fix: disable UI pointer-events on canvas drag (#2856)
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0d0fe32485
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@ -602,7 +602,11 @@ const LayerUI = ({
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/>
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</>
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) : (
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<div className="layer-ui__wrapper">
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<div
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className={clsx("layer-ui__wrapper", {
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"disable-pointerEvents": appState.cursorButton === "down",
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})}
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>
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{dialogs}
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{renderFixedSideContainer()}
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{renderBottomAppMenu()}
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@ -48,15 +48,7 @@
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}
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}
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// the following 3 rules ensure that the tooltip doesn't show (nor affect
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// the cursor) when you drag over when you draw on canvas, but at the same
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// time it still works when clicking on the link/shield
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body:active & .Tooltip:not(:hover) {
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pointer-events: none;
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}
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body:not(:active) & .Tooltip:hover .Tooltip__label {
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.Tooltip:hover .Tooltip__label {
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visibility: visible;
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}
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@ -282,7 +282,7 @@
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pointer-events: none !important;
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}
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.App-menu_top > * {
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.layer-ui__wrapper:not(.disable-pointerEvents) .App-menu_top > * {
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pointer-events: all;
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}
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@ -323,7 +323,7 @@
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}
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}
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.App-menu_bottom > * {
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.layer-ui__wrapper:not(.disable-pointerEvents) .App-menu_bottom > * {
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pointer-events: all;
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}
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@ -27,6 +27,7 @@ Please add the latest change on the top under the correct section.
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### Fixes
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- Fix UI pointer-events not disabled when dragging on canvas [#2856](https://github.com/excalidraw/excalidraw/pull/2856).
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- Fix remote pointers not accounting for offset [#2855](https://github.com/excalidraw/excalidraw/pull/2855).
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## 0.2.1
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