Refactor Element Functions (#233)
* Remove `generatedraw` from element object - Create a function that renders a single element - Refactor rendering selected elements * Replace getElementAbsoluteXY with getElementAbsoluteCoords
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src/element/bounds.test.ts
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67
src/element/bounds.test.ts
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@ -0,0 +1,67 @@
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import { getElementAbsoluteCoords } from "./bounds";
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import { ExcalidrawElement } from "./types";
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const _ce = ({ x, y, w, h }: { x: number; y: number; w: number; h: number }) =>
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({
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type: "test",
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strokeColor: "#000",
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backgroundColor: "#000",
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fillStyle: "solid",
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strokeWidth: 1,
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roughness: 1,
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opacity: 1,
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x,
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y,
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width: w,
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height: h
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} as ExcalidrawElement);
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describe("getElementAbsoluteCoords", () => {
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it("test x1 coordinate if width is positive or zero", () => {
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const [x1] = getElementAbsoluteCoords(_ce({ x: 10, y: 0, w: 10, h: 0 }));
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expect(x1).toEqual(10);
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});
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it("test x1 coordinate if width is negative", () => {
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const [x1] = getElementAbsoluteCoords(_ce({ x: 20, y: 0, w: -10, h: 0 }));
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expect(x1).toEqual(10);
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});
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it("test x2 coordinate if width is positive or zero", () => {
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const [, , x2] = getElementAbsoluteCoords(
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_ce({ x: 10, y: 0, w: 10, h: 0 })
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);
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expect(x2).toEqual(20);
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});
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it("test x2 coordinate if width is negative", () => {
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const [, , x2] = getElementAbsoluteCoords(
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_ce({ x: 10, y: 0, w: -10, h: 0 })
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);
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expect(x2).toEqual(10);
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});
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it("test y1 coordinate if height is positive or zero", () => {
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const [, y1] = getElementAbsoluteCoords(_ce({ x: 0, y: 10, w: 0, h: 10 }));
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expect(y1).toEqual(10);
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});
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it("test y1 coordinate if height is negative", () => {
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const [, y1] = getElementAbsoluteCoords(_ce({ x: 0, y: 20, w: 0, h: -10 }));
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expect(y1).toEqual(10);
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});
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it("test y2 coordinate if height is positive or zero", () => {
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const [, , , y2] = getElementAbsoluteCoords(
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_ce({ x: 0, y: 10, w: 0, h: 10 })
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);
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expect(y2).toEqual(20);
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});
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it("test y2 coordinate if height is negative", () => {
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const [, , , y2] = getElementAbsoluteCoords(
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_ce({ x: 0, y: 10, w: 0, h: -10 })
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);
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expect(y2).toEqual(10);
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});
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});
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@ -5,17 +5,13 @@ import { rotate } from "../math";
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// This set of functions retrieves the absolute position of the 4 points.
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// We can't just always normalize it since we need to remember the fact that an arrow
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// is pointing left or right.
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export function getElementAbsoluteX1(element: ExcalidrawElement) {
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return element.width >= 0 ? element.x : element.x + element.width;
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}
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export function getElementAbsoluteX2(element: ExcalidrawElement) {
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return element.width >= 0 ? element.x + element.width : element.x;
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}
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export function getElementAbsoluteY1(element: ExcalidrawElement) {
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return element.height >= 0 ? element.y : element.y + element.height;
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}
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export function getElementAbsoluteY2(element: ExcalidrawElement) {
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return element.height >= 0 ? element.y + element.height : element.y;
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export function getElementAbsoluteCoords(element: ExcalidrawElement) {
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return [
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element.width >= 0 ? element.x : element.x + element.width, // x1
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element.height >= 0 ? element.y : element.y + element.height, // y1
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element.width >= 0 ? element.x + element.width : element.x, // x2
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element.height >= 0 ? element.y + element.height : element.y // y2
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];
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}
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export function getDiamondPoints(element: ExcalidrawElement) {
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@ -2,12 +2,9 @@ import { distanceBetweenPointAndSegment } from "../math";
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import { ExcalidrawElement } from "./types";
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import {
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getElementAbsoluteX1,
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getElementAbsoluteX2,
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getElementAbsoluteY1,
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getElementAbsoluteY2,
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getArrowPoints,
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getDiamondPoints
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getDiamondPoints,
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getElementAbsoluteCoords
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} from "./bounds";
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export function hitTest(
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@ -55,10 +52,7 @@ export function hitTest(
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return Math.hypot(a * tx - px, b * ty - py) < lineThreshold;
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} else if (element.type === "rectangle") {
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const x1 = getElementAbsoluteX1(element);
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const x2 = getElementAbsoluteX2(element);
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const y1 = getElementAbsoluteY1(element);
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const y2 = getElementAbsoluteY2(element);
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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// (x1, y1) --A-- (x2, y1)
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// |D |B
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@ -109,10 +103,7 @@ export function hitTest(
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distanceBetweenPointAndSegment(x, y, x4, y4, x2, y2) < lineThreshold
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);
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} else if (element.type === "text") {
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const x1 = getElementAbsoluteX1(element);
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const x2 = getElementAbsoluteX2(element);
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const y1 = getElementAbsoluteY1(element);
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const y2 = getElementAbsoluteY2(element);
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const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
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return x >= x1 && x <= x2 && y >= y1 && y <= y2;
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} else if (element.type === "selection") {
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@ -1,9 +1,6 @@
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export { newElement } from "./newElement";
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export {
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getElementAbsoluteX1,
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getElementAbsoluteX2,
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getElementAbsoluteY1,
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getElementAbsoluteY2,
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getElementAbsoluteCoords,
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getDiamondPoints,
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getArrowPoints
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} from "./bounds";
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@ -11,5 +8,4 @@ export {
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export { handlerRectangles } from "./handlerRectangles";
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export { hitTest } from "./collision";
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export { resizeTest } from "./resizeTest";
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export { generateDraw } from "./generateDraw";
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export { isTextElement } from "./typeChecks";
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@ -1,6 +1,3 @@
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import { RoughCanvas } from "roughjs/bin/canvas";
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import { SceneState } from "../scene/types";
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import { randomSeed } from "../random";
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export function newElement(
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@ -17,24 +14,19 @@ export function newElement(
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height = 0
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) {
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const element = {
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type: type,
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x: x,
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y: y,
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width: width,
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height: height,
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type,
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x,
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y,
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width,
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height,
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strokeColor,
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backgroundColor,
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fillStyle,
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strokeWidth,
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roughness,
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opacity,
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isSelected: false,
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strokeColor: strokeColor,
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backgroundColor: backgroundColor,
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fillStyle: fillStyle,
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strokeWidth: strokeWidth,
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roughness: roughness,
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opacity: opacity,
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seed: randomSeed(),
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draw(
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rc: RoughCanvas,
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context: CanvasRenderingContext2D,
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sceneState: SceneState
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) {}
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seed: randomSeed()
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};
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return element;
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}
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@ -1,5 +1,4 @@
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import { ExcalidrawElement } from "./element/types";
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import { generateDraw } from "./element";
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class SceneHistory {
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private recording: boolean = true;
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@ -27,7 +26,6 @@ class SceneHistory {
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const newElements = JSON.parse(entry);
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elements.splice(0, elements.length);
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newElements.forEach((newElement: ExcalidrawElement) => {
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generateDraw(newElement);
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elements.push(newElement);
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});
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// When restoring, we shouldn't add an history entry otherwise we'll be stuck with it and can't go back
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@ -4,9 +4,8 @@ import rough from "roughjs/bin/wrappers/rough";
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import { moveOneLeft, moveAllLeft, moveOneRight, moveAllRight } from "./zindex";
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import { randomSeed } from "./random";
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import { newElement, resizeTest, generateDraw, isTextElement } from "./element";
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import { newElement, resizeTest, isTextElement } from "./element";
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import {
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renderScene,
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clearSelection,
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getSelectedIndices,
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deleteSelectedElements,
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@ -26,6 +25,8 @@ import {
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getElementAtPosition,
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createScene
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} from "./scene";
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import { renderScene } from "./renderer";
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import { AppState } from "./types";
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import { ExcalidrawElement, ExcalidrawTextElement } from "./element/types";
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@ -267,7 +268,6 @@ class App extends React.Component<{}, AppState> {
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element.fillStyle = pastedElement?.fillStyle;
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element.opacity = pastedElement?.opacity;
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element.roughness = pastedElement?.roughness;
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generateDraw(element);
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}
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});
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this.forceUpdate();
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@ -303,7 +303,6 @@ class App extends React.Component<{}, AppState> {
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elements.forEach(element => {
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if (element.isSelected) {
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callback(element);
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generateDraw(element);
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}
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});
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@ -697,7 +696,6 @@ class App extends React.Component<{}, AppState> {
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}
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}
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generateDraw(element);
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elements.push(element);
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if (this.state.elementType === "text") {
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this.setState({
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@ -805,7 +803,6 @@ class App extends React.Component<{}, AppState> {
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el.x = element.x;
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el.y = element.y;
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generateDraw(el);
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});
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lastX = x;
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lastY = y;
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@ -856,8 +853,6 @@ class App extends React.Component<{}, AppState> {
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? Math.abs(width) * Math.sign(height)
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: height;
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generateDraw(draggingElement);
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if (this.state.elementType === "selection") {
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setSelection(elements, draggingElement);
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}
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@ -932,7 +927,6 @@ class App extends React.Component<{}, AppState> {
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return;
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}
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generateDraw(element);
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elements.push(element);
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this.setState({
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@ -989,7 +983,6 @@ class App extends React.Component<{}, AppState> {
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parsedElement.x = dx ? parsedElement.x + dx : 10 - this.state.scrollX;
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parsedElement.y = dy ? parsedElement.y + dy : 10 - this.state.scrollY;
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parsedElement.seed = randomSeed();
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generateDraw(parsedElement);
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elements.push(parsedElement);
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});
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this.forceUpdate();
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1
src/renderer/index.ts
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1
src/renderer/index.ts
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@ -0,0 +1 @@
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export { renderScene } from "./renderScene";
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@ -2,27 +2,32 @@ import rough from "roughjs/bin/wrappers/rough";
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import { withCustomMathRandom } from "../random";
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import { ExcalidrawElement } from "./types";
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import { isTextElement } from "./typeChecks";
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import { getDiamondPoints, getArrowPoints } from "./bounds";
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import { ExcalidrawElement } from "../element/types";
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import { isTextElement } from "../element/typeChecks";
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import { getDiamondPoints, getArrowPoints } from "../element/bounds";
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import { RoughCanvas } from "roughjs/bin/canvas";
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import { SceneState } from "../scene/types";
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// Casting second argument (DrawingSurface) to any,
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// because it is requred by TS definitions and not required at runtime
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const generator = rough.generator(null, null as any);
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export function generateDraw(element: ExcalidrawElement) {
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export function renderElement(
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element: ExcalidrawElement,
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rc: RoughCanvas,
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context: CanvasRenderingContext2D,
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{ scrollX, scrollY }: SceneState
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) {
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if (element.type === "selection") {
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element.draw = (rc, context, { scrollX, scrollY }) => {
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const fillStyle = context.fillStyle;
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context.fillStyle = "rgba(0, 0, 255, 0.10)";
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context.fillRect(
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element.x + scrollX,
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element.y + scrollY,
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element.width,
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element.height
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);
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context.fillStyle = fillStyle;
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};
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const fillStyle = context.fillStyle;
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context.fillStyle = "rgba(0, 0, 255, 0.10)";
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context.fillRect(
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element.x + scrollX,
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element.y + scrollY,
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element.width,
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element.height
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);
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context.fillStyle = fillStyle;
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} else if (element.type === "rectangle") {
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const shape = withCustomMathRandom(element.seed, () => {
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return generator.rectangle(0, 0, element.width, element.height, {
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@ -33,13 +38,12 @@ export function generateDraw(element: ExcalidrawElement) {
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roughness: element.roughness
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});
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});
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element.draw = (rc, context, { scrollX, scrollY }) => {
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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};
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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} else if (element.type === "diamond") {
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const shape = withCustomMathRandom(element.seed, () => {
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const [
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@ -68,13 +72,11 @@ export function generateDraw(element: ExcalidrawElement) {
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}
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);
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});
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element.draw = (rc, context, { scrollX, scrollY }) => {
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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};
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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} else if (element.type === "ellipse") {
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const shape = withCustomMathRandom(element.seed, () =>
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generator.ellipse(
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@ -91,13 +93,12 @@ export function generateDraw(element: ExcalidrawElement) {
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}
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)
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);
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element.draw = (rc, context, { scrollX, scrollY }) => {
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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};
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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rc.draw(shape);
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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} else if (element.type === "arrow") {
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const [x1, y1, x2, y2, x3, y3, x4, y4] = getArrowPoints(element);
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const options = {
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@ -115,30 +116,26 @@ export function generateDraw(element: ExcalidrawElement) {
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generator.line(x4, y4, x2, y2, options)
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]);
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element.draw = (rc, context, { scrollX, scrollY }) => {
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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shapes.forEach(shape => rc.draw(shape));
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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};
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context.globalAlpha = element.opacity / 100;
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context.translate(element.x + scrollX, element.y + scrollY);
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shapes.forEach(shape => rc.draw(shape));
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context.translate(-element.x - scrollX, -element.y - scrollY);
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context.globalAlpha = 1;
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return;
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} else if (isTextElement(element)) {
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element.draw = (rc, context, { scrollX, scrollY }) => {
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context.globalAlpha = element.opacity / 100;
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const font = context.font;
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context.font = element.font;
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const fillStyle = context.fillStyle;
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context.fillStyle = element.strokeColor;
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context.fillText(
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element.text,
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element.x + scrollX,
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element.y + element.actualBoundingBoxAscent + scrollY
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);
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context.fillStyle = fillStyle;
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context.font = font;
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context.globalAlpha = 1;
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};
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context.globalAlpha = element.opacity / 100;
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const font = context.font;
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context.font = element.font;
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const fillStyle = context.fillStyle;
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context.fillStyle = element.strokeColor;
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context.fillText(
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element.text,
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element.x + scrollX,
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element.y + element.actualBoundingBoxAscent + scrollY
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);
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context.fillStyle = fillStyle;
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context.font = font;
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context.globalAlpha = 1;
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} else {
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throw new Error("Unimplemented type " + element.type);
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}
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@ -1,18 +1,17 @@
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import { RoughCanvas } from "roughjs/bin/canvas";
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import { ExcalidrawElement } from "../element/types";
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import {
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getElementAbsoluteX1,
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getElementAbsoluteX2,
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getElementAbsoluteY1,
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getElementAbsoluteY2,
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handlerRectangles
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} from "../element";
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import { getElementAbsoluteCoords, handlerRectangles } from "../element";
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||||
import { roundRect } from "./roundRect";
|
||||
import { SceneState } from "./types";
|
||||
import { getScrollBars, SCROLLBAR_COLOR, SCROLLBAR_WIDTH } from "./scrollbars";
|
||||
import { getSelectedIndices } from "./selection";
|
||||
import { roundRect } from "../scene/roundRect";
|
||||
import { SceneState } from "../scene/types";
|
||||
import {
|
||||
getScrollBars,
|
||||
SCROLLBAR_COLOR,
|
||||
SCROLLBAR_WIDTH
|
||||
} from "../scene/scrollbars";
|
||||
|
||||
import { renderElement } from "./renderElement";
|
||||
|
||||
export function renderScene(
|
||||
elements: ExcalidrawElement[],
|
||||
@ -44,8 +43,6 @@ export function renderScene(
|
||||
}
|
||||
context.fillStyle = fillStyle;
|
||||
|
||||
const selectedIndices = getSelectedIndices(elements);
|
||||
|
||||
sceneState = {
|
||||
...sceneState,
|
||||
scrollX: typeof offsetX === "number" ? offsetX : sceneState.scrollX,
|
||||
@ -53,14 +50,21 @@ export function renderScene(
|
||||
};
|
||||
|
||||
elements.forEach(element => {
|
||||
element.draw(rc, context, sceneState);
|
||||
if (renderSelection && element.isSelected) {
|
||||
renderElement(element, rc, context, sceneState);
|
||||
});
|
||||
|
||||
if (renderSelection) {
|
||||
const selectedElements = elements.filter(el => el.isSelected);
|
||||
|
||||
selectedElements.forEach(element => {
|
||||
const margin = 4;
|
||||
|
||||
const elementX1 = getElementAbsoluteX1(element);
|
||||
const elementX2 = getElementAbsoluteX2(element);
|
||||
const elementY1 = getElementAbsoluteY1(element);
|
||||
const elementY2 = getElementAbsoluteY2(element);
|
||||
const [
|
||||
elementX1,
|
||||
elementY1,
|
||||
elementX2,
|
||||
elementY2
|
||||
] = getElementAbsoluteCoords(element);
|
||||
const lineDash = context.getLineDash();
|
||||
context.setLineDash([8, 4]);
|
||||
context.strokeRect(
|
||||
@ -70,15 +74,15 @@ export function renderScene(
|
||||
elementY2 - elementY1 + margin * 2
|
||||
);
|
||||
context.setLineDash(lineDash);
|
||||
});
|
||||
|
||||
if (element.type !== "text" && selectedIndices.length === 1) {
|
||||
const handlers = handlerRectangles(element, sceneState);
|
||||
Object.values(handlers).forEach(handler => {
|
||||
context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
||||
});
|
||||
}
|
||||
if (selectedElements.length === 1 && selectedElements[0].type !== "text") {
|
||||
const handlers = handlerRectangles(selectedElements[0], sceneState);
|
||||
Object.values(handlers).forEach(handler => {
|
||||
context.strokeRect(handler[0], handler[1], handler[2], handler[3]);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (renderScrollbars) {
|
||||
const scrollBars = getScrollBars(
|
@ -2,15 +2,9 @@ import rough from "roughjs/bin/wrappers/rough";
|
||||
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
|
||||
import {
|
||||
getElementAbsoluteX1,
|
||||
getElementAbsoluteX2,
|
||||
getElementAbsoluteY1,
|
||||
getElementAbsoluteY2,
|
||||
generateDraw
|
||||
} from "../element";
|
||||
import { getElementAbsoluteCoords } from "../element";
|
||||
|
||||
import { renderScene } from "./render";
|
||||
import { renderScene } from "../renderer";
|
||||
import { AppState } from "../types";
|
||||
|
||||
const LOCAL_STORAGE_KEY = "excalidraw";
|
||||
@ -94,10 +88,11 @@ export function exportAsPNG(
|
||||
let subCanvasY2 = 0;
|
||||
|
||||
elements.forEach(element => {
|
||||
subCanvasX1 = Math.min(subCanvasX1, getElementAbsoluteX1(element));
|
||||
subCanvasX2 = Math.max(subCanvasX2, getElementAbsoluteX2(element));
|
||||
subCanvasY1 = Math.min(subCanvasY1, getElementAbsoluteY1(element));
|
||||
subCanvasY2 = Math.max(subCanvasY2, getElementAbsoluteY2(element));
|
||||
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
||||
subCanvasX1 = Math.min(subCanvasX1, x1);
|
||||
subCanvasY1 = Math.min(subCanvasY1, y1);
|
||||
subCanvasX2 = Math.max(subCanvasX2, x2);
|
||||
subCanvasY2 = Math.max(subCanvasY2, y2);
|
||||
});
|
||||
|
||||
function distance(x: number, y: number) {
|
||||
@ -155,8 +150,6 @@ function restore(
|
||||
element.opacity === null || element.opacity === undefined
|
||||
? 100
|
||||
: element.opacity;
|
||||
|
||||
generateDraw(element);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,4 @@
|
||||
export { isOverScrollBars } from "./scrollbars";
|
||||
export { renderScene } from "./render";
|
||||
export {
|
||||
clearSelection,
|
||||
getSelectedIndices,
|
||||
|
@ -1,10 +1,5 @@
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import {
|
||||
getElementAbsoluteX1,
|
||||
getElementAbsoluteX2,
|
||||
getElementAbsoluteY1,
|
||||
getElementAbsoluteY2
|
||||
} from "../element";
|
||||
import { getElementAbsoluteCoords } from "../element";
|
||||
|
||||
const SCROLLBAR_MIN_SIZE = 15;
|
||||
const SCROLLBAR_MARGIN = 4;
|
||||
@ -24,10 +19,11 @@ export function getScrollBars(
|
||||
let maxY = 0;
|
||||
|
||||
elements.forEach(element => {
|
||||
minX = Math.min(minX, getElementAbsoluteX1(element));
|
||||
maxX = Math.max(maxX, getElementAbsoluteX2(element));
|
||||
minY = Math.min(minY, getElementAbsoluteY1(element));
|
||||
maxY = Math.max(maxY, getElementAbsoluteY2(element));
|
||||
const [x1, y1, x2, y2] = getElementAbsoluteCoords(element);
|
||||
minX = Math.min(minX, x1);
|
||||
minY = Math.min(minY, y1);
|
||||
maxX = Math.max(maxX, x2);
|
||||
maxY = Math.max(maxY, y2);
|
||||
});
|
||||
|
||||
minX += scrollX;
|
||||
|
@ -1,24 +1,23 @@
|
||||
import { ExcalidrawElement } from "../element/types";
|
||||
import {
|
||||
getElementAbsoluteX1,
|
||||
getElementAbsoluteX2,
|
||||
getElementAbsoluteY1,
|
||||
getElementAbsoluteY2
|
||||
} from "../element";
|
||||
import { getElementAbsoluteCoords } from "../element";
|
||||
|
||||
export function setSelection(
|
||||
elements: ExcalidrawElement[],
|
||||
selection: ExcalidrawElement
|
||||
) {
|
||||
const selectionX1 = getElementAbsoluteX1(selection);
|
||||
const selectionX2 = getElementAbsoluteX2(selection);
|
||||
const selectionY1 = getElementAbsoluteY1(selection);
|
||||
const selectionY2 = getElementAbsoluteY2(selection);
|
||||
const [
|
||||
selectionX1,
|
||||
selectionY1,
|
||||
selectionX2,
|
||||
selectionY2
|
||||
] = getElementAbsoluteCoords(selection);
|
||||
elements.forEach(element => {
|
||||
const elementX1 = getElementAbsoluteX1(element);
|
||||
const elementX2 = getElementAbsoluteX2(element);
|
||||
const elementY1 = getElementAbsoluteY1(element);
|
||||
const elementY2 = getElementAbsoluteY2(element);
|
||||
const [
|
||||
elementX1,
|
||||
elementY1,
|
||||
elementX2,
|
||||
elementY2
|
||||
] = getElementAbsoluteCoords(element);
|
||||
element.isSelected =
|
||||
element.type !== "selection" &&
|
||||
selectionX1 <= elementX1 &&
|
||||
|
Loading…
x
Reference in New Issue
Block a user