EXCALIDRAW_EXPORT_SOURCE_PATH -> EXCALIDRAW_EXPORT_SOURCE (#5102)

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Achille Lacoin 2022-04-27 10:49:02 +02:00 committed by GitHub
parent b6a6f2d465
commit af93cedc08
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4 changed files with 5 additions and 5 deletions

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@ -109,7 +109,7 @@ export const EXPORT_DATA_TYPES = {
} as const;
export const EXPORT_SOURCE =
window.EXCALIDRAW_EXPORT_SOURCE_PATH || window.location.origin;
window.EXCALIDRAW_EXPORT_SOURCE || window.location.origin;
// time in milliseconds
export const IMAGE_RENDER_TIMEOUT = 500;

2
src/global.d.ts vendored
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@ -13,7 +13,7 @@ interface Window {
ClipboardItem: any;
__EXCALIDRAW_SHA__: string | undefined;
EXCALIDRAW_ASSET_PATH: string | undefined;
EXCALIDRAW_EXPORT_SOURCE_PATH: string;
EXCALIDRAW_EXPORT_SOURCE: string;
gtag: Function;
}

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@ -17,7 +17,7 @@ Please add the latest change on the top under the correct section.
#### Features
- Expose `window.EXCALIDRAW_EXPORT_SOURCE_PATH` which you can use to overwrite the `source` field in exported data [#5095](https://github.com/excalidraw/excalidraw/pull/5095).
- Expose `window.EXCALIDRAW_EXPORT_SOURCE` which you can use to overwrite the `source` field in exported data [#5095](https://github.com/excalidraw/excalidraw/pull/5095).
- The `exportToBlob` utility now supports the `exportEmbedScene` option when generating a png image [#5047](https://github.com/excalidraw/excalidraw/pull/5047).
- Exported [`restoreLibraryItems`](https://github.com/excalidraw/excalidraw/blob/master/src/packages/excalidraw/README.md#restoreLibraryItems) API [#4995](https://github.com/excalidraw/excalidraw/pull/4995).

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@ -924,7 +924,7 @@ serializeAsJSON({
Takes the scene elements and state and returns a JSON string. Deleted `elements`as well as most properties from `AppState` are removed from the resulting JSON. (see [`serializeAsJSON()`](https://github.com/excalidraw/excalidraw/blob/master/src/data/json.ts#L16) source for details).
If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE_PATH` to the desired value.
If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
#### `serializeLibraryAsJSON`
@ -937,7 +937,7 @@ serializeLibraryAsJSON({
Takes the library items and returns a JSON string.
If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE_PATH` to the desired value.
If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
#### `getSceneVersion`