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28
package.json
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28
package.json
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{
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"name": "react",
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"version": "1.0.0",
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"description": "",
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"keywords": [],
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"main": "src/index.js",
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"dependencies": {
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"react": "16.12.0",
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"react-dom": "16.12.0",
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"react-scripts": "3.0.1",
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"roughjs": "3.1.0"
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},
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"devDependencies": {
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"typescript": "3.3.3"
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},
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"scripts": {
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"start": "react-scripts start",
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"build": "react-scripts build",
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"test": "react-scripts test --env=jsdom",
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"eject": "react-scripts eject"
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},
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"browserslist": [
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">0.2%",
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"not dead",
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"not ie <= 11",
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"not op_mini all"
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]
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}
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BIN
public/FG_Virgil.ttf
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BIN
public/FG_Virgil.ttf
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Binary file not shown.
43
public/index.html
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43
public/index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
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<meta name="theme-color" content="#000000">
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<!--
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manifest.json provides metadata used when your web app is added to the
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homescreen on Android. See https://developers.google.com/web/fundamentals/engage-and-retain/web-app-manifest/
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-->
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<link rel="manifest" href="%PUBLIC_URL%/manifest.json">
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<link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
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<!--
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Notice the use of %PUBLIC_URL% in the tags above.
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It will be replaced with the URL of the `public` folder during the build.
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Only files inside the `public` folder can be referenced from the HTML.
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Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
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work correctly both with client-side routing and a non-root public URL.
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Learn how to configure a non-root public URL by running `npm run build`.
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-->
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<title>React App</title>
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</head>
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<body>
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<noscript>
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You need to enable JavaScript to run this app.
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</noscript>
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<div id="root"></div>
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<!--
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This HTML file is a template.
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If you open it directly in the browser, you will see an empty page.
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You can add webfonts, meta tags, or analytics to this file.
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The build step will place the bundled scripts into the <body> tag.
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To begin the development, run `npm start` or `yarn start`.
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To create a production bundle, use `npm run build` or `yarn build`.
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-->
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</body>
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</html>
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187
src/index.js
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187
src/index.js
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import React from "react";
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import ReactDOM from "react-dom";
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import rough from "roughjs/dist/rough.umd.js";
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import "./styles.css";
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var elements = [];
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function newElement(type, x, y) {
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const element = {
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type: type,
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x: x,
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y: y,
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width: 0,
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height: 0
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};
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generateShape(element);
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return element;
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}
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function rotate(x1, y1, x2, y2, angle) {
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// 𝑎′𝑥=(𝑎𝑥−𝑐𝑥)cos𝜃−(𝑎𝑦−𝑐𝑦)sin𝜃+𝑐𝑥
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// 𝑎′𝑦=(𝑎𝑥−𝑐𝑥)sin𝜃+(𝑎𝑦−𝑐𝑦)cos𝜃+𝑐𝑦.
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// https://math.stackexchange.com/questions/2204520/how-do-i-rotate-a-line-segment-in-a-specific-point-on-the-line
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return [
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(x1 - x2) * Math.cos(angle) - (y1 - y2) * Math.sin(angle) + x2,
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(x1 - x2) * Math.sin(angle) + (y1 - y2) * Math.cos(angle) + y2
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];
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}
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var generator = rough.generator();
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function generateShape(element) {
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if (element.type === "selection") {
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element.draw = (rc, context) => {
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context.fillStyle = "rgba(0, 0, 255, 0.10)";
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context.fillRect(element.x, element.y, element.width, element.height);
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};
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} else if (element.type === "rectangle") {
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const shape = generator.rectangle(
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element.x,
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element.y,
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element.width,
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element.height
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);
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element.draw = (rc, context) => {
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rc.draw(shape);
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};
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} else if (element.type === "ellipse") {
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const shape = generator.ellipse(
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element.x + element.width / 2,
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element.y + element.height / 2,
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element.width,
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element.height
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);
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element.draw = (rc, context) => {
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rc.draw(shape);
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};
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} else if (element.type === "arrow") {
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const x1 = element.x;
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const y1 = element.y;
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const x2 = element.x + element.width;
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const y2 = element.y + element.height;
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const size = 30; // pixels
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const distance = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2));
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// Scale down the arrow until we hit a certain size so that it doesn't look weird
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const minSize = Math.min(size, distance / 2);
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const xs = x2 - ((x2 - x1) / distance) * minSize;
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const ys = y2 - ((y2 - y1) / distance) * minSize;
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const angle = 20; // degrees
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const [x3, y3] = rotate(xs, ys, x2, y2, (-angle * Math.PI) / 180);
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const [x4, y4] = rotate(xs, ys, x2, y2, (angle * Math.PI) / 180);
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const shapes = [
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generator.line(x1, y1, x2, y2),
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generator.line(x3, y3, x2, y2),
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generator.line(x4, y4, x2, y2)
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];
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element.draw = (rc, context) => {
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shapes.forEach(shape => rc.draw(shape));
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};
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return;
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} else if (element.type === "text") {
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if (element.text === undefined) {
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element.text = prompt("What text do you want?");
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}
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element.draw = (rc, context) => {
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context.font = "20px Virgil";
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const measure = context.measureText(element.text);
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const height =
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measure.actualBoundingBoxAscent + measure.actualBoundingBoxDescent;
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context.fillText(
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element.text,
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element.x - measure.width / 2,
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element.y + measure.actualBoundingBoxAscent - height / 2
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);
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};
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} else {
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throw new Error("Unimplemented type " + element.type);
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}
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}
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function App() {
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const [draggingElement, setDraggingElement] = React.useState(null);
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const [elementType, setElementType] = React.useState("selection");
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const [selectedElements, setSelectedElements] = React.useState([]);
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function ElementOption({ type, children }) {
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return (
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<label>
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<input
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type="radio"
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checked={elementType === type}
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onChange={() => setElementType(type)}
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/>
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{children}
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</label>
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);
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}
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return (
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<div>
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<ElementOption type="rectangle">Rectangle</ElementOption>
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<ElementOption type="ellipse">Ellipse</ElementOption>
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<ElementOption type="arrow">Arrow</ElementOption>
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<ElementOption type="text">Text</ElementOption>
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<ElementOption type="selection">Selection</ElementOption>
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<canvas
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id="canvas"
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width={window.innerWidth}
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height={window.innerHeight}
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onMouseDown={e => {
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const element = newElement(
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elementType,
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e.clientX - e.target.offsetLeft,
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e.clientY - e.target.offsetTop
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);
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elements.push(element);
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setDraggingElement(element);
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drawScene();
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}}
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onMouseUp={e => {
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setDraggingElement(null);
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drawScene();
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}}
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onMouseMove={e => {
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if (!draggingElement) return;
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let width = e.clientX - e.target.offsetLeft - draggingElement.x;
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let height = e.clientY - e.target.offsetTop - draggingElement.y;
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draggingElement.width = width;
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// Make a perfect square or circle when shift is enabled
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draggingElement.height = e.shiftKey ? width : height;
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generateShape(draggingElement);
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drawScene();
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}}
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/>
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</div>
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);
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}
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const rootElement = document.getElementById("root");
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function drawScene() {
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ReactDOM.render(<App />, rootElement);
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const canvas = document.getElementById("canvas");
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const rc = rough.canvas(canvas);
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const context = canvas.getContext("2d");
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context.clearRect(0, 0, canvas.width, canvas.height);
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elements.forEach(element => {
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element.draw(rc, context);
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if (true || element.isSelected) {
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const margin = 4;
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context.setLineDash([8, 4]);
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context.strokeRect(
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element.x - margin,
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element.y - margin,
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element.width + margin * 2,
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element.height + margin * 2
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);
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context.setLineDash([]);
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}
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});
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}
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drawScene();
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5
src/styles.css
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5
src/styles.css
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@ -0,0 +1,5 @@
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/* http://www.eaglefonts.com/fg-virgil-ttf-131249.htm */
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@font-face {
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font-family: "Virgil";
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src: url("https://uploads.codesandbox.io/uploads/user/ed077012-e728-4a42-8395-cbd299149d62/AflB-FG_Virgil.ttf");
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}
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