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// Reconcile
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elements = restoredState.elements
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@ -342,17 +318,27 @@ export class App extends React.Component<any, AppState> {
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) {
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elements.push(localElementMap[element.id]);
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delete localElementMap[element.id];
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} else {
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if (deletedIds.hasOwnProperty(element.id)) {
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if (element.version > deletedIds[element.id].version) {
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elements.push(element);
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delete deletedIds[element.id];
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delete localElementMap[element.id];
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}
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} else if (
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localElementMap.hasOwnProperty(element.id) &&
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localElementMap[element.id].version === element.version &&
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localElementMap[element.id].versionNonce !==
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element.versionNonce
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) {
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// resolve conflicting edits deterministically by taking the one with the lowest versionNonce
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if (
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localElementMap[element.id].versionNonce <
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element.versionNonce
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) {
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elements.push(localElementMap[element.id]);
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} else {
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// it should be highly unlikely that the two versionNonces are the same. if we are
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// really worried about this, we can replace the versionNonce with the socket id.
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elements.push(element);
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delete localElementMap[element.id];
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}
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delete localElementMap[element.id];
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} else {
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elements.push(element);
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delete localElementMap[element.id];
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}
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return elements;
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@ -360,9 +346,15 @@ export class App extends React.Component<any, AppState> {
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// add local elements that weren't deleted or on remote
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.concat(...Object.values(localElementMap));
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}
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this.setState({
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deletedIds,
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});
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this.lastBroadcastedOrReceivedSceneVersion = getDrawingVersion(
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elements,
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);
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// We haven't yet implemented multiplayer undo functionality, so we clear the undo stack
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// when we receive any messages from another peer. This UX can be pretty rough -- if you
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// undo, a user makes a change, and then try to redo, your element(s) will be lost. However,
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// right now we think this is the right tradeoff.
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history.clear();
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this.setState({});
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if (this.socketInitialized === false) {
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this.socketInitialized = true;
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}
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@ -370,13 +362,13 @@ export class App extends React.Component<any, AppState> {
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case "MOUSE_LOCATION":
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const { socketID, pointerCoords } = decryptedData.payload;
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this.setState(state => {
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if (state.collaborators.has(socketID)) {
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const user = state.collaborators.get(socketID)!;
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user.pointer = pointerCoords;
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state.collaborators.set(socketID, user);
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return state;
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if (!state.collaborators.has(socketID)) {
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state.collaborators.set(socketID, {});
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}
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return null;
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const user = state.collaborators.get(socketID)!;
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user.pointer = pointerCoords;
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state.collaborators.set(socketID, user);
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return state;
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});
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break;
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}
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@ -428,24 +420,16 @@ export class App extends React.Component<any, AppState> {
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};
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private broadcastSceneUpdate = () => {
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const deletedIds = { ...this.state.deletedIds };
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const _elements = elements.filter(element => {
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if (element.id in deletedIds) {
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delete deletedIds[element.id];
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}
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return element.id !== this.state.editingElement?.id;
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});
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const data: SocketUpdateDataSource["SCENE_UPDATE"] = {
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type: "SCENE_UPDATE",
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payload: {
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elements: _elements,
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appState: {
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viewBackgroundColor: this.state.viewBackgroundColor,
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name: this.state.name,
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deletedIds,
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},
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elements: getSyncableElements(elements),
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},
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};
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this.lastBroadcastedOrReceivedSceneVersion = Math.max(
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this.lastBroadcastedOrReceivedSceneVersion,
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getDrawingVersion(elements),
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);
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return this._broadcastSocketData(
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data as typeof data & { _brand: "socketUpdateData" },
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);
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@ -840,7 +824,7 @@ export class App extends React.Component<any, AppState> {
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action: () => this.pasteFromClipboard(null),
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},
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probablySupportsClipboardBlob &&
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elements.length > 0 && {
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hasNonDeletedElements(elements) && {
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label: t("labels.copyAsPng"),
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action: this.copyToClipboardAsPng,
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},
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@ -1102,6 +1086,7 @@ export class App extends React.Component<any, AppState> {
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const pnt = points[points.length - 1];
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pnt[0] = x - originX;
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pnt[1] = y - originY;
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mutateElement(multiElement);
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invalidateShapeForElement(multiElement);
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this.setState({});
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return;
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@ -1485,6 +1470,7 @@ export class App extends React.Component<any, AppState> {
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},
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}));
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multiElement.points.push([x - rx, y - ry]);
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mutateElement(multiElement);
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invalidateShapeForElement(multiElement);
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} else {
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this.setState(prevState => ({
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@ -1494,6 +1480,7 @@ export class App extends React.Component<any, AppState> {
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},
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}));
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element.points.push([0, 0]);
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mutateElement(element);
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invalidateShapeForElement(element);
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elements = [...elements, element];
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this.setState({
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@ -1548,20 +1535,19 @@ export class App extends React.Component<any, AppState> {
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const dx = element.x + width + p1[0];
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const dy = element.y + height + p1[1];
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p1[0] = absPx - element.x;
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p1[1] = absPy - element.y;
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mutateElement(element, {
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x: dx,
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y: dy,
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});
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p1[0] = absPx - element.x;
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p1[1] = absPy - element.y;
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} else {
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p1[0] -= deltaX;
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p1[1] -= deltaY;
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mutateElement(element, {
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x: element.x + deltaX,
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y: element.y + deltaY,
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});
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p1[0] -= deltaX;
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p1[1] -= deltaY;
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}
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};
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@ -1586,6 +1572,7 @@ export class App extends React.Component<any, AppState> {
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p1[0] += deltaX;
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p1[1] += deltaY;
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}
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mutateElement(element);
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};
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const onPointerMove = (event: PointerEvent) => {
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@ -1925,6 +1912,8 @@ export class App extends React.Component<any, AppState> {
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pnt[0] = dx;
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pnt[1] = dy;
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}
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mutateElement(draggingElement, { points });
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} else {
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if (event.shiftKey) {
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({ width, height } = getPerfectElementSize(
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@ -2005,6 +1994,7 @@ export class App extends React.Component<any, AppState> {
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x - draggingElement.x,
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y - draggingElement.y,
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]);
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mutateElement(draggingElement);
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invalidateShapeForElement(draggingElement);
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this.setState({
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multiElement: this.state.draggingElement,
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@ -2263,13 +2253,20 @@ export class App extends React.Component<any, AppState> {
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if (scrollBars) {
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currentScrollBars = scrollBars;
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}
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const scrolledOutside = !atLeastOneVisibleElement && elements.length > 0;
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const scrolledOutside =
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!atLeastOneVisibleElement && hasNonDeletedElements(elements);
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if (this.state.scrolledOutside !== scrolledOutside) {
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this.setState({ scrolledOutside: scrolledOutside });
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}
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this.saveDebounced();
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if (history.isRecording()) {
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if (
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getDrawingVersion(elements) > this.lastBroadcastedOrReceivedSceneVersion
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) {
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this.broadcastSceneUpdate();
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}
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if (history.isRecording()) {
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history.pushEntry(this.state, elements);
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history.skipRecording();
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}
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|
@ -13,6 +13,7 @@ import { serializeAsJSON } from "./json";
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import { ExportType } from "../scene/types";
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import { restore } from "./restore";
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import { restoreFromLocalStorage } from "./localStorage";
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import { hasNonDeletedElements } from "../element";
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export { loadFromBlob } from "./blob";
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export { saveAsJSON, loadFromJSON } from "./json";
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@ -35,7 +36,6 @@ export type SocketUpdateDataSource = {
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type: "SCENE_UPDATE";
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payload: {
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elements: readonly ExcalidrawElement[];
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appState: Pick<AppState, "viewBackgroundColor" | "name" | "deletedIds">;
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};
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};
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MOUSE_LOCATION: {
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@ -288,7 +288,7 @@ export async function exportCanvas(
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scale?: number;
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},
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) {
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if (!elements.length) {
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if (!hasNonDeletedElements(elements)) {
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return window.alert(t("alerts.cannotExportEmptyCanvas"));
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}
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// calculate smallest area to fit the contents in
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|
@ -52,7 +52,8 @@ export function restore(
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return {
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...element,
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version: element.version || 0,
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// all elements must have version > 0 so getDrawingVersion() will pick up newly added elements
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version: element.version || 1,
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id: element.id || nanoid(),
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fillStyle: element.fillStyle || "hachure",
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strokeWidth: element.strokeWidth || 1,
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|
@ -1,3 +1,6 @@
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import { ExcalidrawElement } from "./types";
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import { isInvisiblySmallElement } from "./sizeHelpers";
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export { newElement, newTextElement, duplicateElement } from "./newElement";
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export {
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getElementAbsoluteCoords,
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@ -24,3 +27,28 @@ export {
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normalizeDimensions,
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} from "./sizeHelpers";
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export { showSelectedShapeActions } from "./showSelectedShapeActions";
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export function getSyncableElements(elements: readonly ExcalidrawElement[]) {
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// There are places in Excalidraw where synthetic invisibly small elements are added and removed.
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// It's probably best to keep those local otherwise there might be a race condition that
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// gets the app into an invalid state. I've never seen it happen but I'm worried about it :)
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return elements.filter(el => !isInvisiblySmallElement(el));
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}
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export function getElementMap(elements: readonly ExcalidrawElement[]) {
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return getSyncableElements(elements).reduce(
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(acc: { [key: string]: ExcalidrawElement }, element: ExcalidrawElement) => {
|
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acc[element.id] = element;
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return acc;
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},
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{},
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);
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}
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export function getDrawingVersion(elements: readonly ExcalidrawElement[]) {
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return elements.reduce((acc, el) => acc + el.version, 0);
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}
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export function hasNonDeletedElements(elements: readonly ExcalidrawElement[]) {
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return elements.some(element => !element.isDeleted);
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}
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|
@ -1,4 +1,5 @@
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import { ExcalidrawElement, ExcalidrawTextElement } from "./types";
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import { randomSeed } from "roughjs/bin/math";
|
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|
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type ElementUpdate<TElement extends ExcalidrawElement> = Omit<
|
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Partial<TElement>,
|
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@ -10,17 +11,25 @@ type ElementUpdate<TElement extends ExcalidrawElement> = Omit<
|
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// the same drawing.
|
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export function mutateElement(
|
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element: ExcalidrawElement,
|
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updates: ElementUpdate<ExcalidrawElement>,
|
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updates?: ElementUpdate<ExcalidrawElement>,
|
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) {
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Object.assign(element, updates);
|
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if (updates) {
|
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Object.assign(element, updates);
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||||
}
|
||||
(element as any).version++;
|
||||
(element as any).versionNonce = randomSeed();
|
||||
}
|
||||
|
||||
export function newElementWith(
|
||||
element: ExcalidrawElement,
|
||||
updates: ElementUpdate<ExcalidrawElement>,
|
||||
): ExcalidrawElement {
|
||||
return { ...element, ...updates, version: element.version + 1 };
|
||||
return {
|
||||
...element,
|
||||
...updates,
|
||||
version: element.version + 1,
|
||||
versionNonce: randomSeed(),
|
||||
};
|
||||
}
|
||||
|
||||
// This function tracks updates of text elements for the purposes for collaboration.
|
||||
@ -32,11 +41,17 @@ export function mutateTextElement(
|
||||
): void {
|
||||
Object.assign(element, updates);
|
||||
(element as any).version++;
|
||||
(element as any).versionNonce = randomSeed();
|
||||
}
|
||||
|
||||
export function newTextElementWith(
|
||||
element: ExcalidrawTextElement,
|
||||
updates: ElementUpdate<ExcalidrawTextElement>,
|
||||
): ExcalidrawTextElement {
|
||||
return { ...element, ...updates, version: element.version + 1 };
|
||||
return {
|
||||
...element,
|
||||
...updates,
|
||||
version: element.version + 1,
|
||||
versionNonce: randomSeed(),
|
||||
};
|
||||
}
|
||||
|
@ -34,6 +34,8 @@ export function newElement(
|
||||
seed: randomSeed(),
|
||||
points: [] as Point[],
|
||||
version: 1,
|
||||
versionNonce: 0,
|
||||
isDeleted: false,
|
||||
};
|
||||
return element;
|
||||
}
|
||||
|
@ -13,6 +13,11 @@ export class SceneHistory {
|
||||
private stateHistory: string[] = [];
|
||||
private redoStack: string[] = [];
|
||||
|
||||
clear() {
|
||||
this.stateHistory.length = 0;
|
||||
this.redoStack.length = 0;
|
||||
}
|
||||
|
||||
private generateEntry(
|
||||
appState: AppState,
|
||||
elements: readonly ExcalidrawElement[],
|
||||
|
@ -24,7 +24,7 @@ function colorForClientId(clientId: string) {
|
||||
}
|
||||
|
||||
export function renderScene(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
allElements: readonly ExcalidrawElement[],
|
||||
appState: AppState,
|
||||
selectionElement: ExcalidrawElement | null,
|
||||
scale: number,
|
||||
@ -49,6 +49,8 @@ export function renderScene(
|
||||
return { atLeastOneVisibleElement: false };
|
||||
}
|
||||
|
||||
const elements = allElements.filter(element => !element.isDeleted);
|
||||
|
||||
const context = canvas.getContext("2d")!;
|
||||
|
||||
// When doing calculations based on canvas width we should used normalized one
|
||||
|
@ -25,6 +25,9 @@ export function getElementAtPosition(
|
||||
let hitElement = null;
|
||||
// We need to to hit testing from front (end of the array) to back (beginning of the array)
|
||||
for (let i = elements.length - 1; i >= 0; --i) {
|
||||
if (elements[i].isDeleted) {
|
||||
continue;
|
||||
}
|
||||
if (hitTest(elements[i], appState, x, y, zoom)) {
|
||||
hitElement = elements[i];
|
||||
break;
|
||||
@ -42,6 +45,9 @@ export function getElementContainingPosition(
|
||||
let hitElement = null;
|
||||
// We need to to hit testing from front (end of the array) to back (beginning of the array)
|
||||
for (let i = elements.length - 1; i >= 0; --i) {
|
||||
if (elements[i].isDeleted) {
|
||||
continue;
|
||||
}
|
||||
const [x1, y1, x2, y2] = getElementAbsoluteCoords(elements[i]);
|
||||
if (x1 < x && x < x2 && y1 < y && y < y2) {
|
||||
hitElement = elements[i];
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import { getElementAbsoluteCoords } from "../element";
|
||||
import { AppState } from "../types";
|
||||
import { newElementWith } from "../element/mutateElement";
|
||||
|
||||
export function getElementsWithinSelection(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
@ -34,24 +35,16 @@ export function deleteSelectedElements(
|
||||
elements: readonly ExcalidrawElement[],
|
||||
appState: AppState,
|
||||
) {
|
||||
const deletedIds: AppState["deletedIds"] = {};
|
||||
return {
|
||||
elements: elements.filter(el => {
|
||||
elements: elements.map(el => {
|
||||
if (appState.selectedElementIds[el.id]) {
|
||||
deletedIds[el.id] = {
|
||||
version: el.version,
|
||||
};
|
||||
return false;
|
||||
return newElementWith(el, { isDeleted: true });
|
||||
}
|
||||
return true;
|
||||
return el;
|
||||
}),
|
||||
appState: {
|
||||
...appState,
|
||||
selectedElementIds: {},
|
||||
deletedIds: {
|
||||
...appState.deletedIds,
|
||||
...deletedIds,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -34,7 +34,6 @@ export type AppState = {
|
||||
openMenu: "canvas" | "shape" | null;
|
||||
lastPointerDownWith: PointerType;
|
||||
selectedElementIds: { [id: string]: boolean };
|
||||
deletedIds: { [id: string]: { version: ExcalidrawElement["version"] } };
|
||||
collaborators: Map<string, { pointer?: { x: number; y: number } }>;
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user